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authorJacques Lucke <jacques@blender.org>2020-09-11 12:46:26 +0300
committerJacques Lucke <jacques@blender.org>2020-09-11 12:46:26 +0300
commit218e9e76a8b7a737ac9277e54de009461b43ecf8 (patch)
treef738cd95d199dd1b0f56d8f25ae0dbd158246487 /source/blender/blenkernel/intern/simulation.cc
parent12693b807ec0f3daf16f05ae621c7aec98ce2c61 (diff)
Refactor: move Simulation .blend I/O to IDTypeInfo callbacks
Diffstat (limited to 'source/blender/blenkernel/intern/simulation.cc')
-rw-r--r--source/blender/blenkernel/intern/simulation.cc98
1 files changed, 94 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 9dc1f073e2a..f08051510db 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -63,6 +63,8 @@
#include "SIM_simulation_update.hh"
+#include "BLO_read_write.h"
+
using StateInitFunction = void (*)(SimulationState *state);
using StateResetFunction = void (*)(SimulationState *state);
using StateRemoveFunction = void (*)(SimulationState *state);
@@ -145,6 +147,94 @@ static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
}
}
+static void simulation_blend_write(BlendWriter *writer, ID *id, const void *id_address)
+{
+ Simulation *simulation = (Simulation *)id;
+ if (simulation->id.us > 0 || BLO_write_is_undo(writer)) {
+ BLO_write_id_struct(writer, Simulation, id_address, &simulation->id);
+ BKE_id_blend_write(writer, &simulation->id);
+
+ if (simulation->adt) {
+ BKE_animdata_blend_write(writer, simulation->adt);
+ }
+
+ /* nodetree is integral part of simulation, no libdata */
+ if (simulation->nodetree) {
+ BLO_write_struct(writer, bNodeTree, simulation->nodetree);
+ ntreeBlendWrite(writer, simulation->nodetree);
+ }
+
+ LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
+ BLO_write_string(writer, state->name);
+ BLO_write_string(writer, state->type);
+ /* TODO: Decentralize this part. */
+ if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
+ ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
+
+ CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
+ CustomData_blend_write_prepare(
+ &particle_state->attributes, &players, players_buff, ARRAY_SIZE(players_buff));
+
+ BLO_write_struct(writer, ParticleSimulationState, particle_state);
+
+ CustomData_blend_write(writer,
+ &particle_state->attributes,
+ players,
+ particle_state->tot_particles,
+ CD_MASK_ALL,
+ &simulation->id);
+
+ /* Remove temporary data. */
+ if (players && players != players_buff) {
+ MEM_freeN(players);
+ }
+ }
+ else if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER)) {
+ ParticleMeshEmitterSimulationState *emitter_state = (ParticleMeshEmitterSimulationState *)
+ state;
+ BLO_write_struct(writer, ParticleMeshEmitterSimulationState, emitter_state);
+ }
+ }
+
+ BLO_write_struct_list(writer, SimulationDependency, &simulation->dependencies);
+ }
+}
+
+static void simulation_blend_read_data(BlendDataReader *reader, ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ BLO_read_data_address(reader, &simulation->adt);
+ BKE_animdata_blend_read_data(reader, simulation->adt);
+
+ BLO_read_list(reader, &simulation->states);
+ LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
+ BLO_read_data_address(reader, &state->name);
+ BLO_read_data_address(reader, &state->type);
+ if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
+ ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
+ CustomData_blend_read(reader, &particle_state->attributes, particle_state->tot_particles);
+ }
+ }
+
+ BLO_read_list(reader, &simulation->dependencies);
+}
+
+static void simulation_blend_read_lib(BlendLibReader *reader, ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ BLO_read_id_address(reader, simulation->id.lib, &dependency->id);
+ }
+}
+
+static void simulation_blend_read_expand(BlendExpander *expander, ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ BLO_expand(expander, dependency->id);
+ }
+}
+
IDTypeInfo IDType_ID_SIM = {
/* id_code */ ID_SIM,
/* id_filter */ FILTER_ID_SIM,
@@ -162,10 +252,10 @@ IDTypeInfo IDType_ID_SIM = {
/* foreach_id */ simulation_foreach_id,
/* foreach_cache */ NULL,
- /* blend_write */ NULL,
- /* blend_read_data */ NULL,
- /* blend_read_lib */ NULL,
- /* blend_read_expand */ NULL,
+ /* blend_write */ simulation_blend_write,
+ /* blend_read_data */ simulation_blend_read_data,
+ /* blend_read_lib */ simulation_blend_read_lib,
+ /* blend_read_expand */ simulation_blend_read_expand,
};
void *BKE_simulation_add(Main *bmain, const char *name)