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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 07:16:39 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 07:16:39 +0400 |
commit | 78d73eb155035098f29581f3988779e3104b2599 (patch) | |
tree | 9978d34e8bcf7e5ed38c51a0919986d83df24c52 /source/blender/blenkernel/intern/sketch.c | |
parent | 4f7bdc59d31e94bc97955c1efeef2a8fce0c8ecd (diff) |
BMesh: rewrite edge split code (used by edge split modifier and rip tool)
this fixes but [#30461] where the same vertex was added to some faces twice.
Previous code rebuilt all faces around the split edges, replace this with much simpler code that uses existing bmesh API for splitting.
This also gives a performance boost to the modifier (over 30x faster in the bug-report file).
Diffstat (limited to 'source/blender/blenkernel/intern/sketch.c')
0 files changed, 0 insertions, 0 deletions