diff options
author | Miika Hamalainen <blender@miikah.org> | 2012-05-25 13:40:56 +0400 |
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committer | Miika Hamalainen <blender@miikah.org> | 2012-05-25 13:40:56 +0400 |
commit | c4bbc5abfcb543563872e42a8352917682787b14 (patch) | |
tree | c06cdbdc0d19c973b9e74aa7df029f28268ee47a /source/blender/blenkernel/intern/smoke.c | |
parent | 19dd66cf3b0108c0a74d7626b31c1b8cb9dd57fe (diff) |
Fixed smoke 3D-view issues: Preview became invisible from certain angles if domain size was < 1.0 and density+shading strength changed depended on domain size.
Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r-- | source/blender/blenkernel/intern/smoke.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index b33ae202f1a..edb4348dc5a 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -1809,7 +1809,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM if((int)smd->time == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0)) { // create shadows straight after domain initialization so we get nice shadows for startframe, too if(get_lamp(scene, light)) - smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx * sds->scale, light, calc_voxel_transp, -7.0*sds->dx * sds->scale); + smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx); if(sds->wt) { @@ -1840,7 +1840,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM // create shadows before writing cache so they get stored if(get_lamp(scene, light)) - smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx * sds->scale, light, calc_voxel_transp, -7.0*sds->dx * sds->scale); + smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx); if(sds->wt) { |