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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-22 15:42:03 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-25 14:35:41 +0300
commita99dcab148ed209409f3b2479ada12d869ae84b6 (patch)
tree2b7fc55752cbe3538fc05c8f77fd86b18a0d6df7 /source/blender/blenkernel/intern/smoke.c
parent5b3ff9f7d890554ae87e63095f24ac6d31a36d3c (diff)
Depsgraph: cache collision relations, for performance and stability.
Same reasoning as effector relations in earlier commit.
Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r--source/blender/blenkernel/intern/smoke.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 5ba9b7ce4dc..c9b10e36ed1 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -893,7 +893,7 @@ static void obstacles_from_derivedmesh(
}
/* Animated obstacles: dx_step = ((x_new - x_old) / totalsteps) * substep */
-static void update_obstacles(Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt,
+static void update_obstacles(Depsgraph *depsgraph, Object *ob, SmokeDomainSettings *sds, float dt,
int UNUSED(substep), int UNUSED(totalsteps))
{
Object **collobjs = NULL;
@@ -933,7 +933,7 @@ static void update_obstacles(Scene *scene, Object *ob, SmokeDomainSettings *sds,
}
- collobjs = get_collisionobjects(scene, ob, sds->coll_group, &numcollobj, eModifierType_Smoke);
+ collobjs = BKE_collision_objects_create(depsgraph, ob, sds->coll_group, &numcollobj, eModifierType_Smoke);
// update obstacle tags in cells
for (collIndex = 0; collIndex < numcollobj; collIndex++)
@@ -950,8 +950,7 @@ static void update_obstacles(Scene *scene, Object *ob, SmokeDomainSettings *sds,
}
}
- if (collobjs)
- MEM_freeN(collobjs);
+ BKE_collision_objects_free(collobjs);
/* obstacle cells should not contain any velocity from the smoke simulation */
for (z = 0; z < sds->res[0] * sds->res[1] * sds->res[2]; z++)
@@ -2151,7 +2150,7 @@ static void update_flowsfluids(
sds->p1[2] = sds->p0[2] + sds->cell_size[2] * sds->base_res[2];
}
- flowobjs = get_collisionobjects(scene, ob, sds->fluid_group, &numflowobj, eModifierType_Smoke);
+ flowobjs = BKE_collision_objects_create(depsgraph, ob, sds->fluid_group, &numflowobj, eModifierType_Smoke);
/* init emission maps for each flow */
emaps = MEM_callocN(sizeof(struct EmissionMap) * numflowobj, "smoke_flow_maps");
@@ -2452,8 +2451,7 @@ static void update_flowsfluids(
}
}
- if (flowobjs)
- MEM_freeN(flowobjs);
+ BKE_collision_objects_free(flowobjs);
if (emaps)
MEM_freeN(emaps);
}
@@ -2533,7 +2531,7 @@ static void update_effectors(struct Depsgraph *depsgraph, Scene *scene, Object *
ListBase *effectors;
/* make sure smoke flow influence is 0.0f */
sds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f;
- effectors = BKE_effectors_create(depsgraph, scene, ob, NULL, sds->effector_weights);
+ effectors = BKE_effectors_create(depsgraph, ob, NULL, sds->effector_weights);
if (effectors) {
// precalculate wind forces
@@ -2636,7 +2634,7 @@ static void step(
{
// calc animated obstacle velocities
update_flowsfluids(depsgraph, scene, ob, sds, dtSubdiv);
- update_obstacles(scene, ob, sds, dtSubdiv, substep, totalSubsteps);
+ update_obstacles(depsgraph, ob, sds, dtSubdiv, substep, totalSubsteps);
if (sds->total_cells > 1) {
update_effectors(depsgraph, scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt