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authorClément Foucault <foucault.clem@gmail.com>2018-10-08 12:25:24 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-10-08 18:20:09 +0300
commiteea22dd5ef0aaf58066bbff460315c8867741920 (patch)
tree9b835f732c4395b81e570ddf103d39770da20e92 /source/blender/blenkernel/intern/smoke.c
parentba3ef44a6b57970b278c3a99a7ee00906efa3eb7 (diff)
Workbench: Smoke: Fix display
Includes the following fixes - Fix smoke texture creation: data was interpreted as Byte instead of Floats. - Fix Velocity texture not being free after draw: also was causing crashes. - Fix display_thickness not being copied during COW. - Fix Blending and general volume rendering algorithm. - Add Volume Shadowing support.
Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r--source/blender/blenkernel/intern/smoke.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index b3f1cbf6a1f..4f41a551454 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -664,6 +664,7 @@ void smokeModifier_copy(const struct SmokeModifierData *smd, struct SmokeModifie
tsds->data_depth = sds->data_depth;
tsds->cache_file_format = sds->cache_file_format;
+ tsds->display_thickness = sds->display_thickness;
tsds->slice_method = sds->slice_method;
tsds->axis_slice_method = sds->axis_slice_method;
tsds->slice_per_voxel = sds->slice_per_voxel;