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authorAntony Riakiotakis <kalast@gmail.com>2013-03-07 00:55:04 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-03-07 00:55:04 +0400
commit53b7bc8f1f7126600f431e63398a7678e643c8ae (patch)
tree4c8f8bb1e0c7a5723aba9ab24450a8b5392d5964 /source/blender/blenkernel/intern/softbody.c
parentee9def510513fc9dd8a1e3e46d50cab0470b7e5d (diff)
Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is
always used in that context so we can at least avoid reverting it twice :p.
Diffstat (limited to 'source/blender/blenkernel/intern/softbody.c')
-rw-r--r--source/blender/blenkernel/intern/softbody.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index e2c6df5e528..01d4696de94 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -1034,7 +1034,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
- while (!BLI_ghashIterator_isDone(ihash) ) {
+ while (BLI_ghashIterator_notDone(ihash) ) {
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
@@ -1113,7 +1113,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
- while (!BLI_ghashIterator_isDone(ihash) ) {
+ while (BLI_ghashIterator_notDone(ihash) ) {
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
@@ -1205,7 +1205,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
- while (!BLI_ghashIterator_isDone(ihash) ) {
+ while (BLI_ghashIterator_notDone(ihash) ) {
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
@@ -1433,7 +1433,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
- while (!BLI_ghashIterator_isDone(ihash) ) {
+ while (BLI_ghashIterator_notDone(ihash) ) {
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
@@ -1763,7 +1763,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
outerforceaccu[0]=outerforceaccu[1]=outerforceaccu[2]=0.0f;
innerforceaccu[0]=innerforceaccu[1]=innerforceaccu[2]=0.0f;
/* go */
- while (!BLI_ghashIterator_isDone(ihash) ) {
+ while (BLI_ghashIterator_notDone(ihash) ) {
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);