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authorJanne Karhu <jhkarh@gmail.com>2008-02-12 16:38:07 +0300
committerJanne Karhu <jhkarh@gmail.com>2008-02-12 16:38:07 +0300
commitc371346601276d9ae72ace5f4a877b42107bea78 (patch)
treefaee4ca452c9fad1873e55b755dea328731e0133 /source/blender/blenkernel/intern/softbody.c
parenta21c765f4b8eeab488bf6d913037e52735a41ce1 (diff)
Fix for bug: [#8247] Hairs that are added in particle mode act and render unpredictably when soft body is activated
-softbody BodyPoint indexes were created with a lag of one leading to use of wrong softbody points for particles when creating path cache -interpolation points for softbody hair weren't chosen optimally when not yet at the end of a hair
Diffstat (limited to 'source/blender/blenkernel/intern/softbody.c')
-rw-r--r--source/blender/blenkernel/intern/softbody.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 6c343c7c242..7ee33195dd3 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3599,9 +3599,10 @@ static void particles_to_softbody(Object *ob)
/* renew ends with ob->soft with points and edges, also checks & makes ob->soft */
renew_softbody(ob, totpoint, totedge);
+ /* find first BodyPoint index for each particle */
psys->particles->bpi = 0;
for(a=1, pa=psys->particles+1; a<psys->totpart; a++, pa++)
- pa->bpi = (pa-1)->bpi + pa->totkey;
+ pa->bpi = (pa-1)->bpi + (pa-1)->totkey;
/* we always make body points */
sb= ob->soft;