diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 09:24:14 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 09:24:14 +0300 |
commit | 41d4a1986548e66a652221e4a68c52900474eeff (patch) | |
tree | 26acf937ea0b762977f89adcc4e74a3ec9ecee62 /source/blender/blenkernel/intern/softbody.c | |
parent | 108045faa01849115c54190ebed788faf36dcb56 (diff) |
ClangFormat: format '#if 0' code in source/
Diffstat (limited to 'source/blender/blenkernel/intern/softbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/softbody.c | 80 |
1 files changed, 41 insertions, 39 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index ba7e26e817a..65ad1c483c3 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -1804,35 +1804,36 @@ static void dfdx_spring(int ia, int ic, int op, float dir[3], float L, float len float m, delta_ij; int i, j; if (L < len) { - for (i=0;i<3;i++) { - for (j=0;j<3;j++) { - delta_ij = (i==j ? (1.0f): (0.0f)); - m=factor*(dir[i]*dir[j] + (1-L/len)*(delta_ij - dir[i]*dir[j])); - EIG_linear_solver_matrix_add(ia+i, op+ic+j, m); + for (i = 0; i < 3; i++) { + for (j = 0; j < 3; j++) { + delta_ij = (i == j ? (1.0f) : (0.0f)); + m = factor * (dir[i] * dir[j] + (1 - L / len) * (delta_ij - dir[i] * dir[j])); + EIG_linear_solver_matrix_add(ia + i, op + ic + j, m); } } } else { - for (i=0;i<3;i++) { - for (j=0;j<3;j++) { - m=factor*dir[i]*dir[j]; - EIG_linear_solver_matrix_add(ia+i, op+ic+j, m); + for (i = 0; i < 3; i++) { + for (j = 0; j < 3; j++) { + m = factor * dir[i] * dir[j]; + EIG_linear_solver_matrix_add(ia + i, op + ic + j, m); } } } } - static void dfdx_goal(int ia, int ic, int op, float factor) { int i; - for (i=0;i<3;i++) EIG_linear_solver_matrix_add(ia+i, op+ic+i, factor); + for (i = 0; i < 3; i++) + EIG_linear_solver_matrix_add(ia + i, op + ic + i, factor); } static void dfdv_goal(int ia, int ic, float factor) { int i; - for (i=0;i<3;i++) EIG_linear_solver_matrix_add(ia+i, ic+i, factor); + for (i = 0; i < 3; i++) + EIG_linear_solver_matrix_add(ia + i, ic + i, factor); } #endif /* if 0 */ @@ -1852,16 +1853,16 @@ static void sb_spring_force( bp1 = &sb->bpoint[bs->v1]; bp2 = &sb->bpoint[bs->v2]; #if 0 /* UNUSED */ - ia =3*bs->v1; - ic =3*bs->v2; + ia = 3 * bs->v1; + ic = 3 * bs->v2; #endif } else if (bpi == bs->v2) { bp1 = &sb->bpoint[bs->v2]; bp2 = &sb->bpoint[bs->v1]; #if 0 /* UNUSED */ - ia =3*bs->v2; - ic =3*bs->v1; + ia = 3 * bs->v2; + ic = 3 * bs->v1; #endif } else { @@ -2284,8 +2285,10 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* old one with homogeneous masses */ /* claim a minimum mass for vertex */ #if 0 - if (sb->nodemass > 0.009999f) timeovermass = forcetime / sb->nodemass; - else timeovermass = forcetime / 0.009999f; + if (sb->nodemass > 0.009999f) + timeovermass = forcetime / sb->nodemass; + else + timeovermass = forcetime / 0.009999f; #endif for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { @@ -2339,11 +2342,11 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* the freezer coming sooner or later */ #if 0 - if ((dot_v3v3(dx, dx)<freezeloc )&&(dot_v3v3(bp->force, bp->force)<freezeforce )) { - bp->frozen /=2; + if ((dot_v3v3(dx, dx) < freezeloc) && (dot_v3v3(bp->force, bp->force) < freezeforce)) { + bp->frozen /= 2; } else { - bp->frozen = min_ff(bp->frozen*1.05f, 1.0f); + bp->frozen = min_ff(bp->frozen * 1.05f, 1.0f); } mul_v3_fl(dx, bp->frozen); #endif @@ -2417,73 +2420,72 @@ static void softbody_restore_prev_step(Object *ob) #if 0 static void softbody_store_step(Object *ob) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(bp->prevvec, bp->vec); copy_v3_v3(bp->prevpos, bp->pos); } } - /* used by predictors and correctors */ static void softbody_store_state(Object *ob, float *ppos, float *pvel) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - float *pp=ppos, *pv=pvel; + float *pp = ppos, *pv = pvel; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(pv, bp->vec); - pv+=3; + pv += 3; copy_v3_v3(pp, bp->pos); - pp+=3; + pp += 3; } } /* used by predictors and correctors */ static void softbody_retrieve_state(Object *ob, float *ppos, float *pvel) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - float *pp=ppos, *pv=pvel; + float *pp = ppos, *pv = pvel; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(bp->vec, pv); - pv+=3; + pv += 3; copy_v3_v3(bp->pos, pp); - pp+=3; + pp += 3; } } /* used by predictors and correctors */ static void softbody_swap_state(Object *ob, float *ppos, float *pvel) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - float *pp=ppos, *pv=pvel; + float *pp = ppos, *pv = pvel; float temp[3]; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(temp, bp->vec); copy_v3_v3(bp->vec, pv); copy_v3_v3(pv, temp); - pv+=3; + pv += 3; copy_v3_v3(temp, bp->pos); copy_v3_v3(bp->pos, pp); copy_v3_v3(pp, temp); - pp+=3; + pp += 3; } } #endif |