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authorJens Ole Wund <bjornmose@gmx.net>2010-06-12 03:05:43 +0400
committerJens Ole Wund <bjornmose@gmx.net>2010-06-12 03:05:43 +0400
commitbb0b5967111b07ed1a9a82f32420bc4c07215409 (patch)
tree61d52397cf76aaf8a22eba06f4ec21df1c9d0cc3 /source/blender/blenkernel/intern/softbody.c
parentdba99b544bb9561405c6305e8fb90d369526407f (diff)
adding TODO comment
Diffstat (limited to 'source/blender/blenkernel/intern/softbody.c')
-rw-r--r--source/blender/blenkernel/intern/softbody.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index c06e0679a7d..eb7c67c8688 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3584,7 +3584,11 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
setgoal= 1;
for(nu= cu->nurb.first; nu; nu= nu->next) {
- if(nu->bezt) {
+ if(nu->bezt) {
+ /* bezier case ; this is nicly said naive; who ever wrote this part, it was not me (JOW) :) */
+ /* a: never ever make tangent handles (sub) and or (ob)ject to collision */
+ /* b: rather calculate them using some C2 (C2= continous in second derivate -> no jump in bending ) condition */
+ /* not too hard to do, but needs some more code to care for; some one may want look at it JOW 2010/06/12*/
for(bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++, bp+=3, curindex+=3) {
if(setgoal) {
bp->goal= bezt->weight;