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authorCampbell Barton <ideasman42@gmail.com>2020-03-13 09:27:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-13 09:27:11 +0300
commit1f0b21e713b00ed56e5a7606b9fd8c719ff3b3bb (patch)
tree889e4c1ca0ae57c9857ba368d8f34ba73a61e2c2 /source/blender/blenkernel/intern/sound.c
parentfa823f0af8675be076c1a43c09b56dfa0f27010d (diff)
Cleanup: pass const args (mostly Scene & RenderData)
Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r--source/blender/blenkernel/intern/sound.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index df7597b7f01..47b02654104 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -135,7 +135,7 @@ static int sound_cfra;
static char **audio_device_names = NULL;
#endif
-BLI_INLINE void sound_verify_evaluated_id(ID *id)
+BLI_INLINE void sound_verify_evaluated_id(const ID *id)
{
UNUSED_VARS_NDEBUG(id);
/* This is a bit tricky and not quite reliable, but good enough check.
@@ -504,7 +504,7 @@ void BKE_sound_load(Main *bmain, bSound *sound)
sound_load_audio(bmain, sound, true);
}
-AUD_Device *BKE_sound_mixdown(Scene *scene, AUD_DeviceSpecs specs, int start, float volume)
+AUD_Device *BKE_sound_mixdown(const Scene *scene, AUD_DeviceSpecs specs, int start, float volume)
{
sound_verify_evaluated_id(&scene->id);
return AUD_openMixdownDevice(specs, scene->sound_scene, volume, start / FPS);