diff options
author | Matt Ebb <matt@mke3.net> | 2009-11-19 06:21:37 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2009-11-19 06:21:37 +0300 |
commit | 2c08e182c76a6dfddfe3c0e36f6d1317857bf64e (patch) | |
tree | 9e65879de9d9a47a1b899182935dfc2f3ca5b69d /source/blender/blenkernel/intern/sound.c | |
parent | bb3afc81fcce276f9f4a41893116394ac87a966a (diff) |
* Added control and animation of sound volume of sequence sound strips (found in properties pane)
To insert keys, use I key while hovering over the button for now, rmb clicking on the property to insert a key doesn't work (general bug for all regions except property editor - will investigate).
Doesn't convert over from old fac0 ipos on opening old files though for the time being.
* Made sequence strip names unique while I was at it, to allow strip properties to be animated properly.
Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r-- | source/blender/blenkernel/intern/sound.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 6ac9b020f21..d8950c7dace 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -384,6 +384,8 @@ void sound_update_playing(struct bContext *C) } } + AUD_setSoundVolume(handle->handle, handle->volume); + if(action & 1) { if(handle->state == AUD_STATUS_INVALID) @@ -468,7 +470,9 @@ AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int e frameskip -= s; s = 0; } - + + AUD_setSoundVolume(handle->handle, handle->volume); + limiter = AUD_limitSound(handle->source->handle, frameskip / fps, e / fps); delayer = AUD_delaySound(limiter, s / fps); |