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authorCampbell Barton <campbell@blender.org>2022-09-26 03:56:05 +0300
committerCampbell Barton <campbell@blender.org>2022-09-26 04:33:22 +0300
commit3961d3493be9c666850e71abe6102f72d3db9332 (patch)
tree83b903f8040f6384cbd4f702546db52a02bcd3dc /source/blender/blenkernel/intern/sound.c
parent3a7dc572dc9bbad35bdff3a3aeca8eab0ccb3fb7 (diff)
Cleanup: use 'u' prefixed integer types for brevity in C code
This also simplifies using function style casts when moving to C++.
Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r--source/blender/blenkernel/intern/sound.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 6e23ca0e89f..d08fba0e657 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -556,7 +556,7 @@ static void sound_load_audio(Main *bmain, bSound *sound, bool free_waveform)
/* but we need a packed file then */
if (pf) {
- sound->handle = AUD_Sound_bufferFile((unsigned char *)pf->data, pf->size);
+ sound->handle = AUD_Sound_bufferFile((uchar *)pf->data, pf->size);
}
else {
/* or else load it from disk */