diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 13:52:18 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 13:52:18 +0300 |
commit | 0955c664aa7c5fc5f0bd345c58219c40f04ab9c1 (patch) | |
tree | 20b6a2ab2e1130d75d119eba09f3b195a33a9434 /source/blender/blenkernel/intern/sound.c | |
parent | f3bd89b1b7a86778ff4c633a6b4115309a1b3c7e (diff) |
fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r-- | source/blender/blenkernel/intern/sound.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 3dc2221e0c8..be6c4d22f9c 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -74,7 +74,7 @@ void sound_force_device(int device) force_device = device; } -void sound_init_once() +void sound_init_once(void) { AUD_initOnce(); } @@ -115,7 +115,7 @@ void sound_init(struct Main *bmain) #endif } -void sound_exit() +void sound_exit(void) { AUD_exit(); } @@ -382,7 +382,7 @@ void sound_move_scene_sound(struct Scene *scene, void* handle, int startframe, i AUD_moveSequencer(scene->sound_scene, handle, startframe / FPS, endframe / FPS, frameskip / FPS); } -void sound_start_play_scene(struct Scene *scene) +static void sound_start_play_scene(struct Scene *scene) { scene->sound_scene_handle = AUD_play(scene->sound_scene, 1); AUD_setLoop(scene->sound_scene_handle, -1); |