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authorCampbell Barton <ideasman42@gmail.com>2019-05-05 05:28:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-05 05:33:51 +0300
commit5fc49d9c91525543e41019550a53024a0652f018 (patch)
treea0aed25f78a96af19661f7002e79cd3de6a0cb6a /source/blender/blenkernel/intern/sound.c
parentd32a103d53c46317ca2dd8bcf7c666782c05562f (diff)
Sound: add stubs to build without audaspace
Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r--source/blender/blenkernel/intern/sound.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index d731c6e3eac..9ccb90b5cdc 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -1217,6 +1217,14 @@ char **BKE_sound_get_device_names(void)
return names;
}
+void BKE_sound_free_waveform(bSound *UNUSED(sound))
+{
+}
+
+void BKE_sound_load_audio(Main *UNUSED(bmain), bSound *UNUSED(sound))
+{
+}
+
#endif /* WITH_AUDASPACE */
void BKE_sound_update_and_seek(Main *bmain, Depsgraph *depsgraph)