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authorJohnny Matthews <guitargeek>2021-09-15 21:57:01 +0300
committerHans Goudey <h.goudey@me.com>2021-09-15 21:57:01 +0300
commit231948f33f8f3e79f7ae38ab9b3db3e597f13b4a (patch)
treeb0f47890380d5a48d10f697e33cbb5465aeb2be9 /source/blender/blenkernel/intern/spline_nurbs.cc
parenta866a32ff257fd9ff4d543adbddad283a189bbc6 (diff)
Splines: Add a method for reversing a Spline
This moved the spline reversing logic out of the Curve Reverse geometry node and into the spline class. This allows a spline to reverse itself with a call to `my_spline.reverse()` The base class will reverse position, radii & tilt, while specialized versions are created for Bezier and Nurbs splines to reverse the additional data that these classes encapsulate. Differential Revision: https://developer.blender.org/D12501
Diffstat (limited to 'source/blender/blenkernel/intern/spline_nurbs.cc')
-rw-r--r--source/blender/blenkernel/intern/spline_nurbs.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index ac6f1bd082c..6d30d8ba916 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -142,6 +142,11 @@ Span<float> NURBSpline::weights() const
return weights_;
}
+void NURBSpline::reverse_impl()
+{
+ this->weights().reverse();
+}
+
void NURBSpline::mark_cache_invalid()
{
basis_cache_dirty_ = true;