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authorHans Goudey <h.goudey@me.com>2021-05-07 23:37:06 +0300
committerHans Goudey <h.goudey@me.com>2021-05-07 23:37:06 +0300
commit3185084efbe493bf232fb0de62b341ae2a2e2936 (patch)
treeb1c32e8646cfe9147801cdc1160cd4293db0ea97 /source/blender/blenkernel/intern/spline_nurbs.cc
parent960535ddf3446204dbfcc0f23040bdb74f7a9720 (diff)
Geometry Noes: Curve Resample Node
This node generates a naturally parametarized (even length edge) poly spline version of every spline in the input. There are two modes, "Count", and "Length". These are similar to the same options for the line primitive node in end points mode. I implemented this instead of a "Sample Points" node, because for this operation it's trivial to keep the result as a curve, which is nice since it increases flexibility, and because it can make instancing simpler, i.e. using the transforms of each evaluated point rather than requiring the construction of a "rotation" attribute. Differential Revision: https://developer.blender.org/D11173
Diffstat (limited to 'source/blender/blenkernel/intern/spline_nurbs.cc')
-rw-r--r--source/blender/blenkernel/intern/spline_nurbs.cc9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index 37d1232cfeb..2022b9fb85a 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -78,6 +78,15 @@ void NURBSpline::add_point(const float3 position,
this->mark_cache_invalid();
}
+void NURBSpline::resize(const int size)
+{
+ positions_.resize(size);
+ radii_.resize(size);
+ tilts_.resize(size);
+ weights_.resize(size);
+ this->mark_cache_invalid();
+}
+
MutableSpan<float3> NURBSpline::positions()
{
return positions_;