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author | Luca Rood <dev@lucarood.com> | 2020-01-12 19:08:01 +0300 |
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committer | Luca Rood <dev@lucarood.com> | 2020-01-12 19:23:02 +0300 |
commit | 0ef881cc57829471c441367ada6bf88119eaf26a (patch) | |
tree | fe17ce277a6a9beb77c341b6e0057a7e54029f70 /source/blender/blenkernel/intern/studiolight.c | |
parent | 1cb938ef2c927d062439f06416bbf0bf8446625b (diff) |
Fix T71620: broken particle collisions due to rB0666ece2e2f9
An optimisation in the collision system for cloth (static collisions),
broke the particle collisions, as they take motion into account. This
restores the moving BVH required for the particle collisions, while
keeping the optimisation for the cloth collisions.
Reviewed By: mano-wii
Maniphest Tasks: T71620
Differential Revision: https://developer.blender.org/D6560
Diffstat (limited to 'source/blender/blenkernel/intern/studiolight.c')
0 files changed, 0 insertions, 0 deletions