diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-08-01 19:31:05 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-08-01 19:43:03 +0300 |
commit | 86270b60dbeab29b4dc7dd9b596bcf0d533639d0 (patch) | |
tree | 925fc9160014a5e8ed30b2d044cd51aefb41ce50 /source/blender/blenkernel/intern/subdiv_converter_mesh.c | |
parent | 5b3b0ed54f20fedcd4d5324c17f3d5ea39f6274f (diff) |
Subsurf: Evaluate all UV layers
Before that it was only first UV layer which was properly evaluated,
the rest were ignored. Now all layers are being properly handled.
Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_converter_mesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_converter_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_converter_mesh.c b/source/blender/blenkernel/intern/subdiv_converter_mesh.c index b1e3be6c799..963f403e8d3 100644 --- a/source/blender/blenkernel/intern/subdiv_converter_mesh.c +++ b/source/blender/blenkernel/intern/subdiv_converter_mesh.c @@ -157,7 +157,7 @@ static float get_edge_sharpness(const OpenSubdiv_Converter *converter, storage->manifold_edge_index_reverse[manifold_edge_index]; const MEdge *medge = storage->mesh->medge; const float edge_crease = (float)medge[edge_index].crease / 255.0f; - return edge_crease * storage->settings.level; + return edge_crease * storage->settings.level * 10; } |