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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenkernel/intern/subdiv_eval.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_eval.c')
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c528
1 files changed, 243 insertions, 285 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 7fcedd35e69..34f0eeaab7b 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -40,237 +40,198 @@
bool BKE_subdiv_eval_begin(Subdiv *subdiv)
{
- BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
- if (subdiv->topology_refiner == NULL) {
- /* Happens on input mesh with just loose geometry,
- * or when OpenSubdiv is disabled */
- return false;
- }
- else if (subdiv->evaluator == NULL) {
- BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
- subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(
- subdiv->topology_refiner);
- BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
- if (subdiv->evaluator == NULL) {
- return false;
- }
- }
- else {
- /* TODO(sergey): Check for topology change. */
- }
- BKE_subdiv_eval_init_displacement(subdiv);
- return true;
+ BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
+ if (subdiv->topology_refiner == NULL) {
+ /* Happens on input mesh with just loose geometry,
+ * or when OpenSubdiv is disabled */
+ return false;
+ }
+ else if (subdiv->evaluator == NULL) {
+ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
+ subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(subdiv->topology_refiner);
+ BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
+ if (subdiv->evaluator == NULL) {
+ return false;
+ }
+ }
+ else {
+ /* TODO(sergey): Check for topology change. */
+ }
+ BKE_subdiv_eval_init_displacement(subdiv);
+ return true;
}
static void set_coarse_positions(Subdiv *subdiv, const Mesh *mesh)
{
- const MVert *mvert = mesh->mvert;
- const MLoop *mloop = mesh->mloop;
- const MPoly *mpoly = mesh->mpoly;
- /* Mark vertices which needs new coordinates. */
- /* TODO(sergey): This is annoying to calculate this on every update,
- * maybe it's better to cache this mapping. Or make it possible to have
- * OpenSubdiv's vertices match mesh ones? */
- BLI_bitmap *vertex_used_map =
- BLI_BITMAP_NEW(mesh->totvert, "vert used map");
- for (int poly_index = 0; poly_index < mesh->totpoly; poly_index++) {
- const MPoly *poly = &mpoly[poly_index];
- for (int corner = 0; corner < poly->totloop; corner++) {
- const MLoop *loop = &mloop[poly->loopstart + corner];
- BLI_BITMAP_ENABLE(vertex_used_map, loop->v);
- }
- }
- for (int vertex_index = 0, manifold_veretx_index = 0;
- vertex_index < mesh->totvert;
- vertex_index++)
- {
- if (!BLI_BITMAP_TEST_BOOL(vertex_used_map, vertex_index)) {
- continue;
- }
- const MVert *vertex = &mvert[vertex_index];
- subdiv->evaluator->setCoarsePositions(
- subdiv->evaluator,
- vertex->co,
- manifold_veretx_index, 1);
- manifold_veretx_index++;
- }
- MEM_freeN(vertex_used_map);
+ const MVert *mvert = mesh->mvert;
+ const MLoop *mloop = mesh->mloop;
+ const MPoly *mpoly = mesh->mpoly;
+ /* Mark vertices which needs new coordinates. */
+ /* TODO(sergey): This is annoying to calculate this on every update,
+ * maybe it's better to cache this mapping. Or make it possible to have
+ * OpenSubdiv's vertices match mesh ones? */
+ BLI_bitmap *vertex_used_map = BLI_BITMAP_NEW(mesh->totvert, "vert used map");
+ for (int poly_index = 0; poly_index < mesh->totpoly; poly_index++) {
+ const MPoly *poly = &mpoly[poly_index];
+ for (int corner = 0; corner < poly->totloop; corner++) {
+ const MLoop *loop = &mloop[poly->loopstart + corner];
+ BLI_BITMAP_ENABLE(vertex_used_map, loop->v);
+ }
+ }
+ for (int vertex_index = 0, manifold_veretx_index = 0; vertex_index < mesh->totvert;
+ vertex_index++) {
+ if (!BLI_BITMAP_TEST_BOOL(vertex_used_map, vertex_index)) {
+ continue;
+ }
+ const MVert *vertex = &mvert[vertex_index];
+ subdiv->evaluator->setCoarsePositions(subdiv->evaluator, vertex->co, manifold_veretx_index, 1);
+ manifold_veretx_index++;
+ }
+ MEM_freeN(vertex_used_map);
}
static void set_face_varying_data_from_uv(Subdiv *subdiv,
const MLoopUV *mloopuv,
const int layer_index)
{
- OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
- OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
- const int num_faces = topology_refiner->getNumFaces(topology_refiner);
- const MLoopUV *mluv = mloopuv;
- /* TODO(sergey): OpenSubdiv's C-API converter can change winding of
- * loops of a face, need to watch for that, to prevent wrong UVs assigned.
- */
- for (int face_index = 0; face_index < num_faces; ++face_index) {
- const int num_face_vertices = topology_refiner->getNumFaceVertices(
- topology_refiner, face_index);
- const int *uv_indicies = topology_refiner->getFaceFVarValueIndices(
- topology_refiner, face_index, layer_index);
- for (int vertex_index = 0;
- vertex_index < num_face_vertices;
- vertex_index++, mluv++)
- {
- evaluator->setFaceVaryingData(evaluator,
- layer_index,
- mluv->uv,
- uv_indicies[vertex_index],
- 1);
- }
- }
+ OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
+ OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
+ const int num_faces = topology_refiner->getNumFaces(topology_refiner);
+ const MLoopUV *mluv = mloopuv;
+ /* TODO(sergey): OpenSubdiv's C-API converter can change winding of
+ * loops of a face, need to watch for that, to prevent wrong UVs assigned.
+ */
+ for (int face_index = 0; face_index < num_faces; ++face_index) {
+ const int num_face_vertices = topology_refiner->getNumFaceVertices(topology_refiner,
+ face_index);
+ const int *uv_indicies = topology_refiner->getFaceFVarValueIndices(
+ topology_refiner, face_index, layer_index);
+ for (int vertex_index = 0; vertex_index < num_face_vertices; vertex_index++, mluv++) {
+ evaluator->setFaceVaryingData(
+ evaluator, layer_index, mluv->uv, uv_indicies[vertex_index], 1);
+ }
+ }
}
bool BKE_subdiv_eval_update_from_mesh(Subdiv *subdiv, const Mesh *mesh)
{
- if (!BKE_subdiv_eval_begin(subdiv)) {
- return false;
- }
- if (subdiv->evaluator == NULL) {
- /* NOTE: This situation is supposed to be handled by begin(). */
- BLI_assert(!"Is not supposed to happen");
- return false;
- }
- /* Set coordinates of base mesh vertices. */
- set_coarse_positions(subdiv, mesh);
- /* Set face-varyign data to UV maps. */
- const int num_uv_layers =
- CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV);
- for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
- const MLoopUV *mloopuv = CustomData_get_layer_n(
- &mesh->ldata, CD_MLOOPUV, layer_index);
- set_face_varying_data_from_uv(subdiv, mloopuv, layer_index);
- }
- /* Update evaluator to the new coarse geometry. */
- BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
- subdiv->evaluator->refine(subdiv->evaluator);
- BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
- return true;
+ if (!BKE_subdiv_eval_begin(subdiv)) {
+ return false;
+ }
+ if (subdiv->evaluator == NULL) {
+ /* NOTE: This situation is supposed to be handled by begin(). */
+ BLI_assert(!"Is not supposed to happen");
+ return false;
+ }
+ /* Set coordinates of base mesh vertices. */
+ set_coarse_positions(subdiv, mesh);
+ /* Set face-varyign data to UV maps. */
+ const int num_uv_layers = CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV);
+ for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
+ const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index);
+ set_face_varying_data_from_uv(subdiv, mloopuv, layer_index);
+ }
+ /* Update evaluator to the new coarse geometry. */
+ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
+ subdiv->evaluator->refine(subdiv->evaluator);
+ BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
+ return true;
}
void BKE_subdiv_eval_init_displacement(Subdiv *subdiv)
{
- if (subdiv->displacement_evaluator == NULL) {
- return;
- }
- if (subdiv->displacement_evaluator->initialize == NULL) {
- return;
- }
- subdiv->displacement_evaluator->initialize(subdiv->displacement_evaluator);
+ if (subdiv->displacement_evaluator == NULL) {
+ return;
+ }
+ if (subdiv->displacement_evaluator->initialize == NULL) {
+ return;
+ }
+ subdiv->displacement_evaluator->initialize(subdiv->displacement_evaluator);
}
/* ========================== Single point queries ========================== */
void BKE_subdiv_eval_limit_point(
- Subdiv *subdiv,
- const int ptex_face_index,
- const float u, const float v,
- float r_P[3])
+ Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3])
{
- BKE_subdiv_eval_limit_point_and_derivatives(subdiv,
- ptex_face_index,
- u, v,
- r_P, NULL, NULL);
+ BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, NULL, NULL);
}
-void BKE_subdiv_eval_limit_point_and_derivatives(
- Subdiv *subdiv,
- const int ptex_face_index,
- const float u, const float v,
- float r_P[3], float r_dPdu[3], float r_dPdv[3])
+void BKE_subdiv_eval_limit_point_and_derivatives(Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ float r_P[3],
+ float r_dPdu[3],
+ float r_dPdv[3])
{
- subdiv->evaluator->evaluateLimit(subdiv->evaluator,
- ptex_face_index,
- u, v,
- r_P, r_dPdu, r_dPdv);
+ subdiv->evaluator->evaluateLimit(subdiv->evaluator, ptex_face_index, u, v, r_P, r_dPdu, r_dPdv);
}
-void BKE_subdiv_eval_limit_point_and_normal(
- Subdiv *subdiv,
- const int ptex_face_index,
- const float u, const float v,
- float r_P[3], float r_N[3])
+void BKE_subdiv_eval_limit_point_and_normal(Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ float r_P[3],
+ float r_N[3])
{
- float dPdu[3], dPdv[3];
- BKE_subdiv_eval_limit_point_and_derivatives(subdiv,
- ptex_face_index,
- u, v,
- r_P, dPdu, dPdv);
- cross_v3_v3v3(r_N, dPdu, dPdv);
- normalize_v3(r_N);
+ float dPdu[3], dPdv[3];
+ BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv);
+ cross_v3_v3v3(r_N, dPdu, dPdv);
+ normalize_v3(r_N);
}
-void BKE_subdiv_eval_limit_point_and_short_normal(
- Subdiv *subdiv,
- const int ptex_face_index,
- const float u, const float v,
- float r_P[3], short r_N[3])
+void BKE_subdiv_eval_limit_point_and_short_normal(Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ float r_P[3],
+ short r_N[3])
{
- float N_float[3];
- BKE_subdiv_eval_limit_point_and_normal(subdiv,
- ptex_face_index,
- u, v,
- r_P, N_float);
- normal_float_to_short_v3(r_N, N_float);
+ float N_float[3];
+ BKE_subdiv_eval_limit_point_and_normal(subdiv, ptex_face_index, u, v, r_P, N_float);
+ normal_float_to_short_v3(r_N, N_float);
}
-void BKE_subdiv_eval_face_varying(
- Subdiv *subdiv,
- const int face_varying_channel,
- const int ptex_face_index,
- const float u, const float v,
- float r_face_varying[2])
+void BKE_subdiv_eval_face_varying(Subdiv *subdiv,
+ const int face_varying_channel,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ float r_face_varying[2])
{
- subdiv->evaluator->evaluateFaceVarying(subdiv->evaluator,
- face_varying_channel,
- ptex_face_index,
- u, v,
- r_face_varying);
+ subdiv->evaluator->evaluateFaceVarying(
+ subdiv->evaluator, face_varying_channel, ptex_face_index, u, v, r_face_varying);
}
-void BKE_subdiv_eval_displacement(
- Subdiv *subdiv,
- const int ptex_face_index,
- const float u, const float v,
- const float dPdu[3], const float dPdv[3],
- float r_D[3])
+void BKE_subdiv_eval_displacement(Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ const float dPdu[3],
+ const float dPdv[3],
+ float r_D[3])
{
- if (subdiv->displacement_evaluator == NULL) {
- zero_v3(r_D);
- return;
- }
- subdiv->displacement_evaluator->eval_displacement(
- subdiv->displacement_evaluator,
- ptex_face_index,
- u, v,
- dPdu, dPdv,
- r_D);
+ if (subdiv->displacement_evaluator == NULL) {
+ zero_v3(r_D);
+ return;
+ }
+ subdiv->displacement_evaluator->eval_displacement(
+ subdiv->displacement_evaluator, ptex_face_index, u, v, dPdu, dPdv, r_D);
}
void BKE_subdiv_eval_final_point(
- Subdiv *subdiv,
- const int ptex_face_index,
- const float u, const float v,
- float r_P[3])
+ Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3])
{
- if (subdiv->displacement_evaluator) {
- float dPdu[3], dPdv[3], D[3];
- BKE_subdiv_eval_limit_point_and_derivatives(
- subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv);
- BKE_subdiv_eval_displacement(subdiv,
- ptex_face_index, u, v,
- dPdu, dPdv,
- D);
- add_v3_v3(r_P, D);
- }
- else {
- BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, r_P);
- }
+ if (subdiv->displacement_evaluator) {
+ float dPdu[3], dPdv[3], D[3];
+ BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv);
+ BKE_subdiv_eval_displacement(subdiv, ptex_face_index, u, v, dPdu, dPdv, D);
+ add_v3_v3(r_P, D);
+ }
+ else {
+ BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, r_P);
+ }
}
/* =================== Patch queries at given resolution =================== */
@@ -282,118 +243,115 @@ static void buffer_apply_offset(void **buffer, const int offset)
}
/* Write given number of floats to the beginning of given buffer. */
-static void buffer_write_float_value(void **buffer,
- const float *values_buffer, int num_values)
+static void buffer_write_float_value(void **buffer, const float *values_buffer, int num_values)
{
- memcpy(*buffer, values_buffer, sizeof(float) * num_values);
+ memcpy(*buffer, values_buffer, sizeof(float) * num_values);
}
/* Similar to above, just operates with short values. */
-static void buffer_write_short_value(void **buffer,
- const short *values_buffer, int num_values)
+static void buffer_write_short_value(void **buffer, const short *values_buffer, int num_values)
{
- memcpy(*buffer, values_buffer, sizeof(short) * num_values);
+ memcpy(*buffer, values_buffer, sizeof(short) * num_values);
}
-void BKE_subdiv_eval_limit_patch_resolution_point(
- Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
- void *buffer, const int offset, const int stride)
+void BKE_subdiv_eval_limit_patch_resolution_point(Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *buffer,
+ const int offset,
+ const int stride)
{
- buffer_apply_offset(&buffer, offset);
- const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
- for (int y = 0; y < resolution; y++) {
- const float v = y * inv_resolution_1;
- for (int x = 0; x < resolution; x++) {
- const float u = x * inv_resolution_1;
- BKE_subdiv_eval_limit_point(subdiv,
- ptex_face_index,
- u, v,
- buffer);
- buffer_apply_offset(&buffer, stride);
- }
- }
+ buffer_apply_offset(&buffer, offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, buffer);
+ buffer_apply_offset(&buffer, stride);
+ }
+ }
}
-void BKE_subdiv_eval_limit_patch_resolution_point_and_derivatives(
- Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
- void *point_buffer, const int point_offset, const int point_stride,
- void *du_buffer, const int du_offset, const int du_stride,
- void *dv_buffer, const int dv_offset, const int dv_stride)
+void BKE_subdiv_eval_limit_patch_resolution_point_and_derivatives(Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *point_buffer,
+ const int point_offset,
+ const int point_stride,
+ void *du_buffer,
+ const int du_offset,
+ const int du_stride,
+ void *dv_buffer,
+ const int dv_offset,
+ const int dv_stride)
{
- buffer_apply_offset(&point_buffer, point_offset);
- buffer_apply_offset(&du_buffer, du_offset);
- buffer_apply_offset(&dv_buffer, dv_offset);
- const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
- for (int y = 0; y < resolution; y++) {
- const float v = y * inv_resolution_1;
- for (int x = 0; x < resolution; x++) {
- const float u = x * inv_resolution_1;
- BKE_subdiv_eval_limit_point_and_derivatives(
- subdiv,
- ptex_face_index,
- u, v,
- point_buffer, du_buffer, dv_buffer);
- buffer_apply_offset(&point_buffer, point_stride);
- buffer_apply_offset(&du_buffer, du_stride);
- buffer_apply_offset(&dv_buffer, dv_stride);
- }
- }
+ buffer_apply_offset(&point_buffer, point_offset);
+ buffer_apply_offset(&du_buffer, du_offset);
+ buffer_apply_offset(&dv_buffer, dv_offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ BKE_subdiv_eval_limit_point_and_derivatives(
+ subdiv, ptex_face_index, u, v, point_buffer, du_buffer, dv_buffer);
+ buffer_apply_offset(&point_buffer, point_stride);
+ buffer_apply_offset(&du_buffer, du_stride);
+ buffer_apply_offset(&dv_buffer, dv_stride);
+ }
+ }
}
-void BKE_subdiv_eval_limit_patch_resolution_point_and_normal(
- Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
- void *point_buffer, const int point_offset, const int point_stride,
- void *normal_buffer, const int normal_offset, const int normal_stride)
+void BKE_subdiv_eval_limit_patch_resolution_point_and_normal(Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *point_buffer,
+ const int point_offset,
+ const int point_stride,
+ void *normal_buffer,
+ const int normal_offset,
+ const int normal_stride)
{
- buffer_apply_offset(&point_buffer, point_offset);
- buffer_apply_offset(&normal_buffer, normal_offset);
- const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
- for (int y = 0; y < resolution; y++) {
- const float v = y * inv_resolution_1;
- for (int x = 0; x < resolution; x++) {
- const float u = x * inv_resolution_1;
- float normal[3];
- BKE_subdiv_eval_limit_point_and_normal(
- subdiv,
- ptex_face_index,
- u, v,
- point_buffer, normal);
- buffer_write_float_value(&normal_buffer, normal, 3);
- buffer_apply_offset(&point_buffer, point_stride);
- buffer_apply_offset(&normal_buffer, normal_stride);
- }
- }
+ buffer_apply_offset(&point_buffer, point_offset);
+ buffer_apply_offset(&normal_buffer, normal_offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ float normal[3];
+ BKE_subdiv_eval_limit_point_and_normal(subdiv, ptex_face_index, u, v, point_buffer, normal);
+ buffer_write_float_value(&normal_buffer, normal, 3);
+ buffer_apply_offset(&point_buffer, point_stride);
+ buffer_apply_offset(&normal_buffer, normal_stride);
+ }
+ }
}
-void BKE_subdiv_eval_limit_patch_resolution_point_and_short_normal(
- Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
- void *point_buffer, const int point_offset, const int point_stride,
- void *normal_buffer, const int normal_offset, const int normal_stride)
+void BKE_subdiv_eval_limit_patch_resolution_point_and_short_normal(Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *point_buffer,
+ const int point_offset,
+ const int point_stride,
+ void *normal_buffer,
+ const int normal_offset,
+ const int normal_stride)
{
- buffer_apply_offset(&point_buffer, point_offset);
- buffer_apply_offset(&normal_buffer, normal_offset);
- const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
- for (int y = 0; y < resolution; y++) {
- const float v = y * inv_resolution_1;
- for (int x = 0; x < resolution; x++) {
- const float u = x * inv_resolution_1;
- short normal[3];
- BKE_subdiv_eval_limit_point_and_short_normal(
- subdiv,
- ptex_face_index,
- u, v,
- point_buffer, normal);
- buffer_write_short_value(&normal_buffer, normal, 3);
- buffer_apply_offset(&point_buffer, point_stride);
- buffer_apply_offset(&normal_buffer, normal_stride);
- }
- }
+ buffer_apply_offset(&point_buffer, point_offset);
+ buffer_apply_offset(&normal_buffer, normal_offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ short normal[3];
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv, ptex_face_index, u, v, point_buffer, normal);
+ buffer_write_short_value(&normal_buffer, normal, 3);
+ buffer_apply_offset(&point_buffer, point_stride);
+ buffer_apply_offset(&normal_buffer, normal_stride);
+ }
+ }
}