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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-30 13:26:29 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-30 13:26:45 +0300 |
commit | 3351a2655d034853a64c41e95b0ac1aec3e2eb60 (patch) | |
tree | a3602948ee48e9cc10edf0134b09c71669c42414 /source/blender/blenkernel/intern/subdiv_foreach.c | |
parent | 513885a9911841aed4d039f5170171e039a74c68 (diff) |
Subdiv: Extend some comments
Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_foreach.c')
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_foreach.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c index 533279f4425..6e39f9f302b 100644 --- a/source/blender/blenkernel/intern/subdiv_foreach.c +++ b/source/blender/blenkernel/intern/subdiv_foreach.c @@ -1875,6 +1875,13 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv, if (context->user_data_tls_free != NULL) { parallel_range_settings.func_finalize = subdiv_foreach_finalize; } + + /* TODO(sergey): Possible optimization is to have a single pool and push all + * the tasks into it. + * NOTE: Watch out for callbacks which needs to run for loose geometry as they + * currently are relying on the fact that face/grid callbacks will tag non- + * loose geomtry. */ + BLI_task_parallel_range( 0, coarse_mesh->totpoly, &ctx, subdiv_foreach_task, ¶llel_range_settings); if (context->vertex_loose != NULL) { |