diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-06-17 05:51:53 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-06-17 05:52:20 +0300 |
commit | a1ef2e4b16e1fe3c183e7477649f866b3e814102 (patch) | |
tree | 701f1696694488a780989cec0efb5063068b181e /source/blender/blenkernel/intern/subdiv_mesh.c | |
parent | 12da679fa094bdee5e0d55bac51a95a7abfc6d13 (diff) |
Cleanup: comment, RNA spelling
Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_mesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_mesh.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c index 885898d9a57..947f51b4ff9 100644 --- a/source/blender/blenkernel/intern/subdiv_mesh.c +++ b/source/blender/blenkernel/intern/subdiv_mesh.c @@ -63,7 +63,7 @@ typedef struct SubdivMeshContext { * Averaging is happening for vertices along the coarse edges and corners. * This is needed for both displacement and normals. * - * Displacement is being accumulated to a verticies coordinates, since those + * Displacement is being accumulated to a vertices coordinates, since those * are not needed during traversal of edge/corner vertices. * * For normals we are using dedicated array, since we can not use same @@ -169,7 +169,7 @@ static void loops_of_ptex_get(const SubdivMeshContext *ctx, typedef struct VerticesForInterpolation { /* This field points to a vertex data which is to be used for interpolation. * The idea is to avoid unnecessary allocations for regular faces, where - * we can simply use corner verticies. */ + * we can simply use corner vertices. */ const CustomData *vertex_data; /* Vertices data calculated for ptex corners. There are always 4 elements * in this custom data, aligned the following way: @@ -182,7 +182,7 @@ typedef struct VerticesForInterpolation { * Is allocated for non-regular faces (triangles and n-gons). */ CustomData vertex_data_storage; bool vertex_data_storage_allocated; - /* Infices within vertex_data to interpolate for. The indices are aligned + /* Indices within vertex_data to interpolate for. The indices are aligned * with uv coordinates in a similar way as indices in loop_data_storage. */ int vertex_indices[4]; } VerticesForInterpolation; @@ -302,7 +302,7 @@ static void vertex_interpolation_end(VerticesForInterpolation *vertex_interpolat typedef struct LoopsForInterpolation { /* This field points to a loop data which is to be used for interpolation. * The idea is to avoid unnecessary allocations for regular faces, where - * we can simply interpolate corner verticies. */ + * we can simply interpolate corner vertices. */ const CustomData *loop_data; /* Loops data calculated for ptex corners. There are always 4 elements * in this custom data, aligned the following way: @@ -1092,7 +1092,7 @@ static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context, memset(foreach_context, 0, sizeof(*foreach_context)); /* General information. */ foreach_context->topology_info = subdiv_mesh_topology_info; - /* Every boundary geometry. Used for dispalcement and normals averaging. */ + /* Every boundary geometry. Used for displacement and normals averaging. */ if (subdiv_context->can_evaluate_normals || subdiv_context->have_displacement) { foreach_context->vertex_every_corner = subdiv_mesh_vertex_every_corner; foreach_context->vertex_every_edge = subdiv_mesh_vertex_every_edge; |