diff options
author | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:37:25 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:38:16 +0300 |
commit | 97746129d5870beedc40e3c035c7982ce8a6bebc (patch) | |
tree | b819b8e7875e6684aad7ea1f6bb7922d4fa1c8fc /source/blender/blenkernel/intern/subdiv_mesh.cc | |
parent | ed7f5713f8f9d605e3cd4cce42e40fb5c6bf4bf5 (diff) |
Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.
Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_mesh.cc')
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_mesh.cc | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.cc b/source/blender/blenkernel/intern/subdiv_mesh.cc index 14695718804..de76de9606b 100644 --- a/source/blender/blenkernel/intern/subdiv_mesh.cc +++ b/source/blender/blenkernel/intern/subdiv_mesh.cc @@ -514,7 +514,7 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex const int num_edges, const int num_loops, const int num_polygons, - const int *UNUSED(subdiv_polygon_offset)) + const int * /*subdiv_polygon_offset*/) { /* Multi-resolution grid data will be applied or become invalid after subdivision, * so don't try to preserve it and use memory. Crease values should also not be interpolated. */ @@ -626,7 +626,7 @@ static void evaluate_vertex_and_apply_displacement_interpolate( static void subdiv_mesh_vertex_displacement_every_corner_or_edge( const SubdivForeachContext *foreach_context, - void *UNUSED(tls), + void * /*tls*/, const int ptex_face_index, const float u, const float v, @@ -643,9 +643,9 @@ static void subdiv_mesh_vertex_displacement_every_corner( const int ptex_face_index, const float u, const float v, - const int UNUSED(coarse_vertex_index), - const int UNUSED(coarse_poly_index), - const int UNUSED(coarse_corner), + const int /*coarse_vertex_index*/, + const int /*coarse_poly_index*/, + const int /*coarse_corner*/, const int subdiv_vertex_index) { subdiv_mesh_vertex_displacement_every_corner_or_edge( @@ -657,9 +657,9 @@ static void subdiv_mesh_vertex_displacement_every_edge(const SubdivForeachContex const int ptex_face_index, const float u, const float v, - const int UNUSED(coarse_edge_index), - const int UNUSED(coarse_poly_index), - const int UNUSED(coarse_corner), + const int /*coarse_edge_index*/, + const int /*coarse_poly_index*/, + const int /*coarse_corner*/, const int subdiv_vertex_index) { subdiv_mesh_vertex_displacement_every_corner_or_edge( @@ -667,13 +667,13 @@ static void subdiv_mesh_vertex_displacement_every_edge(const SubdivForeachContex } static void subdiv_mesh_vertex_corner(const SubdivForeachContext *foreach_context, - void *UNUSED(tls), + void * /*tls*/, const int ptex_face_index, const float u, const float v, const int coarse_vertex_index, - const int UNUSED(coarse_poly_index), - const int UNUSED(coarse_corner), + const int /*coarse_poly_index*/, + const int /*coarse_corner*/, const int subdiv_vertex_index) { BLI_assert(coarse_vertex_index != ORIGINDEX_NONE); @@ -717,7 +717,7 @@ static void subdiv_mesh_vertex_edge(const SubdivForeachContext *foreach_context, const int ptex_face_index, const float u, const float v, - const int UNUSED(coarse_edge_index), + const int /*coarse_edge_index*/, const int coarse_poly_index, const int coarse_corner, const int subdiv_vertex_index) @@ -808,10 +808,10 @@ static void subdiv_copy_edge_data(SubdivMeshContext *ctx, } static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context, - void *UNUSED(tls), + void * /*tls*/, const int coarse_edge_index, const int subdiv_edge_index, - const bool UNUSED(is_loose), + const bool /*is_loose*/, const int subdiv_v1, const int subdiv_v2) { @@ -902,7 +902,7 @@ static void subdiv_mesh_loop(const SubdivForeachContext *foreach_context, const int ptex_face_index, const float u, const float v, - const int UNUSED(coarse_loop_index), + const int /*coarse_loop_index*/, const int coarse_poly_index, const int coarse_corner, const int subdiv_loop_index, @@ -938,7 +938,7 @@ static void subdiv_copy_poly_data(const SubdivMeshContext *ctx, } static void subdiv_mesh_poly(const SubdivForeachContext *foreach_context, - void *UNUSED(tls), + void * /*tls*/, const int coarse_poly_index, const int subdiv_poly_index, const int start_loop_index, @@ -960,7 +960,7 @@ static void subdiv_mesh_poly(const SubdivForeachContext *foreach_context, * \{ */ static void subdiv_mesh_vertex_loose(const SubdivForeachContext *foreach_context, - void *UNUSED(tls), + void * /*tls*/, const int coarse_vertex_index, const int subdiv_vertex_index) { @@ -1098,7 +1098,7 @@ static void subdiv_mesh_vertex_of_loose_edge_interpolate(SubdivMeshContext *ctx, } static void subdiv_mesh_vertex_of_loose_edge(const SubdivForeachContext *foreach_context, - void *UNUSED(tls), + void * /*tls*/, const int coarse_edge_index, const float u, const int subdiv_vertex_index) |