diff options
author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-05-04 15:50:11 +0400 |
---|---|---|
committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-05-04 15:50:11 +0400 |
commit | a0ce240de94521b6caf55b0738b70f2dc2ad3353 (patch) | |
tree | a14430fbb928e7b25ec29ac1e33cf9c62a13159f /source/blender/blenkernel/intern/subsurf_ccg.c | |
parent | df553582e96569e49a4d28c167c5dd334be5f216 (diff) |
Renamed "fake" OpenGL identifiers.
Any identifier that looks like an OpenGL identifier, but isn't, causes a false alarm by the glreport.py tool. Most of these were in comments so I just rephrased the comments. There were a couple of static functions/macros that were easy enough to rename. Only the glTexco and glIndex fields of the DMVertexAttribs struct was public and had non-local uses.
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r-- | source/blender/blenkernel/intern/subsurf_ccg.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index ddc605eb3e0..b3b704bf2a2 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1718,21 +1718,21 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, #define PASSATTRIB(dx, dy, vert) { \ if (attribs.totorco) { \ index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \ - glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \ + glVertexAttrib3fvARB(attribs.orco.gl_index, attribs.orco.array[index]); \ } \ for (b = 0; b < attribs.tottface; b++) { \ MTFace *tf = &attribs.tface[b].array[a]; \ - glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \ + glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \ } \ for (b = 0; b < attribs.totmcol; b++) { \ MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \ GLubyte col[4]; \ col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \ - glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \ + glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \ } \ if (attribs.tottang) { \ float *tang = attribs.tang.array[a * 4 + vert]; \ - glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \ + glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \ } \ } @@ -1863,27 +1863,27 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void * #define PASSATTRIB(dx, dy, vert) { \ if (attribs.totorco) { \ index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \ - if (attribs.orco.glTexco) \ + if (attribs.orco.gl_texco) \ glTexCoord3fv(attribs.orco.array[index]); \ else \ - glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \ + glVertexAttrib3fvARB(attribs.orco.gl_index, attribs.orco.array[index]); \ } \ for (b = 0; b < attribs.tottface; b++) { \ MTFace *tf = &attribs.tface[b].array[a]; \ - if (attribs.tface[b].glTexco) \ + if (attribs.tface[b].gl_texco) \ glTexCoord2fv(tf->uv[vert]); \ else \ - glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \ + glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \ } \ for (b = 0; b < attribs.totmcol; b++) { \ MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \ GLubyte col[4]; \ col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \ - glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \ + glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \ } \ if (attribs.tottang) { \ float *tang = attribs.tang.array[a * 4 + vert]; \ - glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \ + glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \ } \ } |