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authorNicholas Bishop <nicholasbishop@gmail.com>2012-03-27 16:34:00 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-03-27 16:34:00 +0400
commitf71f09d71436c06c8d7cff0c578249a97b0ac03c (patch)
treec01d8ae1d7d7588610e00072a77309de35f2785a /source/blender/blenkernel/intern/subsurf_ccg.c
parent9c9745ef304f0a622de35e2446f062dc0e760a14 (diff)
Partial fix for bug 30695, "Array broke crease, weird visibility and slowdown"
* Array modifier creates BMesh from DM; add missing CD_CREASE layer for edge creases. * With a modifier stack like mirror+subsurf+array, face normals were wrong. Fix by removing CD_NORMAL layer from CCGDM output. Previously the elements in this layer were simply copied, so they did not reflect subdivision correctly. * Minor style fixes in bmo_dupe.c. Issues not yet addressed: * Subsurf's optimal draw setting for hiding subdivision edges is not respected by the array output. * Slowdown issue; array modifier is much slower than in 2.62.
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 214919265e9..6e0149553a2 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -2944,6 +2944,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgSubSurf_getNumFinalFaces(ss),
ccgSubSurf_getNumFinalFaces(ss)*4,
ccgSubSurf_getNumFinalFaces(ss));
+
+ CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL,
+ ccgdm->dm.numPolyData);
numTex = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPUV);
numCol = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPCOL);