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authorSergey Sharybin <sergey.vfx@gmail.com>2011-01-31 23:02:51 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2011-01-31 23:02:51 +0300
commit329e2d8037050e06d16984924a412e8b32ad4351 (patch)
treef8b38481445cc1492777383f94be74caa3fb29ce /source/blender/blenkernel/intern/subsurf_ccg.c
parent55865239a236e5567b78bf95001b0de3ab049717 (diff)
Todo issue: sculpting on deformed mesh
Used a crazyspace approach (like in edit mode), but only modifiers with deformMatricies are allowed atm (currently shapekeys and armature modifiers only). All the rest modifiers had an warning message that they aren't applied because of sculpt mode. Deformation of multires is also unsupported. With all this restictions users will always see the actual "layer" (or maybe mesh state would be more correct word) they are sculpting on. Internal changes: - All modifiers could have deformMatricies callback (the same as deformMatriciesEM but for non-edit mode usage) - Added function to build crazyspace for sculpting (sculpt_get_deform_matrices), but it could be generalized for usage in other painting modes (particle edit mode, i.e) Todo: - Implement crazyspace correction to support all kinds of deformation modifiers - Maybe deformation of multires isn't so difficult? - And maybe we could avoid extra bad-level-stub for ED_sculpt_modifiers_changed without code duplicating?
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c62
1 files changed, 9 insertions, 53 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index e75dc27c7b5..a2d3016099d 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -70,8 +70,6 @@ static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v);
static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e);
static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f);
-static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
-
///
static void *arena_alloc(CCGAllocatorHDL a, int numBytes) {
@@ -1150,7 +1148,7 @@ static void ccgDM_drawVerts(DerivedMesh *dm) {
static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
{
- if(ccgdm->pbvh && ccgDM_use_grid_pbvh(ccgdm)) {
+ if(ccgdm->pbvh) {
CCGFace **faces;
int totface;
@@ -2240,28 +2238,10 @@ static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm)
return ccgdm->fmap;
}
-static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
-{
- ModifierData *md;
- MultiresModifierData *mmd= ccgdm->multires.mmd;
-
- /* in sync with sculpt mode, only use multires grid pbvh if we are
- the last enabled modifier in the stack, otherwise we use the base
- mesh */
- if(!mmd)
- return 0;
-
- for(md=mmd->modifier.next; md; md= md->next)
- if(modifier_isEnabled(mmd->modifier.scene, md, eModifierMode_Realtime))
- return 0;
-
- return 1;
-}
-
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- int gridSize, numGrids, grid_pbvh;
+ int gridSize, numGrids;
if(!ob) {
ccgdm->pbvh= NULL;
@@ -2271,21 +2251,8 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
if(!ob->sculpt)
return NULL;
- grid_pbvh = ccgDM_use_grid_pbvh(ccgdm);
-
- if(ob->sculpt->pbvh) {
- if(grid_pbvh) {
- /* pbvh's grids, gridadj and gridfaces points to data inside ccgdm
- but this can be freed on ccgdm release, this updates the pointers
- when the ccgdm gets remade, the assumption is that the topology
- does not change. */
- ccgdm_create_grids(dm);
- BLI_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void**)ccgdm->gridFaces);
- }
-
+ if(ob->sculpt->pbvh)
ccgdm->pbvh = ob->sculpt->pbvh;
- ccgdm->pbvh_draw = grid_pbvh;
- }
if(ccgdm->pbvh)
return ccgdm->pbvh;
@@ -2293,25 +2260,14 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
/* no pbvh exists yet, we need to create one. only in case of multires
we build a pbvh over the modified mesh, in other cases the base mesh
is being sculpted, so we build a pbvh from that. */
- if(grid_pbvh) {
- ccgdm_create_grids(dm);
-
- gridSize = ccgDM_getGridSize(dm);
- numGrids = ccgDM_getNumGrids(dm);
+ ccgdm_create_grids(dm);
- ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
- BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
- numGrids, gridSize, (void**)ccgdm->gridFaces);
- ccgdm->pbvh_draw = 1;
- }
- else if(ob->type == OB_MESH) {
- Mesh *me= ob->data;
+ gridSize = ccgDM_getGridSize(dm);
+ numGrids = ccgDM_getNumGrids(dm);
- ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
- BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
- me->totface, me->totvert);
- ccgdm->pbvh_draw = 0;
- }
+ ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
+ BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
+ numGrids, gridSize, (void**)ccgdm->gridFaces);
return ccgdm->pbvh;
}