diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-05-12 02:48:41 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-05-12 02:48:41 +0400 |
commit | 8925ed1420ea2557abc7867cf12f89730ef77718 (patch) | |
tree | 67a95fd12253de438e1bdb30bf6c90af2ff12d7f /source/blender/blenkernel/intern/subsurf_ccg.c | |
parent | bf2fac79d407a1d8c0e5727cc644d98eef60a965 (diff) | |
parent | 1c0c2f4d0bd6556a3dd7293ddbd419a066e745f4 (diff) |
Merged changes in the trunk up to revision 46557.
Conflicts resolved:
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/makesrna/intern/rna_scene.c
Additional changes:
* Fix for recent changes of BKE_* function renaming.
* Fix for an "attempt to free NULL pointer" in BlenderStrokeRenderer::RenderStrokeRepBasic().
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r-- | source/blender/blenkernel/intern/subsurf_ccg.c | 485 |
1 files changed, 303 insertions, 182 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index c69458f236a..2c05029e82e 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -52,6 +52,7 @@ #include "BLI_memarena.h" #include "BLI_pbvh.h" +#include "BKE_ccg.h" #include "BKE_cdderivedmesh.h" #include "BKE_global.h" #include "BKE_mesh.h" @@ -110,15 +111,19 @@ static void arena_release(CCGAllocatorHDL a) typedef enum { CCG_USE_AGING = 1, CCG_USE_ARENA = 2, - CCG_CALC_NORMALS = 4 + CCG_CALC_NORMALS = 4, + /* add an extra four bytes for a mask layer */ + CCG_ALLOC_MASK = 8 } CCGFlags; -static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, CCGFlags flags) +static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, + int numLayers, CCGFlags flags) { CCGMeshIFC ifc; CCGSubSurf *ccgSS; int useAging = !!(flags & CCG_USE_AGING); int useArena = flags & CCG_USE_ARENA; + int normalOffset = 0; /* subdivLevels==0 is not allowed */ subdivLevels = MAX2(subdivLevels, 1); @@ -144,7 +149,13 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, CCGFlags fl else { ifc.vertUserSize = ifc.edgeUserSize = ifc.faceUserSize = 8; } - ifc.vertDataSize = sizeof(float) * (flags & CCG_CALC_NORMALS ? 6 : 3); + ifc.numLayers = numLayers; + ifc.vertDataSize = sizeof(float) * numLayers; + normalOffset += sizeof(float) * numLayers; + if (flags & CCG_CALC_NORMALS) + ifc.vertDataSize += sizeof(float) * 3; + if (flags & CCG_ALLOC_MASK) + ifc.vertDataSize += sizeof(float); if (useArena) { CCGAllocatorIFC allocatorIFC; @@ -165,8 +176,14 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, CCGFlags fl ccgSubSurf_setUseAgeCounts(ccgSS, 1, 8, 8, 8); } + if (flags & CCG_ALLOC_MASK) { + normalOffset += sizeof(float); + /* mask is allocated after regular layers */ + ccgSubSurf_setAllocMask(ccgSS, 1, sizeof(float) * numLayers); + } + if (flags & CCG_CALC_NORMALS) - ccgSubSurf_setCalcVertexNormals(ccgSS, 1, offsetof(DMGridData, no)); + ccgSubSurf_setCalcVertexNormals(ccgSS, 1, normalOffset); else ccgSubSurf_setCalcVertexNormals(ccgSS, 0, 0); @@ -244,7 +261,7 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mpoly, struct ML int j, nverts = mpoly[fi].totloop; for (j = 0; j < nverts; j++) { - for (nv = v = get_uv_map_vert(vmap, ml[j].v); v; v = v->next) { + for (nv = v = BKE_mesh_uv_vert_map_get_vert(vmap, ml[j].v); v; v = v->next) { if (v->separate) nv = v; if (v->f == fi) @@ -273,7 +290,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, float uv[3] = {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */ limit[0] = limit[1] = STD_UV_CONNECT_LIMIT; - vmap = make_uv_vert_map(mpoly, mloop, mloopuv, totface, totvert, 0, limit); + vmap = BKE_mesh_uv_vert_map_make(mpoly, mloop, mloopuv, totface, totvert, 0, limit); if (!vmap) return 0; @@ -281,16 +298,16 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, /* create vertices */ for (i = 0; i < totvert; i++) { - if (!get_uv_map_vert(vmap, i)) + if (!BKE_mesh_uv_vert_map_get_vert(vmap, i)) continue; - for (v = get_uv_map_vert(vmap, i)->next; v; v = v->next) + for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i)->next; v; v = v->next) if (v->separate) break; seam = (v != NULL) || ((mvert + i)->flag & ME_VERT_MERGED); - for (v = get_uv_map_vert(vmap, i); v; v = v->next) { + for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i); v; v = v->next) { if (v->separate) { CCGVert *ssv; int loopid = mpoly[v->f].loopstart + v->tfindex; @@ -358,7 +375,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, BLI_array_free(fverts); - free_uv_vert_map(vmap); + BKE_mesh_uv_vert_map_free(vmap); ccgSubSurf_processSync(ss); return 1; @@ -382,7 +399,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, return; /* create a CCGSubSurf from uv's */ - uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), CCG_USE_ARENA); + uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 2, CCG_USE_ARENA); if (!ss_sync_from_uv(uvss, ss, dm, dmloopuv)) { ccgSubSurf_free(uvss); @@ -414,7 +431,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int numVerts = ccgSubSurf_getFaceNumVerts(f); for (S = 0; S < numVerts; S++) { - float (*faceGridData)[3] = ccgSubSurf_getFaceGridDataArray(uvss, f, S); + float (*faceGridData)[2] = ccgSubSurf_getFaceGridDataArray(uvss, f, S); for (y = 0; y < gridFaces; y++) { for (x = 0; x < gridFaces; x++) { @@ -633,6 +650,16 @@ static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f) return ((int *) ccgSubSurf_getFaceUserData(ss, f))[1]; } +static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3]) +{ + if (min[0] > vec[0]) min[0] = vec[0]; + if (min[1] > vec[1]) min[1] = vec[1]; + if (min[2] > vec[2]) min[2] = vec[2]; + if (max[0] < vec[0]) max[0] = vec[0]; + if (max[1] < vec[1]) max[1] = vec[1]; + if (max[2] < vec[2]) max[2] = vec[2]; +} + static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; @@ -640,9 +667,12 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss); CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss); CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss); + CCGKey key; int i, edgeSize = ccgSubSurf_getEdgeSize(ss); int gridSize = ccgSubSurf_getGridSize(ss); + CCG_key_top_level(&key, ss); + if (!ccgSubSurf_getNumVerts(ss)) min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0; @@ -650,15 +680,15 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) CCGVert *v = ccgVertIterator_getCurrent(vi); float *co = ccgSubSurf_getVertData(ss, v); - DO_MINMAX(co, min_r, max_r); + minmax_v3_v3v3(co, min_r, max_r); } for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) { CCGEdge *e = ccgEdgeIterator_getCurrent(ei); - DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); + CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); for (i = 0; i < edgeSize; i++) - DO_MINMAX(edgeData[i].co, min_r, max_r); + minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r); } for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) { @@ -666,11 +696,11 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f); for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); for (y = 0; y < gridSize; y++) for (x = 0; x < gridSize; x++) - DO_MINMAX(faceGridData[y * gridSize + x].co, min_r, max_r); + minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), min_r, max_r); } } @@ -712,9 +742,11 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; - DMGridData *vd; + CCGElem *vd; + CCGKey key; int i; + CCG_key_top_level(&key, ss); memset(mv, 0, sizeof(*mv)); if ((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) { @@ -730,8 +762,9 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv) int gridInternalEnd; i = 0; - while (i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert) - ++i; + while (i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert) { + i++; + } f = ccgdm->faceMap[i].face; numVerts = ccgSubSurf_getFaceNumVerts(f); @@ -745,16 +778,16 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv) offset = vertNum - ccgdm->faceMap[i].startVert; if (offset < 1) { vd = ccgSubSurf_getFaceCenterData(f); - copy_v3_v3(mv->co, vd->co); - normal_float_to_short_v3(mv->no, vd->no); + copy_v3_v3(mv->co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd)); } else if (offset < gridSideEnd) { offset -= 1; grid = offset / gridSideVerts; x = offset % gridSideVerts + 1; vd = ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x); - copy_v3_v3(mv->co, vd->co); - normal_float_to_short_v3(mv->no, vd->no); + copy_v3_v3(mv->co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd)); } else if (offset < gridInternalEnd) { offset -= gridSideEnd; @@ -763,8 +796,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv) y = offset / gridSideVerts + 1; x = offset % gridSideVerts + 1; vd = ccgSubSurf_getFaceGridData(ss, f, grid, x, y); - copy_v3_v3(mv->co, vd->co); - normal_float_to_short_v3(mv->no, vd->no); + copy_v3_v3(mv->co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd)); } } else if ((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) { @@ -774,15 +807,16 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv) int x; i = 0; - while (i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert) - ++i; + while (i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert) { + i++; + } e = ccgdm->edgeMap[i].edge; x = vertNum - ccgdm->edgeMap[i].startVert + 1; vd = ccgSubSurf_getEdgeData(ss, e, x); - copy_v3_v3(mv->co, vd->co); - normal_float_to_short_v3(mv->no, vd->no); + copy_v3_v3(mv->co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd)); } else { /* this vert comes from vert data */ @@ -791,8 +825,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv) v = ccgdm->vertMap[i].vert; vd = ccgSubSurf_getVertData(ss, v); - copy_v3_v3(mv->co, vd->co); - normal_float_to_short_v3(mv->no, vd->no); + copy_v3_v3(mv->co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd)); } } @@ -869,8 +903,9 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med) #endif i = 0; - while (i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge) - ++i; + while (i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge) { + i++; + } f = ccgdm->faceMap[i].face; /* numVerts = ccgSubSurf_getFaceNumVerts(f); */ /*UNUSED*/ @@ -1012,32 +1047,74 @@ void subsurf_copy_grid_hidden(DerivedMesh *dm, const MPoly *mpoly, } } +/* Translate GridPaintMask into vertex paint masks. Assumes vertices + are in the order output by ccgDM_copyFinalVertArray. */ +void subsurf_copy_grid_paint_mask(DerivedMesh *dm, const MPoly *mpoly, + float *paint_mask, + const GridPaintMask *grid_paint_mask) +{ + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; + CCGSubSurf *ss = ccgdm->ss; + int level = ccgSubSurf_getSubdivisionLevels(ss); + int gridSize = ccgSubSurf_getGridSize(ss); + int edgeSize = ccgSubSurf_getEdgeSize(ss); + int totface = ccgSubSurf_getNumFaces(ss); + int i, j, x, y, factor, gpm_gridsize; + + for (i = 0; i < totface; i++) { + CCGFace *f = ccgdm->faceMap[i].face; + const MPoly *p = &mpoly[i]; + + for (j = 0; j < p->totloop; j++) { + const GridPaintMask *gpm = &grid_paint_mask[p->loopstart + j]; + if (!gpm->data) + continue; + + factor = ccg_factor(level, gpm->level); + gpm_gridsize = ccg_gridsize(gpm->level); + + for (y = 0; y < gridSize; y++) { + for (x = 0; x < gridSize; x++) { + int vndx, offset; + + vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize); + offset = y * factor * gpm_gridsize + x * factor; + paint_mask[vndx] = gpm->data[offset]; + } + } + } + } +} + static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; - DMGridData *vd; + CCGElem *vd; + CCGKey key; int index; int totvert, totedge, totface; int gridSize = ccgSubSurf_getGridSize(ss); int edgeSize = ccgSubSurf_getEdgeSize(ss); int i = 0; + CCG_key_top_level(&key, ss); + totface = ccgSubSurf_getNumFaces(ss); for (index = 0; index < totface; index++) { CCGFace *f = ccgdm->faceMap[index].face; int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f); vd = ccgSubSurf_getFaceCenterData(f); - copy_v3_v3(mvert[i].co, vd->co); - normal_float_to_short_v3(mvert[i].no, vd->no); + copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd)); i++; for (S = 0; S < numVerts; S++) { for (x = 1; x < gridSize - 1; x++, i++) { vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x); - copy_v3_v3(mvert[i].co, vd->co); - normal_float_to_short_v3(mvert[i].no, vd->no); + copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd)); } } @@ -1045,8 +1122,8 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert) for (y = 1; y < gridSize - 1; y++) { for (x = 1; x < gridSize - 1; x++, i++) { vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y); - copy_v3_v3(mvert[i].co, vd->co); - normal_float_to_short_v3(mvert[i].no, vd->no); + copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd)); } } } @@ -1059,13 +1136,13 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert) for (x = 1; x < edgeSize - 1; x++, i++) { vd = ccgSubSurf_getEdgeData(ss, e, x); - copy_v3_v3(mvert[i].co, vd->co); + copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd)); /* This gives errors with -debug-fpe * the normals don't seem to be unit length. * this is most likely caused by edges with no * faces which are now zerod out, see comment in: * ccgSubSurf__calcVertNormals(), - campbell */ - normal_float_to_short_v3(mvert[i].no, vd->no); + normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd)); } } @@ -1074,8 +1151,8 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert) CCGVert *v = ccgdm->vertMap[index].vert; vd = ccgSubSurf_getVertData(ss, v); - copy_v3_v3(mvert[i].co, vd->co); - normal_float_to_short_v3(mvert[i].no, vd->no); + copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd)); + normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd)); i++; } } @@ -1144,8 +1221,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge) if (edgeFlags) { if (edgeIdx != -1) { - flags |= (edgeFlags[index] & (ME_SEAM | ME_SHARP | ME_FREESTYLE_EDGE)) - | ME_EDGEDRAW | ME_EDGERENDER; + flags |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP | ME_FREESTYLE_EDGE)) | ME_EDGEDRAW | ME_EDGERENDER); } } else { @@ -1398,14 +1474,16 @@ static void ccgDM_foreachMappedVert( { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss); + CCGKey key; + CCG_key_top_level(&key, ccgdm->ss); for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) { CCGVert *v = ccgVertIterator_getCurrent(vi); - DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v); + CCGElem *vd = ccgSubSurf_getVertData(ccgdm->ss, v); int index = ccgDM_getVertMapIndex(ccgdm->ss, v); if (index != -1) - func(userData, index, vd->co, vd->no, NULL); + func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd), NULL); } ccgVertIterator_free(vi); @@ -1419,16 +1497,19 @@ static void ccgDM_foreachMappedEdge( CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss); + CCGKey key; int i, edgeSize = ccgSubSurf_getEdgeSize(ss); + CCG_key_top_level(&key, ss); + for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) { CCGEdge *e = ccgEdgeIterator_getCurrent(ei); - DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); + CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); int index = ccgDM_getEdgeMapIndex(ss, e); if (index != -1) { for (i = 0; i < edgeSize - 1; i++) - func(userData, index, edgeData[i].co, edgeData[i + 1].co); + func(userData, index, CCG_elem_offset_co(&key, edgeData, i), CCG_elem_offset_co(&key, edgeData, i + 1)); } } @@ -1500,18 +1581,20 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss); int totedge = ccgSubSurf_getNumEdges(ss); int gridSize = ccgSubSurf_getGridSize(ss); int useAging; + CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL); for (j = 0; j < totedge; j++) { CCGEdge *e = ccgdm->edgeMap[j].edge; - DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); + CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e)) continue; @@ -1526,8 +1609,8 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge glBegin(GL_LINE_STRIP); for (i = 0; i < edgeSize - 1; i++) { - glVertex3fv(edgeData[i].co); - glVertex3fv(edgeData[i + 1].co); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i)); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1)); } glEnd(); } @@ -1544,22 +1627,22 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f); for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); glBegin(GL_LINE_STRIP); for (x = 0; x < gridSize; x++) - glVertex3fv(faceGridData[x].co); + glVertex3fv(CCG_elem_offset_co(&key, faceGridData, x)); glEnd(); for (y = 1; y < gridSize - 1; y++) { glBegin(GL_LINE_STRIP); for (x = 0; x < gridSize; x++) - glVertex3fv(faceGridData[y * gridSize + x].co); + glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y)); glEnd(); } for (x = 1; x < gridSize - 1; x++) { glBegin(GL_LINE_STRIP); for (y = 0; y < gridSize; y++) - glVertex3fv(faceGridData[y * gridSize + x].co); + glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y)); glEnd(); } } @@ -1571,18 +1654,21 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; int totedge = ccgSubSurf_getNumEdges(ss); int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss); + CCG_key_top_level(&key, ss); + for (j = 0; j < totedge; j++) { CCGEdge *e = ccgdm->edgeMap[j].edge; - DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); + CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); if (!ccgSubSurf_getEdgeNumFaces(e)) { glBegin(GL_LINE_STRIP); for (i = 0; i < edgeSize - 1; i++) { - glVertex3fv(edgeData[i].co); - glVertex3fv(edgeData[i + 1].co); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i)); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1)); } glEnd(); } @@ -1608,12 +1694,14 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; int gridSize = ccgSubSurf_getGridSize(ss); DMFlagMat *faceFlags = ccgdm->faceFlags; int step = (fast) ? gridSize - 1 : 1; int i, totface = ccgSubSurf_getNumFaces(ss); int drawcurrent = 0, matnr = -1, shademodel = -1; + CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) { @@ -1653,19 +1741,19 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes) continue; for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); if (shademodel == GL_SMOOTH) { for (y = 0; y < gridSize - 1; y += step) { glBegin(GL_QUAD_STRIP); for (x = 0; x < gridSize; x += step) { - DMGridData *a = &faceGridData[(y + 0) * gridSize + x]; - DMGridData *b = &faceGridData[(y + step) * gridSize + x]; + CCGElem *a = CCG_grid_elem(&key, faceGridData, x, y + 0); + CCGElem *b = CCG_grid_elem(&key, faceGridData, x, y + step); - glNormal3fv(a->no); - glVertex3fv(a->co); - glNormal3fv(b->no); - glVertex3fv(b->co); + glNormal3fv(CCG_elem_no(&key, a)); + glVertex3fv(CCG_elem_co(&key, a)); + glNormal3fv(CCG_elem_no(&key, b)); + glVertex3fv(CCG_elem_co(&key, b)); } glEnd(); } @@ -1674,10 +1762,10 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes) glBegin(GL_QUADS); for (y = 0; y < gridSize - 1; y += step) { for (x = 0; x < gridSize - 1; x += step) { - float *a = faceGridData[(y + 0) * gridSize + x].co; - float *b = faceGridData[(y + 0) * gridSize + x + step].co; - float *c = faceGridData[(y + step) * gridSize + x + step].co; - float *d = faceGridData[(y + step) * gridSize + x].co; + float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0); + float *b = CCG_grid_elem_co(&key, faceGridData, x + step, y + 0); + float *c = CCG_grid_elem_co(&key, faceGridData, x + step, y + step); + float *d = CCG_grid_elem_co(&key, faceGridData, x, y + step); ccgDM_glNormalFast(a, b, c, d); @@ -1701,6 +1789,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; GPUVertexAttribs gattribs; DMVertexAttribs attribs = {{{NULL}}}; /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */ @@ -1710,6 +1799,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, DMFlagMat *faceFlags = ccgdm->faceFlags; int a, b, i, doDraw, numVerts, matnr, new_matnr, totface; + CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); doDraw = 0; @@ -1769,38 +1859,38 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT); for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); - DMGridData *vda, *vdb; + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *vda, *vdb; if (drawSmooth) { for (y = 0; y < gridFaces; y++) { glBegin(GL_QUAD_STRIP); for (x = 0; x < gridFaces; x++) { - vda = &faceGridData[(y + 0) * gridSize + x]; - vdb = &faceGridData[(y + 1) * gridSize + x]; + vda = CCG_grid_elem(&key, faceGridData, x, y + 0); + vdb = CCG_grid_elem(&key, faceGridData, x, y + 1); PASSATTRIB(0, 0, 0); - glNormal3fv(vda->no); - glVertex3fv(vda->co); + glNormal3fv(CCG_elem_no(&key, vda)); + glVertex3fv(CCG_elem_co(&key, vda)); PASSATTRIB(0, 1, 1); - glNormal3fv(vdb->no); - glVertex3fv(vdb->co); + glNormal3fv(CCG_elem_no(&key, vdb)); + glVertex3fv(CCG_elem_co(&key, vdb)); if (x != gridFaces - 1) a++; } - vda = &faceGridData[(y + 0) * gridSize + x]; - vdb = &faceGridData[(y + 1) * gridSize + x]; + vda = CCG_grid_elem(&key, faceGridData, x, y + 0); + vdb = CCG_grid_elem(&key, faceGridData, x, y + 1); PASSATTRIB(0, 0, 3); - glNormal3fv(vda->no); - glVertex3fv(vda->co); + glNormal3fv(CCG_elem_no(&key, vda)); + glVertex3fv(CCG_elem_co(&key, vda)); PASSATTRIB(0, 1, 2); - glNormal3fv(vdb->no); - glVertex3fv(vdb->co); + glNormal3fv(CCG_elem_no(&key, vdb)); + glVertex3fv(CCG_elem_co(&key, vdb)); glEnd(); @@ -1811,10 +1901,10 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, glBegin(GL_QUADS); for (y = 0; y < gridFaces; y++) { for (x = 0; x < gridFaces; x++) { - float *aco = faceGridData[(y + 0) * gridSize + x].co; - float *bco = faceGridData[(y + 0) * gridSize + x + 1].co; - float *cco = faceGridData[(y + 1) * gridSize + x + 1].co; - float *dco = faceGridData[(y + 1) * gridSize + x].co; + float *aco = CCG_grid_elem_co(&key, faceGridData, x, y); + float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y); + float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1); + float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1); ccgDM_glNormalFast(aco, bco, cco, dco); @@ -1848,6 +1938,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void * { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; GPUVertexAttribs gattribs; DMVertexAttribs attribs = {{{NULL}}}; int gridSize = ccgSubSurf_getGridSize(ss); @@ -1856,6 +1947,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void * DMFlagMat *faceFlags = ccgdm->faceFlags; int a, b, i, numVerts, matnr, new_matnr, totface; + CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); matnr = -1; @@ -1921,38 +2013,38 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void * /* draw face*/ glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT); for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); - DMGridData *vda, *vdb; + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *vda, *vdb; if (drawSmooth) { for (y = 0; y < gridFaces; y++) { glBegin(GL_QUAD_STRIP); for (x = 0; x < gridFaces; x++) { - vda = &faceGridData[(y + 0) * gridSize + x]; - vdb = &faceGridData[(y + 1) * gridSize + x]; + vda = CCG_grid_elem(&key, faceGridData, x, y); + vdb = CCG_grid_elem(&key, faceGridData, x, y + 1); PASSATTRIB(0, 0, 0); - glNormal3fv(vda->no); - glVertex3fv(vda->co); + glNormal3fv(CCG_elem_no(&key, vda)); + glVertex3fv(CCG_elem_co(&key, vda)); PASSATTRIB(0, 1, 1); - glNormal3fv(vdb->no); - glVertex3fv(vdb->co); + glNormal3fv(CCG_elem_no(&key, vdb)); + glVertex3fv(CCG_elem_co(&key, vdb)); if (x != gridFaces - 1) a++; } - vda = &faceGridData[(y + 0) * gridSize + x]; - vdb = &faceGridData[(y + 1) * gridSize + x]; + vda = CCG_grid_elem(&key, faceGridData, x, y + 0); + vdb = CCG_grid_elem(&key, faceGridData, x, y + 1); PASSATTRIB(0, 0, 3); - glNormal3fv(vda->no); - glVertex3fv(vda->co); + glNormal3fv(CCG_elem_no(&key, vda)); + glVertex3fv(CCG_elem_co(&key, vda)); PASSATTRIB(0, 1, 2); - glNormal3fv(vdb->no); - glVertex3fv(vdb->co); + glNormal3fv(CCG_elem_no(&key, vdb)); + glVertex3fv(CCG_elem_co(&key, vdb)); glEnd(); @@ -1963,10 +2055,10 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void * glBegin(GL_QUADS); for (y = 0; y < gridFaces; y++) { for (x = 0; x < gridFaces; x++) { - float *aco = faceGridData[(y + 0) * gridSize + x].co; - float *bco = faceGridData[(y + 0) * gridSize + x + 1].co; - float *cco = faceGridData[(y + 1) * gridSize + x + 1].co; - float *dco = faceGridData[(y + 1) * gridSize + x].co; + float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0); + float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0); + float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1); + float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1); ccgDM_glNormalFast(aco, bco, cco, dco); @@ -1998,6 +2090,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm, { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL); MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE); DMFlagMat *faceFlags = ccgdm->faceFlags; @@ -2007,6 +2100,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm, (void) compareDrawOptions; + CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); if (!mcol) @@ -2055,26 +2149,26 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm, } for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); - DMGridData *a, *b; + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *a, *b; if (drawSmooth) { glShadeModel(GL_SMOOTH); for (y = 0; y < gridFaces; y++) { glBegin(GL_QUAD_STRIP); for (x = 0; x < gridFaces; x++) { - a = &faceGridData[(y + 0) * gridSize + x]; - b = &faceGridData[(y + 1) * gridSize + x]; + a = CCG_grid_elem(&key, faceGridData, x, y + 0); + b = CCG_grid_elem(&key, faceGridData, x, y + 1); if (tf) glTexCoord2fv(tf->uv[0]); if (cp) glColor3ub(cp[3], cp[2], cp[1]); - glNormal3fv(a->no); - glVertex3fv(a->co); + glNormal3fv(CCG_elem_no(&key, a)); + glVertex3fv(CCG_elem_co(&key, a)); if (tf) glTexCoord2fv(tf->uv[1]); if (cp) glColor3ub(cp[7], cp[6], cp[5]); - glNormal3fv(b->no); - glVertex3fv(b->co); + glNormal3fv(CCG_elem_no(&key, b)); + glVertex3fv(CCG_elem_co(&key, b)); if (x != gridFaces - 1) { if (tf) tf++; @@ -2082,18 +2176,18 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm, } } - a = &faceGridData[(y + 0) * gridSize + x]; - b = &faceGridData[(y + 1) * gridSize + x]; + a = CCG_grid_elem(&key, faceGridData, x, y + 0); + b = CCG_grid_elem(&key, faceGridData, x, y + 1); if (tf) glTexCoord2fv(tf->uv[3]); if (cp) glColor3ub(cp[15], cp[14], cp[13]); - glNormal3fv(a->no); - glVertex3fv(a->co); + glNormal3fv(CCG_elem_no(&key, a)); + glVertex3fv(CCG_elem_co(&key, a)); if (tf) glTexCoord2fv(tf->uv[2]); if (cp) glColor3ub(cp[11], cp[10], cp[9]); - glNormal3fv(b->no); - glVertex3fv(b->co); + glNormal3fv(CCG_elem_no(&key, b)); + glVertex3fv(CCG_elem_co(&key, b)); if (tf) tf++; if (cp) cp += 16; @@ -2102,14 +2196,14 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm, } } else { - glShadeModel((cp)? GL_SMOOTH: GL_FLAT); + glShadeModel((cp) ? GL_SMOOTH : GL_FLAT); glBegin(GL_QUADS); for (y = 0; y < gridFaces; y++) { for (x = 0; x < gridFaces; x++) { - float *a_co = faceGridData[(y + 0) * gridSize + x].co; - float *b_co = faceGridData[(y + 0) * gridSize + x + 1].co; - float *c_co = faceGridData[(y + 1) * gridSize + x + 1].co; - float *d_co = faceGridData[(y + 1) * gridSize + x].co; + float *a_co = CCG_grid_elem_co(&key, faceGridData, x, y + 0); + float *b_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0); + float *c_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1); + float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1); ccgDM_glNormalFast(a_co, b_co, c_co, d_co); @@ -2197,12 +2291,15 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; MCol *mcol = NULL; int i, gridSize = ccgSubSurf_getGridSize(ss); DMFlagMat *faceFlags = ccgdm->faceFlags; int useColors = flag & DM_DRAW_USE_COLORS; int gridFaces = gridSize - 1, totface; + CCG_key_top_level(&key, ss); + /* currently unused -- each original face is handled separately */ (void)compareDrawOptions; @@ -2250,36 +2347,36 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, glShadeModel(GL_SMOOTH); for (S = 0; S < numVerts; S++) { - DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); + CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S); if (drawSmooth) { for (y = 0; y < gridFaces; y++) { - DMGridData *a, *b; + CCGElem *a, *b; glBegin(GL_QUAD_STRIP); for (x = 0; x < gridFaces; x++) { - a = &faceGridData[(y + 0) * gridSize + x]; - b = &faceGridData[(y + 1) * gridSize + x]; + a = CCG_grid_elem(&key, faceGridData, x, y + 0); + b = CCG_grid_elem(&key, faceGridData, x, y + 1); if (cp) glColor3ub(cp[3], cp[2], cp[1]); - glNormal3fv(a->no); - glVertex3fv(a->co); + glNormal3fv(CCG_elem_no(&key, a)); + glVertex3fv(CCG_elem_co(&key, a)); if (cp) glColor3ub(cp[7], cp[6], cp[5]); - glNormal3fv(b->no); - glVertex3fv(b->co); + glNormal3fv(CCG_elem_no(&key, b)); + glVertex3fv(CCG_elem_co(&key, b)); if (x != gridFaces - 1) { if (cp) cp += 16; } } - a = &faceGridData[(y + 0) * gridSize + x]; - b = &faceGridData[(y + 1) * gridSize + x]; + a = CCG_grid_elem(&key, faceGridData, x, y + 0); + b = CCG_grid_elem(&key, faceGridData, x, y + 1); if (cp) glColor3ub(cp[15], cp[14], cp[13]); - glNormal3fv(a->no); - glVertex3fv(a->co); + glNormal3fv(CCG_elem_no(&key, a)); + glVertex3fv(CCG_elem_co(&key, a)); if (cp) glColor3ub(cp[11], cp[10], cp[9]); - glNormal3fv(b->no); - glVertex3fv(b->co); + glNormal3fv(CCG_elem_no(&key, b)); + glVertex3fv(CCG_elem_co(&key, b)); if (cp) cp += 16; @@ -2290,10 +2387,10 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, glBegin(GL_QUADS); for (y = 0; y < gridFaces; y++) { for (x = 0; x < gridFaces; x++) { - float *a = faceGridData[(y + 0) * gridSize + x].co; - float *b = faceGridData[(y + 0) * gridSize + x + 1].co; - float *c = faceGridData[(y + 1) * gridSize + x + 1].co; - float *d = faceGridData[(y + 1) * gridSize + x].co; + float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0); + float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0); + float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1); + float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1); ccgDM_glNormalFast(a, b, c, d); @@ -2326,13 +2423,15 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss); + CCGKey key; int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss); + CCG_key_top_level(&key, ss); ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL); for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) { CCGEdge *e = ccgEdgeIterator_getCurrent(ei); - DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); + CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); int index = ccgDM_getEdgeMapIndex(ss, e); glBegin(GL_LINE_STRIP); @@ -2343,8 +2442,8 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, } for (i = 0; i < edgeSize - 1; i++) { - glVertex3fv(edgeData[i].co); - glVertex3fv(edgeData[i + 1].co); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i)); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1)); } } glEnd(); @@ -2360,14 +2459,16 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss); int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss); + CCG_key_top_level(&key, ss); ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL); for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) { CCGEdge *e = ccgEdgeIterator_getCurrent(ei); - DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); + CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e); int index = ccgDM_getEdgeMapIndex(ss, e); glBegin(GL_LINE_STRIP); @@ -2380,7 +2481,7 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, glColor3ub(0, ageCol > 0 ? ageCol : 0, 0); } - glVertex3fv(edgeData[i].co); + glVertex3fv(CCG_elem_offset_co(&key, edgeData, i)); } } glEnd(); @@ -2396,17 +2497,20 @@ static void ccgDM_foreachMappedFaceCenter( { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; + CCGKey key; CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss); + CCG_key_top_level(&key, ss); + for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) { CCGFace *f = ccgFaceIterator_getCurrent(fi); int index = ccgDM_getFaceMapIndex(ss, f); if (index != -1) { /* Face center data normal isn't updated atm. */ - DMGridData *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0); + CCGElem *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0); - func(userData, index, vd->co, vd->no); + func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd)); } } @@ -2719,7 +2823,7 @@ static void ccgdm_create_grids(DerivedMesh *dm) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; CCGSubSurf *ss = ccgdm->ss; - DMGridData **gridData; + CCGElem **gridData; DMGridAdjacency *gridAdjacency, *adj; DMFlagMat *gridFlagMats; CCGFace **gridFaces; @@ -2745,7 +2849,7 @@ static void ccgdm_create_grids(DerivedMesh *dm) } /* compute grid data */ - gridData = MEM_mallocN(sizeof(DMGridData *) * numGrids, "ccgdm.gridData"); + gridData = MEM_mallocN(sizeof(CCGElem *) * numGrids, "ccgdm.gridData"); gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency) * numGrids, "ccgdm.gridAdjacency"); gridFaces = MEM_mallocN(sizeof(CCGFace *) * numGrids, "ccgdm.gridFaces"); gridFlagMats = MEM_mallocN(sizeof(DMFlagMat) * numGrids, "ccgdm.gridFlagMats"); @@ -2784,7 +2888,7 @@ static void ccgdm_create_grids(DerivedMesh *dm) ccgdm->gridFlagMats = gridFlagMats; } -static DMGridData **ccgDM_getGridData(DerivedMesh *dm) +static CCGElem **ccgDM_getGridData(DerivedMesh *dm) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; @@ -2808,6 +2912,12 @@ static int *ccgDM_getGridOffset(DerivedMesh *dm) return ccgdm->gridOffset; } +static void ccgDM_getGridKey(DerivedMesh *dm, CCGKey *key) +{ + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; + CCG_key_top_level(key, ccgdm->ss); +} + static DMFlagMat *ccgDM_getGridFlagMats(DerivedMesh *dm) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; @@ -2854,7 +2964,10 @@ static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm) static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; - int gridSize, numGrids, grid_pbvh; + CCGKey key; + int numGrids, grid_pbvh; + + CCG_key_top_level(&key, ccgdm->ss); if (!ob) { ccgdm->pbvh = NULL; @@ -2888,19 +3001,18 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) if (grid_pbvh) { ccgdm_create_grids(dm); - gridSize = ccgDM_getGridSize(dm); numGrids = ccgDM_getNumGrids(dm); ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new(); BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, - numGrids, gridSize, (void **)ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden); + numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden); } else if (ob->type == OB_MESH) { Mesh *me = ob->data; ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new(); BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */ BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert, - me->totface, me->totvert); + me->totface, me->totvert, &me->vdata); } return ccgdm->pbvh; @@ -3014,6 +3126,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, ccgdm->dm.getGridData = ccgDM_getGridData; ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency; ccgdm->dm.getGridOffset = ccgDM_getGridOffset; + ccgdm->dm.getGridKey = ccgDM_getGridKey; ccgdm->dm.getGridFlagMats = ccgDM_getGridFlagMats; ccgdm->dm.getGridHidden = ccgDM_getGridHidden; ccgdm->dm.getPolyMap = ccgDM_getPolyMap; @@ -3169,10 +3282,10 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, numVerts, vertNum); if (vertOrigIndex) { *vertOrigIndex = ORIGINDEX_NONE; - ++vertOrigIndex; + vertOrigIndex++; } - ++vertNum; + vertNum++; /*interpolate per-vert data*/ for (s = 0; s < numVerts; s++) { @@ -3183,10 +3296,10 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, if (vertOrigIndex) { *vertOrigIndex = ORIGINDEX_NONE; - ++vertOrigIndex; + vertOrigIndex++; } - ++vertNum; + vertNum++; } } @@ -3200,10 +3313,10 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, if (vertOrigIndex) { *vertOrigIndex = ORIGINDEX_NONE; - ++vertOrigIndex; + vertOrigIndex++; } - ++vertNum; + vertNum++; } } } @@ -3299,9 +3412,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum); if (vertOrigIndex) { *vertOrigIndex = ORIGINDEX_NONE; - ++vertOrigIndex; + vertOrigIndex++; } - ++vertNum; + vertNum++; } for (i = 0; i < numFinalEdges; ++i) { @@ -3339,9 +3452,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, if (vertOrigIndex) { *vertOrigIndex = mapIndex; - ++vertOrigIndex; + vertOrigIndex++; } - ++vertNum; + vertNum++; } ccgdm->dm.numVertData = vertNum; @@ -3365,8 +3478,8 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, struct DerivedMesh *subsurf_make_derived_from_derived( struct DerivedMesh *dm, struct SubsurfModifierData *smd, - int useRenderParams, float (*vertCos)[3], - int isFinalCalc, int forEditMode, int inEditMode) + float (*vertCos)[3], + SubsurfFlags flags) { int useSimple = smd->subdivType == ME_SIMPLE_SUBSURF; CCGFlags useAging = smd->flags & eSubsurfModifierFlag_DebugIncr ? CCG_USE_AGING : 0; @@ -3374,17 +3487,17 @@ struct DerivedMesh *subsurf_make_derived_from_derived( int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges); CCGDerivedMesh *result; - if (forEditMode) { + if (flags & SUBSURF_FOR_EDIT_MODE) { int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels; - smd->emCache = _getSubSurf(smd->emCache, levels, useAging | CCG_CALC_NORMALS); + smd->emCache = _getSubSurf(smd->emCache, levels, 3, useAging | CCG_CALC_NORMALS); ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple); result = getCCGDerivedMesh(smd->emCache, drawInteriorEdges, useSubsurfUv, dm); } - else if (useRenderParams) { + else if (flags & SUBSURF_USE_RENDER_PARAMS) { /* Do not use cache in render mode. */ CCGSubSurf *ss; int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->renderLevels) : smd->renderLevels; @@ -3392,7 +3505,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived( if (levels == 0) return dm; - ss = _getSubSurf(NULL, levels, CCG_USE_ARENA | CCG_CALC_NORMALS); + ss = _getSubSurf(NULL, levels, 3, CCG_USE_ARENA | CCG_CALC_NORMALS); ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple); @@ -3417,13 +3530,13 @@ struct DerivedMesh *subsurf_make_derived_from_derived( * Addendum: we can't really ensure that this is never called in edit * mode, so now we have a parameter to verify it. - brecht */ - if (!inEditMode && smd->emCache) { + if (!(flags & SUBSURF_IN_EDIT_MODE) && smd->emCache) { ccgSubSurf_free(smd->emCache); smd->emCache = NULL; } - if (useIncremental && isFinalCalc) { - smd->mCache = ss = _getSubSurf(smd->mCache, levels, useAging | CCG_CALC_NORMALS); + if (useIncremental && (flags & SUBSURF_IS_FINAL_CALC)) { + smd->mCache = ss = _getSubSurf(smd->mCache, levels, 3, useAging | CCG_CALC_NORMALS); ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple); @@ -3432,20 +3545,28 @@ struct DerivedMesh *subsurf_make_derived_from_derived( useSubsurfUv, dm); } else { - if (smd->mCache && isFinalCalc) { + CCGFlags ccg_flags = CCG_USE_ARENA | CCG_CALC_NORMALS; + + if (smd->mCache && (flags & SUBSURF_IS_FINAL_CALC)) { ccgSubSurf_free(smd->mCache); smd->mCache = NULL; } - ss = _getSubSurf(NULL, levels, CCG_USE_ARENA | CCG_CALC_NORMALS); + if (flags & SUBSURF_ALLOC_PAINT_MASK) + ccg_flags |= CCG_ALLOC_MASK; + + ss = _getSubSurf(NULL, levels, 3, ccg_flags); ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple); result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm); - if (isFinalCalc) + if (flags & SUBSURF_IS_FINAL_CALC) smd->mCache = ss; else result->freeSS = 1; + + if (flags & SUBSURF_ALLOC_PAINT_MASK) + ccgSubSurf_setNumLayers(ss, 4); } } @@ -3459,7 +3580,7 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3]) * calculated vert positions is incorrect for the verts * on the boundary of the mesh. */ - CCGSubSurf *ss = _getSubSurf(NULL, 1, CCG_USE_ARENA); + CCGSubSurf *ss = _getSubSurf(NULL, 1, 3, CCG_USE_ARENA); float edge_sum[3], face_sum[3]; CCGVertIterator *vi; DerivedMesh *dm = CDDM_from_mesh(me, NULL); |