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authorBastien Montagne <montagne29@wanadoo.fr>2014-04-23 17:18:11 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-04-23 17:25:12 +0400
commit70fdcebb93f0984980f7aefd33ac0fafe91f3dfe (patch)
tree3f660982693a6e1f82695a8414f81800dc8b7716 /source/blender/blenkernel/intern/subsurf_ccg.c
parent8bf7172384faf331846b6116c247992305a12e08 (diff)
Fix T39781: Autosmooth feature: erroneously showing hidden vertices' normals too when in "vertex per face" display
So, turned out after all we need a foreachmapped helper for loops as well... :/ CDDM and EBDM were reasonably simple, but I fought hours with CCGDM (subsurf) to find only a bad working solution (see D478). So I fallback to a code similar to CDDM one. Probably not nice for performances, but loops and subsurf are not matching well... Reviewers: campbellbarton CC: brecht Differential Revision: https://developer.blender.org/D478
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index e826b120501..1441137defb 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -1554,6 +1554,35 @@ static void ccgDM_foreachMappedEdge(
ccgEdgeIterator_free(ei);
}
+static void ccgDM_foreachMappedLoop(
+ DerivedMesh *dm,
+ void (*func)(void *userData, int vertex_index, int face_index, const float co[3], const float no[3]),
+ void *userData,
+ DMForeachFlag flag)
+{
+ /* We can't use dm->getLoopDataLayout(dm) here, we want to always access dm->loopData, EditDerivedBMesh would
+ * return loop data from bmesh itself. */
+ const float (*lnors)[3] = (flag & DM_FOREACH_USE_NORMAL) ? DM_get_loop_data_layer(dm, CD_NORMAL) : NULL;
+
+ MVert *mv = dm->getVertArray(dm);
+ MLoop *ml = dm->getLoopArray(dm);
+ MPoly *mp = dm->getPolyArray(dm);
+ const int *v_index = dm->getVertDataArray(dm, CD_ORIGINDEX);
+ const int *f_index = dm->getPolyDataArray(dm, CD_ORIGINDEX);
+ int p_idx, i;
+
+ for (p_idx = 0; p_idx < dm->numPolyData; ++p_idx, ++mp) {
+ for (i = 0; i < mp->totloop; ++i, ++ml) {
+ const int v_idx = v_index ? v_index[ml->v] : ml->v;
+ const int f_idx = f_index ? f_index[p_idx] : p_idx;
+ const float *no = lnors ? *lnors++ : NULL;
+ if (!ELEM(ORIGINDEX_NONE, v_idx, f_idx)) {
+ func(userData, v_idx, f_idx, mv[ml->v].co, no);
+ }
+ }
+ }
+}
+
static void ccgDM_drawVerts(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
@@ -3461,6 +3490,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getVertCos = ccgdm_getVertCos;
ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
ccgdm->dm.foreachMappedEdge = ccgDM_foreachMappedEdge;
+ ccgdm->dm.foreachMappedLoop = ccgDM_foreachMappedLoop;
ccgdm->dm.foreachMappedFaceCenter = ccgDM_foreachMappedFaceCenter;
ccgdm->dm.drawVerts = ccgDM_drawVerts;