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authorCampbell Barton <ideasman42@gmail.com>2012-05-11 12:05:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-11 12:05:47 +0400
commitce17c35240a332038090628cda34d00a9996215d (patch)
tree49d2e194e3079929bd9b799645de0706409fefff /source/blender/blenkernel/intern/subsurf_ccg.c
parentdabc22826d7abac546333237d96b59902218fb51 (diff)
style cleanup: mainly sculpt/whitespace
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c66
1 files changed, 33 insertions, 33 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 3d5bc6051c5..26971368aea 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -117,7 +117,7 @@ typedef enum {
} CCGFlags;
static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels,
- int numLayers, CCGFlags flags)
+ int numLayers, CCGFlags flags)
{
CCGMeshIFC ifc;
CCGSubSurf *ccgSS;
@@ -152,9 +152,9 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels,
ifc.numLayers = numLayers;
ifc.vertDataSize = sizeof(float) * numLayers;
normalOffset += sizeof(float) * numLayers;
- if(flags & CCG_CALC_NORMALS)
+ if (flags & CCG_CALC_NORMALS)
ifc.vertDataSize += sizeof(float) * 3;
- if(flags & CCG_ALLOC_MASK)
+ if (flags & CCG_ALLOC_MASK)
ifc.vertDataSize += sizeof(float);
if (useArena) {
@@ -652,12 +652,12 @@ static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f)
static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
{
- if(min[0] > vec[0]) min[0]= vec[0];
- if(min[1] > vec[1]) min[1]= vec[1];
- if(min[2] > vec[2]) min[2]= vec[2];
- if(max[0] < vec[0]) max[0]= vec[0];
- if(max[1] < vec[1]) max[1]= vec[1];
- if(max[2] < vec[2]) max[2]= vec[2];
+ if (min[0] > vec[0]) min[0] = vec[0];
+ if (min[1] > vec[1]) min[1] = vec[1];
+ if (min[2] > vec[2]) min[2] = vec[2];
+ if (max[0] < vec[0]) max[0] = vec[0];
+ if (max[1] < vec[1]) max[1] = vec[1];
+ if (max[2] < vec[2]) max[2] = vec[2];
}
static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
@@ -687,7 +687,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
- for (i=0; i < edgeSize; i++)
+ for (i = 0; i < edgeSize; i++)
minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r);
}
@@ -1050,10 +1050,10 @@ void subsurf_copy_grid_hidden(DerivedMesh *dm, const MPoly *mpoly,
/* Translate GridPaintMask into vertex paint masks. Assumes vertices
are in the order output by ccgDM_copyFinalVertArray. */
void subsurf_copy_grid_paint_mask(DerivedMesh *dm, const MPoly *mpoly,
- float *paint_mask,
- const GridPaintMask *grid_paint_mask)
+ float *paint_mask,
+ const GridPaintMask *grid_paint_mask)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int level = ccgSubSurf_getSubdivisionLevels(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
@@ -1061,24 +1061,24 @@ void subsurf_copy_grid_paint_mask(DerivedMesh *dm, const MPoly *mpoly,
int totface = ccgSubSurf_getNumFaces(ss);
int i, j, x, y, factor, gpm_gridsize;
- for(i = 0; i < totface; i++) {
+ for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
const MPoly *p = &mpoly[i];
- for(j = 0; j < p->totloop; j++) {
+ for (j = 0; j < p->totloop; j++) {
const GridPaintMask *gpm = &grid_paint_mask[p->loopstart + j];
- if(!gpm->data)
+ if (!gpm->data)
continue;
factor = ccg_factor(level, gpm->level);
gpm_gridsize = ccg_gridsize(gpm->level);
- for(y = 0; y < gridSize; y++) {
- for(x = 0; x < gridSize; x++) {
+ for (y = 0; y < gridSize; y++) {
+ for (x = 0; x < gridSize; x++) {
int vndx, offset;
vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
- offset = y*factor * gpm_gridsize + x*factor;
+ offset = y * factor * gpm_gridsize + x * factor;
paint_mask[vndx] = gpm->data[offset];
}
}
@@ -1857,7 +1857,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
continue;
}
- glShadeModel(drawSmooth ? GL_SMOOTH: GL_FLAT);
+ glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *vda, *vdb;
@@ -2011,7 +2011,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
/* draw face*/
- glShadeModel(drawSmooth ? GL_SMOOTH: GL_FLAT);
+ glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *vda, *vdb;
@@ -2053,8 +2053,8 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
else {
glBegin(GL_QUADS);
- for (y=0; y < gridFaces; y++) {
- for (x=0; x < gridFaces; x++) {
+ for (y = 0; y < gridFaces; y++) {
+ for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
@@ -2156,7 +2156,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
glShadeModel(GL_SMOOTH);
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
- for (x=0; x<gridFaces; x++) {
+ for (x = 0; x < gridFaces; x++) {
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
@@ -2196,7 +2196,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
else {
- glShadeModel((cp)? GL_SMOOTH: GL_FLAT);
+ glShadeModel((cp) ? GL_SMOOTH : GL_FLAT);
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
@@ -2346,7 +2346,7 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
* normals are already used to change shading */
glShadeModel(GL_SMOOTH);
- for (S=0; S<numVerts; S++) {
+ for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
@@ -2507,7 +2507,7 @@ static void ccgDM_foreachMappedFaceCenter(
int index = ccgDM_getFaceMapIndex(ss, f);
if (index != -1) {
- /* Face center data normal isn't updated atm. */
+ /* Face center data normal isn't updated atm. */
CCGElem *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd));
@@ -2914,7 +2914,7 @@ static int *ccgDM_getGridOffset(DerivedMesh *dm)
static void ccgDM_getGridKey(DerivedMesh *dm, CCGKey *key)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCG_key_top_level(key, ccgdm->ss);
}
@@ -3005,14 +3005,14 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
- numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
+ numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
- else if(ob->type == OB_MESH) {
- Mesh *me= ob->data;
- ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
+ else if (ob->type == OB_MESH) {
+ Mesh *me = ob->data;
+ ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */
BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
- me->totface, me->totvert, &me->vdata);
+ me->totface, me->totvert, &me->vdata);
}
return ccgdm->pbvh;