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authorBastien Montagne <bastien@blender.org>2021-10-27 12:30:43 +0300
committerBastien Montagne <bastien@blender.org>2021-10-29 12:32:26 +0300
commite3b2f0fd6ff912bac69a94e35ac2f617c720328e (patch)
tree126e82061cd858dc086e57dde1a561af124bf680 /source/blender/blenkernel/intern/texture.c
parent51c1c1cd938f990333b09d89fb063bb28864b302 (diff)
LibQuery: Add macro to help break looping when requested.
The new `BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL` execute the given statement and then check status of `LibraryForeachIDData` data, and return in case stop of iteration is requested. This is very similar to the other `BKE_LIB_FOREACHID_PROCESS_` existing macros, and allows us to properly break iteration when a sub-function has requested it. Part of T90922: Fix return policy inconsistency in `scene_foreach_id`.
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
-rw-r--r--source/blender/blenkernel/intern/texture.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 74e8db039f2..0811e6cb675 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -142,7 +142,8 @@ static void texture_foreach_id(ID *id, LibraryForeachIDData *data)
Tex *texture = (Tex *)id;
if (texture->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&texture->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&texture->nodetree));
}
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, texture->ima, IDWALK_CB_USER);
}