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authorAntony Riakiotakis <kalast@gmail.com>2014-07-21 11:26:39 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-21 11:26:39 +0400
commit1fdaf5862feab049d6e8e60cd5f1469a17b9cda5 (patch)
tree5a9841ccf0603ae4e3016fdb5da22e844add0932 /source/blender/blenkernel/intern/texture.c
parentce47231cdb961fbd15cb0b403db9577c0e1c0010 (diff)
Optimisation to rgb <-> hsv/l conversion
Basically avoid redundant computations. Gives ~1-4% speedup in the compositor depending on the use case. For more info see: http://lolengine.net/blog/2013/01/13/fast-rgb-to-hsv Reviewers: psy-fi, sergey Subscribers: campbellbarton Differential Revision: https://developer.blender.org/D596
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
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