diff options
author | Dalai Felinto <dalai@blender.org> | 2020-03-19 11:33:03 +0300 |
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committer | Dalai Felinto <dalai@blender.org> | 2020-03-19 11:33:58 +0300 |
commit | 2d1cce8331f3ecdfb8cb0c651e111ffac5dc7153 (patch) | |
tree | ec50d7bdca3901a6afcc986943011f08f9516307 /source/blender/blenkernel/intern/texture.c | |
parent | 008aaaa37841ca27d2bba80d8859336655cef455 (diff) |
Cleanup: `make format` after SortedIncludes change
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
-rw-r--r-- | source/blender/blenkernel/intern/texture.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 6c4e19cb068..67f9bcf008c 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -21,46 +21,46 @@ * \ingroup bke */ +#include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <math.h> #include "MEM_guardedalloc.h" -#include "BLI_math.h" #include "BLI_kdopbvh.h" -#include "BLI_utildefines.h" +#include "BLI_math.h" #include "BLI_math_color.h" +#include "BLI_utildefines.h" #include "BLT_translation.h" +#include "DNA_brush_types.h" +#include "DNA_color_types.h" +#include "DNA_defaults.h" #include "DNA_key_types.h" -#include "DNA_object_types.h" +#include "DNA_linestyle_types.h" #include "DNA_material_types.h" -#include "DNA_brush_types.h" #include "DNA_node_types.h" -#include "DNA_color_types.h" +#include "DNA_object_types.h" #include "DNA_particle_types.h" -#include "DNA_linestyle_types.h" -#include "DNA_defaults.h" #include "IMB_imbuf.h" #include "BKE_main.h" +#include "BKE_animsys.h" #include "BKE_colorband.h" +#include "BKE_colortools.h" +#include "BKE_icons.h" #include "BKE_idtype.h" -#include "BKE_lib_id.h" #include "BKE_image.h" -#include "BKE_material.h" -#include "BKE_texture.h" #include "BKE_key.h" -#include "BKE_icons.h" +#include "BKE_lib_id.h" +#include "BKE_material.h" #include "BKE_node.h" -#include "BKE_animsys.h" -#include "BKE_colortools.h" #include "BKE_scene.h" +#include "BKE_texture.h" #include "RE_shader_ext.h" |