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authorBastien Montagne <bastien@blender.org>2021-09-17 17:22:29 +0300
committerBastien Montagne <bastien@blender.org>2021-09-22 17:55:39 +0300
commit794c2828af60af02a38381c2a9a81f9046381074 (patch)
tree3c2c5c595c1c7e7f8a31598aa149ff6a4333b54c /source/blender/blenkernel/intern/texture.c
parent707bcd5693aedc0c1a461bbb0ce88680e32de561 (diff)
Initial implementation of local ID re-use when appending.
This commit adds to ID struct a new optional 'weak reference' to a linked ID (in the form of a blend file library path and full ID name). This can then be used on next append to try to find a matching local ID instead of re-making the linked data local again. Ref. T90545 NOTE: ID re-use will be disabled for regular append for the time being (3.0 release), and only used for assets. Therefore, this commit should not change anything user-wise. Differential Revision: https://developer.blender.org/D12545
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
-rw-r--r--source/blender/blenkernel/intern/texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 228e6fffdf7..d5f7647f07a 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -210,7 +210,7 @@ IDTypeInfo IDType_ID_TE = {
.name = "Texture",
.name_plural = "textures",
.translation_context = BLT_I18NCONTEXT_ID_TEXTURE,
- .flags = 0,
+ .flags = IDTYPE_FLAGS_APPEND_IS_REUSABLE,
.init_data = texture_init_data,
.copy_data = texture_copy_data,