diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-12-07 09:19:15 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-07 09:38:48 +0300 |
commit | ffc4c126f5416b04a01653e7a03451797b98aba4 (patch) | |
tree | ac63d70d33aae5ab1666c9c2f62058c9c1eebd5c /source/blender/blenkernel/intern/texture.c | |
parent | f159d49f56cedccd509ee93f5a5fb51f4f39eeb8 (diff) |
Cleanup: move public doc-strings into headers for 'blenkernel'
- Added space below non doc-string comments to make it clear
these aren't comments for the symbols directly below them.
- Use doxy sections for some headers.
- Minor improvements to doc-strings.
Ref T92709
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
-rw-r--r-- | source/blender/blenkernel/intern/texture.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 5725e8a5dcc..ee9247e6e60 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -232,7 +232,6 @@ IDTypeInfo IDType_ID_TE = { .lib_override_apply_post = NULL, }; -/* Utils for all IDs using those texture slots. */ void BKE_texture_mtex_foreach_id(LibraryForeachIDData *data, MTex *mtex) { BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, mtex->object, IDWALK_CB_NOP); @@ -414,7 +413,6 @@ MTex *BKE_texture_mtex_add(void) return mtex; } -/* slot -1 for first free ID */ MTex *BKE_texture_mtex_add_id(ID *id, int slot) { MTex **mtex_ar; @@ -672,9 +670,6 @@ void BKE_texture_pointdensity_free(PointDensity *pd) } /* ------------------------------------------------------------------------- */ -/** - * \returns true if this texture can use its #Texture.ima (even if its NULL) - */ bool BKE_texture_is_image_user(const struct Tex *tex) { switch (tex->type) { @@ -686,7 +681,6 @@ bool BKE_texture_is_image_user(const struct Tex *tex) return false; } -/* ------------------------------------------------------------------------- */ bool BKE_texture_dependsOnTime(const struct Tex *texture) { if (texture->ima && BKE_image_is_animated(texture->ima)) { @@ -760,7 +754,6 @@ static void texture_nodes_fetch_images_for_pool(Tex *texture, } } -/* Make sure all images used by texture are loaded into pool. */ void BKE_texture_fetch_images_for_pool(Tex *texture, struct ImagePool *pool) { if (texture->nodetree != NULL) { |