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author | Philipp Oeser <info@graphics-engineer.com> | 2020-09-30 20:07:03 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-10-07 11:56:48 +0300 |
commit | 449e6124b5f75f91c52d231f763868ef4ddc5f1e (patch) | |
tree | 6168df350b65ab5f016533cfaf7189f05d40ac0f /source/blender/blenkernel/intern/texture.c | |
parent | b7ca2365cfc3d7b05779ab6d01e500e2938aa25e (diff) |
Fix T81330: Alembic Import ignores constant meshes with animated vertex
colors
If the mesh was constant, no check was done if there were animated
vertex colors and thus creation of a MeshSequenceCache modifier was
skipped.
Thx @sybren for feedback!
Maniphest Tasks: T81330
Differential Revision: https://developer.blender.org/D9057
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
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