diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-09-05 23:56:49 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-09-05 23:56:49 +0400 |
commit | f6b37f34ec2593b12b67046cf032acc202e2fa54 (patch) | |
tree | 7527f1fb6382d593bb808edccfd4d17eeb4119d5 /source/blender/blenkernel/intern/tracking.c | |
parent | 5036d6b1dd0070c7e14992990c6d88c9099352b4 (diff) |
code cleanup:
- add missing headers from cmake (own omission)
- quiet rna_test.c unused define warnings.
- minor style edits
- spelling corrections and ignore all uppercase words with spell checking script.
Diffstat (limited to 'source/blender/blenkernel/intern/tracking.c')
-rw-r--r-- | source/blender/blenkernel/intern/tracking.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index 5e09ba8d4d7..19c1bf9b8a8 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -3164,7 +3164,7 @@ void BKE_tracking_refine_marker(MovieClip *clip, MovieTrackingTrack *track, Movi BKE_movieclip_get_size(clip, &user, &frame_width, &frame_height); - /* Get an image buffer for reference frame, also gets referecnce marker. + /* Get an image buffer for reference frame, also gets reference marker. * * Usually tracking_context_get_reference_ibuf will return current frame * if marker is keyframed, which is correct for normal tracking. But here @@ -4057,7 +4057,7 @@ void BKE_tracking_detect_fast(MovieTracking *tracking, ListBase *tracksbase, ImB /*********************** 2D stabilization *************************/ -/* Claculate median point of markers of tracks marked as used for +/* Calculate median point of markers of tracks marked as used for * 2D stabilization. * * NOTE: frame number should be in clip space, not scene space @@ -4414,7 +4414,7 @@ ImBuf *BKE_tracking_stabilize_frame(MovieTracking *tracking, int framenr, ImBuf * stabilization data and used for easy coordinate * transformation. * - * NOTE: The reaosn it is 4x4 matrix is because it's + * NOTE: The reason it is 4x4 matrix is because it's * used for OpenGL drawing directly. */ void BKE_tracking_stabilization_data_to_mat4(int width, int height, float aspect, |