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authorSergey Sharybin <sergey.vfx@gmail.com>2013-12-29 17:15:37 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-01-01 20:32:48 +0400
commitfe00175c35a301a68518c583a4fab163ac8f32a0 (patch)
tree284c8b5a7131571c5b62dde861c0baa968fa41cc /source/blender/blenkernel/intern/tracking_plane_tracker.c
parent5d701c6d25a1c5cea65b15cbcc88b4c745164cc2 (diff)
Fix crash happening in Cycles fcurve modifier
Summary: Crash was happening because of fcurve modifier stack used modifier's DNA to store temporary data. Now made it so storage for such a thing is being allocated locally per object update so multiple objects which shares the same animation wouldn't run into threading conflict anymore. This storage might be a part of EvaluationContext, but that'd mean passing this context all over in object_where_is which will clutter API for now without actual benefit for this. Optimization notes: storage is only being allocated if there're Cycles modifier in the stack, so there're no extra allocations happening in all other cases. To make code a bit less cluttered with this storage passing all over the place added extra callbacks to the FModifier storage which runs evaluation with the given storage. Reviewers: brecht, campbellbarton, aligorith CC: plasmasolutions Differential Revision: https://developer.blender.org/D147
Diffstat (limited to 'source/blender/blenkernel/intern/tracking_plane_tracker.c')
0 files changed, 0 insertions, 0 deletions