diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-10-27 09:34:39 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-27 09:34:39 +0400 |
commit | f7d5cea669bd40de9c0aa5fc3aaa4c7f49f697a8 (patch) | |
tree | 30ad1870a5f6b3a3bbc1cb4904db92c882fe5a6f /source/blender/blenkernel/intern/world.c | |
parent | fa6e6e7fc0977248e7ac10dddc79499304f05bda (diff) |
use path remapping for all make local functions, patch from Alex Fraser with changes.
Diffstat (limited to 'source/blender/blenkernel/intern/world.c')
-rw-r--r-- | source/blender/blenkernel/intern/world.c | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index ca719e58ea9..4d7a7c9a262 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -40,6 +40,7 @@ #include "BLI_listbase.h" #include "BLI_utildefines.h" +#include "BLI_bpath.h" #include "BKE_world.h" #include "BKE_library.h" @@ -151,7 +152,7 @@ void make_local_world(World *wrld) { Main *bmain= G.main; Scene *sce; - int local=0, lib=0; + int is_local= FALSE, is_lib= FALSE; /* - only lib users: do nothing * - only local users: set flag @@ -160,24 +161,28 @@ void make_local_world(World *wrld) if(wrld->id.lib==NULL) return; if(wrld->id.us==1) { - id_clear_lib_data(bmain, (ID *)wrld); + id_clear_lib_data(bmain, &wrld->id); return; } - for(sce= bmain->scene.first; sce && ELEM(0, lib, local); sce= sce->id.next) { + for(sce= bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce= sce->id.next) { if(sce->world == wrld) { - if(sce->id.lib) lib= 1; - else local= 1; + if(sce->id.lib) is_lib= TRUE; + else is_local= TRUE; } } - if(local && lib==0) { - id_clear_lib_data(bmain, (ID *)wrld); + if(is_local && is_lib==FALSE) { + id_clear_lib_data(bmain, &wrld->id); } - else if(local && lib) { + else if(is_local && is_lib) { + char *bpath_user_data[2]= {bmain->name, wrld->id.lib->filepath}; World *wrldn= copy_world(wrld); wrldn->id.us= 0; - + + /* Remap paths of new ID using old library as base. */ + bpath_traverse_id(bmain, &wrldn->id, bpath_relocate_visitor, 0, bpath_user_data); + for(sce= bmain->scene.first; sce; sce= sce->id.next) { if(sce->world == wrld) { if(sce->id.lib==NULL) { |