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authorMatt Ebb <matt@mke3.net>2007-09-07 07:48:50 +0400
committerMatt Ebb <matt@mke3.net>2007-09-07 07:48:50 +0400
commit0ba5295404dd1c2ee04a9e7823eafc664562f4eb (patch)
tree816891a80322ecc06a5016cfb1e8ef4abba9f0ba /source/blender/blenkernel/intern/world.c
parentf85cd06873a991fec91766ea8cd5efe3eda17594 (diff)
* QMC Raytracing
This introduces QMC sampling for use in glossy reflections/refractions, soft raytraced shadows, and ambient occlusion. This work includes many new features and speed-ups, so check out the nice docs here: Glossy Reflection/Refraction http://www.blender.org/development/current-projects/changes-since-244/glossy-reflectionrefraction/ Raytraced Soft Shadows http://www.blender.org/development/current-projects/changes-since-244/raytraced-soft-shadows/ QMC Sampling http://www.blender.org/development/current-projects/changes-since-244/qmc-sampling/ Many thanks to Brecht van Lommel for some initial code snippets and for reviewing the patch, and especially to Alfredo de Greef who gave me a lot of guidance and help along the way!
Diffstat (limited to 'source/blender/blenkernel/intern/world.c')
-rw-r--r--source/blender/blenkernel/intern/world.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index ce41720cb9d..625ca57dbf3 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -98,10 +98,12 @@ World *add_world(char *name)
wrld->exp= 0.0f;
wrld->exposure=wrld->range= 1.0f;
- wrld->aodist= 10.0;
+ wrld->aodist= 5.0;
wrld->aosamp= 5;
wrld->aoenergy= 1.0;
wrld->aobias= 0.05;
+ wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY;
+
wrld->physicsEngine= WOPHY_BULLET;//WOPHY_SUMO; Bullet by default
wrld->preview = NULL;