diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-07-13 14:29:41 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-07-13 14:29:41 +0400 |
commit | 161ee379a06d57f0dc732960ae05f089924727fb (patch) | |
tree | 2bfc08f865256c8081fc1e9e1c5f6f7da723f7fe /source/blender/blenkernel/intern/world.c | |
parent | 862427e0b2de1a0dc3d5bed023a3e908c2444775 (diff) |
2.5: startup.blend changes, these should all be consistent with new datablocks,
mostly the startup.blend was trailing behind. Also renamed B.blend.c.
* Lamp shadow buffer was Classical instead of Classical Halfway.
* Point Lamp was named "Spot".
* Render resolution is 50% 1080p.
* Scene and material bake/use tangent space normal maps.
* Remove empty text datablock.
* Enable auto ray bias on material.
* Change default material diffuse color to match new material.
* Mist start/depth from 0/0 to 5/25 so it does something.
* AO uses Add instead of Multiply.
* Change world colors for new world same as startup.blend.
* Default cube rotation was 0,-0,0 now 0,0,0.
* Enable relative/filter/hide files in user preferences.
Diffstat (limited to 'source/blender/blenkernel/intern/world.c')
-rw-r--r-- | source/blender/blenkernel/intern/world.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index fa8c8188f54..6fb1c5ff70c 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -72,12 +72,12 @@ World *add_world(char *name) wrld= alloc_libblock(&G.main->world, ID_WO, name); - wrld->horr= 0.25f; - wrld->horg= 0.25f; - wrld->horb= 0.25f; - wrld->zenr= 0.1f; - wrld->zeng= 0.1f; - wrld->zenb= 0.1f; + wrld->horr= 0.05f; + wrld->horg= 0.05f; + wrld->horb= 0.05f; + wrld->zenr= 0.01f; + wrld->zeng= 0.01f; + wrld->zenb= 0.01f; wrld->skytype= 0; wrld->stardist= 15.0f; wrld->starsize= 2.0f; @@ -96,6 +96,8 @@ World *add_world(char *name) wrld->ao_approx_error= 0.25f; wrld->preview = NULL; + wrld->miststa = 5.0f; + wrld->mistdist = 25.0f; return wrld; } |