diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 18:03:12 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 18:03:12 +0400 |
commit | a731e130432a98ab8228112027cd3eaa8ed700b1 (patch) | |
tree | e71dad8f907ccd4a73b7bbc1ad166eda2dfba9cf /source/blender/blenkernel/intern/world.c | |
parent | a30dec8e5968ae6568184cfdc2e1a69bad0e39d6 (diff) |
code cleanup: function naming, use BKE_*type* prefix.
Diffstat (limited to 'source/blender/blenkernel/intern/world.c')
-rw-r--r-- | source/blender/blenkernel/intern/world.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index 07a83da3d8c..f50a655236f 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -51,7 +51,7 @@ #include "BKE_node.h" #include "BKE_world.h" -void free_world(World *wrld) +void BKE_world_free(World *wrld) { MTex *mtex; int a; @@ -81,7 +81,7 @@ World *add_world(const char *name) Main *bmain= G.main; World *wrld; - wrld= alloc_libblock(&bmain->world, ID_WO, name); + wrld= BKE_libblock_alloc(&bmain->world, ID_WO, name); wrld->horr= 0.05f; wrld->horg= 0.05f; @@ -113,16 +113,16 @@ World *add_world(const char *name) return wrld; } -World *copy_world(World *wrld) +World *BKE_world_copy(World *wrld) { World *wrldn; int a; - wrldn= copy_libblock(&wrld->id); + wrldn= BKE_libblock_copy(&wrld->id); for (a=0; a<MAX_MTEX; a++) { if (wrld->mtex[a]) { - wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copy_world"); + wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "BKE_world_copy"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); id_us_plus((ID *)wrldn->mtex[a]->tex); } @@ -142,7 +142,7 @@ World *localize_world(World *wrld) World *wrldn; int a; - wrldn= copy_libblock(&wrld->id); + wrldn= BKE_libblock_copy(&wrld->id); BLI_remlink(&G.main->world, wrldn); for (a=0; a<MAX_MTEX; a++) { @@ -162,7 +162,7 @@ World *localize_world(World *wrld) return wrldn; } -void make_local_world(World *wrld) +void BKE_world_make_local(World *wrld) { Main *bmain= G.main; Scene *sce; @@ -190,7 +190,7 @@ void make_local_world(World *wrld) id_clear_lib_data(bmain, &wrld->id); } else if (is_local && is_lib) { - World *wrld_new= copy_world(wrld); + World *wrld_new= BKE_world_copy(wrld); wrld_new->id.us= 0; /* Remap paths of new ID using old library as base. */ |