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author | Antony Riakiotakis <kalast@gmail.com> | 2015-05-11 17:28:41 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-05-11 17:28:41 +0300 |
commit | e38f9144212dc0e7e7f3e6be9b3315435d1669eb (patch) | |
tree | 41532a79c1bdaa484a1cf674625f6a5bce044130 /source/blender/blenkernel/intern/world.c | |
parent | cc1883468d8537067e0ae6af36075d5cc2d00b68 (diff) |
Cycles: use vertex buffers when possible to draw tiles on the screen.
Not terribly necessary in this case, since we are just drawing a quad,
but makes blender overall more GL 3.x core ready.
Diffstat (limited to 'source/blender/blenkernel/intern/world.c')
0 files changed, 0 insertions, 0 deletions