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authorRichard Antalik <richardantalik@gmail.com>2020-10-05 03:58:56 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-10-05 03:58:56 +0300
commit18d7aeacf2f79e7a72f15d24a1948a39078c16c9 (patch)
tree02f14510f69f364b7efc2caf07c56c6a1a6699ad /source/blender/blenkernel/intern
parentc5143573585c9dd3af541024540f77295cf0babf (diff)
Move sequencer sources from blenkernel
This is first step of refactoring task T77580. Next step will be breaking up files into smaller ones. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D8492
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/seqcache.c1455
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c4291
-rw-r--r--source/blender/blenkernel/intern/seqmodifier.c1130
-rw-r--r--source/blender/blenkernel/intern/seqprefetch.c568
-rw-r--r--source/blender/blenkernel/intern/sequencer.c6193
5 files changed, 0 insertions, 13637 deletions
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
deleted file mode 100644
index 7d2858050be..00000000000
--- a/source/blender/blenkernel/intern/seqcache.c
+++ /dev/null
@@ -1,1455 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Peter Schlaile <peter [at] schlaile [dot] de> 2010
- */
-
-/** \file
- * \ingroup bke
- */
-
-#include <memory.h>
-#include <stddef.h>
-#include <time.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_scene_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_space_types.h" /* for FILE_MAX. */
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_endian_switch.h"
-#include "BLI_fileops.h"
-#include "BLI_fileops_types.h"
-#include "BLI_ghash.h"
-#include "BLI_listbase.h"
-#include "BLI_mempool.h"
-#include "BLI_path_util.h"
-#include "BLI_threads.h"
-
-#include "BKE_global.h"
-#include "BKE_main.h"
-#include "BKE_scene.h"
-#include "BKE_sequencer.h"
-
-/**
- * Sequencer Cache Design Notes
- * ============================
- *
- * Function:
- * All images created during rendering are added to cache, even if the cache is already full.
- * This is because:
- * - one image may be needed multiple times during rendering.
- * - keeping the last rendered frame allows us for faster re-render when user edits strip in stack
- * - we can decide if we keep frame only when it's completely rendered. Otherwise we risk having
- * "holes" in the cache, which can be annoying
- * If the cache is full all entries for pending frame will have is_temp_cache set.
- *
- * Linking: We use links to reduce number of iterations over entries needed to manage cache.
- * Entries are linked in order as they are put into cache.
- * Only permanent (is_temp_cache = 0) cache entries are linked.
- * Putting #SEQ_CACHE_STORE_FINAL_OUT will reset linking
- *
- * Only entire frame can be freed to release resources for new entries (recycling).
- * Once again, this is to reduce number of iterations, but also more controllable than removing
- * entries one by one in reverse order to their creation.
- *
- * User can exclude caching of some images. Such entries will have is_temp_cache set.
- *
- *
- * Disk Cache Design Notes
- * =======================
- *
- * Disk cache uses directory specified in user preferences
- * For each cached non-temp image, image data and supplementary info are written to HDD.
- * Multiple(DCACHE_IMAGES_PER_FILE) images share the same file.
- * Each of these files contains header DiskCacheHeader followed by image data.
- * Zlib compression with user definable level can be used to compress image data(per image)
- * Images are written in order in which they are rendered.
- * Overwriting of individual entry is not possible.
- * Stored images are deleted by invalidation, or when size of all files exceeds maximum
- * size specified in user preferences.
- * To distinguish 2 blend files with same name, scene->ed->disk_cache_timestamp
- * is used as UID. Blend file can still be copied manually which may cause conflict.
- *
- */
-
-/* <cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf */
-#define DCACHE_FNAME_FORMAT "%d-%dx%d-%d%%(%d)-%d.dcf"
-#define DCACHE_IMAGES_PER_FILE 100
-#define DCACHE_CURRENT_VERSION 1
-#define COLORSPACE_NAME_MAX 64 /* XXX: defined in imb intern */
-
-typedef struct DiskCacheHeaderEntry {
- unsigned char encoding;
- uint64_t frameno;
- uint64_t size_compressed;
- uint64_t size_raw;
- uint64_t offset;
- char colorspace_name[COLORSPACE_NAME_MAX];
-} DiskCacheHeaderEntry;
-
-typedef struct DiskCacheHeader {
- DiskCacheHeaderEntry entry[DCACHE_IMAGES_PER_FILE];
-} DiskCacheHeader;
-
-typedef struct SeqDiskCache {
- Main *bmain;
- int64_t timestamp;
- ListBase files;
- ThreadMutex read_write_mutex;
- size_t size_total;
-} SeqDiskCache;
-
-typedef struct DiskCacheFile {
- struct DiskCacheFile *next, *prev;
- char path[FILE_MAX];
- char dir[FILE_MAXDIR];
- char file[FILE_MAX];
- BLI_stat_t fstat;
- int cache_type;
- int rectx;
- int recty;
- int render_size;
- int view_id;
- int start_frame;
-} DiskCacheFile;
-
-typedef struct SeqCache {
- Main *bmain;
- struct GHash *hash;
- ThreadMutex iterator_mutex;
- struct BLI_mempool *keys_pool;
- struct BLI_mempool *items_pool;
- struct SeqCacheKey *last_key;
- size_t memory_used;
- SeqDiskCache *disk_cache;
-} SeqCache;
-
-typedef struct SeqCacheItem {
- struct SeqCache *cache_owner;
- struct ImBuf *ibuf;
-} SeqCacheItem;
-
-typedef struct SeqCacheKey {
- struct SeqCache *cache_owner;
- void *userkey;
- struct SeqCacheKey *link_prev; /* Used for linking intermediate items to final frame. */
- struct SeqCacheKey *link_next; /* Used for linking intermediate items to final frame. */
- struct Sequence *seq;
- SeqRenderData context;
- float nfra;
- float cost; /* In short: render time(s) divided by playback frame duration(s) */
- bool is_temp_cache; /* this cache entry will be freed before rendering next frame */
- /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
- eSeqTaskId task_id;
- int type;
-} SeqCacheKey;
-
-static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER;
-static float seq_cache_cfra_to_frame_index(Sequence *seq, float cfra);
-static float seq_cache_frame_index_to_cfra(Sequence *seq, float nfra);
-
-static char *seq_disk_cache_base_dir(void)
-{
- return U.sequencer_disk_cache_dir;
-}
-
-static int seq_disk_cache_compression_level(void)
-{
- switch (U.sequencer_disk_cache_compression) {
- case USER_SEQ_DISK_CACHE_COMPRESSION_NONE:
- return 0;
- case USER_SEQ_DISK_CACHE_COMPRESSION_LOW:
- return 1;
- case USER_SEQ_DISK_CACHE_COMPRESSION_HIGH:
- return 9;
- }
-
- return U.sequencer_disk_cache_compression;
-}
-
-static size_t seq_disk_cache_size_limit(void)
-{
- return (size_t)U.sequencer_disk_cache_size_limit * (1024 * 1024 * 1024);
-}
-
-static bool seq_disk_cache_is_enabled(Main *bmain)
-{
- return (U.sequencer_disk_cache_dir[0] != '\0' && U.sequencer_disk_cache_size_limit != 0 &&
- (U.sequencer_disk_cache_flag & SEQ_CACHE_DISK_CACHE_ENABLE) != 0 &&
- bmain->name[0] != '\0');
-}
-
-static DiskCacheFile *seq_disk_cache_add_file_to_list(SeqDiskCache *disk_cache, const char *path)
-{
-
- DiskCacheFile *cache_file = MEM_callocN(sizeof(DiskCacheFile), "SeqDiskCacheFile");
- char dir[FILE_MAXDIR], file[FILE_MAX];
- BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
- BLI_strncpy(cache_file->path, path, sizeof(cache_file->path));
- BLI_strncpy(cache_file->dir, dir, sizeof(cache_file->dir));
- BLI_strncpy(cache_file->file, file, sizeof(cache_file->file));
- sscanf(file,
- DCACHE_FNAME_FORMAT,
- &cache_file->cache_type,
- &cache_file->rectx,
- &cache_file->recty,
- &cache_file->render_size,
- &cache_file->view_id,
- &cache_file->start_frame);
- cache_file->start_frame *= DCACHE_IMAGES_PER_FILE;
- BLI_addtail(&disk_cache->files, cache_file);
- return cache_file;
-}
-
-static void seq_disk_cache_get_files(SeqDiskCache *disk_cache, char *path)
-{
- struct direntry *filelist, *fl;
- uint nbr, i;
- disk_cache->size_total = 0;
-
- i = nbr = BLI_filelist_dir_contents(path, &filelist);
- fl = filelist;
- while (i--) {
- /* Don't follow links. */
- const eFileAttributes file_attrs = BLI_file_attributes(fl->path);
- if (file_attrs & FILE_ATTR_ANY_LINK) {
- fl++;
- continue;
- }
-
- char file[FILE_MAX];
- BLI_split_dirfile(fl->path, NULL, file, 0, sizeof(file));
-
- bool is_dir = BLI_is_dir(fl->path);
- if (is_dir && !FILENAME_IS_CURRPAR(file)) {
- char subpath[FILE_MAX];
- BLI_strncpy(subpath, fl->path, sizeof(subpath));
- BLI_path_slash_ensure(subpath);
- seq_disk_cache_get_files(disk_cache, subpath);
- }
-
- if (!is_dir) {
- const char *ext = BLI_path_extension(fl->path);
- if (ext && ext[1] == 'd' && ext[2] == 'c' && ext[3] == 'f') {
- DiskCacheFile *cache_file = seq_disk_cache_add_file_to_list(disk_cache, fl->path);
- cache_file->fstat = fl->s;
- disk_cache->size_total += cache_file->fstat.st_size;
- }
- }
- fl++;
- }
- BLI_filelist_free(filelist, nbr);
-}
-
-static DiskCacheFile *seq_disk_cache_get_oldest_file(SeqDiskCache *disk_cache)
-{
- DiskCacheFile *oldest_file = disk_cache->files.first;
- if (oldest_file == NULL) {
- return NULL;
- }
- for (DiskCacheFile *cache_file = oldest_file->next; cache_file; cache_file = cache_file->next) {
- if (cache_file->fstat.st_mtime < oldest_file->fstat.st_mtime) {
- oldest_file = cache_file;
- }
- }
-
- return oldest_file;
-}
-
-static void seq_disk_cache_delete_file(SeqDiskCache *disk_cache, DiskCacheFile *file)
-{
- disk_cache->size_total -= file->fstat.st_size;
- BLI_delete(file->path, false, false);
- BLI_remlink(&disk_cache->files, file);
- MEM_freeN(file);
-}
-
-static bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache)
-{
- BLI_mutex_lock(&disk_cache->read_write_mutex);
- while (disk_cache->size_total > seq_disk_cache_size_limit()) {
- DiskCacheFile *oldest_file = seq_disk_cache_get_oldest_file(disk_cache);
-
- if (!oldest_file) {
- /* We shouldn't enforce limits with no files, do re-scan. */
- seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
- continue;
- }
-
- if (BLI_exists(oldest_file->path) == 0) {
- /* File may have been manually deleted during runtime, do re-scan. */
- BLI_freelistN(&disk_cache->files);
- seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
- continue;
- }
-
- seq_disk_cache_delete_file(disk_cache, oldest_file);
- }
- BLI_mutex_unlock(&disk_cache->read_write_mutex);
-
- return true;
-}
-
-static DiskCacheFile *seq_disk_cache_get_file_entry_by_path(SeqDiskCache *disk_cache, char *path)
-{
- DiskCacheFile *cache_file = disk_cache->files.first;
-
- for (; cache_file; cache_file = cache_file->next) {
- if (BLI_strcasecmp(cache_file->path, path) == 0) {
- return cache_file;
- }
- }
-
- return NULL;
-}
-
-/* Update file size and timestamp. */
-static void seq_disk_cache_update_file(SeqDiskCache *disk_cache, char *path)
-{
- DiskCacheFile *cache_file;
- int64_t size_before;
- int64_t size_after;
-
- cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
- size_before = cache_file->fstat.st_size;
-
- if (BLI_stat(path, &cache_file->fstat) == -1) {
- BLI_assert(false);
- memset(&cache_file->fstat, 0, sizeof(BLI_stat_t));
- }
-
- size_after = cache_file->fstat.st_size;
- disk_cache->size_total += size_after - size_before;
-}
-
-/* Path format:
- * <cache dir>/<project name>/<scene name>-<timestamp>/<seq name>/DCACHE_FNAME_FORMAT
- */
-
-static void seq_disk_cache_get_project_dir(SeqDiskCache *disk_cache, char *path, size_t path_len)
-{
- char main_name[FILE_MAX];
- BLI_split_file_part(BKE_main_blendfile_path(disk_cache->bmain), main_name, sizeof(main_name));
- BLI_strncpy(path, seq_disk_cache_base_dir(), path_len);
- BLI_path_append(path, path_len, main_name);
-}
-
-static void seq_disk_cache_get_dir(
- SeqDiskCache *disk_cache, Scene *scene, Sequence *seq, char *path, size_t path_len)
-{
- char scene_name[MAX_ID_NAME + 22]; /* + -%PRId64 */
- char seq_name[SEQ_NAME_MAXSTR];
- char project_dir[FILE_MAX];
-
- seq_disk_cache_get_project_dir(disk_cache, project_dir, sizeof(project_dir));
- sprintf(scene_name, "%s-%" PRId64, scene->id.name, disk_cache->timestamp);
- BLI_strncpy(seq_name, seq->name, sizeof(seq_name));
- BLI_filename_make_safe(scene_name);
- BLI_filename_make_safe(seq_name);
- BLI_strncpy(path, project_dir, path_len);
- BLI_path_append(path, path_len, scene_name);
- BLI_path_append(path, path_len, seq_name);
-}
-
-static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache,
- SeqCacheKey *key,
- char *path,
- size_t path_len)
-{
- seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len);
- int frameno = (int)key->nfra / DCACHE_IMAGES_PER_FILE;
- char cache_filename[FILE_MAXFILE];
- sprintf(cache_filename,
- DCACHE_FNAME_FORMAT,
- key->type,
- key->context.rectx,
- key->context.recty,
- key->context.preview_render_size,
- key->context.view_id,
- frameno);
-
- BLI_path_append(path, path_len, cache_filename);
-}
-
-static void seq_disk_cache_create_version_file(char *path)
-{
- BLI_make_existing_file(path);
-
- FILE *file = BLI_fopen(path, "w");
- if (file) {
- fprintf(file, "%d", DCACHE_CURRENT_VERSION);
- fclose(file);
- }
-}
-
-static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
-{
- char path[FILE_MAX];
- char path_version_file[FILE_MAX];
- int version = 0;
-
- seq_disk_cache_get_project_dir(disk_cache, path, sizeof(path));
- BLI_strncpy(path_version_file, path, sizeof(path_version_file));
- BLI_path_append(path_version_file, sizeof(path_version_file), "cache_version");
-
- if (BLI_exists(path)) {
- FILE *file = BLI_fopen(path_version_file, "r");
-
- if (file) {
- fscanf(file, "%d", &version);
- fclose(file);
- }
-
- if (version != DCACHE_CURRENT_VERSION) {
- BLI_delete(path, false, true);
- seq_disk_cache_create_version_file(path_version_file);
- }
- }
- else {
- seq_disk_cache_create_version_file(path_version_file);
- }
-}
-
-static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache,
- Scene *scene,
- Sequence *seq,
- int invalidate_types,
- int range_start,
- int range_end)
-{
- DiskCacheFile *next_file, *cache_file = disk_cache->files.first;
- char cache_dir[FILE_MAX];
- seq_disk_cache_get_dir(disk_cache, scene, seq, cache_dir, sizeof(cache_dir));
- BLI_path_slash_ensure(cache_dir);
-
- while (cache_file) {
- next_file = cache_file->next;
- if (cache_file->cache_type & invalidate_types) {
- if (STREQ(cache_dir, cache_file->dir)) {
- int cfra_start = seq_cache_frame_index_to_cfra(seq, cache_file->start_frame);
- if (cfra_start > range_start && cfra_start <= range_end) {
- seq_disk_cache_delete_file(disk_cache, cache_file);
- }
- }
- }
- cache_file = next_file;
- }
-}
-
-static void seq_disk_cache_invalidate(Scene *scene,
- Sequence *seq,
- Sequence *seq_changed,
- int invalidate_types)
-{
- int start;
- int end;
- SeqDiskCache *disk_cache = scene->ed->cache->disk_cache;
-
- BLI_mutex_lock(&disk_cache->read_write_mutex);
-
- start = seq_changed->startdisp - DCACHE_IMAGES_PER_FILE;
- end = seq_changed->enddisp;
-
- seq_disk_cache_delete_invalid_files(disk_cache, scene, seq, invalidate_types, start, end);
-
- BLI_mutex_unlock(&disk_cache->read_write_mutex);
-}
-
-static size_t deflate_imbuf_to_file(ImBuf *ibuf,
- FILE *file,
- int level,
- DiskCacheHeaderEntry *header_entry)
-{
- if (ibuf->rect) {
- return BLI_gzip_mem_to_file_at_pos(
- ibuf->rect, header_entry->size_raw, file, header_entry->offset, level);
- }
-
- return BLI_gzip_mem_to_file_at_pos(
- ibuf->rect_float, header_entry->size_raw, file, header_entry->offset, level);
-}
-
-static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntry *header_entry)
-{
- if (ibuf->rect) {
- return BLI_ungzip_file_to_mem_at_pos(
- ibuf->rect, header_entry->size_raw, file, header_entry->offset);
- }
-
- return BLI_ungzip_file_to_mem_at_pos(
- ibuf->rect_float, header_entry->size_raw, file, header_entry->offset);
-}
-
-static void seq_disk_cache_read_header(FILE *file, DiskCacheHeader *header)
-{
- fseek(file, 0, 0);
- fread(header, sizeof(*header), 1, file);
-
- for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
- if ((ENDIAN_ORDER == B_ENDIAN) && header->entry[i].encoding == 0) {
- BLI_endian_switch_uint64(&header->entry[i].frameno);
- BLI_endian_switch_uint64(&header->entry[i].offset);
- BLI_endian_switch_uint64(&header->entry[i].size_compressed);
- BLI_endian_switch_uint64(&header->entry[i].size_raw);
- }
- }
-}
-
-static size_t seq_disk_cache_write_header(FILE *file, DiskCacheHeader *header)
-{
- fseek(file, 0, 0);
- return fwrite(header, sizeof(*header), 1, file);
-}
-
-static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCacheHeader *header)
-{
- int i;
- uint64_t offset = sizeof(*header);
-
- /* Lookup free entry, get offset for new data. */
- for (i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
- if (header->entry[i].size_compressed == 0) {
- break;
- }
- }
-
- /* Attempt to write beyond set entry limit.
- * Reset file header and start writing from beginning.
- */
- if (i == DCACHE_IMAGES_PER_FILE) {
- i = 0;
- memset(header, 0, sizeof(*header));
- }
-
- /* Calculate offset for image data. */
- if (i > 0) {
- offset = header->entry[i - 1].offset + header->entry[i - 1].size_compressed;
- }
-
- if (ENDIAN_ORDER == B_ENDIAN) {
- header->entry[i].encoding = 255;
- }
- else {
- header->entry[i].encoding = 0;
- }
-
- header->entry[i].offset = offset;
- header->entry[i].frameno = key->nfra;
-
- /* Store colorspace name of ibuf. */
- const char *colorspace_name;
- if (ibuf->rect) {
- header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels;
- colorspace_name = IMB_colormanagement_get_rect_colorspace(ibuf);
- }
- else {
- header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels * 4;
- colorspace_name = IMB_colormanagement_get_float_colorspace(ibuf);
- }
- BLI_strncpy(
- header->entry[i].colorspace_name, colorspace_name, sizeof(header->entry[i].colorspace_name));
-
- return i;
-}
-
-static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header)
-{
- for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
- if (header->entry[i].frameno == key->nfra) {
- return i;
- }
- }
-
- return -1;
-}
-
-static bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf)
-{
- char path[FILE_MAX];
-
- seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
- BLI_make_existing_file(path);
-
- FILE *file = BLI_fopen(path, "rb+");
- if (!file) {
- file = BLI_fopen(path, "wb+");
- if (!file) {
- return false;
- }
- seq_disk_cache_add_file_to_list(disk_cache, path);
- }
-
- DiskCacheHeader header;
- memset(&header, 0, sizeof(header));
- seq_disk_cache_read_header(file, &header);
- int entry_index = seq_disk_cache_add_header_entry(key, ibuf, &header);
- size_t bytes_written = deflate_imbuf_to_file(
- ibuf, file, seq_disk_cache_compression_level(), &header.entry[entry_index]);
-
- if (bytes_written != 0) {
- /* Last step is writing header, as image data can be overwritten,
- * but missing data would cause problems.
- */
- header.entry[entry_index].size_compressed = bytes_written;
- seq_disk_cache_write_header(file, &header);
- seq_disk_cache_update_file(disk_cache, path);
- fclose(file);
-
- return true;
- }
-
- return false;
-}
-
-static ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
-{
- char path[FILE_MAX];
- DiskCacheHeader header;
-
- seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
- BLI_make_existing_file(path);
-
- FILE *file = BLI_fopen(path, "rb");
- if (!file) {
- return NULL;
- }
-
- seq_disk_cache_read_header(file, &header);
- int entry_index = seq_disk_cache_get_header_entry(key, &header);
-
- /* Item not found. */
- if (entry_index < 0) {
- fclose(file);
- return NULL;
- }
-
- ImBuf *ibuf;
- uint64_t size_char = (uint64_t)key->context.rectx * key->context.recty * 4;
- uint64_t size_float = (uint64_t)key->context.rectx * key->context.recty * 16;
- size_t expected_size;
-
- if (header.entry[entry_index].size_raw == size_char) {
- expected_size = size_char;
- ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rect);
- IMB_colormanagement_assign_rect_colorspace(ibuf, header.entry[entry_index].colorspace_name);
- }
- else if (header.entry[entry_index].size_raw == size_float) {
- expected_size = size_float;
- ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rectfloat);
- IMB_colormanagement_assign_float_colorspace(ibuf, header.entry[entry_index].colorspace_name);
- }
- else {
- fclose(file);
- return NULL;
- }
-
- size_t bytes_read = inflate_file_to_imbuf(ibuf, file, &header.entry[entry_index]);
-
- /* Sanity check. */
- if (bytes_read != expected_size) {
- fclose(file);
- IMB_freeImBuf(ibuf);
- return NULL;
- }
- BLI_file_touch(path);
- seq_disk_cache_update_file(disk_cache, path);
- fclose(file);
-
- return ibuf;
-}
-
-#undef DCACHE_FNAME_FORMAT
-#undef DCACHE_IMAGES_PER_FILE
-#undef COLORSPACE_NAME_MAX
-#undef DCACHE_CURRENT_VERSION
-
-static bool seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
-{
- return ((a->preview_render_size != b->preview_render_size) || (a->rectx != b->rectx) ||
- (a->recty != b->recty) || (a->bmain != b->bmain) || (a->scene != b->scene) ||
- (a->motion_blur_shutter != b->motion_blur_shutter) ||
- (a->motion_blur_samples != b->motion_blur_samples) ||
- (a->scene->r.views_format != b->scene->r.views_format) || (a->view_id != b->view_id));
-}
-
-static unsigned int seq_hash_render_data(const SeqRenderData *a)
-{
- unsigned int rval = a->rectx + a->recty;
-
- rval ^= a->preview_render_size;
- rval ^= ((intptr_t)a->bmain) << 6;
- rval ^= ((intptr_t)a->scene) << 6;
- rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
- rval ^= a->motion_blur_samples << 16;
- rval ^= ((a->scene->r.views_format * 2) + a->view_id) << 24;
-
- return rval;
-}
-
-static unsigned int seq_cache_hashhash(const void *key_)
-{
- const SeqCacheKey *key = key_;
- unsigned int rval = seq_hash_render_data(&key->context);
-
- rval ^= *(const unsigned int *)&key->nfra;
- rval += key->type;
- rval ^= ((intptr_t)key->seq) << 6;
-
- return rval;
-}
-
-static bool seq_cache_hashcmp(const void *a_, const void *b_)
-{
- const SeqCacheKey *a = a_;
- const SeqCacheKey *b = b_;
-
- return ((a->seq != b->seq) || (a->nfra != b->nfra) || (a->type != b->type) ||
- seq_cmp_render_data(&a->context, &b->context));
-}
-
-static float seq_cache_cfra_to_frame_index(Sequence *seq, float cfra)
-{
- return cfra - seq->start;
-}
-
-static float seq_cache_frame_index_to_cfra(Sequence *seq, float nfra)
-{
- return nfra + seq->start;
-}
-
-static SeqCache *seq_cache_get_from_scene(Scene *scene)
-{
- if (scene && scene->ed && scene->ed->cache) {
- return scene->ed->cache;
- }
-
- return NULL;
-}
-
-static void seq_cache_lock(Scene *scene)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
-
- if (cache) {
- BLI_mutex_lock(&cache->iterator_mutex);
- }
-}
-
-static void seq_cache_unlock(Scene *scene)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
-
- if (cache) {
- BLI_mutex_unlock(&cache->iterator_mutex);
- }
-}
-
-static size_t seq_cache_get_mem_total(void)
-{
- return ((size_t)U.memcachelimit) * 1024 * 1024;
-}
-
-static void seq_cache_keyfree(void *val)
-{
- SeqCacheKey *key = val;
- BLI_mempool_free(key->cache_owner->keys_pool, key);
-}
-
-static void seq_cache_valfree(void *val)
-{
- SeqCacheItem *item = (SeqCacheItem *)val;
- SeqCache *cache = item->cache_owner;
-
- if (item->ibuf) {
- cache->memory_used -= IMB_get_size_in_memory(item->ibuf);
- IMB_freeImBuf(item->ibuf);
- }
-
- BLI_mempool_free(item->cache_owner->items_pool, item);
-}
-
-static void seq_cache_put(SeqCache *cache, SeqCacheKey *key, ImBuf *ibuf)
-{
- SeqCacheItem *item;
- item = BLI_mempool_alloc(cache->items_pool);
- item->cache_owner = cache;
- item->ibuf = ibuf;
-
- if (BLI_ghash_reinsert(cache->hash, key, item, seq_cache_keyfree, seq_cache_valfree)) {
- IMB_refImBuf(ibuf);
- cache->last_key = key;
- cache->memory_used += IMB_get_size_in_memory(ibuf);
- }
-}
-
-static ImBuf *seq_cache_get(SeqCache *cache, SeqCacheKey *key)
-{
- SeqCacheItem *item = BLI_ghash_lookup(cache->hash, key);
-
- if (item && item->ibuf) {
- IMB_refImBuf(item->ibuf);
-
- return item->ibuf;
- }
-
- return NULL;
-}
-
-static void seq_cache_relink_keys(SeqCacheKey *link_next, SeqCacheKey *link_prev)
-{
- if (link_next) {
- link_next->link_prev = link_prev;
- }
- if (link_prev) {
- link_prev->link_next = link_next;
- }
-}
-
-/* Choose a key out of 2 candidates(leftmost and rightmost items)
- * to recycle based on currently used strategy */
-static SeqCacheKey *seq_cache_choose_key(Scene *scene, SeqCacheKey *lkey, SeqCacheKey *rkey)
-{
- SeqCacheKey *finalkey = NULL;
-
- /* Ideally, cache would not need to check the state of prefetching task
- * that is tricky to do however, because prefetch would need to know,
- * if a key, that is about to be created would be removed by itself.
- *
- * This can happen because only FINAL_OUT item insertion will trigger recycling
- * but that is also the point, where prefetch can be suspended.
- *
- * We could use temp cache as a shield and later make it a non-temporary entry,
- * but it is not worth of increasing system complexity.
- */
- if (scene->ed->cache_flag & SEQ_CACHE_PREFETCH_ENABLE &&
- BKE_sequencer_prefetch_job_is_running(scene)) {
- int pfjob_start, pfjob_end;
- BKE_sequencer_prefetch_get_time_range(scene, &pfjob_start, &pfjob_end);
-
- if (lkey) {
- int lkey_cfra = seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra);
- if (lkey_cfra < pfjob_start || lkey_cfra > pfjob_end) {
- return lkey;
- }
- }
-
- if (rkey) {
- int rkey_cfra = seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra);
- if (rkey_cfra < pfjob_start || rkey_cfra > pfjob_end) {
- return rkey;
- }
- }
-
- return NULL;
- }
-
- if (rkey && lkey) {
- int lkey_cfra = seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra);
- int rkey_cfra = seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra);
-
- if (lkey_cfra > rkey_cfra) {
- SeqCacheKey *swapkey = lkey;
- lkey = rkey;
- rkey = swapkey;
- }
-
- int l_diff = scene->r.cfra - lkey_cfra;
- int r_diff = rkey_cfra - scene->r.cfra;
-
- if (l_diff > r_diff) {
- finalkey = lkey;
- }
- else {
- finalkey = rkey;
- }
- }
- else {
- if (lkey) {
- finalkey = lkey;
- }
- else {
- finalkey = rkey;
- }
- }
- return finalkey;
-}
-
-static void seq_cache_recycle_linked(Scene *scene, SeqCacheKey *base)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return;
- }
-
- SeqCacheKey *next = base->link_next;
-
- while (base) {
- SeqCacheKey *prev = base->link_prev;
- BLI_ghash_remove(cache->hash, base, seq_cache_keyfree, seq_cache_valfree);
- base = prev;
- }
-
- base = next;
- while (base) {
- next = base->link_next;
- BLI_ghash_remove(cache->hash, base, seq_cache_keyfree, seq_cache_valfree);
- base = next;
- }
-}
-
-static SeqCacheKey *seq_cache_get_item_for_removal(Scene *scene)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
- SeqCacheKey *finalkey = NULL;
- /* Leftmost key. */
- SeqCacheKey *lkey = NULL;
- /* Rightmost key. */
- SeqCacheKey *rkey = NULL;
- SeqCacheKey *key = NULL;
-
- GHashIterator gh_iter;
- BLI_ghashIterator_init(&gh_iter, cache->hash);
- int total_count = 0;
- int cheap_count = 0;
-
- while (!BLI_ghashIterator_done(&gh_iter)) {
- key = BLI_ghashIterator_getKey(&gh_iter);
- SeqCacheItem *item = BLI_ghashIterator_getValue(&gh_iter);
- BLI_ghashIterator_step(&gh_iter);
-
- /* This shouldn't happen, but better be safe than sorry. */
- if (!item->ibuf) {
- seq_cache_recycle_linked(scene, key);
- /* Can not continue iterating after linked remove. */
- BLI_ghashIterator_init(&gh_iter, cache->hash);
- continue;
- }
-
- if (key->is_temp_cache || key->link_next != NULL) {
- continue;
- }
-
- total_count++;
-
- if (key->cost <= scene->ed->recycle_max_cost) {
- cheap_count++;
- if (lkey) {
- if (seq_cache_frame_index_to_cfra(key->seq, key->nfra) <
- seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra)) {
- lkey = key;
- }
- }
- else {
- lkey = key;
- }
- if (rkey) {
- if (seq_cache_frame_index_to_cfra(key->seq, key->nfra) >
- seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra)) {
- rkey = key;
- }
- }
- else {
- rkey = key;
- }
- }
- }
-
- finalkey = seq_cache_choose_key(scene, lkey, rkey);
-
- return finalkey;
-}
-
-/* Find only "base" keys.
- * Sources(other types) for a frame must be freed all at once.
- */
-bool BKE_sequencer_cache_recycle_item(Scene *scene)
-{
- size_t memory_total = seq_cache_get_mem_total();
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return false;
- }
-
- seq_cache_lock(scene);
-
- while (cache->memory_used > memory_total) {
- SeqCacheKey *finalkey = seq_cache_get_item_for_removal(scene);
-
- if (finalkey) {
- seq_cache_recycle_linked(scene, finalkey);
- }
- else {
- seq_cache_unlock(scene);
- return false;
- }
- }
- seq_cache_unlock(scene);
- return true;
-}
-
-static void seq_cache_set_temp_cache_linked(Scene *scene, SeqCacheKey *base)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
-
- if (!cache || !base) {
- return;
- }
-
- SeqCacheKey *next = base->link_next;
-
- while (base) {
- SeqCacheKey *prev = base->link_prev;
- base->is_temp_cache = true;
- base = prev;
- }
-
- base = next;
- while (base) {
- next = base->link_next;
- base->is_temp_cache = true;
- base = next;
- }
-}
-
-static void seq_disk_cache_create(Main *bmain, Scene *scene)
-{
- BLI_mutex_lock(&cache_create_lock);
- SeqCache *cache = seq_cache_get_from_scene(scene);
-
- if (cache == NULL) {
- return;
- }
-
- if (cache->disk_cache != NULL) {
- return;
- }
-
- cache->disk_cache = MEM_callocN(sizeof(SeqDiskCache), "SeqDiskCache");
- cache->disk_cache->bmain = bmain;
- BLI_mutex_init(&cache->disk_cache->read_write_mutex);
- seq_disk_cache_handle_versioning(cache->disk_cache);
- seq_disk_cache_get_files(cache->disk_cache, seq_disk_cache_base_dir());
- cache->disk_cache->timestamp = scene->ed->disk_cache_timestamp;
- BLI_mutex_unlock(&cache_create_lock);
-}
-
-static void seq_cache_create(Main *bmain, Scene *scene)
-{
- BLI_mutex_lock(&cache_create_lock);
- if (scene->ed->cache == NULL) {
- SeqCache *cache = MEM_callocN(sizeof(SeqCache), "SeqCache");
- cache->keys_pool = BLI_mempool_create(sizeof(SeqCacheKey), 0, 64, BLI_MEMPOOL_NOP);
- cache->items_pool = BLI_mempool_create(sizeof(SeqCacheItem), 0, 64, BLI_MEMPOOL_NOP);
- cache->hash = BLI_ghash_new(seq_cache_hashhash, seq_cache_hashcmp, "SeqCache hash");
- cache->last_key = NULL;
- cache->bmain = bmain;
- BLI_mutex_init(&cache->iterator_mutex);
- scene->ed->cache = cache;
-
- if (scene->ed->disk_cache_timestamp == 0) {
- scene->ed->disk_cache_timestamp = time(NULL);
- }
- }
- BLI_mutex_unlock(&cache_create_lock);
-}
-
-/* ***************************** API ****************************** */
-
-void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int cfra)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return;
- }
-
- seq_cache_lock(scene);
-
- GHashIterator gh_iter;
- BLI_ghashIterator_init(&gh_iter, cache->hash);
- while (!BLI_ghashIterator_done(&gh_iter)) {
- SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
- BLI_ghashIterator_step(&gh_iter);
-
- if (key->is_temp_cache && key->task_id == id &&
- seq_cache_frame_index_to_cfra(key->seq, key->nfra) != cfra) {
- BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
- }
- }
- seq_cache_unlock(scene);
-}
-
-void BKE_sequencer_cache_destruct(Scene *scene)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return;
- }
-
- BLI_ghash_free(cache->hash, seq_cache_keyfree, seq_cache_valfree);
- BLI_mempool_destroy(cache->keys_pool);
- BLI_mempool_destroy(cache->items_pool);
- BLI_mutex_end(&cache->iterator_mutex);
-
- if (cache->disk_cache != NULL) {
- BLI_freelistN(&cache->disk_cache->files);
- BLI_mutex_end(&cache->disk_cache->read_write_mutex);
- MEM_freeN(cache->disk_cache);
- }
-
- MEM_freeN(cache);
- scene->ed->cache = NULL;
-}
-
-void BKE_sequencer_cache_cleanup_all(Main *bmain)
-{
- for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
- BKE_sequencer_cache_cleanup(scene);
- }
-}
-void BKE_sequencer_cache_cleanup(Scene *scene)
-{
- BKE_sequencer_prefetch_stop(scene);
-
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return;
- }
-
- seq_cache_lock(scene);
-
- GHashIterator gh_iter;
- BLI_ghashIterator_init(&gh_iter, cache->hash);
- while (!BLI_ghashIterator_done(&gh_iter)) {
- SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
-
- BLI_ghashIterator_step(&gh_iter);
- BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
- }
- cache->last_key = NULL;
- seq_cache_unlock(scene);
-}
-
-void BKE_sequencer_cache_cleanup_sequence(Scene *scene,
- Sequence *seq,
- Sequence *seq_changed,
- int invalidate_types,
- bool force_seq_changed_range)
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return;
- }
-
- if (seq_disk_cache_is_enabled(cache->bmain) && cache->disk_cache != NULL) {
- seq_disk_cache_invalidate(scene, seq, seq_changed, invalidate_types);
- }
-
- seq_cache_lock(scene);
-
- int range_start = seq_changed->startdisp;
- int range_end = seq_changed->enddisp;
-
- if (!force_seq_changed_range) {
- if (seq->startdisp > range_start) {
- range_start = seq->startdisp;
- }
-
- if (seq->enddisp < range_end) {
- range_end = seq->enddisp;
- }
- }
-
- int invalidate_composite = invalidate_types & SEQ_CACHE_STORE_FINAL_OUT;
- int invalidate_source = invalidate_types & (SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED |
- SEQ_CACHE_STORE_COMPOSITE);
-
- GHashIterator gh_iter;
- BLI_ghashIterator_init(&gh_iter, cache->hash);
- while (!BLI_ghashIterator_done(&gh_iter)) {
- SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
- BLI_ghashIterator_step(&gh_iter);
-
- int key_cfra = seq_cache_frame_index_to_cfra(key->seq, key->nfra);
-
- /* Clean all final and composite in intersection of seq and seq_changed. */
- if (key->type & invalidate_composite && key_cfra >= range_start && key_cfra <= range_end) {
- if (key->link_next || key->link_prev) {
- seq_cache_relink_keys(key->link_next, key->link_prev);
- }
-
- BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
- }
-
- if (key->type & invalidate_source && key->seq == seq && key_cfra >= seq_changed->startdisp &&
- key_cfra <= seq_changed->enddisp) {
- if (key->link_next || key->link_prev) {
- seq_cache_relink_keys(key->link_next, key->link_prev);
- }
-
- BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
- }
- }
- cache->last_key = NULL;
- seq_cache_unlock(scene);
-}
-
-struct ImBuf *BKE_sequencer_cache_get(
- const SeqRenderData *context, Sequence *seq, float cfra, int type, bool skip_disk_cache)
-{
-
- if (context->skip_cache || context->is_proxy_render || !seq) {
- return NULL;
- }
-
- Scene *scene = context->scene;
-
- if (context->is_prefetch_render) {
- context = BKE_sequencer_prefetch_get_original_context(context);
- scene = context->scene;
- seq = BKE_sequencer_prefetch_get_original_sequence(seq, scene);
- }
-
- if (!seq) {
- return NULL;
- }
-
- if (!scene->ed->cache) {
- seq_cache_create(context->bmain, scene);
- }
-
- seq_cache_lock(scene);
- SeqCache *cache = seq_cache_get_from_scene(scene);
- ImBuf *ibuf = NULL;
- SeqCacheKey key;
-
- /* Try RAM cache: */
- if (cache && seq) {
- key.seq = seq;
- key.context = *context;
- key.nfra = seq_cache_cfra_to_frame_index(seq, cfra);
- key.type = type;
-
- ibuf = seq_cache_get(cache, &key);
- }
- seq_cache_unlock(scene);
-
- if (ibuf) {
- return ibuf;
- }
-
- /* Try disk cache: */
- if (!skip_disk_cache && seq_disk_cache_is_enabled(context->bmain)) {
- if (cache->disk_cache == NULL) {
- seq_disk_cache_create(context->bmain, context->scene);
- }
-
- BLI_mutex_lock(&cache->disk_cache->read_write_mutex);
- ibuf = seq_disk_cache_read_file(cache->disk_cache, &key);
- BLI_mutex_unlock(&cache->disk_cache->read_write_mutex);
- if (ibuf) {
- if (key.type == SEQ_CACHE_STORE_FINAL_OUT) {
- BKE_sequencer_cache_put_if_possible(context, seq, cfra, type, ibuf, 0.0f, true);
- }
- else {
- BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, 0.0f, true);
- }
- }
- }
-
- return ibuf;
-}
-
-bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- int type,
- ImBuf *ibuf,
- float cost,
- bool skip_disk_cache)
-{
- Scene *scene = context->scene;
-
- if (context->is_prefetch_render) {
- context = BKE_sequencer_prefetch_get_original_context(context);
- scene = context->scene;
- seq = BKE_sequencer_prefetch_get_original_sequence(seq, scene);
- }
-
- if (!seq) {
- return false;
- }
-
- if (BKE_sequencer_cache_recycle_item(scene)) {
- BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, cost, skip_disk_cache);
- return true;
- }
-
- seq_cache_set_temp_cache_linked(scene, scene->ed->cache->last_key);
- scene->ed->cache->last_key = NULL;
- return false;
-}
-
-void BKE_sequencer_cache_put(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- int type,
- ImBuf *i,
- float cost,
- bool skip_disk_cache)
-{
- if (i == NULL || context->skip_cache || context->is_proxy_render || !seq) {
- return;
- }
-
- Scene *scene = context->scene;
-
- if (context->is_prefetch_render) {
- context = BKE_sequencer_prefetch_get_original_context(context);
- scene = context->scene;
- seq = BKE_sequencer_prefetch_get_original_sequence(seq, scene);
- BLI_assert(seq != NULL);
- }
-
- /* Prevent reinserting, it breaks cache key linking. */
- ImBuf *test = BKE_sequencer_cache_get(context, seq, cfra, type, true);
- if (test) {
- IMB_freeImBuf(test);
- return;
- }
-
- if (!scene->ed->cache) {
- seq_cache_create(context->bmain, scene);
- }
-
- seq_cache_lock(scene);
-
- SeqCache *cache = seq_cache_get_from_scene(scene);
- int flag;
-
- if (seq->cache_flag & SEQ_CACHE_OVERRIDE) {
- flag = seq->cache_flag;
- /* Final_out is invalid in context of sequence override. */
- flag -= seq->cache_flag & SEQ_CACHE_STORE_FINAL_OUT;
- /* If global setting is enabled however, use it. */
- flag |= scene->ed->cache_flag & SEQ_CACHE_STORE_FINAL_OUT;
- }
- else {
- flag = scene->ed->cache_flag;
- }
-
- if (cost > SEQ_CACHE_COST_MAX) {
- cost = SEQ_CACHE_COST_MAX;
- }
-
- SeqCacheKey *key;
- key = BLI_mempool_alloc(cache->keys_pool);
- key->cache_owner = cache;
- key->seq = seq;
- key->context = *context;
- key->nfra = seq_cache_cfra_to_frame_index(seq, cfra);
- key->type = type;
- key->cost = cost;
- key->link_prev = NULL;
- key->link_next = NULL;
- key->is_temp_cache = true;
- key->task_id = context->task_id;
-
- /* Item stored for later use */
- if (flag & type) {
- key->is_temp_cache = false;
- key->link_prev = cache->last_key;
- }
-
- SeqCacheKey *temp_last_key = cache->last_key;
- seq_cache_put(cache, key, i);
-
- /* Restore pointer to previous item as this one will be freed when stack is rendered. */
- if (key->is_temp_cache) {
- cache->last_key = temp_last_key;
- }
-
- /* Set last_key's reference to this key so we can look up chain backwards.
- * Item is already put in cache, so cache->last_key points to current key.
- */
- if (flag & type && temp_last_key) {
- temp_last_key->link_next = cache->last_key;
- }
-
- /* Reset linking. */
- if (key->type == SEQ_CACHE_STORE_FINAL_OUT) {
- cache->last_key = NULL;
- }
-
- seq_cache_unlock(scene);
-
- if (!key->is_temp_cache && !skip_disk_cache) {
- if (seq_disk_cache_is_enabled(context->bmain)) {
- if (cache->disk_cache == NULL) {
- seq_disk_cache_create(context->bmain, context->scene);
- }
-
- BLI_mutex_lock(&cache->disk_cache->read_write_mutex);
- seq_disk_cache_write_file(cache->disk_cache, key, i);
- BLI_mutex_unlock(&cache->disk_cache->read_write_mutex);
- seq_disk_cache_enforce_limits(cache->disk_cache);
- }
- }
-}
-
-void BKE_sequencer_cache_iterate(
- struct Scene *scene,
- void *userdata,
- bool callback_init(void *userdata, size_t item_count),
- bool callback_iter(void *userdata, struct Sequence *seq, int nfra, int cache_type, float cost))
-{
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return;
- }
-
- seq_cache_lock(scene);
- bool interrupt = callback_init(userdata, BLI_ghash_len(cache->hash));
-
- GHashIterator gh_iter;
- BLI_ghashIterator_init(&gh_iter, cache->hash);
-
- while (!BLI_ghashIterator_done(&gh_iter) && !interrupt) {
- SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
- BLI_ghashIterator_step(&gh_iter);
-
- interrupt = callback_iter(userdata, key->seq, key->nfra, key->type, key->cost);
- }
-
- cache->last_key = NULL;
- seq_cache_unlock(scene);
-}
-
-bool BKE_sequencer_cache_is_full(Scene *scene)
-{
- size_t memory_total = seq_cache_get_mem_total();
- SeqCache *cache = seq_cache_get_from_scene(scene);
- if (!cache) {
- return false;
- }
-
- return memory_total < cache->memory_used;
-}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
deleted file mode 100644
index b4bc2d25155..00000000000
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ /dev/null
@@ -1,4291 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * - Blender Foundation, 2003-2009
- * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
- */
-
-/** \file
- * \ingroup bke
- */
-
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_listbase.h"
-#include "BLI_math.h" /* windows needs for M_PI */
-#include "BLI_path_util.h"
-#include "BLI_rect.h"
-#include "BLI_string.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-
-#include "DNA_anim_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_space_types.h"
-
-#include "BKE_fcurve.h"
-#include "BKE_lib_id.h"
-#include "BKE_main.h"
-#include "BKE_sequencer.h"
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-#include "IMB_metadata.h"
-
-#include "BLI_math_color_blend.h"
-
-#include "RNA_access.h"
-
-#include "RE_pipeline.h"
-
-#include "BLF_api.h"
-
-static struct SeqEffectHandle get_sequence_effect_impl(int seq_type);
-
-static void slice_get_byte_buffers(const SeqRenderData *context,
- const ImBuf *ibuf1,
- const ImBuf *ibuf2,
- const ImBuf *ibuf3,
- const ImBuf *out,
- int start_line,
- unsigned char **rect1,
- unsigned char **rect2,
- unsigned char **rect3,
- unsigned char **rect_out)
-{
- int offset = 4 * start_line * context->rectx;
-
- *rect1 = (unsigned char *)ibuf1->rect + offset;
- *rect_out = (unsigned char *)out->rect + offset;
-
- if (ibuf2) {
- *rect2 = (unsigned char *)ibuf2->rect + offset;
- }
-
- if (ibuf3) {
- *rect3 = (unsigned char *)ibuf3->rect + offset;
- }
-}
-
-static void slice_get_float_buffers(const SeqRenderData *context,
- const ImBuf *ibuf1,
- const ImBuf *ibuf2,
- const ImBuf *ibuf3,
- const ImBuf *out,
- int start_line,
- float **rect1,
- float **rect2,
- float **rect3,
- float **rect_out)
-{
- int offset = 4 * start_line * context->rectx;
-
- *rect1 = ibuf1->rect_float + offset;
- *rect_out = out->rect_float + offset;
-
- if (ibuf2) {
- *rect2 = ibuf2->rect_float + offset;
- }
-
- if (ibuf3) {
- *rect3 = ibuf3->rect_float + offset;
- }
-}
-
-/*********************** Glow effect *************************/
-
-enum {
- GlowR = 0,
- GlowG = 1,
- GlowB = 2,
- GlowA = 3,
-};
-
-static ImBuf *prepare_effect_imbufs(const SeqRenderData *context,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out;
- Scene *scene = context->scene;
- int x = context->rectx;
- int y = context->recty;
-
- if (!ibuf1 && !ibuf2 && !ibuf3) {
- /* hmmm, global float option ? */
- out = IMB_allocImBuf(x, y, 32, IB_rect);
- }
- else if ((ibuf1 && ibuf1->rect_float) || (ibuf2 && ibuf2->rect_float) ||
- (ibuf3 && ibuf3->rect_float)) {
- /* if any inputs are rectfloat, output is float too */
-
- out = IMB_allocImBuf(x, y, 32, IB_rectfloat);
- }
- else {
- out = IMB_allocImBuf(x, y, 32, IB_rect);
- }
-
- if (out->rect_float) {
- if (ibuf1 && !ibuf1->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf1, true);
- }
-
- if (ibuf2 && !ibuf2->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf2, true);
- }
-
- if (ibuf3 && !ibuf3->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf3, true);
- }
-
- IMB_colormanagement_assign_float_colorspace(out, scene->sequencer_colorspace_settings.name);
- }
- else {
- if (ibuf1 && !ibuf1->rect) {
- IMB_rect_from_float(ibuf1);
- }
-
- if (ibuf2 && !ibuf2->rect) {
- IMB_rect_from_float(ibuf2);
- }
-
- if (ibuf3 && !ibuf3->rect) {
- IMB_rect_from_float(ibuf3);
- }
- }
-
- /* If effect only affecting a single channel, forward input's metadata to the output. */
- if (ibuf1 != NULL && ibuf1 == ibuf2 && ibuf2 == ibuf3) {
- IMB_metadata_copy(out, ibuf1);
- }
-
- return out;
-}
-
-/*********************** Alpha Over *************************/
-
-static void init_alpha_over_or_under(Sequence *seq)
-{
- Sequence *seq1 = seq->seq1;
- Sequence *seq2 = seq->seq2;
-
- seq->seq2 = seq1;
- seq->seq1 = seq2;
-}
-
-static void do_alphaover_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- float fac2, mfac, fac, fac4;
- int xo;
- unsigned char *cp1, *cp2, *rt;
- float tempc[4], rt1[4], rt2[4];
-
- xo = x;
- cp1 = rect1;
- cp2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac4 = facf1;
-
- while (y--) {
- x = xo;
- while (x--) {
- /* rt = rt1 over rt2 (alpha from rt1) */
-
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- fac = fac2;
- mfac = 1.0f - fac2 * rt1[3];
-
- if (fac <= 0.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp2);
- }
- else if (mfac <= 0.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp1);
- }
- else {
- tempc[0] = fac * rt1[0] + mfac * rt2[0];
- tempc[1] = fac * rt1[1] + mfac * rt2[1];
- tempc[2] = fac * rt1[2] + mfac * rt2[2];
- tempc[3] = fac * rt1[3] + mfac * rt2[3];
-
- premul_float_to_straight_uchar(rt, tempc);
- }
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- fac = fac4;
- mfac = 1.0f - (fac4 * rt1[3]);
-
- if (fac <= 0.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp2);
- }
- else if (mfac <= 0.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp1);
- }
- else {
- tempc[0] = fac * rt1[0] + mfac * rt2[0];
- tempc[1] = fac * rt1[1] + mfac * rt2[1];
- tempc[2] = fac * rt1[2] + mfac * rt2[2];
- tempc[3] = fac * rt1[3] + mfac * rt2[3];
-
- premul_float_to_straight_uchar(rt, tempc);
- }
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_alphaover_effect_float(
- float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
-{
- float fac2, mfac, fac, fac4;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac4 = facf1;
-
- while (y--) {
- x = xo;
- while (x--) {
- /* rt = rt1 over rt2 (alpha from rt1) */
-
- fac = fac2;
- mfac = 1.0f - (fac2 * rt1[3]);
-
- if (fac <= 0.0f) {
- memcpy(rt, rt2, sizeof(float[4]));
- }
- else if (mfac <= 0) {
- memcpy(rt, rt1, sizeof(float[4]));
- }
- else {
- rt[0] = fac * rt1[0] + mfac * rt2[0];
- rt[1] = fac * rt1[1] + mfac * rt2[1];
- rt[2] = fac * rt1[2] + mfac * rt2[2];
- rt[3] = fac * rt1[3] + mfac * rt2[3];
- }
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- fac = fac4;
- mfac = 1.0f - (fac4 * rt1[3]);
-
- if (fac <= 0.0f) {
- memcpy(rt, rt2, sizeof(float[4]));
- }
- else if (mfac <= 0.0f) {
- memcpy(rt, rt1, sizeof(float[4]));
- }
- else {
- rt[0] = fac * rt1[0] + mfac * rt2[0];
- rt[1] = fac * rt1[1] + mfac * rt2[1];
- rt[2] = fac * rt1[2] + mfac * rt2[2];
- rt[3] = fac * rt1[3] + mfac * rt2[3];
- }
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_alphaover_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_alphaover_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_alphaover_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Alpha Under *************************/
-
-static void do_alphaunder_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- float fac2, fac, fac4;
- int xo;
- unsigned char *cp1, *cp2, *rt;
- float tempc[4], rt1[4], rt2[4];
-
- xo = x;
- cp1 = rect1;
- cp2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac4 = facf1;
-
- while (y--) {
- x = xo;
- while (x--) {
- /* rt = rt1 under rt2 (alpha from rt2) */
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- /* this complex optimization is because the
- * 'skybuf' can be crossed in
- */
- if (rt2[3] <= 0.0f && fac2 >= 1.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp1);
- }
- else if (rt2[3] >= 1.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp2);
- }
- else {
- fac = (fac2 * (1.0f - rt2[3]));
-
- if (fac <= 0) {
- *((unsigned int *)rt) = *((unsigned int *)cp2);
- }
- else {
- tempc[0] = (fac * rt1[0] + rt2[0]);
- tempc[1] = (fac * rt1[1] + rt2[1]);
- tempc[2] = (fac * rt1[2] + rt2[2]);
- tempc[3] = (fac * rt1[3] + rt2[3]);
-
- premul_float_to_straight_uchar(rt, tempc);
- }
- }
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- if (rt2[3] <= 0.0f && fac4 >= 1.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp1);
- }
- else if (rt2[3] >= 1.0f) {
- *((unsigned int *)rt) = *((unsigned int *)cp2);
- }
- else {
- fac = (fac4 * (1.0f - rt2[3]));
-
- if (fac <= 0) {
- *((unsigned int *)rt) = *((unsigned int *)cp2);
- }
- else {
- tempc[0] = (fac * rt1[0] + rt2[0]);
- tempc[1] = (fac * rt1[1] + rt2[1]);
- tempc[2] = (fac * rt1[2] + rt2[2]);
- tempc[3] = (fac * rt1[3] + rt2[3]);
-
- premul_float_to_straight_uchar(rt, tempc);
- }
- }
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_alphaunder_effect_float(
- float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
-{
- float fac2, fac, fac4;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac4 = facf1;
-
- while (y--) {
- x = xo;
- while (x--) {
- /* rt = rt1 under rt2 (alpha from rt2) */
-
- /* this complex optimization is because the
- * 'skybuf' can be crossed in
- */
- if (rt2[3] <= 0 && fac2 >= 1.0f) {
- memcpy(rt, rt1, sizeof(float[4]));
- }
- else if (rt2[3] >= 1.0f) {
- memcpy(rt, rt2, sizeof(float[4]));
- }
- else {
- fac = fac2 * (1.0f - rt2[3]);
-
- if (fac == 0) {
- memcpy(rt, rt2, sizeof(float[4]));
- }
- else {
- rt[0] = fac * rt1[0] + rt2[0];
- rt[1] = fac * rt1[1] + rt2[1];
- rt[2] = fac * rt1[2] + rt2[2];
- rt[3] = fac * rt1[3] + rt2[3];
- }
- }
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- if (rt2[3] <= 0 && fac4 >= 1.0f) {
- memcpy(rt, rt1, sizeof(float[4]));
- }
- else if (rt2[3] >= 1.0f) {
- memcpy(rt, rt2, sizeof(float[4]));
- }
- else {
- fac = fac4 * (1.0f - rt2[3]);
-
- if (fac == 0) {
- memcpy(rt, rt2, sizeof(float[4]));
- }
- else {
- rt[0] = fac * rt1[0] + rt2[0];
- rt[1] = fac * rt1[1] + rt2[1];
- rt[2] = fac * rt1[2] + rt2[2];
- rt[3] = fac * rt1[3] + rt2[3];
- }
- }
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_alphaunder_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_alphaunder_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_alphaunder_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Cross *************************/
-
-static void do_cross_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- int fac1, fac2, fac3, fac4;
- int xo;
- unsigned char *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac2 = (int)(256.0f * facf0);
- fac1 = 256 - fac2;
- fac4 = (int)(256.0f * facf1);
- fac3 = 256 - fac4;
-
- while (y--) {
- x = xo;
- while (x--) {
- rt[0] = (fac1 * rt1[0] + fac2 * rt2[0]) >> 8;
- rt[1] = (fac1 * rt1[1] + fac2 * rt2[1]) >> 8;
- rt[2] = (fac1 * rt1[2] + fac2 * rt2[2]) >> 8;
- rt[3] = (fac1 * rt1[3] + fac2 * rt2[3]) >> 8;
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- rt[0] = (fac3 * rt1[0] + fac4 * rt2[0]) >> 8;
- rt[1] = (fac3 * rt1[1] + fac4 * rt2[1]) >> 8;
- rt[2] = (fac3 * rt1[2] + fac4 * rt2[2]) >> 8;
- rt[3] = (fac3 * rt1[3] + fac4 * rt2[3]) >> 8;
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_cross_effect_float(
- float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
-{
- float fac1, fac2, fac3, fac4;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac1 = 1.0f - fac2;
- fac4 = facf1;
- fac3 = 1.0f - fac4;
-
- while (y--) {
- x = xo;
- while (x--) {
- rt[0] = fac1 * rt1[0] + fac2 * rt2[0];
- rt[1] = fac1 * rt1[1] + fac2 * rt2[1];
- rt[2] = fac1 * rt1[2] + fac2 * rt2[2];
- rt[3] = fac1 * rt1[3] + fac2 * rt2[3];
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- rt[0] = fac3 * rt1[0] + fac4 * rt2[0];
- rt[1] = fac3 * rt1[1] + fac4 * rt2[1];
- rt[2] = fac3 * rt1[2] + fac4 * rt2[2];
- rt[3] = fac3 * rt1[3] + fac4 * rt2[3];
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_cross_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_cross_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_cross_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Gamma Cross *************************/
-
-/* copied code from initrender.c */
-static unsigned short gamtab[65536];
-static unsigned short igamtab1[256];
-static bool gamma_tabs_init = false;
-
-#define RE_GAMMA_TABLE_SIZE 400
-
-static float gamma_range_table[RE_GAMMA_TABLE_SIZE + 1];
-static float gamfactor_table[RE_GAMMA_TABLE_SIZE];
-static float inv_gamma_range_table[RE_GAMMA_TABLE_SIZE + 1];
-static float inv_gamfactor_table[RE_GAMMA_TABLE_SIZE];
-static float color_domain_table[RE_GAMMA_TABLE_SIZE + 1];
-static float color_step;
-static float inv_color_step;
-static float valid_gamma;
-static float valid_inv_gamma;
-
-static void makeGammaTables(float gamma)
-{
- /* we need two tables: one forward, one backward */
- int i;
-
- valid_gamma = gamma;
- valid_inv_gamma = 1.0f / gamma;
- color_step = 1.0f / RE_GAMMA_TABLE_SIZE;
- inv_color_step = (float)RE_GAMMA_TABLE_SIZE;
-
- /* We could squeeze out the two range tables to gain some memory */
- for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) {
- color_domain_table[i] = i * color_step;
- gamma_range_table[i] = pow(color_domain_table[i], valid_gamma);
- inv_gamma_range_table[i] = pow(color_domain_table[i], valid_inv_gamma);
- }
-
- /* The end of the table should match 1.0 carefully. In order to avoid
- * rounding errors, we just set this explicitly. The last segment may
- * have a different length than the other segments, but our
- * interpolation is insensitive to that
- */
- color_domain_table[RE_GAMMA_TABLE_SIZE] = 1.0;
- gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0;
- inv_gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0;
-
- /* To speed up calculations, we make these calc factor tables. They are
- * multiplication factors used in scaling the interpolation
- */
- for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) {
- gamfactor_table[i] = inv_color_step * (gamma_range_table[i + 1] - gamma_range_table[i]);
- inv_gamfactor_table[i] = inv_color_step *
- (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]);
- }
-}
-
-static float gammaCorrect(float c)
-{
- int i;
- float res;
-
- i = floorf(c * inv_color_step);
- /* Clip to range [0, 1]: outside, just do the complete calculation.
- * We may have some performance problems here. Stretching up the LUT
- * may help solve that, by exchanging LUT size for the interpolation.
- * Negative colors are explicitly handled.
- */
- if (UNLIKELY(i < 0)) {
- res = -powf(-c, valid_gamma);
- }
- else if (i >= RE_GAMMA_TABLE_SIZE) {
- res = powf(c, valid_gamma);
- }
- else {
- res = gamma_range_table[i] + ((c - color_domain_table[i]) * gamfactor_table[i]);
- }
-
- return res;
-}
-
-/* ------------------------------------------------------------------------- */
-
-static float invGammaCorrect(float c)
-{
- int i;
- float res = 0.0;
-
- i = floorf(c * inv_color_step);
- /* Negative colors are explicitly handled */
- if (UNLIKELY(i < 0)) {
- res = -powf(-c, valid_inv_gamma);
- }
- else if (i >= RE_GAMMA_TABLE_SIZE) {
- res = powf(c, valid_inv_gamma);
- }
- else {
- res = inv_gamma_range_table[i] + ((c - color_domain_table[i]) * inv_gamfactor_table[i]);
- }
-
- return res;
-}
-
-static void gamtabs(float gamma)
-{
- float val, igamma = 1.0f / gamma;
- int a;
-
- /* gamtab: in short, out short */
- for (a = 0; a < 65536; a++) {
- val = a;
- val /= 65535.0f;
-
- if (gamma == 2.0f) {
- val = sqrtf(val);
- }
- else if (gamma != 1.0f) {
- val = powf(val, igamma);
- }
-
- gamtab[a] = (65535.99f * val);
- }
- /* inverse gamtab1 : in byte, out short */
- for (a = 1; a <= 256; a++) {
- if (gamma == 2.0f) {
- igamtab1[a - 1] = a * a - 1;
- }
- else if (gamma == 1.0f) {
- igamtab1[a - 1] = 256 * a - 1;
- }
- else {
- val = a / 256.0f;
- igamtab1[a - 1] = (65535.0 * pow(val, gamma)) - 1;
- }
- }
-}
-
-static void build_gammatabs(void)
-{
- if (gamma_tabs_init == false) {
- gamtabs(2.0f);
- makeGammaTables(2.0f);
- gamma_tabs_init = true;
- }
-}
-
-static void init_gammacross(Sequence *UNUSED(seq))
-{
-}
-
-static void load_gammacross(Sequence *UNUSED(seq))
-{
-}
-
-static void free_gammacross(Sequence *UNUSED(seq), const bool UNUSED(do_id_user))
-{
-}
-
-static void do_gammacross_effect_byte(float facf0,
- float UNUSED(facf1),
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- float fac1, fac2;
- int xo;
- unsigned char *cp1, *cp2, *rt;
- float rt1[4], rt2[4], tempc[4];
-
- xo = x;
- cp1 = rect1;
- cp2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac1 = 1.0f - fac2;
-
- while (y--) {
- x = xo;
- while (x--) {
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- tempc[0] = gammaCorrect(fac1 * invGammaCorrect(rt1[0]) + fac2 * invGammaCorrect(rt2[0]));
- tempc[1] = gammaCorrect(fac1 * invGammaCorrect(rt1[1]) + fac2 * invGammaCorrect(rt2[1]));
- tempc[2] = gammaCorrect(fac1 * invGammaCorrect(rt1[2]) + fac2 * invGammaCorrect(rt2[2]));
- tempc[3] = gammaCorrect(fac1 * invGammaCorrect(rt1[3]) + fac2 * invGammaCorrect(rt2[3]));
-
- premul_float_to_straight_uchar(rt, tempc);
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- tempc[0] = gammaCorrect(fac1 * invGammaCorrect(rt1[0]) + fac2 * invGammaCorrect(rt2[0]));
- tempc[1] = gammaCorrect(fac1 * invGammaCorrect(rt1[1]) + fac2 * invGammaCorrect(rt2[1]));
- tempc[2] = gammaCorrect(fac1 * invGammaCorrect(rt1[2]) + fac2 * invGammaCorrect(rt2[2]));
- tempc[3] = gammaCorrect(fac1 * invGammaCorrect(rt1[3]) + fac2 * invGammaCorrect(rt2[3]));
-
- premul_float_to_straight_uchar(rt, tempc);
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_gammacross_effect_float(
- float facf0, float UNUSED(facf1), int x, int y, float *rect1, float *rect2, float *out)
-{
- float fac1, fac2;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac2 = facf0;
- fac1 = 1.0f - fac2;
-
- while (y--) {
- x = xo * 4;
- while (x--) {
- *rt = gammaCorrect(fac1 * invGammaCorrect(*rt1) + fac2 * invGammaCorrect(*rt2));
- rt1++;
- rt2++;
- rt++;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo * 4;
- while (x--) {
- *rt = gammaCorrect(fac1 * invGammaCorrect(*rt1) + fac2 * invGammaCorrect(*rt2));
-
- rt1++;
- rt2++;
- rt++;
- }
- }
-}
-
-static struct ImBuf *gammacross_init_execution(const SeqRenderData *context,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
- build_gammatabs();
-
- return out;
-}
-
-static void do_gammacross_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_gammacross_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_gammacross_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Add *************************/
-
-static void do_add_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- int xo, fac1, fac3;
- unsigned char *cp1, *cp2, *rt;
-
- xo = x;
- cp1 = rect1;
- cp2 = rect2;
- rt = out;
-
- fac1 = (int)(256.0f * facf0);
- fac3 = (int)(256.0f * facf1);
-
- while (y--) {
- x = xo;
-
- while (x--) {
- const int m = fac1 * (int)cp2[3];
- rt[0] = min_ii(cp1[0] + ((m * cp2[0]) >> 16), 255);
- rt[1] = min_ii(cp1[1] + ((m * cp2[1]) >> 16), 255);
- rt[2] = min_ii(cp1[2] + ((m * cp2[2]) >> 16), 255);
- rt[3] = cp1[3];
-
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- const int m = fac3 * (int)cp2[3];
- rt[0] = min_ii(cp1[0] + ((m * cp2[0]) >> 16), 255);
- rt[1] = min_ii(cp1[1] + ((m * cp2[1]) >> 16), 255);
- rt[2] = min_ii(cp1[2] + ((m * cp2[2]) >> 16), 255);
- rt[3] = cp1[3];
-
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_add_effect_float(
- float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
-{
- int xo;
- float fac1, fac3;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac1 = facf0;
- fac3 = facf1;
-
- while (y--) {
- x = xo;
- while (x--) {
- const float m = (1.0f - (rt1[3] * (1.0f - fac1))) * rt2[3];
- rt[0] = rt1[0] + m * rt2[0];
- rt[1] = rt1[1] + m * rt2[1];
- rt[2] = rt1[2] + m * rt2[2];
- rt[3] = rt1[3];
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- const float m = (1.0f - (rt1[3] * (1.0f - fac3))) * rt2[3];
- rt[0] = rt1[0] + m * rt2[0];
- rt[1] = rt1[1] + m * rt2[1];
- rt[2] = rt1[2] + m * rt2[2];
- rt[3] = rt1[3];
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_add_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_add_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_add_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Sub *************************/
-
-static void do_sub_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- int xo, fac1, fac3;
- unsigned char *cp1, *cp2, *rt;
-
- xo = x;
- cp1 = rect1;
- cp2 = rect2;
- rt = out;
-
- fac1 = (int)(256.0f * facf0);
- fac3 = (int)(256.0f * facf1);
-
- while (y--) {
- x = xo;
- while (x--) {
- const int m = fac1 * (int)cp2[3];
- rt[0] = max_ii(cp1[0] - ((m * cp2[0]) >> 16), 0);
- rt[1] = max_ii(cp1[1] - ((m * cp2[1]) >> 16), 0);
- rt[2] = max_ii(cp1[2] - ((m * cp2[2]) >> 16), 0);
- rt[3] = cp1[3];
-
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- const int m = fac3 * (int)cp2[3];
- rt[0] = max_ii(cp1[0] - ((m * cp2[0]) >> 16), 0);
- rt[1] = max_ii(cp1[1] - ((m * cp2[1]) >> 16), 0);
- rt[2] = max_ii(cp1[2] - ((m * cp2[2]) >> 16), 0);
- rt[3] = cp1[3];
-
- cp1 += 4;
- cp2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_sub_effect_float(
- float UNUSED(facf0), float facf1, int x, int y, float *rect1, float *rect2, float *out)
-{
- int xo;
- float /* fac1, */ fac3_inv;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- /* UNUSED */
- // fac1 = facf0;
- fac3_inv = 1.0f - facf1;
-
- while (y--) {
- x = xo;
- while (x--) {
- const float m = (1.0f - (rt1[3] * fac3_inv)) * rt2[3];
- rt[0] = max_ff(rt1[0] - m * rt2[0], 0.0f);
- rt[1] = max_ff(rt1[1] - m * rt2[1], 0.0f);
- rt[2] = max_ff(rt1[2] - m * rt2[2], 0.0f);
- rt[3] = rt1[3];
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- const float m = (1.0f - (rt1[3] * fac3_inv)) * rt2[3];
- rt[0] = max_ff(rt1[0] - m * rt2[0], 0.0f);
- rt[1] = max_ff(rt1[1] - m * rt2[1], 0.0f);
- rt[2] = max_ff(rt1[2] - m * rt2[2], 0.0f);
- rt[3] = rt1[3];
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_sub_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_sub_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_sub_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Drop *************************/
-
-/* Must be > 0 or add precopy, etc to the function */
-#define XOFF 8
-#define YOFF 8
-
-static void do_drop_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect2i,
- unsigned char *rect1i,
- unsigned char *outi)
-{
- int temp, fac, fac1, fac2;
- unsigned char *rt1, *rt2, *out;
- int field = 1;
-
- const int width = x;
- const int height = y;
- const int xoff = min_ii(XOFF, width);
- const int yoff = min_ii(YOFF, height);
-
- fac1 = (int)(70.0f * facf0);
- fac2 = (int)(70.0f * facf1);
-
- rt2 = rect2i + yoff * 4 * width;
- rt1 = rect1i;
- out = outi;
- for (y = 0; y < height - yoff; y++) {
- if (field) {
- fac = fac1;
- }
- else {
- fac = fac2;
- }
- field = !field;
-
- memcpy(out, rt1, sizeof(*out) * xoff * 4);
- rt1 += xoff * 4;
- out += xoff * 4;
-
- for (x = xoff; x < width; x++) {
- temp = ((fac * rt2[3]) >> 8);
-
- *(out++) = MAX2(0, *rt1 - temp);
- rt1++;
- *(out++) = MAX2(0, *rt1 - temp);
- rt1++;
- *(out++) = MAX2(0, *rt1 - temp);
- rt1++;
- *(out++) = MAX2(0, *rt1 - temp);
- rt1++;
- rt2 += 4;
- }
- rt2 += xoff * 4;
- }
- memcpy(out, rt1, sizeof(*out) * yoff * 4 * width);
-}
-
-static void do_drop_effect_float(
- float facf0, float facf1, int x, int y, float *rect2i, float *rect1i, float *outi)
-{
- float temp, fac, fac1, fac2;
- float *rt1, *rt2, *out;
- int field = 1;
-
- const int width = x;
- const int height = y;
- const int xoff = min_ii(XOFF, width);
- const int yoff = min_ii(YOFF, height);
-
- fac1 = 70.0f * facf0;
- fac2 = 70.0f * facf1;
-
- rt2 = rect2i + yoff * 4 * width;
- rt1 = rect1i;
- out = outi;
- for (y = 0; y < height - yoff; y++) {
- if (field) {
- fac = fac1;
- }
- else {
- fac = fac2;
- }
- field = !field;
-
- memcpy(out, rt1, sizeof(*out) * xoff * 4);
- rt1 += xoff * 4;
- out += xoff * 4;
-
- for (x = xoff; x < width; x++) {
- temp = fac * rt2[3];
-
- *(out++) = MAX2(0.0f, *rt1 - temp);
- rt1++;
- *(out++) = MAX2(0.0f, *rt1 - temp);
- rt1++;
- *(out++) = MAX2(0.0f, *rt1 - temp);
- rt1++;
- *(out++) = MAX2(0.0f, *rt1 - temp);
- rt1++;
- rt2 += 4;
- }
- rt2 += xoff * 4;
- }
- memcpy(out, rt1, sizeof(*out) * yoff * 4 * width);
-}
-
-/*********************** Mul *************************/
-
-static void do_mul_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- int xo, fac1, fac3;
- unsigned char *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac1 = (int)(256.0f * facf0);
- fac3 = (int)(256.0f * facf1);
-
- /* formula:
- * fac * (a * b) + (1 - fac) * a => fac * a * (b - 1) + axaux = c * px + py * s; //+centx
- * yaux = -s * px + c * py; //+centy
- */
-
- while (y--) {
-
- x = xo;
- while (x--) {
-
- rt[0] = rt1[0] + ((fac1 * rt1[0] * (rt2[0] - 255)) >> 16);
- rt[1] = rt1[1] + ((fac1 * rt1[1] * (rt2[1] - 255)) >> 16);
- rt[2] = rt1[2] + ((fac1 * rt1[2] * (rt2[2] - 255)) >> 16);
- rt[3] = rt1[3] + ((fac1 * rt1[3] * (rt2[3] - 255)) >> 16);
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
-
- rt[0] = rt1[0] + ((fac3 * rt1[0] * (rt2[0] - 255)) >> 16);
- rt[1] = rt1[1] + ((fac3 * rt1[1] * (rt2[1] - 255)) >> 16);
- rt[2] = rt1[2] + ((fac3 * rt1[2] * (rt2[2] - 255)) >> 16);
- rt[3] = rt1[3] + ((fac3 * rt1[3] * (rt2[3] - 255)) >> 16);
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_mul_effect_float(
- float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
-{
- int xo;
- float fac1, fac3;
- float *rt1, *rt2, *rt;
-
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- fac1 = facf0;
- fac3 = facf1;
-
- /* formula:
- * fac * (a * b) + (1 - fac) * a => fac * a * (b - 1) + a
- */
-
- while (y--) {
- x = xo;
- while (x--) {
- rt[0] = rt1[0] + fac1 * rt1[0] * (rt2[0] - 1.0f);
- rt[1] = rt1[1] + fac1 * rt1[1] * (rt2[1] - 1.0f);
- rt[2] = rt1[2] + fac1 * rt1[2] * (rt2[2] - 1.0f);
- rt[3] = rt1[3] + fac1 * rt1[3] * (rt2[3] - 1.0f);
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
-
- if (y == 0) {
- break;
- }
- y--;
-
- x = xo;
- while (x--) {
- rt[0] = rt1[0] + fac3 * rt1[0] * (rt2[0] - 1.0f);
- rt[1] = rt1[1] + fac3 * rt1[1] * (rt2[1] - 1.0f);
- rt[2] = rt1[2] + fac3 * rt1[2] * (rt2[2] - 1.0f);
- rt[3] = rt1[3] + fac3 * rt1[3] * (rt2[3] - 1.0f);
-
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_mul_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_mul_effect_float(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_mul_effect_byte(facf0, facf1, context->rectx, total_lines, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Blend Mode ***************************************/
-typedef void (*IMB_blend_func_byte)(unsigned char *dst,
- const unsigned char *src1,
- const unsigned char *src2);
-typedef void (*IMB_blend_func_float)(float *dst, const float *src1, const float *src2);
-
-BLI_INLINE void apply_blend_function_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out,
- IMB_blend_func_byte blend_function)
-{
- int xo;
- unsigned char *rt1, *rt2, *rt;
- unsigned int achannel;
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
- while (y--) {
- for (x = xo; x > 0; x--) {
- achannel = rt1[3];
- rt1[3] = (unsigned int)achannel * facf0;
- blend_function(rt, rt1, rt2);
- rt1[3] = achannel;
- rt[3] = rt1[3];
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- if (y == 0) {
- break;
- }
- y--;
- for (x = xo; x > 0; x--) {
- achannel = rt1[3];
- rt1[3] = (unsigned int)achannel * facf1;
- blend_function(rt, rt1, rt2);
- rt1[3] = achannel;
- rt[3] = rt1[3];
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-BLI_INLINE void apply_blend_function_float(float facf0,
- float facf1,
- int x,
- int y,
- float *rect1,
- float *rect2,
- float *out,
- IMB_blend_func_float blend_function)
-{
- int xo;
- float *rt1, *rt2, *rt;
- float achannel;
- xo = x;
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
- while (y--) {
- for (x = xo; x > 0; x--) {
- achannel = rt1[3];
- rt1[3] = achannel * facf0;
- blend_function(rt, rt1, rt2);
- rt1[3] = achannel;
- rt[3] = rt1[3];
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- if (y == 0) {
- break;
- }
- y--;
- for (x = xo; x > 0; x--) {
- achannel = rt1[3];
- rt1[3] = achannel * facf1;
- blend_function(rt, rt1, rt2);
- rt1[3] = achannel;
- rt[3] = rt1[3];
- rt1 += 4;
- rt2 += 4;
- rt += 4;
- }
- }
-}
-
-static void do_blend_effect_float(
- float facf0, float facf1, int x, int y, float *rect1, float *rect2, int btype, float *out)
-{
- switch (btype) {
- case SEQ_TYPE_ADD:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_add_float);
- break;
- case SEQ_TYPE_SUB:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_sub_float);
- break;
- case SEQ_TYPE_MUL:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_mul_float);
- break;
- case SEQ_TYPE_DARKEN:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_darken_float);
- break;
- case SEQ_TYPE_COLOR_BURN:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_burn_float);
- break;
- case SEQ_TYPE_LINEAR_BURN:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_linearburn_float);
- break;
- case SEQ_TYPE_SCREEN:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_screen_float);
- break;
- case SEQ_TYPE_LIGHTEN:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_lighten_float);
- break;
- case SEQ_TYPE_DODGE:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_dodge_float);
- break;
- case SEQ_TYPE_OVERLAY:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_overlay_float);
- break;
- case SEQ_TYPE_SOFT_LIGHT:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_softlight_float);
- break;
- case SEQ_TYPE_HARD_LIGHT:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_hardlight_float);
- break;
- case SEQ_TYPE_PIN_LIGHT:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_pinlight_float);
- break;
- case SEQ_TYPE_LIN_LIGHT:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_linearlight_float);
- break;
- case SEQ_TYPE_VIVID_LIGHT:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_vividlight_float);
- break;
- case SEQ_TYPE_BLEND_COLOR:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_color_float);
- break;
- case SEQ_TYPE_HUE:
- apply_blend_function_float(facf0, facf1, x, y, rect1, rect2, out, blend_color_hue_float);
- break;
- case SEQ_TYPE_SATURATION:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_saturation_float);
- break;
- case SEQ_TYPE_VALUE:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_luminosity_float);
- break;
- case SEQ_TYPE_DIFFERENCE:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_difference_float);
- break;
- case SEQ_TYPE_EXCLUSION:
- apply_blend_function_float(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_exclusion_float);
- break;
- default:
- break;
- }
-}
-
-static void do_blend_effect_byte(float facf0,
- float facf1,
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- int btype,
- unsigned char *out)
-{
- switch (btype) {
- case SEQ_TYPE_ADD:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_add_byte);
- break;
- case SEQ_TYPE_SUB:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_sub_byte);
- break;
- case SEQ_TYPE_MUL:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_mul_byte);
- break;
- case SEQ_TYPE_DARKEN:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_darken_byte);
- break;
- case SEQ_TYPE_COLOR_BURN:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_burn_byte);
- break;
- case SEQ_TYPE_LINEAR_BURN:
- apply_blend_function_byte(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_linearburn_byte);
- break;
- case SEQ_TYPE_SCREEN:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_screen_byte);
- break;
- case SEQ_TYPE_LIGHTEN:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_lighten_byte);
- break;
- case SEQ_TYPE_DODGE:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_dodge_byte);
- break;
- case SEQ_TYPE_OVERLAY:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_overlay_byte);
- break;
- case SEQ_TYPE_SOFT_LIGHT:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_softlight_byte);
- break;
- case SEQ_TYPE_HARD_LIGHT:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_hardlight_byte);
- break;
- case SEQ_TYPE_PIN_LIGHT:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_pinlight_byte);
- break;
- case SEQ_TYPE_LIN_LIGHT:
- apply_blend_function_byte(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_linearlight_byte);
- break;
- case SEQ_TYPE_VIVID_LIGHT:
- apply_blend_function_byte(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_vividlight_byte);
- break;
- case SEQ_TYPE_BLEND_COLOR:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_color_byte);
- break;
- case SEQ_TYPE_HUE:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_hue_byte);
- break;
- case SEQ_TYPE_SATURATION:
- apply_blend_function_byte(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_saturation_byte);
- break;
- case SEQ_TYPE_VALUE:
- apply_blend_function_byte(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_luminosity_byte);
- break;
- case SEQ_TYPE_DIFFERENCE:
- apply_blend_function_byte(
- facf0, facf1, x, y, rect1, rect2, out, blend_color_difference_byte);
- break;
- case SEQ_TYPE_EXCLUSION:
- apply_blend_function_byte(facf0, facf1, x, y, rect1, rect2, out, blend_color_exclusion_byte);
- break;
- default:
- break;
- }
-}
-
-static void do_blend_mode_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_blend_effect_float(
- facf0, facf1, context->rectx, total_lines, rect1, rect2, seq->blend_mode, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_blend_effect_byte(
- facf0, facf1, context->rectx, total_lines, rect1, rect2, seq->blend_mode, rect_out);
- }
-}
-/*********************** Color Mix Effect *************************/
-static void init_colormix_effect(Sequence *seq)
-{
- ColorMixVars *data;
-
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
- seq->effectdata = MEM_callocN(sizeof(ColorMixVars), "colormixvars");
- data = (ColorMixVars *)seq->effectdata;
- data->blend_effect = SEQ_TYPE_OVERLAY;
- data->factor = 1.0f;
-}
-
-static void do_colormix_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float UNUSED(facf0),
- float UNUSED(facf1),
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- float facf;
-
- ColorMixVars *data = seq->effectdata;
- facf = data->factor;
-
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_blend_effect_float(
- facf, facf, context->rectx, total_lines, rect1, rect2, data->blend_effect, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_blend_effect_byte(
- facf, facf, context->rectx, total_lines, rect1, rect2, data->blend_effect, rect_out);
- }
-}
-
-/*********************** Wipe *************************/
-
-typedef struct WipeZone {
- float angle;
- int flip;
- int xo, yo;
- int width;
- float pythangle;
-} WipeZone;
-
-static void precalc_wipe_zone(WipeZone *wipezone, WipeVars *wipe, int xo, int yo)
-{
- wipezone->flip = (wipe->angle < 0.0f);
- wipezone->angle = tanf(fabsf(wipe->angle));
- wipezone->xo = xo;
- wipezone->yo = yo;
- wipezone->width = (int)(wipe->edgeWidth * ((xo + yo) / 2.0f));
- wipezone->pythangle = 1.0f / sqrtf(wipezone->angle * wipezone->angle + 1.0f);
-}
-
-/* This function calculates the blur band for the wipe effects */
-static float in_band(float width, float dist, int side, int dir)
-{
- float alpha;
-
- if (width == 0) {
- return (float)side;
- }
-
- if (width < dist) {
- return (float)side;
- }
-
- if (side == 1) {
- alpha = (dist + 0.5f * width) / (width);
- }
- else {
- alpha = (0.5f * width - dist) / (width);
- }
-
- if (dir == 0) {
- alpha = 1 - alpha;
- }
-
- return alpha;
-}
-
-static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float facf0)
-{
- float posx, posy, hyp, hyp2, angle, hwidth, b1, b2, b3, pointdist;
- /* some future stuff */
- /* float hyp3, hyp4, b4, b5 */
- float temp1, temp2, temp3, temp4; /* some placeholder variables */
- int xo = wipezone->xo;
- int yo = wipezone->yo;
- float halfx = xo * 0.5f;
- float halfy = yo * 0.5f;
- float widthf, output = 0;
- WipeVars *wipe = (WipeVars *)seq->effectdata;
- int width;
-
- if (wipezone->flip) {
- x = xo - x;
- }
- angle = wipezone->angle;
-
- if (wipe->forward) {
- posx = facf0 * xo;
- posy = facf0 * yo;
- }
- else {
- posx = xo - facf0 * xo;
- posy = yo - facf0 * yo;
- }
-
- switch (wipe->wipetype) {
- case DO_SINGLE_WIPE:
- width = min_ii(wipezone->width, facf0 * yo);
- width = min_ii(width, yo - facf0 * yo);
-
- if (angle == 0.0f) {
- b1 = posy;
- b2 = y;
- hyp = fabsf(y - posy);
- }
- else {
- b1 = posy - (-angle) * posx;
- b2 = y - (-angle) * x;
- hyp = fabsf(angle * x + y + (-posy - angle * posx)) * wipezone->pythangle;
- }
-
- if (angle < 0) {
- temp1 = b1;
- b1 = b2;
- b2 = temp1;
- }
-
- if (wipe->forward) {
- if (b1 < b2) {
- output = in_band(width, hyp, 1, 1);
- }
- else {
- output = in_band(width, hyp, 0, 1);
- }
- }
- else {
- if (b1 < b2) {
- output = in_band(width, hyp, 0, 1);
- }
- else {
- output = in_band(width, hyp, 1, 1);
- }
- }
- break;
-
- case DO_DOUBLE_WIPE:
- if (!wipe->forward) {
- facf0 = 1.0f - facf0; /* Go the other direction */
- }
-
- width = wipezone->width; /* calculate the blur width */
- hwidth = width * 0.5f;
- if (angle == 0) {
- b1 = posy * 0.5f;
- b3 = yo - posy * 0.5f;
- b2 = y;
-
- hyp = fabsf(y - posy * 0.5f);
- hyp2 = fabsf(y - (yo - posy * 0.5f));
- }
- else {
- b1 = posy * 0.5f - (-angle) * posx * 0.5f;
- b3 = (yo - posy * 0.5f) - (-angle) * (xo - posx * 0.5f);
- b2 = y - (-angle) * x;
-
- hyp = fabsf(angle * x + y + (-posy * 0.5f - angle * posx * 0.5f)) * wipezone->pythangle;
- hyp2 = fabsf(angle * x + y + (-(yo - posy * 0.5f) - angle * (xo - posx * 0.5f))) *
- wipezone->pythangle;
- }
-
- hwidth = min_ff(hwidth, fabsf(b3 - b1) / 2.0f);
-
- if (b2 < b1 && b2 < b3) {
- output = in_band(hwidth, hyp, 0, 1);
- }
- else if (b2 > b1 && b2 > b3) {
- output = in_band(hwidth, hyp2, 0, 1);
- }
- else {
- if (hyp < hwidth && hyp2 > hwidth) {
- output = in_band(hwidth, hyp, 1, 1);
- }
- else if (hyp > hwidth && hyp2 < hwidth) {
- output = in_band(hwidth, hyp2, 1, 1);
- }
- else {
- output = in_band(hwidth, hyp2, 1, 1) * in_band(hwidth, hyp, 1, 1);
- }
- }
- if (!wipe->forward) {
- output = 1 - output;
- }
- break;
- case DO_CLOCK_WIPE:
- /*
- * temp1: angle of effect center in rads
- * temp2: angle of line through (halfx, halfy) and (x, y) in rads
- * temp3: angle of low side of blur
- * temp4: angle of high side of blur
- */
- output = 1.0f - facf0;
- widthf = wipe->edgeWidth * 2.0f * (float)M_PI;
- temp1 = 2.0f * (float)M_PI * facf0;
-
- if (wipe->forward) {
- temp1 = 2.0f * (float)M_PI - temp1;
- }
-
- x = x - halfx;
- y = y - halfy;
-
- temp2 = asin(abs(y) / hypot(x, y));
- if (x <= 0 && y >= 0) {
- temp2 = (float)M_PI - temp2;
- }
- else if (x <= 0 && y <= 0) {
- temp2 += (float)M_PI;
- }
- else if (x >= 0 && y <= 0) {
- temp2 = 2.0f * (float)M_PI - temp2;
- }
-
- if (wipe->forward) {
- temp3 = temp1 - (widthf * 0.5f) * facf0;
- temp4 = temp1 + (widthf * 0.5f) * (1 - facf0);
- }
- else {
- temp3 = temp1 - (widthf * 0.5f) * (1 - facf0);
- temp4 = temp1 + (widthf * 0.5f) * facf0;
- }
- if (temp3 < 0) {
- temp3 = 0;
- }
- if (temp4 > 2.0f * (float)M_PI) {
- temp4 = 2.0f * (float)M_PI;
- }
-
- if (temp2 < temp3) {
- output = 0;
- }
- else if (temp2 > temp4) {
- output = 1;
- }
- else {
- output = (temp2 - temp3) / (temp4 - temp3);
- }
- if (x == 0 && y == 0) {
- output = 1;
- }
- if (output != output) {
- output = 1;
- }
- if (wipe->forward) {
- output = 1 - output;
- }
- break;
- case DO_IRIS_WIPE:
- if (xo > yo) {
- yo = xo;
- }
- else {
- xo = yo;
- }
-
- if (!wipe->forward) {
- facf0 = 1 - facf0;
- }
-
- width = wipezone->width;
- hwidth = width * 0.5f;
-
- temp1 = (halfx - (halfx)*facf0);
- pointdist = hypotf(temp1, temp1);
-
- temp2 = hypotf(halfx - x, halfy - y);
- if (temp2 > pointdist) {
- output = in_band(hwidth, fabsf(temp2 - pointdist), 0, 1);
- }
- else {
- output = in_band(hwidth, fabsf(temp2 - pointdist), 1, 1);
- }
-
- if (!wipe->forward) {
- output = 1 - output;
- }
-
- break;
- }
- if (output < 0) {
- output = 0;
- }
- else if (output > 1) {
- output = 1;
- }
- return output;
-}
-
-static void init_wipe_effect(Sequence *seq)
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = MEM_callocN(sizeof(WipeVars), "wipevars");
-}
-
-static int num_inputs_wipe(void)
-{
- return 2;
-}
-
-static void free_wipe_effect(Sequence *seq, const bool UNUSED(do_id_user))
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = NULL;
-}
-
-static void copy_wipe_effect(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static void do_wipe_effect_byte(Sequence *seq,
- float facf0,
- float UNUSED(facf1),
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- WipeZone wipezone;
- WipeVars *wipe = (WipeVars *)seq->effectdata;
- int xo, yo;
- unsigned char *cp1, *cp2, *rt;
-
- precalc_wipe_zone(&wipezone, wipe, x, y);
-
- cp1 = rect1;
- cp2 = rect2;
- rt = out;
-
- xo = x;
- yo = y;
- for (y = 0; y < yo; y++) {
- for (x = 0; x < xo; x++) {
- float check = check_zone(&wipezone, x, y, seq, facf0);
- if (check) {
- if (cp1) {
- float rt1[4], rt2[4], tempc[4];
-
- straight_uchar_to_premul_float(rt1, cp1);
- straight_uchar_to_premul_float(rt2, cp2);
-
- tempc[0] = rt1[0] * check + rt2[0] * (1 - check);
- tempc[1] = rt1[1] * check + rt2[1] * (1 - check);
- tempc[2] = rt1[2] * check + rt2[2] * (1 - check);
- tempc[3] = rt1[3] * check + rt2[3] * (1 - check);
-
- premul_float_to_straight_uchar(rt, tempc);
- }
- else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 255;
- }
- }
- else {
- if (cp2) {
- rt[0] = cp2[0];
- rt[1] = cp2[1];
- rt[2] = cp2[2];
- rt[3] = cp2[3];
- }
- else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 255;
- }
- }
-
- rt += 4;
- if (cp1 != NULL) {
- cp1 += 4;
- }
- if (cp2 != NULL) {
- cp2 += 4;
- }
- }
- }
-}
-
-static void do_wipe_effect_float(Sequence *seq,
- float facf0,
- float UNUSED(facf1),
- int x,
- int y,
- float *rect1,
- float *rect2,
- float *out)
-{
- WipeZone wipezone;
- WipeVars *wipe = (WipeVars *)seq->effectdata;
- int xo, yo;
- float *rt1, *rt2, *rt;
-
- precalc_wipe_zone(&wipezone, wipe, x, y);
-
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- xo = x;
- yo = y;
- for (y = 0; y < yo; y++) {
- for (x = 0; x < xo; x++) {
- float check = check_zone(&wipezone, x, y, seq, facf0);
- if (check) {
- if (rt1) {
- rt[0] = rt1[0] * check + rt2[0] * (1 - check);
- rt[1] = rt1[1] * check + rt2[1] * (1 - check);
- rt[2] = rt1[2] * check + rt2[2] * (1 - check);
- rt[3] = rt1[3] * check + rt2[3] * (1 - check);
- }
- else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 1.0;
- }
- }
- else {
- if (rt2) {
- rt[0] = rt2[0];
- rt[1] = rt2[1];
- rt[2] = rt2[2];
- rt[3] = rt2[3];
- }
- else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 1.0;
- }
- }
-
- rt += 4;
- if (rt1 != NULL) {
- rt1 += 4;
- }
- if (rt2 != NULL) {
- rt2 += 4;
- }
- }
- }
-}
-
-static ImBuf *do_wipe_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
-
- if (out->rect_float) {
- do_wipe_effect_float(seq,
- facf0,
- facf1,
- context->rectx,
- context->recty,
- ibuf1->rect_float,
- ibuf2->rect_float,
- out->rect_float);
- }
- else {
- do_wipe_effect_byte(seq,
- facf0,
- facf1,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf1->rect,
- (unsigned char *)ibuf2->rect,
- (unsigned char *)out->rect);
- }
-
- return out;
-}
-
-/*********************** Transform *************************/
-
-static void init_transform_effect(Sequence *seq)
-{
- TransformVars *transform;
-
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = MEM_callocN(sizeof(TransformVars), "transformvars");
-
- transform = (TransformVars *)seq->effectdata;
-
- transform->ScalexIni = 1.0f;
- transform->ScaleyIni = 1.0f;
-
- transform->xIni = 0.0f;
- transform->yIni = 0.0f;
-
- transform->rotIni = 0.0f;
-
- transform->interpolation = 1;
- transform->percent = 1;
- transform->uniform_scale = 0;
-}
-
-static int num_inputs_transform(void)
-{
- return 1;
-}
-
-static void free_transform_effect(Sequence *seq, const bool UNUSED(do_id_user))
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
- seq->effectdata = NULL;
-}
-
-static void copy_transform_effect(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static void transform_image(int x,
- int y,
- int start_line,
- int total_lines,
- ImBuf *ibuf1,
- ImBuf *out,
- float scale_x,
- float scale_y,
- float translate_x,
- float translate_y,
- float rotate,
- int interpolation)
-{
- /* Rotate */
- float s = sinf(rotate);
- float c = cosf(rotate);
-
- for (int yi = start_line; yi < start_line + total_lines; yi++) {
- for (int xi = 0; xi < x; xi++) {
- /* translate point */
- float xt = xi - translate_x;
- float yt = yi - translate_y;
-
- /* rotate point with center ref */
- float xr = c * xt + s * yt;
- float yr = -s * xt + c * yt;
-
- /* scale point with center ref */
- xt = xr / scale_x;
- yt = yr / scale_y;
-
- /* undo reference center point */
- xt += (x / 2.0f);
- yt += (y / 2.0f);
-
- /* interpolate */
- switch (interpolation) {
- case 0:
- nearest_interpolation(ibuf1, out, xt, yt, xi, yi);
- break;
- case 1:
- bilinear_interpolation(ibuf1, out, xt, yt, xi, yi);
- break;
- case 2:
- bicubic_interpolation(ibuf1, out, xt, yt, xi, yi);
- break;
- }
- }
- }
-}
-
-static void do_transform_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float UNUSED(facf0),
- float UNUSED(facf1),
- ImBuf *ibuf1,
- ImBuf *UNUSED(ibuf2),
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- Scene *scene = context->scene;
- TransformVars *transform = (TransformVars *)seq->effectdata;
- float scale_x, scale_y, translate_x, translate_y, rotate_radians;
-
- /* Scale */
- if (transform->uniform_scale) {
- scale_x = scale_y = transform->ScalexIni;
- }
- else {
- scale_x = transform->ScalexIni;
- scale_y = transform->ScaleyIni;
- }
-
- int x = context->rectx;
- int y = context->recty;
-
- /* Translate */
- if (!transform->percent) {
- float rd_s = (scene->r.size / 100.0f);
-
- translate_x = transform->xIni * rd_s + (x / 2.0f);
- translate_y = transform->yIni * rd_s + (y / 2.0f);
- }
- else {
- translate_x = x * (transform->xIni / 100.0f) + (x / 2.0f);
- translate_y = y * (transform->yIni / 100.0f) + (y / 2.0f);
- }
-
- /* Rotate */
- rotate_radians = DEG2RADF(transform->rotIni);
-
- transform_image(x,
- y,
- start_line,
- total_lines,
- ibuf1,
- out,
- scale_x,
- scale_y,
- translate_x,
- translate_y,
- rotate_radians,
- transform->interpolation);
-}
-
-/*********************** Glow *************************/
-
-static void RVBlurBitmap2_float(float *map, int width, int height, float blur, int quality)
-{
- /* Much better than the previous blur!
- * We do the blurring in two passes which is a whole lot faster.
- * I changed the math around to implement an actual Gaussian distribution.
- *
- * Watch out though, it tends to misbehave with large blur values on
- * a small bitmap. Avoid avoid! */
-
- float *temp = NULL, *swap;
- float *filter = NULL;
- int x, y, i, fx, fy;
- int index, ix, halfWidth;
- float fval, k, curColor[4], curColor2[4], weight = 0;
-
- /* If we're not really blurring, bail out */
- if (blur <= 0) {
- return;
- }
-
- /* Allocate memory for the tempmap and the blur filter matrix */
- temp = MEM_mallocN(sizeof(float[4]) * width * height, "blurbitmaptemp");
- if (!temp) {
- return;
- }
-
- /* Allocate memory for the filter elements */
- halfWidth = ((quality + 1) * blur);
- filter = (float *)MEM_mallocN(sizeof(float) * halfWidth * 2, "blurbitmapfilter");
- if (!filter) {
- MEM_freeN(temp);
- return;
- }
-
- /* Apparently we're calculating a bell curve based on the standard deviation (or radius)
- * This code is based on an example posted to comp.graphics.algorithms by
- * Blancmange <bmange@airdmhor.gen.nz>
- */
-
- k = -1.0f / (2.0f * (float)M_PI * blur * blur);
-
- for (ix = 0; ix < halfWidth; ix++) {
- weight = (float)exp(k * (ix * ix));
- filter[halfWidth - ix] = weight;
- filter[halfWidth + ix] = weight;
- }
- filter[0] = weight;
-
- /* Normalize the array */
- fval = 0;
- for (ix = 0; ix < halfWidth * 2; ix++) {
- fval += filter[ix];
- }
-
- for (ix = 0; ix < halfWidth * 2; ix++) {
- filter[ix] /= fval;
- }
-
- /* Blur the rows */
- for (y = 0; y < height; y++) {
- /* Do the left & right strips */
- for (x = 0; x < halfWidth; x++) {
- fx = 0;
- zero_v4(curColor);
- zero_v4(curColor2);
-
- for (i = x - halfWidth; i < x + halfWidth; i++) {
- if ((i >= 0) && (i < width)) {
- index = (i + y * width) * 4;
- madd_v4_v4fl(curColor, map + index, filter[fx]);
-
- index = (width - 1 - i + y * width) * 4;
- madd_v4_v4fl(curColor2, map + index, filter[fx]);
- }
- fx++;
- }
- index = (x + y * width) * 4;
- copy_v4_v4(temp + index, curColor);
-
- index = (width - 1 - x + y * width) * 4;
- copy_v4_v4(temp + index, curColor2);
- }
-
- /* Do the main body */
- for (x = halfWidth; x < width - halfWidth; x++) {
- fx = 0;
- zero_v4(curColor);
- for (i = x - halfWidth; i < x + halfWidth; i++) {
- index = (i + y * width) * 4;
- madd_v4_v4fl(curColor, map + index, filter[fx]);
- fx++;
- }
- index = (x + y * width) * 4;
- copy_v4_v4(temp + index, curColor);
- }
- }
-
- /* Swap buffers */
- swap = temp;
- temp = map;
- map = swap;
-
- /* Blur the columns */
- for (x = 0; x < width; x++) {
- /* Do the top & bottom strips */
- for (y = 0; y < halfWidth; y++) {
- fy = 0;
- zero_v4(curColor);
- zero_v4(curColor2);
- for (i = y - halfWidth; i < y + halfWidth; i++) {
- if ((i >= 0) && (i < height)) {
- /* Bottom */
- index = (x + i * width) * 4;
- madd_v4_v4fl(curColor, map + index, filter[fy]);
-
- /* Top */
- index = (x + (height - 1 - i) * width) * 4;
- madd_v4_v4fl(curColor2, map + index, filter[fy]);
- }
- fy++;
- }
- index = (x + y * width) * 4;
- copy_v4_v4(temp + index, curColor);
-
- index = (x + (height - 1 - y) * width) * 4;
- copy_v4_v4(temp + index, curColor2);
- }
-
- /* Do the main body */
- for (y = halfWidth; y < height - halfWidth; y++) {
- fy = 0;
- zero_v4(curColor);
- for (i = y - halfWidth; i < y + halfWidth; i++) {
- index = (x + i * width) * 4;
- madd_v4_v4fl(curColor, map + index, filter[fy]);
- fy++;
- }
- index = (x + y * width) * 4;
- copy_v4_v4(temp + index, curColor);
- }
- }
-
- /* Swap buffers */
- swap = temp;
- temp = map; /* map = swap; */ /* UNUSED */
-
- /* Tidy up */
- MEM_freeN(filter);
- MEM_freeN(temp);
-}
-
-static void RVAddBitmaps_float(float *a, float *b, float *c, int width, int height)
-{
- int x, y, index;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- index = (x + y * width) * 4;
- c[index + GlowR] = min_ff(1.0f, a[index + GlowR] + b[index + GlowR]);
- c[index + GlowG] = min_ff(1.0f, a[index + GlowG] + b[index + GlowG]);
- c[index + GlowB] = min_ff(1.0f, a[index + GlowB] + b[index + GlowB]);
- c[index + GlowA] = min_ff(1.0f, a[index + GlowA] + b[index + GlowA]);
- }
- }
-}
-
-static void RVIsolateHighlights_float(
- const float *in, float *out, int width, int height, float threshold, float boost, float clamp)
-{
- int x, y, index;
- float intensity;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- index = (x + y * width) * 4;
-
- /* Isolate the intensity */
- intensity = (in[index + GlowR] + in[index + GlowG] + in[index + GlowB] - threshold);
- if (intensity > 0) {
- out[index + GlowR] = min_ff(clamp, (in[index + GlowR] * boost * intensity));
- out[index + GlowG] = min_ff(clamp, (in[index + GlowG] * boost * intensity));
- out[index + GlowB] = min_ff(clamp, (in[index + GlowB] * boost * intensity));
- out[index + GlowA] = min_ff(clamp, (in[index + GlowA] * boost * intensity));
- }
- else {
- out[index + GlowR] = 0;
- out[index + GlowG] = 0;
- out[index + GlowB] = 0;
- out[index + GlowA] = 0;
- }
- }
- }
-}
-
-static void init_glow_effect(Sequence *seq)
-{
- GlowVars *glow;
-
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = MEM_callocN(sizeof(GlowVars), "glowvars");
-
- glow = (GlowVars *)seq->effectdata;
- glow->fMini = 0.25;
- glow->fClamp = 1.0;
- glow->fBoost = 0.5;
- glow->dDist = 3.0;
- glow->dQuality = 3;
- glow->bNoComp = 0;
-}
-
-static int num_inputs_glow(void)
-{
- return 1;
-}
-
-static void free_glow_effect(Sequence *seq, const bool UNUSED(do_id_user))
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = NULL;
-}
-
-static void copy_glow_effect(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static void do_glow_effect_byte(Sequence *seq,
- int render_size,
- float facf0,
- float UNUSED(facf1),
- int x,
- int y,
- unsigned char *rect1,
- unsigned char *UNUSED(rect2),
- unsigned char *out)
-{
- float *outbuf, *inbuf;
- GlowVars *glow = (GlowVars *)seq->effectdata;
-
- inbuf = MEM_mallocN(sizeof(float[4]) * x * y, "glow effect input");
- outbuf = MEM_mallocN(sizeof(float[4]) * x * y, "glow effect output");
-
- IMB_buffer_float_from_byte(inbuf, rect1, IB_PROFILE_SRGB, IB_PROFILE_SRGB, false, x, y, x, x);
- IMB_buffer_float_premultiply(inbuf, x, y);
-
- RVIsolateHighlights_float(
- inbuf, outbuf, x, y, glow->fMini * 3.0f, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_float(outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality);
- if (!glow->bNoComp) {
- RVAddBitmaps_float(inbuf, outbuf, outbuf, x, y);
- }
-
- IMB_buffer_float_unpremultiply(outbuf, x, y);
- IMB_buffer_byte_from_float(
- out, outbuf, 4, 0.0f, IB_PROFILE_SRGB, IB_PROFILE_SRGB, false, x, y, x, x);
-
- MEM_freeN(inbuf);
- MEM_freeN(outbuf);
-}
-
-static void do_glow_effect_float(Sequence *seq,
- int render_size,
- float facf0,
- float UNUSED(facf1),
- int x,
- int y,
- float *rect1,
- float *UNUSED(rect2),
- float *out)
-{
- float *outbuf = out;
- float *inbuf = rect1;
- GlowVars *glow = (GlowVars *)seq->effectdata;
-
- RVIsolateHighlights_float(
- inbuf, outbuf, x, y, glow->fMini * 3.0f, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_float(outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality);
- if (!glow->bNoComp) {
- RVAddBitmaps_float(inbuf, outbuf, outbuf, x, y);
- }
-}
-
-static ImBuf *do_glow_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
-
- int render_size = 100 * context->rectx / context->scene->r.xsch;
-
- if (out->rect_float) {
- do_glow_effect_float(seq,
- render_size,
- facf0,
- facf1,
- context->rectx,
- context->recty,
- ibuf1->rect_float,
- NULL,
- out->rect_float);
- }
- else {
- do_glow_effect_byte(seq,
- render_size,
- facf0,
- facf1,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf1->rect,
- NULL,
- (unsigned char *)out->rect);
- }
-
- return out;
-}
-
-/*********************** Solid color *************************/
-
-static void init_solid_color(Sequence *seq)
-{
- SolidColorVars *cv;
-
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = MEM_callocN(sizeof(SolidColorVars), "solidcolor");
-
- cv = (SolidColorVars *)seq->effectdata;
- cv->col[0] = cv->col[1] = cv->col[2] = 0.5;
-}
-
-static int num_inputs_color(void)
-{
- return 0;
-}
-
-static void free_solid_color(Sequence *seq, const bool UNUSED(do_id_user))
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = NULL;
-}
-
-static void copy_solid_color(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static int early_out_color(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
-{
- return EARLY_NO_INPUT;
-}
-
-static ImBuf *do_solid_color(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
-
- SolidColorVars *cv = (SolidColorVars *)seq->effectdata;
-
- unsigned char *rect;
- float *rect_float;
- int x; /*= context->rectx;*/ /*UNUSED*/
- int y; /*= context->recty;*/ /*UNUSED*/
-
- if (out->rect) {
- unsigned char col0[3];
- unsigned char col1[3];
-
- col0[0] = facf0 * cv->col[0] * 255;
- col0[1] = facf0 * cv->col[1] * 255;
- col0[2] = facf0 * cv->col[2] * 255;
-
- col1[0] = facf1 * cv->col[0] * 255;
- col1[1] = facf1 * cv->col[1] * 255;
- col1[2] = facf1 * cv->col[2] * 255;
-
- rect = (unsigned char *)out->rect;
-
- for (y = 0; y < out->y; y++) {
- for (x = 0; x < out->x; x++, rect += 4) {
- rect[0] = col0[0];
- rect[1] = col0[1];
- rect[2] = col0[2];
- rect[3] = 255;
- }
- y++;
- if (y < out->y) {
- for (x = 0; x < out->x; x++, rect += 4) {
- rect[0] = col1[0];
- rect[1] = col1[1];
- rect[2] = col1[2];
- rect[3] = 255;
- }
- }
- }
- }
- else if (out->rect_float) {
- float col0[3];
- float col1[3];
-
- col0[0] = facf0 * cv->col[0];
- col0[1] = facf0 * cv->col[1];
- col0[2] = facf0 * cv->col[2];
-
- col1[0] = facf1 * cv->col[0];
- col1[1] = facf1 * cv->col[1];
- col1[2] = facf1 * cv->col[2];
-
- rect_float = out->rect_float;
-
- for (y = 0; y < out->y; y++) {
- for (x = 0; x < out->x; x++, rect_float += 4) {
- rect_float[0] = col0[0];
- rect_float[1] = col0[1];
- rect_float[2] = col0[2];
- rect_float[3] = 1.0;
- }
- y++;
- if (y < out->y) {
- for (x = 0; x < out->x; x++, rect_float += 4) {
- rect_float[0] = col1[0];
- rect_float[1] = col1[1];
- rect_float[2] = col1[2];
- rect_float[3] = 1.0;
- }
- }
- }
- }
- return out;
-}
-
-/*********************** Mulitcam *************************/
-
-/* no effect inputs for multicam, we use give_ibuf_seq */
-static int num_inputs_multicam(void)
-{
- return 0;
-}
-
-static int early_out_multicam(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
-{
- return EARLY_NO_INPUT;
-}
-
-static ImBuf *do_multicam(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float UNUSED(facf0),
- float UNUSED(facf1),
- ImBuf *UNUSED(ibuf1),
- ImBuf *UNUSED(ibuf2),
- ImBuf *UNUSED(ibuf3))
-{
- ImBuf *out;
- Editing *ed;
- ListBase *seqbasep;
-
- if (seq->multicam_source == 0 || seq->multicam_source >= seq->machine) {
- return NULL;
- }
-
- ed = context->scene->ed;
- if (!ed) {
- return NULL;
- }
- seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq);
- if (!seqbasep) {
- return NULL;
- }
-
- out = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep);
-
- return out;
-}
-
-/*********************** Adjustment *************************/
-
-/* no effect inputs for adjustment, we use give_ibuf_seq */
-static int num_inputs_adjustment(void)
-{
- return 0;
-}
-
-static int early_out_adjustment(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
-{
- return EARLY_NO_INPUT;
-}
-
-static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float cfra)
-{
- Editing *ed;
- ListBase *seqbasep;
- ImBuf *i = NULL;
-
- ed = context->scene->ed;
-
- seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq);
-
- if (seq->machine > 1) {
- i = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep);
- }
-
- /* found nothing? so let's work the way up the metastrip stack, so
- * that it is possible to group a bunch of adjustment strips into
- * a metastrip and have that work on everything below the metastrip
- */
-
- if (!i) {
- Sequence *meta;
-
- meta = BKE_sequence_metastrip(&ed->seqbase, NULL, seq);
-
- if (meta) {
- i = do_adjustment_impl(context, meta, cfra);
- }
- }
-
- return i;
-}
-
-static ImBuf *do_adjustment(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float UNUSED(facf0),
- float UNUSED(facf1),
- ImBuf *UNUSED(ibuf1),
- ImBuf *UNUSED(ibuf2),
- ImBuf *UNUSED(ibuf3))
-{
- ImBuf *out;
- Editing *ed;
-
- ed = context->scene->ed;
-
- if (!ed) {
- return NULL;
- }
-
- out = do_adjustment_impl(context, seq, cfra);
-
- return out;
-}
-
-/*********************** Speed *************************/
-
-static void init_speed_effect(Sequence *seq)
-{
- SpeedControlVars *v;
-
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = MEM_callocN(sizeof(SpeedControlVars), "speedcontrolvars");
-
- v = (SpeedControlVars *)seq->effectdata;
- v->globalSpeed = 1.0;
- v->frameMap = NULL;
- v->flags |= SEQ_SPEED_INTEGRATE; /* should be default behavior */
- v->length = 0;
-}
-
-static void load_speed_effect(Sequence *seq)
-{
- SpeedControlVars *v = (SpeedControlVars *)seq->effectdata;
-
- v->frameMap = NULL;
- v->length = 0;
-}
-
-static int num_inputs_speed(void)
-{
- return 1;
-}
-
-static void free_speed_effect(Sequence *seq, const bool UNUSED(do_id_user))
-{
- SpeedControlVars *v = (SpeedControlVars *)seq->effectdata;
- if (v->frameMap) {
- MEM_freeN(v->frameMap);
- }
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
- seq->effectdata = NULL;
-}
-
-static void copy_speed_effect(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- SpeedControlVars *v;
- dst->effectdata = MEM_dupallocN(src->effectdata);
- v = (SpeedControlVars *)dst->effectdata;
- v->frameMap = NULL;
- v->length = 0;
-}
-
-static int early_out_speed(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
-{
- return EARLY_DO_EFFECT;
-}
-
-static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float *ymin, float *ymax)
-{
- SpeedControlVars *v = (SpeedControlVars *)seq->effectdata;
-
- /* if not already done, load / initialize data */
- BKE_sequence_get_effect(seq);
-
- if ((v->flags & SEQ_SPEED_INTEGRATE) != 0) {
- *ymin = -100.0;
- *ymax = 100.0;
- }
- else {
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- *ymin = 0.0;
- *ymax = 1.0;
- }
- else {
- *ymin = 0.0;
- *ymax = seq->len;
- }
- }
-}
-
-void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool force)
-{
- int cfra;
- float fallback_fac = 1.0f;
- SpeedControlVars *v = (SpeedControlVars *)seq->effectdata;
- FCurve *fcu = NULL;
- int flags = v->flags;
-
- /* if not already done, load / initialize data */
- BKE_sequence_get_effect(seq);
-
- if ((force == false) && (seq->len == v->length) && (v->frameMap != NULL)) {
- return;
- }
- if ((seq->seq1 == NULL) || (seq->len < 1)) {
- /* make coverity happy and check for (CID 598) input strip ... */
- return;
- }
-
- /* XXX - new in 2.5x. should we use the animation system this way?
- * The fcurve is needed because many frames need evaluating at once - campbell */
- fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "speed_factor", 0, NULL);
- if (!v->frameMap || v->length != seq->len) {
- if (v->frameMap) {
- MEM_freeN(v->frameMap);
- }
-
- v->length = seq->len;
-
- v->frameMap = MEM_callocN(sizeof(float) * v->length, "speedcontrol frameMap");
- }
-
- fallback_fac = 1.0;
-
- if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
- if ((seq->seq1->enddisp != seq->seq1->start) && (seq->seq1->len != 0)) {
- fallback_fac = (float)seq->seq1->len / (float)(seq->seq1->enddisp - seq->seq1->start);
- flags = SEQ_SPEED_INTEGRATE;
- fcu = NULL;
- }
- }
- else {
- /* if there is no fcurve, use value as simple multiplier */
- if (!fcu) {
- fallback_fac = seq->speed_fader; /* same as speed_factor in rna*/
- }
- }
-
- if (flags & SEQ_SPEED_INTEGRATE) {
- float cursor = 0;
- float facf;
-
- v->frameMap[0] = 0;
- v->lastValidFrame = 0;
-
- for (cfra = 1; cfra < v->length; cfra++) {
- if (fcu) {
- facf = evaluate_fcurve(fcu, seq->startdisp + cfra);
- }
- else {
- facf = fallback_fac;
- }
- facf *= v->globalSpeed;
-
- cursor += facf;
-
- if (cursor >= seq->seq1->len) {
- v->frameMap[cfra] = seq->seq1->len - 1;
- }
- else {
- v->frameMap[cfra] = cursor;
- v->lastValidFrame = cfra;
- }
- }
- }
- else {
- float facf;
-
- v->lastValidFrame = 0;
- for (cfra = 0; cfra < v->length; cfra++) {
-
- if (fcu) {
- facf = evaluate_fcurve(fcu, seq->startdisp + cfra);
- }
- else {
- facf = fallback_fac;
- }
-
- if (flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- facf *= seq->seq1->len;
- }
- facf *= v->globalSpeed;
-
- if (facf >= seq->seq1->len) {
- facf = seq->seq1->len - 1;
- }
- else {
- v->lastValidFrame = cfra;
- }
- v->frameMap[cfra] = facf;
- }
- }
-}
-
-/* Override cfra when rendering speed effect input. */
-float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- int input)
-{
- int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
- SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
- BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
-
- /* No interpolation. */
- if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) {
- return seq->start + s->frameMap[nr];
- }
-
- /* We need to provide current and next image for interpolation. */
- if (input == 0) { /* Current frame. */
- return floor(seq->start + s->frameMap[nr]);
- }
- /* Next frame. */
- return ceil(seq->start + s->frameMap[nr]);
-}
-
-static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra)
-{
- int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
- return s->frameMap[nr] - floor(s->frameMap[nr]);
-}
-
-static ImBuf *do_speed_effect(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
- struct SeqEffectHandle cross_effect = get_sequence_effect_impl(SEQ_TYPE_CROSS);
- ImBuf *out;
-
- if (s->flags & SEQ_SPEED_USE_INTERPOLATION) {
- out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
- facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra);
- /* Current frame is ibuf1, next frame is ibuf2. */
- out = BKE_sequencer_effect_execute_threaded(
- &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3);
- return out;
- }
-
- /* No interpolation. */
- return IMB_dupImBuf(ibuf1);
-}
-
-/*********************** overdrop *************************/
-
-static void do_overdrop_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *UNUSED(ibuf3),
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- int x = context->rectx;
- int y = total_lines;
-
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_drop_effect_float(facf0, facf1, x, y, rect1, rect2, rect_out);
- do_alphaover_effect_float(facf0, facf1, x, y, rect1, rect2, rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_drop_effect_byte(facf0, facf1, x, y, rect1, rect2, rect_out);
- do_alphaover_effect_byte(facf0, facf1, x, y, rect1, rect2, rect_out);
- }
-}
-
-/*********************** Gaussian Blur *************************/
-
-/* NOTE: This gaussian blur implementation accumulates values in the square
- * kernel rather that doing X direction and then Y direction because of the
- * lack of using multiple-staged filters.
- *
- * Once we can we'll implement a way to apply filter as multiple stages we
- * can optimize hell of a lot in here.
- */
-
-static void init_gaussian_blur_effect(Sequence *seq)
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = MEM_callocN(sizeof(WipeVars), "wipevars");
-}
-
-static int num_inputs_gaussian_blur(void)
-{
- return 1;
-}
-
-static void free_gaussian_blur_effect(Sequence *seq, const bool UNUSED(do_id_user))
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = NULL;
-}
-
-static void copy_gaussian_blur_effect(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static int early_out_gaussian_blur(Sequence *seq, float UNUSED(facf0), float UNUSED(facf1))
-{
- GaussianBlurVars *data = seq->effectdata;
- if (data->size_x == 0.0f && data->size_y == 0) {
- return EARLY_USE_INPUT_1;
- }
- return EARLY_DO_EFFECT;
-}
-
-/* TODO(sergey): De-duplicate with compositor. */
-static float *make_gaussian_blur_kernel(float rad, int size)
-{
- float *gausstab, sum, val;
- float fac;
- int i, n;
-
- n = 2 * size + 1;
-
- gausstab = (float *)MEM_mallocN(sizeof(float) * n, __func__);
-
- sum = 0.0f;
- fac = (rad > 0.0f ? 1.0f / rad : 0.0f);
- for (i = -size; i <= size; i++) {
- val = RE_filter_value(R_FILTER_GAUSS, (float)i * fac);
- sum += val;
- gausstab[i + size] = val;
- }
-
- sum = 1.0f / sum;
- for (i = 0; i < n; i++) {
- gausstab[i] *= sum;
- }
-
- return gausstab;
-}
-
-static void do_gaussian_blur_effect_byte_x(Sequence *seq,
- int start_line,
- int x,
- int y,
- int frame_width,
- int UNUSED(frame_height),
- const unsigned char *rect,
- unsigned char *out)
-{
-#define INDEX(_x, _y) (((_y) * (x) + (_x)) * 4)
- GaussianBlurVars *data = seq->effectdata;
- const int size_x = (int)(data->size_x + 0.5f);
- int i, j;
-
- /* Make gaussian weight table. */
- float *gausstab_x;
- gausstab_x = make_gaussian_blur_kernel(data->size_x, size_x);
-
- for (i = 0; i < y; i++) {
- for (j = 0; j < x; j++) {
- int out_index = INDEX(j, i);
- float accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float accum_weight = 0.0f;
-
- for (int current_x = j - size_x; current_x <= j + size_x; current_x++) {
- if (current_x < 0 || current_x >= frame_width) {
- /* Out of bounds. */
- continue;
- }
- int index = INDEX(current_x, i + start_line);
- float weight = gausstab_x[current_x - j + size_x];
- accum[0] += rect[index] * weight;
- accum[1] += rect[index + 1] * weight;
- accum[2] += rect[index + 2] * weight;
- accum[3] += rect[index + 3] * weight;
- accum_weight += weight;
- }
-
- float inv_accum_weight = 1.0f / accum_weight;
- out[out_index + 0] = accum[0] * inv_accum_weight;
- out[out_index + 1] = accum[1] * inv_accum_weight;
- out[out_index + 2] = accum[2] * inv_accum_weight;
- out[out_index + 3] = accum[3] * inv_accum_weight;
- }
- }
-
- MEM_freeN(gausstab_x);
-#undef INDEX
-}
-
-static void do_gaussian_blur_effect_byte_y(Sequence *seq,
- int start_line,
- int x,
- int y,
- int UNUSED(frame_width),
- int frame_height,
- const unsigned char *rect,
- unsigned char *out)
-{
-#define INDEX(_x, _y) (((_y) * (x) + (_x)) * 4)
- GaussianBlurVars *data = seq->effectdata;
- const int size_y = (int)(data->size_y + 0.5f);
- int i, j;
-
- /* Make gaussian weight table. */
- float *gausstab_y;
- gausstab_y = make_gaussian_blur_kernel(data->size_y, size_y);
-
- for (i = 0; i < y; i++) {
- for (j = 0; j < x; j++) {
- int out_index = INDEX(j, i);
- float accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float accum_weight = 0.0f;
- for (int current_y = i - size_y; current_y <= i + size_y; current_y++) {
- if (current_y < -start_line || current_y + start_line >= frame_height) {
- /* Out of bounds. */
- continue;
- }
- int index = INDEX(j, current_y + start_line);
- float weight = gausstab_y[current_y - i + size_y];
- accum[0] += rect[index] * weight;
- accum[1] += rect[index + 1] * weight;
- accum[2] += rect[index + 2] * weight;
- accum[3] += rect[index + 3] * weight;
- accum_weight += weight;
- }
- float inv_accum_weight = 1.0f / accum_weight;
- out[out_index + 0] = accum[0] * inv_accum_weight;
- out[out_index + 1] = accum[1] * inv_accum_weight;
- out[out_index + 2] = accum[2] * inv_accum_weight;
- out[out_index + 3] = accum[3] * inv_accum_weight;
- }
- }
-
- MEM_freeN(gausstab_y);
-#undef INDEX
-}
-
-static void do_gaussian_blur_effect_float_x(Sequence *seq,
- int start_line,
- int x,
- int y,
- int frame_width,
- int UNUSED(frame_height),
- float *rect,
- float *out)
-{
-#define INDEX(_x, _y) (((_y) * (x) + (_x)) * 4)
- GaussianBlurVars *data = seq->effectdata;
- const int size_x = (int)(data->size_x + 0.5f);
- int i, j;
-
- /* Make gaussian weight table. */
- float *gausstab_x;
- gausstab_x = make_gaussian_blur_kernel(data->size_x, size_x);
-
- for (i = 0; i < y; i++) {
- for (j = 0; j < x; j++) {
- int out_index = INDEX(j, i);
- float accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float accum_weight = 0.0f;
- for (int current_x = j - size_x; current_x <= j + size_x; current_x++) {
- if (current_x < 0 || current_x >= frame_width) {
- /* Out of bounds. */
- continue;
- }
- int index = INDEX(current_x, i + start_line);
- float weight = gausstab_x[current_x - j + size_x];
- madd_v4_v4fl(accum, &rect[index], weight);
- accum_weight += weight;
- }
- mul_v4_v4fl(&out[out_index], accum, 1.0f / accum_weight);
- }
- }
-
- MEM_freeN(gausstab_x);
-#undef INDEX
-}
-
-static void do_gaussian_blur_effect_float_y(Sequence *seq,
- int start_line,
- int x,
- int y,
- int UNUSED(frame_width),
- int frame_height,
- float *rect,
- float *out)
-{
-#define INDEX(_x, _y) (((_y) * (x) + (_x)) * 4)
- GaussianBlurVars *data = seq->effectdata;
- const int size_y = (int)(data->size_y + 0.5f);
- int i, j;
-
- /* Make gaussian weight table. */
- float *gausstab_y;
- gausstab_y = make_gaussian_blur_kernel(data->size_y, size_y);
-
- for (i = 0; i < y; i++) {
- for (j = 0; j < x; j++) {
- int out_index = INDEX(j, i);
- float accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float accum_weight = 0.0f;
- for (int current_y = i - size_y; current_y <= i + size_y; current_y++) {
- if (current_y < -start_line || current_y + start_line >= frame_height) {
- /* Out of bounds. */
- continue;
- }
- int index = INDEX(j, current_y + start_line);
- float weight = gausstab_y[current_y - i + size_y];
- madd_v4_v4fl(accum, &rect[index], weight);
- accum_weight += weight;
- }
- mul_v4_v4fl(&out[out_index], accum, 1.0f / accum_weight);
- }
- }
-
- MEM_freeN(gausstab_y);
-#undef INDEX
-}
-
-static void do_gaussian_blur_effect_x_cb(const SeqRenderData *context,
- Sequence *seq,
- ImBuf *ibuf,
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf, NULL, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_gaussian_blur_effect_float_x(seq,
- start_line,
- context->rectx,
- total_lines,
- context->rectx,
- context->recty,
- ibuf->rect_float,
- rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf, NULL, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_gaussian_blur_effect_byte_x(seq,
- start_line,
- context->rectx,
- total_lines,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf->rect,
- rect_out);
- }
-}
-
-static void do_gaussian_blur_effect_y_cb(const SeqRenderData *context,
- Sequence *seq,
- ImBuf *ibuf,
- int start_line,
- int total_lines,
- ImBuf *out)
-{
- if (out->rect_float) {
- float *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_float_buffers(
- context, ibuf, NULL, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_gaussian_blur_effect_float_y(seq,
- start_line,
- context->rectx,
- total_lines,
- context->rectx,
- context->recty,
- ibuf->rect_float,
- rect_out);
- }
- else {
- unsigned char *rect1 = NULL, *rect2 = NULL, *rect_out = NULL;
-
- slice_get_byte_buffers(
- context, ibuf, NULL, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
-
- do_gaussian_blur_effect_byte_y(seq,
- start_line,
- context->rectx,
- total_lines,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf->rect,
- rect_out);
- }
-}
-
-typedef struct RenderGaussianBlurEffectInitData {
- const SeqRenderData *context;
- Sequence *seq;
- ImBuf *ibuf;
- ImBuf *out;
-} RenderGaussianBlurEffectInitData;
-
-typedef struct RenderGaussianBlurEffectThread {
- const SeqRenderData *context;
- Sequence *seq;
- ImBuf *ibuf;
- ImBuf *out;
- int start_line, tot_line;
-} RenderGaussianBlurEffectThread;
-
-static void render_effect_execute_init_handle(void *handle_v,
- int start_line,
- int tot_line,
- void *init_data_v)
-{
- RenderGaussianBlurEffectThread *handle = (RenderGaussianBlurEffectThread *)handle_v;
- RenderGaussianBlurEffectInitData *init_data = (RenderGaussianBlurEffectInitData *)init_data_v;
-
- handle->context = init_data->context;
- handle->seq = init_data->seq;
- handle->ibuf = init_data->ibuf;
- handle->out = init_data->out;
-
- handle->start_line = start_line;
- handle->tot_line = tot_line;
-}
-
-static void *render_effect_execute_do_x_thread(void *thread_data_v)
-{
- RenderGaussianBlurEffectThread *thread_data = (RenderGaussianBlurEffectThread *)thread_data_v;
- do_gaussian_blur_effect_x_cb(thread_data->context,
- thread_data->seq,
- thread_data->ibuf,
- thread_data->start_line,
- thread_data->tot_line,
- thread_data->out);
- return NULL;
-}
-
-static void *render_effect_execute_do_y_thread(void *thread_data_v)
-{
- RenderGaussianBlurEffectThread *thread_data = (RenderGaussianBlurEffectThread *)thread_data_v;
- do_gaussian_blur_effect_y_cb(thread_data->context,
- thread_data->seq,
- thread_data->ibuf,
- thread_data->start_line,
- thread_data->tot_line,
- thread_data->out);
-
- return NULL;
-}
-
-static ImBuf *do_gaussian_blur_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float UNUSED(facf0),
- float UNUSED(facf1),
- ImBuf *ibuf1,
- ImBuf *UNUSED(ibuf2),
- ImBuf *UNUSED(ibuf3))
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, NULL, NULL);
-
- RenderGaussianBlurEffectInitData init_data;
-
- init_data.context = context;
- init_data.seq = seq;
- init_data.ibuf = ibuf1;
- init_data.out = out;
-
- IMB_processor_apply_threaded(out->y,
- sizeof(RenderGaussianBlurEffectThread),
- &init_data,
- render_effect_execute_init_handle,
- render_effect_execute_do_x_thread);
-
- ibuf1 = out;
- init_data.ibuf = ibuf1;
- out = prepare_effect_imbufs(context, ibuf1, NULL, NULL);
- init_data.out = out;
-
- IMB_processor_apply_threaded(out->y,
- sizeof(RenderGaussianBlurEffectThread),
- &init_data,
- render_effect_execute_init_handle,
- render_effect_execute_do_y_thread);
-
- IMB_freeImBuf(ibuf1);
-
- return out;
-}
-
-/*********************** text *************************/
-
-static void init_text_effect(Sequence *seq)
-{
- TextVars *data;
-
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- data = seq->effectdata = MEM_callocN(sizeof(TextVars), "textvars");
- data->text_font = NULL;
- data->text_blf_id = -1;
- data->text_size = 30;
-
- copy_v4_fl(data->color, 1.0f);
- data->shadow_color[3] = 1.0f;
-
- BLI_strncpy(data->text, "Text", sizeof(data->text));
-
- data->loc[0] = 0.5f;
- data->align = SEQ_TEXT_ALIGN_X_CENTER;
- data->align_y = SEQ_TEXT_ALIGN_Y_BOTTOM;
-}
-
-void BKE_sequencer_text_font_unload(TextVars *data, const bool do_id_user)
-{
- if (data) {
- /* Unlink the VFont */
- if (do_id_user && data->text_font != NULL) {
- id_us_min(&data->text_font->id);
- data->text_font = NULL;
- }
-
- /* Unload the BLF font. */
- if (data->text_blf_id >= 0) {
- BLF_unload_id(data->text_blf_id);
- }
- }
-}
-
-void BKE_sequencer_text_font_load(TextVars *data, const bool do_id_user)
-{
- if (data->text_font != NULL) {
- if (do_id_user) {
- id_us_plus(&data->text_font->id);
- }
-
- char path[FILE_MAX];
- STRNCPY(path, data->text_font->filepath);
- BLI_assert(BLI_thread_is_main());
- BLI_path_abs(path, ID_BLEND_PATH_FROM_GLOBAL(&data->text_font->id));
-
- data->text_blf_id = BLF_load(path);
- }
-}
-
-static void free_text_effect(Sequence *seq, const bool do_id_user)
-{
- TextVars *data = seq->effectdata;
- BKE_sequencer_text_font_unload(data, do_id_user);
-
- if (data) {
- MEM_freeN(data);
- seq->effectdata = NULL;
- }
-}
-
-static void load_text_effect(Sequence *seq)
-{
- TextVars *data = seq->effectdata;
- BKE_sequencer_text_font_load(data, false);
-}
-
-static void copy_text_effect(Sequence *dst, Sequence *src, const int flag)
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
- TextVars *data = dst->effectdata;
-
- data->text_blf_id = -1;
- BKE_sequencer_text_font_load(data, (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0);
-}
-
-static int num_inputs_text(void)
-{
- return 0;
-}
-
-static int early_out_text(Sequence *seq, float UNUSED(facf0), float UNUSED(facf1))
-{
- TextVars *data = seq->effectdata;
- if (data->text[0] == 0 || data->text_size < 1 ||
- ((data->color[3] == 0.0f) &&
- (data->shadow_color[3] == 0.0f || (data->flag & SEQ_TEXT_SHADOW) == 0))) {
- return EARLY_USE_INPUT_1;
- }
- return EARLY_NO_INPUT;
-}
-
-static ImBuf *do_text_effect(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra),
- float UNUSED(facf0),
- float UNUSED(facf1),
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
- TextVars *data = seq->effectdata;
- int width = out->x;
- int height = out->y;
- struct ColorManagedDisplay *display;
- const char *display_device;
- int font = blf_mono_font_render;
- int line_height;
- int y_ofs, x, y;
- double proxy_size_comp;
-
- if (data->text_blf_id == SEQ_FONT_NOT_LOADED) {
- data->text_blf_id = -1;
-
- if (data->text_font) {
- data->text_blf_id = BLF_load(data->text_font->filepath);
- }
- }
-
- if (data->text_blf_id >= 0) {
- font = data->text_blf_id;
- }
-
- display_device = context->scene->display_settings.display_device;
- display = IMB_colormanagement_display_get_named(display_device);
-
- /* Compensate text size for preview render size. */
- proxy_size_comp = context->scene->r.size / 100.0;
- if (context->preview_render_size != SEQ_RENDER_SIZE_SCENE) {
- proxy_size_comp *= BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size);
- }
-
- /* set before return */
- BLF_size(font, proxy_size_comp * data->text_size, 72);
-
- BLF_enable(font, BLF_WORD_WRAP);
-
- /* use max width to enable newlines only */
- BLF_wordwrap(font, (data->wrap_width != 0.0f) ? data->wrap_width * width : -1);
-
- BLF_buffer(
- font, out->rect_float, (unsigned char *)out->rect, width, height, out->channels, display);
-
- line_height = BLF_height_max(font);
-
- y_ofs = -BLF_descender(font);
-
- x = (data->loc[0] * width);
- y = (data->loc[1] * height) + y_ofs;
-
- if ((data->align == SEQ_TEXT_ALIGN_X_LEFT) && (data->align_y == SEQ_TEXT_ALIGN_Y_TOP)) {
- y -= line_height;
- }
- else {
- /* vars for calculating wordwrap */
- struct {
- struct ResultBLF info;
- rctf rect;
- } wrap;
-
- BLF_boundbox_ex(font, data->text, sizeof(data->text), &wrap.rect, &wrap.info);
-
- if (data->align == SEQ_TEXT_ALIGN_X_RIGHT) {
- x -= BLI_rctf_size_x(&wrap.rect);
- }
- else if (data->align == SEQ_TEXT_ALIGN_X_CENTER) {
- x -= BLI_rctf_size_x(&wrap.rect) / 2;
- }
-
- if (data->align_y == SEQ_TEXT_ALIGN_Y_TOP) {
- y -= line_height;
- }
- else if (data->align_y == SEQ_TEXT_ALIGN_Y_BOTTOM) {
- y += (wrap.info.lines - 1) * line_height;
- }
- else if (data->align_y == SEQ_TEXT_ALIGN_Y_CENTER) {
- y += (((wrap.info.lines - 1) / 2) * line_height) - (line_height / 2);
- }
- }
-
- /* BLF_SHADOW won't work with buffers, instead use cheap shadow trick */
- if (data->flag & SEQ_TEXT_SHADOW) {
- int fontx, fonty;
- fontx = BLF_width_max(font);
- fonty = line_height;
- BLF_position(font, x + max_ii(fontx / 25, 1), y + max_ii(fonty / 25, 1), 0.0f);
- BLF_buffer_col(font, data->shadow_color);
- BLF_draw_buffer(font, data->text, BLF_DRAW_STR_DUMMY_MAX);
- }
-
- BLF_position(font, x, y, 0.0f);
- BLF_buffer_col(font, data->color);
- BLF_draw_buffer(font, data->text, BLF_DRAW_STR_DUMMY_MAX);
-
- BLF_buffer(font, NULL, NULL, 0, 0, 0, NULL);
-
- BLF_disable(font, BLF_WORD_WRAP);
-
- return out;
-}
-
-/*********************** sequence effect factory *************************/
-
-static void init_noop(Sequence *UNUSED(seq))
-{
-}
-
-static void load_noop(Sequence *UNUSED(seq))
-{
-}
-
-static void free_noop(Sequence *UNUSED(seq), const bool UNUSED(do_id_user))
-{
-}
-
-static int num_inputs_default(void)
-{
- return 2;
-}
-
-static void copy_effect_default(Sequence *dst, Sequence *src, const int UNUSED(flag))
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static void free_effect_default(Sequence *seq, const bool UNUSED(do_id_user))
-{
- if (seq->effectdata) {
- MEM_freeN(seq->effectdata);
- }
-
- seq->effectdata = NULL;
-}
-
-static int early_out_noop(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
-{
- return EARLY_DO_EFFECT;
-}
-
-static int early_out_fade(Sequence *UNUSED(seq), float facf0, float facf1)
-{
- if (facf0 == 0.0f && facf1 == 0.0f) {
- return EARLY_USE_INPUT_1;
- }
- if (facf0 == 1.0f && facf1 == 1.0f) {
- return EARLY_USE_INPUT_2;
- }
- return EARLY_DO_EFFECT;
-}
-
-static int early_out_mul_input2(Sequence *UNUSED(seq), float facf0, float facf1)
-{
- if (facf0 == 0.0f && facf1 == 0.0f) {
- return EARLY_USE_INPUT_1;
- }
- return EARLY_DO_EFFECT;
-}
-
-static void store_icu_yrange_noop(Sequence *UNUSED(seq),
- short UNUSED(adrcode),
- float *UNUSED(ymin),
- float *UNUSED(ymax))
-{
- /* defaults are fine */
-}
-
-static void get_default_fac_noop(Sequence *UNUSED(seq),
- float UNUSED(cfra),
- float *facf0,
- float *facf1)
-{
- *facf0 = *facf1 = 1.0;
-}
-
-static void get_default_fac_fade(Sequence *seq, float cfra, float *facf0, float *facf1)
-{
- *facf0 = (float)(cfra - seq->startdisp);
- *facf1 = (float)(*facf0 + 0.5f);
- *facf0 /= seq->len;
- *facf1 /= seq->len;
-}
-
-static struct ImBuf *init_execution(const SeqRenderData *context,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
-
- return out;
-}
-
-static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
-{
- struct SeqEffectHandle rval;
- int sequence_type = seq_type;
-
- rval.multithreaded = false;
- rval.supports_mask = false;
- rval.init = init_noop;
- rval.num_inputs = num_inputs_default;
- rval.load = load_noop;
- rval.free = free_noop;
- rval.early_out = early_out_noop;
- rval.get_default_fac = get_default_fac_noop;
- rval.store_icu_yrange = store_icu_yrange_noop;
- rval.execute = NULL;
- rval.init_execution = init_execution;
- rval.execute_slice = NULL;
- rval.copy = NULL;
-
- switch (sequence_type) {
- case SEQ_TYPE_CROSS:
- rval.multithreaded = true;
- rval.execute_slice = do_cross_effect;
- rval.early_out = early_out_fade;
- rval.get_default_fac = get_default_fac_fade;
- break;
- case SEQ_TYPE_GAMCROSS:
- rval.multithreaded = true;
- rval.init = init_gammacross;
- rval.load = load_gammacross;
- rval.free = free_gammacross;
- rval.early_out = early_out_fade;
- rval.get_default_fac = get_default_fac_fade;
- rval.init_execution = gammacross_init_execution;
- rval.execute_slice = do_gammacross_effect;
- break;
- case SEQ_TYPE_ADD:
- rval.multithreaded = true;
- rval.execute_slice = do_add_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_TYPE_SUB:
- rval.multithreaded = true;
- rval.execute_slice = do_sub_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_TYPE_MUL:
- rval.multithreaded = true;
- rval.execute_slice = do_mul_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_TYPE_SCREEN:
- case SEQ_TYPE_OVERLAY:
- case SEQ_TYPE_COLOR_BURN:
- case SEQ_TYPE_LINEAR_BURN:
- case SEQ_TYPE_DARKEN:
- case SEQ_TYPE_LIGHTEN:
- case SEQ_TYPE_DODGE:
- case SEQ_TYPE_SOFT_LIGHT:
- case SEQ_TYPE_HARD_LIGHT:
- case SEQ_TYPE_PIN_LIGHT:
- case SEQ_TYPE_LIN_LIGHT:
- case SEQ_TYPE_VIVID_LIGHT:
- case SEQ_TYPE_BLEND_COLOR:
- case SEQ_TYPE_HUE:
- case SEQ_TYPE_SATURATION:
- case SEQ_TYPE_VALUE:
- case SEQ_TYPE_DIFFERENCE:
- case SEQ_TYPE_EXCLUSION:
- rval.multithreaded = true;
- rval.execute_slice = do_blend_mode_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_TYPE_COLORMIX:
- rval.multithreaded = true;
- rval.init = init_colormix_effect;
- rval.free = free_effect_default;
- rval.copy = copy_effect_default;
- rval.execute_slice = do_colormix_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_TYPE_ALPHAOVER:
- rval.multithreaded = true;
- rval.init = init_alpha_over_or_under;
- rval.execute_slice = do_alphaover_effect;
- break;
- case SEQ_TYPE_OVERDROP:
- rval.multithreaded = true;
- rval.execute_slice = do_overdrop_effect;
- break;
- case SEQ_TYPE_ALPHAUNDER:
- rval.multithreaded = true;
- rval.init = init_alpha_over_or_under;
- rval.execute_slice = do_alphaunder_effect;
- break;
- case SEQ_TYPE_WIPE:
- rval.init = init_wipe_effect;
- rval.num_inputs = num_inputs_wipe;
- rval.free = free_wipe_effect;
- rval.copy = copy_wipe_effect;
- rval.early_out = early_out_fade;
- rval.get_default_fac = get_default_fac_fade;
- rval.execute = do_wipe_effect;
- break;
- case SEQ_TYPE_GLOW:
- rval.init = init_glow_effect;
- rval.num_inputs = num_inputs_glow;
- rval.free = free_glow_effect;
- rval.copy = copy_glow_effect;
- rval.execute = do_glow_effect;
- break;
- case SEQ_TYPE_TRANSFORM:
- rval.multithreaded = true;
- rval.init = init_transform_effect;
- rval.num_inputs = num_inputs_transform;
- rval.free = free_transform_effect;
- rval.copy = copy_transform_effect;
- rval.execute_slice = do_transform_effect;
- break;
- case SEQ_TYPE_SPEED:
- rval.init = init_speed_effect;
- rval.num_inputs = num_inputs_speed;
- rval.load = load_speed_effect;
- rval.free = free_speed_effect;
- rval.copy = copy_speed_effect;
- rval.execute = do_speed_effect;
- rval.early_out = early_out_speed;
- rval.store_icu_yrange = store_icu_yrange_speed;
- break;
- case SEQ_TYPE_COLOR:
- rval.init = init_solid_color;
- rval.num_inputs = num_inputs_color;
- rval.early_out = early_out_color;
- rval.free = free_solid_color;
- rval.copy = copy_solid_color;
- rval.execute = do_solid_color;
- break;
- case SEQ_TYPE_MULTICAM:
- rval.num_inputs = num_inputs_multicam;
- rval.early_out = early_out_multicam;
- rval.execute = do_multicam;
- break;
- case SEQ_TYPE_ADJUSTMENT:
- rval.supports_mask = true;
- rval.num_inputs = num_inputs_adjustment;
- rval.early_out = early_out_adjustment;
- rval.execute = do_adjustment;
- break;
- case SEQ_TYPE_GAUSSIAN_BLUR:
- rval.init = init_gaussian_blur_effect;
- rval.num_inputs = num_inputs_gaussian_blur;
- rval.free = free_gaussian_blur_effect;
- rval.copy = copy_gaussian_blur_effect;
- rval.early_out = early_out_gaussian_blur;
- rval.execute = do_gaussian_blur_effect;
- break;
- case SEQ_TYPE_TEXT:
- rval.num_inputs = num_inputs_text;
- rval.init = init_text_effect;
- rval.free = free_text_effect;
- rval.load = load_text_effect;
- rval.copy = copy_text_effect;
- rval.early_out = early_out_text;
- rval.execute = do_text_effect;
- break;
- }
-
- return rval;
-}
-
-struct SeqEffectHandle BKE_sequence_get_effect(Sequence *seq)
-{
- struct SeqEffectHandle rval = {false, false, NULL};
-
- if (seq->type & SEQ_TYPE_EFFECT) {
- rval = get_sequence_effect_impl(seq->type);
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- rval.load(seq);
- seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
- }
- }
-
- return rval;
-}
-
-struct SeqEffectHandle BKE_sequence_get_blend(Sequence *seq)
-{
- struct SeqEffectHandle rval = {false, false, NULL};
-
- if (seq->blend_mode != 0) {
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- /* load the effect first */
- rval = get_sequence_effect_impl(seq->type);
- rval.load(seq);
- }
-
- rval = get_sequence_effect_impl(seq->blend_mode);
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- /* now load the blend and unset unloaded flag */
- rval.load(seq);
- seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
- }
- }
-
- return rval;
-}
-
-int BKE_sequence_effect_get_num_inputs(int seq_type)
-{
- struct SeqEffectHandle rval = get_sequence_effect_impl(seq_type);
-
- int cnt = rval.num_inputs();
- if (rval.execute || (rval.execute_slice && rval.init_execution)) {
- return cnt;
- }
- return 0;
-}
-
-int BKE_sequence_effect_get_supports_mask(int seq_type)
-{
- struct SeqEffectHandle rval = get_sequence_effect_impl(seq_type);
-
- return rval.supports_mask;
-}
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c
deleted file mode 100644
index a38fe252731..00000000000
--- a/source/blender/blenkernel/intern/seqmodifier.c
+++ /dev/null
@@ -1,1130 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2012 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#include <stddef.h>
-#include <string.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_string.h"
-#include "BLI_string_utils.h"
-#include "BLI_utildefines.h"
-
-#include "BLT_translation.h"
-
-#include "DNA_mask_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_sequence_types.h"
-
-#include "BKE_colortools.h"
-#include "BKE_sequencer.h"
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-static SequenceModifierTypeInfo *modifiersTypes[NUM_SEQUENCE_MODIFIER_TYPES];
-static bool modifierTypesInit = false;
-
-/* -------------------------------------------------------------------- */
-/** \name Modifier Multi-Threading Utilities
- * \{ */
-
-typedef void (*modifier_apply_threaded_cb)(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v);
-
-typedef struct ModifierInitData {
- ImBuf *ibuf;
- ImBuf *mask;
- void *user_data;
-
- modifier_apply_threaded_cb apply_callback;
-} ModifierInitData;
-
-typedef struct ModifierThread {
- int width, height;
-
- unsigned char *rect, *mask_rect;
- float *rect_float, *mask_rect_float;
-
- void *user_data;
-
- modifier_apply_threaded_cb apply_callback;
-} ModifierThread;
-
-static ImBuf *modifier_mask_get(SequenceModifierData *smd,
- const SeqRenderData *context,
- int cfra,
- int fra_offset,
- bool make_float)
-{
- return BKE_sequencer_render_mask_input(context,
- smd->mask_input_type,
- smd->mask_sequence,
- smd->mask_id,
- cfra,
- fra_offset,
- make_float);
-}
-
-static void modifier_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v)
-{
- ModifierThread *handle = (ModifierThread *)handle_v;
- ModifierInitData *init_data = (ModifierInitData *)init_data_v;
- ImBuf *ibuf = init_data->ibuf;
- ImBuf *mask = init_data->mask;
-
- int offset = 4 * start_line * ibuf->x;
-
- memset(handle, 0, sizeof(ModifierThread));
-
- handle->width = ibuf->x;
- handle->height = tot_line;
- handle->apply_callback = init_data->apply_callback;
- handle->user_data = init_data->user_data;
-
- if (ibuf->rect) {
- handle->rect = (unsigned char *)ibuf->rect + offset;
- }
-
- if (ibuf->rect_float) {
- handle->rect_float = ibuf->rect_float + offset;
- }
-
- if (mask) {
- if (mask->rect) {
- handle->mask_rect = (unsigned char *)mask->rect + offset;
- }
-
- if (mask->rect_float) {
- handle->mask_rect_float = mask->rect_float + offset;
- }
- }
- else {
- handle->mask_rect = NULL;
- handle->mask_rect_float = NULL;
- }
-}
-
-static void *modifier_do_thread(void *thread_data_v)
-{
- ModifierThread *td = (ModifierThread *)thread_data_v;
-
- td->apply_callback(td->width,
- td->height,
- td->rect,
- td->rect_float,
- td->mask_rect,
- td->mask_rect_float,
- td->user_data);
-
- return NULL;
-}
-
-static void modifier_apply_threaded(ImBuf *ibuf,
- ImBuf *mask,
- modifier_apply_threaded_cb apply_callback,
- void *user_data)
-{
- ModifierInitData init_data;
-
- init_data.ibuf = ibuf;
- init_data.mask = mask;
- init_data.user_data = user_data;
-
- init_data.apply_callback = apply_callback;
-
- IMB_processor_apply_threaded(
- ibuf->y, sizeof(ModifierThread), &init_data, modifier_init_handle, modifier_do_thread);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Color Balance Modifier
- * \{ */
-
-static void colorBalance_init_data(SequenceModifierData *smd)
-{
- ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd;
- int c;
-
- cbmd->color_multiply = 1.0f;
-
- for (c = 0; c < 3; c++) {
- cbmd->color_balance.lift[c] = 1.0f;
- cbmd->color_balance.gamma[c] = 1.0f;
- cbmd->color_balance.gain[c] = 1.0f;
- }
-}
-
-static void colorBalance_apply(SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
-{
- ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd;
-
- BKE_sequencer_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask);
-}
-
-static SequenceModifierTypeInfo seqModifier_ColorBalance = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "Color Balance"), /* name */
- "ColorBalanceModifierData", /* struct_name */
- sizeof(ColorBalanceModifierData), /* struct_size */
- colorBalance_init_data, /* init_data */
- NULL, /* free_data */
- NULL, /* copy_data */
- colorBalance_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name White Balance Modifier
- * \{ */
-
-static void whiteBalance_init_data(SequenceModifierData *smd)
-{
- WhiteBalanceModifierData *cbmd = (WhiteBalanceModifierData *)smd;
- copy_v3_fl(cbmd->white_value, 1.0f);
-}
-
-typedef struct WhiteBalanceThreadData {
- float white[3];
-} WhiteBalanceThreadData;
-
-static void whiteBalance_apply_threaded(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v)
-{
- int x, y;
- float multiplier[3];
-
- WhiteBalanceThreadData *data = (WhiteBalanceThreadData *)data_v;
-
- multiplier[0] = (data->white[0] != 0.0f) ? 1.0f / data->white[0] : FLT_MAX;
- multiplier[1] = (data->white[1] != 0.0f) ? 1.0f / data->white[1] : FLT_MAX;
- multiplier[2] = (data->white[2] != 0.0f) ? 1.0f / data->white[2] : FLT_MAX;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
- float rgba[4], result[4], mask[3] = {1.0f, 1.0f, 1.0f};
-
- if (rect_float) {
- copy_v3_v3(rgba, rect_float + pixel_index);
- }
- else {
- straight_uchar_to_premul_float(rgba, rect + pixel_index);
- }
-
- copy_v4_v4(result, rgba);
-#if 0
- mul_v3_v3(result, multiplier);
-#else
- /* similar to division without the clipping */
- for (int i = 0; i < 3; i++) {
- result[i] = 1.0f - powf(1.0f - rgba[i], multiplier[i]);
- }
-#endif
-
- if (mask_rect_float) {
- copy_v3_v3(mask, mask_rect_float + pixel_index);
- }
- else if (mask_rect) {
- rgb_uchar_to_float(mask, mask_rect + pixel_index);
- }
-
- result[0] = rgba[0] * (1.0f - mask[0]) + result[0] * mask[0];
- result[1] = rgba[1] * (1.0f - mask[1]) + result[1] * mask[1];
- result[2] = rgba[2] * (1.0f - mask[2]) + result[2] * mask[2];
-
- if (rect_float) {
- copy_v3_v3(rect_float + pixel_index, result);
- }
- else {
- premul_float_to_straight_uchar(rect + pixel_index, result);
- }
- }
- }
-}
-
-static void whiteBalance_apply(SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
-{
- WhiteBalanceThreadData data;
- WhiteBalanceModifierData *wbmd = (WhiteBalanceModifierData *)smd;
-
- copy_v3_v3(data.white, wbmd->white_value);
-
- modifier_apply_threaded(ibuf, mask, whiteBalance_apply_threaded, &data);
-}
-
-static SequenceModifierTypeInfo seqModifier_WhiteBalance = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "White Balance"), /* name */
- "WhiteBalanceModifierData", /* struct_name */
- sizeof(WhiteBalanceModifierData), /* struct_size */
- whiteBalance_init_data, /* init_data */
- NULL, /* free_data */
- NULL, /* copy_data */
- whiteBalance_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Curves Modifier
- * \{ */
-
-static void curves_init_data(SequenceModifierData *smd)
-{
- CurvesModifierData *cmd = (CurvesModifierData *)smd;
-
- BKE_curvemapping_set_defaults(&cmd->curve_mapping, 4, 0.0f, 0.0f, 1.0f, 1.0f);
-}
-
-static void curves_free_data(SequenceModifierData *smd)
-{
- CurvesModifierData *cmd = (CurvesModifierData *)smd;
-
- BKE_curvemapping_free_data(&cmd->curve_mapping);
-}
-
-static void curves_copy_data(SequenceModifierData *target, SequenceModifierData *smd)
-{
- CurvesModifierData *cmd = (CurvesModifierData *)smd;
- CurvesModifierData *cmd_target = (CurvesModifierData *)target;
-
- BKE_curvemapping_copy_data(&cmd_target->curve_mapping, &cmd->curve_mapping);
-}
-
-static void curves_apply_threaded(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v)
-{
- CurveMapping *curve_mapping = (CurveMapping *)data_v;
- int x, y;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
-
- if (rect_float) {
- float *pixel = rect_float + pixel_index;
- float result[3];
-
- BKE_curvemapping_evaluate_premulRGBF(curve_mapping, result, pixel);
-
- if (mask_rect_float) {
- const float *m = mask_rect_float + pixel_index;
-
- pixel[0] = pixel[0] * (1.0f - m[0]) + result[0] * m[0];
- pixel[1] = pixel[1] * (1.0f - m[1]) + result[1] * m[1];
- pixel[2] = pixel[2] * (1.0f - m[2]) + result[2] * m[2];
- }
- else {
- pixel[0] = result[0];
- pixel[1] = result[1];
- pixel[2] = result[2];
- }
- }
- if (rect) {
- unsigned char *pixel = rect + pixel_index;
- float result[3], tempc[4];
-
- straight_uchar_to_premul_float(tempc, pixel);
-
- BKE_curvemapping_evaluate_premulRGBF(curve_mapping, result, tempc);
-
- if (mask_rect) {
- float t[3];
-
- rgb_uchar_to_float(t, mask_rect + pixel_index);
-
- tempc[0] = tempc[0] * (1.0f - t[0]) + result[0] * t[0];
- tempc[1] = tempc[1] * (1.0f - t[1]) + result[1] * t[1];
- tempc[2] = tempc[2] * (1.0f - t[2]) + result[2] * t[2];
- }
- else {
- tempc[0] = result[0];
- tempc[1] = result[1];
- tempc[2] = result[2];
- }
-
- premul_float_to_straight_uchar(pixel, tempc);
- }
- }
- }
-}
-
-static void curves_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
-{
- CurvesModifierData *cmd = (CurvesModifierData *)smd;
-
- const float black[3] = {0.0f, 0.0f, 0.0f};
- const float white[3] = {1.0f, 1.0f, 1.0f};
-
- BKE_curvemapping_init(&cmd->curve_mapping);
-
- BKE_curvemapping_premultiply(&cmd->curve_mapping, 0);
- BKE_curvemapping_set_black_white(&cmd->curve_mapping, black, white);
-
- modifier_apply_threaded(ibuf, mask, curves_apply_threaded, &cmd->curve_mapping);
-
- BKE_curvemapping_premultiply(&cmd->curve_mapping, 1);
-}
-
-static SequenceModifierTypeInfo seqModifier_Curves = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "Curves"), /* name */
- "CurvesModifierData", /* struct_name */
- sizeof(CurvesModifierData), /* struct_size */
- curves_init_data, /* init_data */
- curves_free_data, /* free_data */
- curves_copy_data, /* copy_data */
- curves_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Hue Correct Modifier
- * \{ */
-
-static void hue_correct_init_data(SequenceModifierData *smd)
-{
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
- int c;
-
- BKE_curvemapping_set_defaults(&hcmd->curve_mapping, 1, 0.0f, 0.0f, 1.0f, 1.0f);
- hcmd->curve_mapping.preset = CURVE_PRESET_MID9;
-
- for (c = 0; c < 3; c++) {
- CurveMap *cuma = &hcmd->curve_mapping.cm[c];
-
- BKE_curvemap_reset(
- cuma, &hcmd->curve_mapping.clipr, hcmd->curve_mapping.preset, CURVEMAP_SLOPE_POSITIVE);
- }
-
- /* default to showing Saturation */
- hcmd->curve_mapping.cur = 1;
-}
-
-static void hue_correct_free_data(SequenceModifierData *smd)
-{
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
-
- BKE_curvemapping_free_data(&hcmd->curve_mapping);
-}
-
-static void hue_correct_copy_data(SequenceModifierData *target, SequenceModifierData *smd)
-{
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
- HueCorrectModifierData *hcmd_target = (HueCorrectModifierData *)target;
-
- BKE_curvemapping_copy_data(&hcmd_target->curve_mapping, &hcmd->curve_mapping);
-}
-
-static void hue_correct_apply_threaded(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v)
-{
- CurveMapping *curve_mapping = (CurveMapping *)data_v;
- int x, y;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
- float pixel[3], result[3], mask[3] = {1.0f, 1.0f, 1.0f};
- float hsv[3], f;
-
- if (rect_float) {
- copy_v3_v3(pixel, rect_float + pixel_index);
- }
- else {
- rgb_uchar_to_float(pixel, rect + pixel_index);
- }
-
- rgb_to_hsv(pixel[0], pixel[1], pixel[2], hsv, hsv + 1, hsv + 2);
-
- /* adjust hue, scaling returned default 0.5 up to 1 */
- f = BKE_curvemapping_evaluateF(curve_mapping, 0, hsv[0]);
- hsv[0] += f - 0.5f;
-
- /* adjust saturation, scaling returned default 0.5 up to 1 */
- f = BKE_curvemapping_evaluateF(curve_mapping, 1, hsv[0]);
- hsv[1] *= (f * 2.0f);
-
- /* adjust value, scaling returned default 0.5 up to 1 */
- f = BKE_curvemapping_evaluateF(curve_mapping, 2, hsv[0]);
- hsv[2] *= (f * 2.f);
-
- hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */
- CLAMP(hsv[1], 0.0f, 1.0f);
-
- /* convert back to rgb */
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], result, result + 1, result + 2);
-
- if (mask_rect_float) {
- copy_v3_v3(mask, mask_rect_float + pixel_index);
- }
- else if (mask_rect) {
- rgb_uchar_to_float(mask, mask_rect + pixel_index);
- }
-
- result[0] = pixel[0] * (1.0f - mask[0]) + result[0] * mask[0];
- result[1] = pixel[1] * (1.0f - mask[1]) + result[1] * mask[1];
- result[2] = pixel[2] * (1.0f - mask[2]) + result[2] * mask[2];
-
- if (rect_float) {
- copy_v3_v3(rect_float + pixel_index, result);
- }
- else {
- rgb_float_to_uchar(rect + pixel_index, result);
- }
- }
- }
-}
-
-static void hue_correct_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
-{
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
-
- BKE_curvemapping_init(&hcmd->curve_mapping);
-
- modifier_apply_threaded(ibuf, mask, hue_correct_apply_threaded, &hcmd->curve_mapping);
-}
-
-static SequenceModifierTypeInfo seqModifier_HueCorrect = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "Hue Correct"), /* name */
- "HueCorrectModifierData", /* struct_name */
- sizeof(HueCorrectModifierData), /* struct_size */
- hue_correct_init_data, /* init_data */
- hue_correct_free_data, /* free_data */
- hue_correct_copy_data, /* copy_data */
- hue_correct_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Bright/Contrast Modifier
- * \{ */
-
-typedef struct BrightContrastThreadData {
- float bright;
- float contrast;
-} BrightContrastThreadData;
-
-static void brightcontrast_apply_threaded(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v)
-{
- BrightContrastThreadData *data = (BrightContrastThreadData *)data_v;
- int x, y;
-
- float i;
- int c;
- float a, b, v;
- float brightness = data->bright / 100.0f;
- float contrast = data->contrast;
- float delta = contrast / 200.0f;
- /*
- * The algorithm is by Werner D. Streidt
- * (http://visca.com/ffactory/archives/5-99/msg00021.html)
- * Extracted of OpenCV demhist.c
- */
- if (contrast > 0) {
- a = 1.0f - delta * 2.0f;
- a = 1.0f / max_ff(a, FLT_EPSILON);
- b = a * (brightness - delta);
- }
- else {
- delta *= -1;
- a = max_ff(1.0f - delta * 2.0f, 0.0f);
- b = a * brightness + delta;
- }
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
-
- if (rect) {
- unsigned char *pixel = rect + pixel_index;
-
- for (c = 0; c < 3; c++) {
- i = (float)pixel[c] / 255.0f;
- v = a * i + b;
-
- if (mask_rect) {
- unsigned char *m = mask_rect + pixel_index;
- float t = (float)m[c] / 255.0f;
-
- v = (float)pixel[c] / 255.0f * (1.0f - t) + v * t;
- }
-
- pixel[c] = unit_float_to_uchar_clamp(v);
- }
- }
- else if (rect_float) {
- float *pixel = rect_float + pixel_index;
-
- for (c = 0; c < 3; c++) {
- i = pixel[c];
- v = a * i + b;
-
- if (mask_rect_float) {
- const float *m = mask_rect_float + pixel_index;
-
- pixel[c] = pixel[c] * (1.0f - m[c]) + v * m[c];
- }
- else {
- pixel[c] = v;
- }
- }
- }
- }
- }
-}
-
-static void brightcontrast_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
-{
- BrightContrastModifierData *bcmd = (BrightContrastModifierData *)smd;
- BrightContrastThreadData data;
-
- data.bright = bcmd->bright;
- data.contrast = bcmd->contrast;
-
- modifier_apply_threaded(ibuf, mask, brightcontrast_apply_threaded, &data);
-}
-
-static SequenceModifierTypeInfo seqModifier_BrightContrast = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "Bright/Contrast"), /* name */
- "BrightContrastModifierData", /* struct_name */
- sizeof(BrightContrastModifierData), /* struct_size */
- NULL, /* init_data */
- NULL, /* free_data */
- NULL, /* copy_data */
- brightcontrast_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Mask Modifier
- * \{ */
-
-static void maskmodifier_apply_threaded(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *UNUSED(data_v))
-{
- int x, y;
-
- if (rect && !mask_rect) {
- return;
- }
-
- if (rect_float && !mask_rect_float) {
- return;
- }
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
-
- if (rect) {
- unsigned char *pixel = rect + pixel_index;
- unsigned char *mask_pixel = mask_rect + pixel_index;
- unsigned char mask = min_iii(mask_pixel[0], mask_pixel[1], mask_pixel[2]);
-
- /* byte buffer is straight, so only affect on alpha itself,
- * this is the only way to alpha-over byte strip after
- * applying mask modifier.
- */
- pixel[3] = (float)(pixel[3] * mask) / 255.0f;
- }
- else if (rect_float) {
- int c;
- float *pixel = rect_float + pixel_index;
- const float *mask_pixel = mask_rect_float + pixel_index;
- float mask = min_fff(mask_pixel[0], mask_pixel[1], mask_pixel[2]);
-
- /* float buffers are premultiplied, so need to premul color
- * as well to make it easy to alpha-over masted strip.
- */
- for (c = 0; c < 4; c++) {
- pixel[c] = pixel[c] * mask;
- }
- }
- }
- }
-}
-
-static void maskmodifier_apply(struct SequenceModifierData *UNUSED(smd), ImBuf *ibuf, ImBuf *mask)
-{
- // SequencerMaskModifierData *bcmd = (SequencerMaskModifierData *)smd;
-
- modifier_apply_threaded(ibuf, mask, maskmodifier_apply_threaded, NULL);
-}
-
-static SequenceModifierTypeInfo seqModifier_Mask = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "Mask"), /* name */
- "SequencerMaskModifierData", /* struct_name */
- sizeof(SequencerMaskModifierData), /* struct_size */
- NULL, /* init_data */
- NULL, /* free_data */
- NULL, /* copy_data */
- maskmodifier_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Tonemap Modifier
- * \{ */
-
-typedef struct AvgLogLum {
- SequencerTonemapModifierData *tmmd;
- struct ColorSpace *colorspace;
- float al;
- float auto_key;
- float lav;
- float cav[4];
- float igm;
-} AvgLogLum;
-
-static void tonemapmodifier_init_data(SequenceModifierData *smd)
-{
- SequencerTonemapModifierData *tmmd = (SequencerTonemapModifierData *)smd;
- /* Same as tonemap compositor node. */
- tmmd->type = SEQ_TONEMAP_RD_PHOTORECEPTOR;
- tmmd->key = 0.18f;
- tmmd->offset = 1.0f;
- tmmd->gamma = 1.0f;
- tmmd->intensity = 0.0f;
- tmmd->contrast = 0.0f;
- tmmd->adaptation = 1.0f;
- tmmd->correction = 0.0f;
-}
-
-static void tonemapmodifier_apply_threaded_simple(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v)
-{
- AvgLogLum *avg = (AvgLogLum *)data_v;
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
- float input[4], output[4], mask[3] = {1.0f, 1.0f, 1.0f};
- /* Get input value. */
- if (rect_float) {
- copy_v4_v4(input, &rect_float[pixel_index]);
- }
- else {
- straight_uchar_to_premul_float(input, &rect[pixel_index]);
- }
- IMB_colormanagement_colorspace_to_scene_linear_v3(input, avg->colorspace);
- copy_v4_v4(output, input);
- /* Get mask value. */
- if (mask_rect_float) {
- copy_v3_v3(mask, mask_rect_float + pixel_index);
- }
- else if (mask_rect) {
- rgb_uchar_to_float(mask, mask_rect + pixel_index);
- }
- /* Apply correction. */
- mul_v3_fl(output, avg->al);
- float dr = output[0] + avg->tmmd->offset;
- float dg = output[1] + avg->tmmd->offset;
- float db = output[2] + avg->tmmd->offset;
- output[0] /= ((dr == 0.0f) ? 1.0f : dr);
- output[1] /= ((dg == 0.0f) ? 1.0f : dg);
- output[2] /= ((db == 0.0f) ? 1.0f : db);
- const float igm = avg->igm;
- if (igm != 0.0f) {
- output[0] = powf(max_ff(output[0], 0.0f), igm);
- output[1] = powf(max_ff(output[1], 0.0f), igm);
- output[2] = powf(max_ff(output[2], 0.0f), igm);
- }
- /* Apply mask. */
- output[0] = input[0] * (1.0f - mask[0]) + output[0] * mask[0];
- output[1] = input[1] * (1.0f - mask[1]) + output[1] * mask[1];
- output[2] = input[2] * (1.0f - mask[2]) + output[2] * mask[2];
- /* Copy result back. */
- IMB_colormanagement_scene_linear_to_colorspace_v3(output, avg->colorspace);
- if (rect_float) {
- copy_v4_v4(&rect_float[pixel_index], output);
- }
- else {
- premul_float_to_straight_uchar(&rect[pixel_index], output);
- }
- }
- }
-}
-
-static void tonemapmodifier_apply_threaded_photoreceptor(int width,
- int height,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- const float *mask_rect_float,
- void *data_v)
-{
- AvgLogLum *avg = (AvgLogLum *)data_v;
- const float f = expf(-avg->tmmd->intensity);
- const float m = (avg->tmmd->contrast > 0.0f) ? avg->tmmd->contrast :
- (0.3f + 0.7f * powf(avg->auto_key, 1.4f));
- const float ic = 1.0f - avg->tmmd->correction, ia = 1.0f - avg->tmmd->adaptation;
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- int pixel_index = (y * width + x) * 4;
- float input[4], output[4], mask[3] = {1.0f, 1.0f, 1.0f};
- /* Get input value. */
- if (rect_float) {
- copy_v4_v4(input, &rect_float[pixel_index]);
- }
- else {
- straight_uchar_to_premul_float(input, &rect[pixel_index]);
- }
- IMB_colormanagement_colorspace_to_scene_linear_v3(input, avg->colorspace);
- copy_v4_v4(output, input);
- /* Get mask value. */
- if (mask_rect_float) {
- copy_v3_v3(mask, mask_rect_float + pixel_index);
- }
- else if (mask_rect) {
- rgb_uchar_to_float(mask, mask_rect + pixel_index);
- }
- /* Apply correction. */
- const float L = IMB_colormanagement_get_luminance(output);
- float I_l = output[0] + ic * (L - output[0]);
- float I_g = avg->cav[0] + ic * (avg->lav - avg->cav[0]);
- float I_a = I_l + ia * (I_g - I_l);
- output[0] /= (output[0] + powf(f * I_a, m));
- I_l = output[1] + ic * (L - output[1]);
- I_g = avg->cav[1] + ic * (avg->lav - avg->cav[1]);
- I_a = I_l + ia * (I_g - I_l);
- output[1] /= (output[1] + powf(f * I_a, m));
- I_l = output[2] + ic * (L - output[2]);
- I_g = avg->cav[2] + ic * (avg->lav - avg->cav[2]);
- I_a = I_l + ia * (I_g - I_l);
- output[2] /= (output[2] + powf(f * I_a, m));
- /* Apply mask. */
- output[0] = input[0] * (1.0f - mask[0]) + output[0] * mask[0];
- output[1] = input[1] * (1.0f - mask[1]) + output[1] * mask[1];
- output[2] = input[2] * (1.0f - mask[2]) + output[2] * mask[2];
- /* Copy result back. */
- IMB_colormanagement_scene_linear_to_colorspace_v3(output, avg->colorspace);
- if (rect_float) {
- copy_v4_v4(&rect_float[pixel_index], output);
- }
- else {
- premul_float_to_straight_uchar(&rect[pixel_index], output);
- }
- }
- }
-}
-
-static void tonemapmodifier_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
-{
- SequencerTonemapModifierData *tmmd = (SequencerTonemapModifierData *)smd;
- AvgLogLum data;
- data.tmmd = tmmd;
- data.colorspace = (ibuf->rect_float != NULL) ? ibuf->float_colorspace : ibuf->rect_colorspace;
- float lsum = 0.0f;
- int p = ibuf->x * ibuf->y;
- float *fp = ibuf->rect_float;
- unsigned char *cp = (unsigned char *)ibuf->rect;
- float avl, maxl = -FLT_MAX, minl = FLT_MAX;
- const float sc = 1.0f / p;
- float Lav = 0.f;
- float cav[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- while (p--) {
- float pixel[4];
- if (fp != NULL) {
- copy_v4_v4(pixel, fp);
- }
- else {
- straight_uchar_to_premul_float(pixel, cp);
- }
- IMB_colormanagement_colorspace_to_scene_linear_v3(pixel, data.colorspace);
- float L = IMB_colormanagement_get_luminance(pixel);
- Lav += L;
- add_v3_v3(cav, pixel);
- lsum += logf(max_ff(L, 0.0f) + 1e-5f);
- maxl = (L > maxl) ? L : maxl;
- minl = (L < minl) ? L : minl;
- if (fp != NULL) {
- fp += 4;
- }
- else {
- cp += 4;
- }
- }
- data.lav = Lav * sc;
- mul_v3_v3fl(data.cav, cav, sc);
- maxl = logf(maxl + 1e-5f);
- minl = logf(minl + 1e-5f);
- avl = lsum * sc;
- data.auto_key = (maxl > minl) ? ((maxl - avl) / (maxl - minl)) : 1.0f;
- float al = expf(avl);
- data.al = (al == 0.0f) ? 0.0f : (tmmd->key / al);
- data.igm = (tmmd->gamma == 0.0f) ? 1.0f : (1.0f / tmmd->gamma);
-
- if (tmmd->type == SEQ_TONEMAP_RD_PHOTORECEPTOR) {
- modifier_apply_threaded(ibuf, mask, tonemapmodifier_apply_threaded_photoreceptor, &data);
- }
- else /* if (tmmd->type == SEQ_TONEMAP_RD_SIMPLE) */ {
- modifier_apply_threaded(ibuf, mask, tonemapmodifier_apply_threaded_simple, &data);
- }
-}
-
-static SequenceModifierTypeInfo seqModifier_Tonemap = {
- CTX_N_(BLT_I18NCONTEXT_ID_SEQUENCE, "Tonemap"), /* name */
- "SequencerTonemapModifierData", /* struct_name */
- sizeof(SequencerTonemapModifierData), /* struct_size */
- tonemapmodifier_init_data, /* init_data */
- NULL, /* free_data */
- NULL, /* copy_data */
- tonemapmodifier_apply, /* apply */
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Public Modifier Functions
- * \{ */
-
-static void sequence_modifier_type_info_init(void)
-{
-#define INIT_TYPE(typeName) (modifiersTypes[seqModifierType_##typeName] = &seqModifier_##typeName)
-
- INIT_TYPE(ColorBalance);
- INIT_TYPE(Curves);
- INIT_TYPE(HueCorrect);
- INIT_TYPE(BrightContrast);
- INIT_TYPE(Mask);
- INIT_TYPE(WhiteBalance);
- INIT_TYPE(Tonemap);
-
-#undef INIT_TYPE
-}
-
-const SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type)
-{
- if (!modifierTypesInit) {
- sequence_modifier_type_info_init();
- modifierTypesInit = true;
- }
-
- return modifiersTypes[type];
-}
-
-SequenceModifierData *BKE_sequence_modifier_new(Sequence *seq, const char *name, int type)
-{
- SequenceModifierData *smd;
- const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(type);
-
- smd = MEM_callocN(smti->struct_size, "sequence modifier");
-
- smd->type = type;
- smd->flag |= SEQUENCE_MODIFIER_EXPANDED;
-
- if (!name || !name[0]) {
- BLI_strncpy(smd->name, smti->name, sizeof(smd->name));
- }
- else {
- BLI_strncpy(smd->name, name, sizeof(smd->name));
- }
-
- BLI_addtail(&seq->modifiers, smd);
-
- BKE_sequence_modifier_unique_name(seq, smd);
-
- if (smti->init_data) {
- smti->init_data(smd);
- }
-
- return smd;
-}
-
-bool BKE_sequence_modifier_remove(Sequence *seq, SequenceModifierData *smd)
-{
- if (BLI_findindex(&seq->modifiers, smd) == -1) {
- return false;
- }
-
- BLI_remlink(&seq->modifiers, smd);
- BKE_sequence_modifier_free(smd);
-
- return true;
-}
-
-void BKE_sequence_modifier_clear(Sequence *seq)
-{
- SequenceModifierData *smd, *smd_next;
-
- for (smd = seq->modifiers.first; smd; smd = smd_next) {
- smd_next = smd->next;
- BKE_sequence_modifier_free(smd);
- }
-
- BLI_listbase_clear(&seq->modifiers);
-}
-
-void BKE_sequence_modifier_free(SequenceModifierData *smd)
-{
- const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
-
- if (smti && smti->free_data) {
- smti->free_data(smd);
- }
-
- MEM_freeN(smd);
-}
-
-void BKE_sequence_modifier_unique_name(Sequence *seq, SequenceModifierData *smd)
-{
- const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
-
- BLI_uniquename(&seq->modifiers,
- smd,
- CTX_DATA_(BLT_I18NCONTEXT_ID_SEQUENCE, smti->name),
- '.',
- offsetof(SequenceModifierData, name),
- sizeof(smd->name));
-}
-
-SequenceModifierData *BKE_sequence_modifier_find_by_name(Sequence *seq, const char *name)
-{
- return BLI_findstring(&(seq->modifiers), name, offsetof(SequenceModifierData, name));
-}
-
-ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context,
- Sequence *seq,
- ImBuf *ibuf,
- int cfra)
-{
- SequenceModifierData *smd;
- ImBuf *processed_ibuf = ibuf;
-
- if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) {
- processed_ibuf = IMB_dupImBuf(ibuf);
- BKE_sequencer_imbuf_from_sequencer_space(context->scene, processed_ibuf);
- }
-
- for (smd = seq->modifiers.first; smd; smd = smd->next) {
- const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
-
- /* could happen if modifier is being removed or not exists in current version of blender */
- if (!smti) {
- continue;
- }
-
- /* modifier is muted, do nothing */
- if (smd->flag & SEQUENCE_MODIFIER_MUTE) {
- continue;
- }
-
- if (smti->apply) {
- int frame_offset;
- if (smd->mask_time == SEQUENCE_MASK_TIME_RELATIVE) {
- frame_offset = seq->start;
- }
- else /*if (smd->mask_time == SEQUENCE_MASK_TIME_ABSOLUTE)*/ {
- frame_offset = smd->mask_id ? ((Mask *)smd->mask_id)->sfra : 0;
- }
-
- ImBuf *mask = modifier_mask_get(smd, context, cfra, frame_offset, ibuf->rect_float != NULL);
-
- if (processed_ibuf == ibuf) {
- processed_ibuf = IMB_dupImBuf(ibuf);
- }
-
- smti->apply(smd, processed_ibuf, mask);
-
- if (mask) {
- IMB_freeImBuf(mask);
- }
- }
- }
-
- if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) {
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, processed_ibuf, false);
- }
-
- return processed_ibuf;
-}
-
-void BKE_sequence_modifier_list_copy(Sequence *seqn, Sequence *seq)
-{
- SequenceModifierData *smd;
-
- for (smd = seq->modifiers.first; smd; smd = smd->next) {
- SequenceModifierData *smdn;
- const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
-
- smdn = MEM_dupallocN(smd);
-
- if (smti && smti->copy_data) {
- smti->copy_data(smdn, smd);
- }
-
- smdn->next = smdn->prev = NULL;
- BLI_addtail(&seqn->modifiers, smdn);
- }
-}
-
-int BKE_sequence_supports_modifiers(Sequence *seq)
-{
- return !ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD);
-}
-
-/** \} */
diff --git a/source/blender/blenkernel/intern/seqprefetch.c b/source/blender/blenkernel/intern/seqprefetch.c
deleted file mode 100644
index 013abb716d4..00000000000
--- a/source/blender/blenkernel/intern/seqprefetch.c
+++ /dev/null
@@ -1,568 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#include <stddef.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_anim_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_windowmanager_types.h"
-
-#include "BLI_listbase.h"
-#include "BLI_threads.h"
-
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "BKE_anim_data.h"
-#include "BKE_animsys.h"
-#include "BKE_context.h"
-#include "BKE_global.h"
-#include "BKE_layer.h"
-#include "BKE_lib_id.h"
-#include "BKE_main.h"
-#include "BKE_scene.h"
-#include "BKE_sequencer.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_build.h"
-#include "DEG_depsgraph_debug.h"
-#include "DEG_depsgraph_query.h"
-
-typedef struct PrefetchJob {
- struct PrefetchJob *next, *prev;
-
- struct Main *bmain;
- struct Main *bmain_eval;
- struct Scene *scene;
- struct Scene *scene_eval;
- struct Depsgraph *depsgraph;
-
- ThreadMutex prefetch_suspend_mutex;
- ThreadCondition prefetch_suspend_cond;
-
- ListBase threads;
-
- /* context */
- struct SeqRenderData context;
- struct SeqRenderData context_cpy;
- struct ListBase *seqbasep;
- struct ListBase *seqbasep_cpy;
-
- /* prefetch area */
- float cfra;
- int num_frames_prefetched;
-
- /* control */
- bool running;
- bool waiting;
- bool stop;
-} PrefetchJob;
-
-static bool seq_prefetch_is_playing(Main *bmain)
-{
- for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
- if (screen->animtimer) {
- return true;
- }
- }
- return false;
-}
-
-static bool seq_prefetch_is_scrubbing(Main *bmain)
-{
-
- for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
- if (screen->scrubbing) {
- return true;
- }
- }
- return false;
-}
-
-static PrefetchJob *seq_prefetch_job_get(Scene *scene)
-{
- if (scene && scene->ed) {
- return scene->ed->prefetch_job;
- }
- return NULL;
-}
-
-bool BKE_sequencer_prefetch_job_is_running(Scene *scene)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
-
- if (!pfjob) {
- return false;
- }
-
- return pfjob->running;
-}
-
-static bool seq_prefetch_job_is_waiting(Scene *scene)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
-
- if (!pfjob) {
- return false;
- }
-
- return pfjob->waiting;
-}
-
-static Sequence *sequencer_prefetch_get_original_sequence(Sequence *seq, ListBase *seqbase)
-{
- LISTBASE_FOREACH (Sequence *, seq_orig, seqbase) {
- if (STREQ(seq->name, seq_orig->name)) {
- return seq_orig;
- }
-
- if (seq_orig->type == SEQ_TYPE_META) {
- Sequence *match = sequencer_prefetch_get_original_sequence(seq, &seq_orig->seqbase);
- if (match != NULL) {
- return match;
- }
- }
- }
-
- return NULL;
-}
-
-/* for cache context swapping */
-Sequence *BKE_sequencer_prefetch_get_original_sequence(Sequence *seq, Scene *scene)
-{
- Editing *ed = scene->ed;
- return sequencer_prefetch_get_original_sequence(seq, &ed->seqbase);
-}
-
-/* for cache context swapping */
-SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(context->scene);
-
- return &pfjob->context;
-}
-
-static bool seq_prefetch_is_cache_full(Scene *scene)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
-
- if (!BKE_sequencer_cache_is_full(pfjob->scene)) {
- return false;
- }
-
- return BKE_sequencer_cache_recycle_item(pfjob->scene) == false;
-}
-
-static float seq_prefetch_cfra(PrefetchJob *pfjob)
-{
- return pfjob->cfra + pfjob->num_frames_prefetched;
-}
-static AnimationEvalContext seq_prefetch_anim_eval_context(PrefetchJob *pfjob)
-{
- return BKE_animsys_eval_context_construct(pfjob->depsgraph, seq_prefetch_cfra(pfjob));
-}
-
-void BKE_sequencer_prefetch_get_time_range(Scene *scene, int *start, int *end)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
-
- *start = pfjob->cfra;
- *end = seq_prefetch_cfra(pfjob);
-}
-
-static void seq_prefetch_free_depsgraph(PrefetchJob *pfjob)
-{
- if (pfjob->depsgraph != NULL) {
- DEG_graph_free(pfjob->depsgraph);
- }
- pfjob->depsgraph = NULL;
- pfjob->scene_eval = NULL;
-}
-
-static void seq_prefetch_update_depsgraph(PrefetchJob *pfjob)
-{
- DEG_evaluate_on_framechange(pfjob->depsgraph, seq_prefetch_cfra(pfjob));
-}
-
-static void seq_prefetch_init_depsgraph(PrefetchJob *pfjob)
-{
- Main *bmain = pfjob->bmain_eval;
- Scene *scene = pfjob->scene;
- ViewLayer *view_layer = BKE_view_layer_default_render(scene);
-
- pfjob->depsgraph = DEG_graph_new(bmain, scene, view_layer, DAG_EVAL_RENDER);
- DEG_debug_name_set(pfjob->depsgraph, "SEQUENCER PREFETCH");
-
- /* Make sure there is a correct evaluated scene pointer. */
- DEG_graph_build_for_render_pipeline(pfjob->depsgraph);
-
- /* Update immediately so we have proper evaluated scene. */
- seq_prefetch_update_depsgraph(pfjob);
-
- pfjob->scene_eval = DEG_get_evaluated_scene(pfjob->depsgraph);
- pfjob->scene_eval->ed->cache_flag = 0;
-}
-
-static void seq_prefetch_update_area(PrefetchJob *pfjob)
-{
- int cfra = pfjob->scene->r.cfra;
-
- /* rebase */
- if (cfra > pfjob->cfra) {
- int delta = cfra - pfjob->cfra;
- pfjob->cfra = cfra;
- pfjob->num_frames_prefetched -= delta;
-
- if (pfjob->num_frames_prefetched <= 1) {
- pfjob->num_frames_prefetched = 1;
- }
- }
-
- /* reset */
- if (cfra < pfjob->cfra) {
- pfjob->cfra = cfra;
- pfjob->num_frames_prefetched = 1;
- }
-}
-
-void BKE_sequencer_prefetch_stop_all(void)
-{
- /*TODO(Richard): Use wm_jobs for prefetch, or pass main. */
- for (Scene *scene = G.main->scenes.first; scene; scene = scene->id.next) {
- BKE_sequencer_prefetch_stop(scene);
- }
-}
-
-/* Use also to update scene and context changes
- * This function should almost always be called by cache invalidation, not directly.
- */
-void BKE_sequencer_prefetch_stop(Scene *scene)
-{
- PrefetchJob *pfjob;
- pfjob = seq_prefetch_job_get(scene);
-
- if (!pfjob) {
- return;
- }
-
- pfjob->stop = true;
-
- while (pfjob->running) {
- BLI_condition_notify_one(&pfjob->prefetch_suspend_cond);
- }
-}
-
-static void seq_prefetch_update_context(const SeqRenderData *context)
-{
- PrefetchJob *pfjob;
- pfjob = seq_prefetch_job_get(context->scene);
-
- BKE_sequencer_new_render_data(pfjob->bmain_eval,
- pfjob->depsgraph,
- pfjob->scene_eval,
- context->rectx,
- context->recty,
- context->preview_render_size,
- false,
- &pfjob->context_cpy);
- pfjob->context_cpy.is_prefetch_render = true;
- pfjob->context_cpy.task_id = SEQ_TASK_PREFETCH_RENDER;
-
- BKE_sequencer_new_render_data(pfjob->bmain,
- pfjob->depsgraph,
- pfjob->scene,
- context->rectx,
- context->recty,
- context->preview_render_size,
- false,
- &pfjob->context);
- pfjob->context.is_prefetch_render = false;
-
- /* Same ID as prefetch context, because context will be swapped, but we still
- * want to assign this ID to cache entries created in this thread.
- * This is to allow "temp cache" work correctly for both threads.
- */
- pfjob->context.task_id = SEQ_TASK_PREFETCH_RENDER;
-}
-
-static void seq_prefetch_update_scene(Scene *scene)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
-
- if (!pfjob) {
- return;
- }
-
- seq_prefetch_free_depsgraph(pfjob);
- seq_prefetch_init_depsgraph(pfjob);
-}
-
-static void seq_prefetch_resume(Scene *scene)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
-
- if (pfjob && pfjob->waiting) {
- BLI_condition_notify_one(&pfjob->prefetch_suspend_cond);
- }
-}
-
-void BKE_sequencer_prefetch_free(Scene *scene)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
- if (!pfjob) {
- return;
- }
-
- BKE_sequencer_prefetch_stop(scene);
-
- BLI_threadpool_remove(&pfjob->threads, pfjob);
- BLI_threadpool_end(&pfjob->threads);
- BLI_mutex_end(&pfjob->prefetch_suspend_mutex);
- BLI_condition_end(&pfjob->prefetch_suspend_cond);
- seq_prefetch_free_depsgraph(pfjob);
- BKE_main_free(pfjob->bmain_eval);
- MEM_freeN(pfjob);
- scene->ed->prefetch_job = NULL;
-}
-
-static bool seq_prefetch_do_skip_frame(Scene *scene)
-{
- Editing *ed = scene->ed;
- PrefetchJob *pfjob = seq_prefetch_job_get(scene);
- float cfra = seq_prefetch_cfra(pfjob);
- Sequence *seq_arr[MAXSEQ + 1];
- int count = BKE_sequencer_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr);
- SeqRenderData *ctx = &pfjob->context_cpy;
- ImBuf *ibuf = NULL;
-
- /* Disable prefetching 3D scene strips, but check for disk cache. */
- for (int i = 0; i < count; i++) {
- if (seq_arr[i]->type == SEQ_TYPE_SCENE && (seq_arr[i]->flag & SEQ_SCENE_STRIPS) == 0) {
- int cached_types = 0;
-
- ibuf = BKE_sequencer_cache_get(ctx, seq_arr[i], cfra, SEQ_CACHE_STORE_FINAL_OUT, false);
- if (ibuf != NULL) {
- cached_types |= SEQ_CACHE_STORE_FINAL_OUT;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
- }
-
- ibuf = BKE_sequencer_cache_get(ctx, seq_arr[i], cfra, SEQ_CACHE_STORE_FINAL_OUT, false);
- if (ibuf != NULL) {
- cached_types |= SEQ_CACHE_STORE_COMPOSITE;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
- }
-
- ibuf = BKE_sequencer_cache_get(ctx, seq_arr[i], cfra, SEQ_CACHE_STORE_PREPROCESSED, false);
- if (ibuf != NULL) {
- cached_types |= SEQ_CACHE_STORE_PREPROCESSED;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
- }
-
- ibuf = BKE_sequencer_cache_get(ctx, seq_arr[i], cfra, SEQ_CACHE_STORE_RAW, false);
- if (ibuf != NULL) {
- cached_types |= SEQ_CACHE_STORE_RAW;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
- }
-
- if ((cached_types & (SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED)) != 0) {
- continue;
- }
-
- /* It is only safe to use these cache types if strip is last in stack. */
- if (i == count - 1 &&
- (cached_types & (SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_RAW)) != 0) {
- continue;
- }
-
- return true;
- }
- }
-
- return false;
-}
-
-static bool seq_prefetch_need_suspend(PrefetchJob *pfjob)
-{
- return seq_prefetch_is_cache_full(pfjob->scene) || seq_prefetch_is_scrubbing(pfjob->bmain) ||
- (seq_prefetch_cfra(pfjob) >= pfjob->scene->r.efra);
-}
-
-static void seq_prefetch_do_suspend(PrefetchJob *pfjob)
-{
- BLI_mutex_lock(&pfjob->prefetch_suspend_mutex);
- while (seq_prefetch_need_suspend(pfjob) &&
- (pfjob->scene->ed->cache_flag & SEQ_CACHE_PREFETCH_ENABLE) && !pfjob->stop) {
- pfjob->waiting = true;
- BLI_condition_wait(&pfjob->prefetch_suspend_cond, &pfjob->prefetch_suspend_mutex);
- seq_prefetch_update_area(pfjob);
- }
- pfjob->waiting = false;
- BLI_mutex_unlock(&pfjob->prefetch_suspend_mutex);
-}
-
-static void *seq_prefetch_frames(void *job)
-{
- PrefetchJob *pfjob = (PrefetchJob *)job;
-
- while (seq_prefetch_cfra(pfjob) <= pfjob->scene->r.efra) {
- pfjob->scene_eval->ed->prefetch_job = NULL;
-
- seq_prefetch_update_depsgraph(pfjob);
- AnimData *adt = BKE_animdata_from_id(&pfjob->context_cpy.scene->id);
- AnimationEvalContext anim_eval_context = seq_prefetch_anim_eval_context(pfjob);
- BKE_animsys_evaluate_animdata(
- &pfjob->context_cpy.scene->id, adt, &anim_eval_context, ADT_RECALC_ALL, false);
-
- /* This is quite hacky solution:
- * We need cross-reference original scene with copy for cache.
- * However depsgraph must not have this data, because it will try to kill this job.
- * Scene copy don't reference original scene. Perhaps, this could be done by depsgraph.
- * Set to NULL before return!
- */
- pfjob->scene_eval->ed->prefetch_job = pfjob;
-
- if (seq_prefetch_do_skip_frame(pfjob->scene)) {
- pfjob->num_frames_prefetched++;
- continue;
- }
-
- ImBuf *ibuf = BKE_sequencer_give_ibuf(&pfjob->context_cpy, seq_prefetch_cfra(pfjob), 0);
- BKE_sequencer_cache_free_temp_cache(
- pfjob->scene, pfjob->context.task_id, seq_prefetch_cfra(pfjob));
- IMB_freeImBuf(ibuf);
-
- /* Suspend thread if there is nothing to be prefetched. */
- seq_prefetch_do_suspend(pfjob);
-
- /* Avoid "collision" with main thread, but make sure to fetch at least few frames */
- if (pfjob->num_frames_prefetched > 5 &&
- (seq_prefetch_cfra(pfjob) - pfjob->scene->r.cfra) < 2) {
- break;
- }
-
- if (!(pfjob->scene->ed->cache_flag & SEQ_CACHE_PREFETCH_ENABLE) || pfjob->stop) {
- break;
- }
-
- seq_prefetch_update_area(pfjob);
- pfjob->num_frames_prefetched++;
- }
-
- BKE_sequencer_cache_free_temp_cache(
- pfjob->scene, pfjob->context.task_id, seq_prefetch_cfra(pfjob));
- pfjob->running = false;
- pfjob->scene_eval->ed->prefetch_job = NULL;
-
- return NULL;
-}
-
-static PrefetchJob *seq_prefetch_start(const SeqRenderData *context, float cfra)
-{
- PrefetchJob *pfjob = seq_prefetch_job_get(context->scene);
-
- if (!pfjob) {
- if (context->scene->ed) {
- pfjob = (PrefetchJob *)MEM_callocN(sizeof(PrefetchJob), "PrefetchJob");
- context->scene->ed->prefetch_job = pfjob;
-
- BLI_threadpool_init(&pfjob->threads, seq_prefetch_frames, 1);
- BLI_mutex_init(&pfjob->prefetch_suspend_mutex);
- BLI_condition_init(&pfjob->prefetch_suspend_cond);
-
- pfjob->bmain = context->bmain;
- pfjob->bmain_eval = BKE_main_new();
-
- pfjob->scene = context->scene;
- seq_prefetch_init_depsgraph(pfjob);
- }
- }
- seq_prefetch_update_scene(context->scene);
- seq_prefetch_update_context(context);
-
- pfjob->cfra = cfra;
- pfjob->num_frames_prefetched = 1;
-
- pfjob->waiting = false;
- pfjob->stop = false;
- pfjob->running = true;
-
- BLI_threadpool_remove(&pfjob->threads, pfjob);
- BLI_threadpool_insert(&pfjob->threads, pfjob);
-
- return pfjob;
-}
-
-/* Start or resume prefetching*/
-void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost)
-{
- Scene *scene = context->scene;
- Editing *ed = scene->ed;
- bool has_strips = (bool)ed->seqbasep->first;
-
- if (!context->is_prefetch_render && !context->is_proxy_render) {
- bool playing = seq_prefetch_is_playing(context->bmain);
- bool scrubbing = seq_prefetch_is_scrubbing(context->bmain);
- bool running = BKE_sequencer_prefetch_job_is_running(scene);
- seq_prefetch_resume(scene);
- /* conditions to start:
- * prefetch enabled, prefetch not running, not scrubbing,
- * not playing and rendering-expensive footage, cache storage enabled, has strips to render,
- * not rendering, not doing modal transform - important, see D7820.
- */
- if ((ed->cache_flag & SEQ_CACHE_PREFETCH_ENABLE) && !running && !scrubbing &&
- !(playing && cost > 0.9) && ed->cache_flag & SEQ_CACHE_ALL_TYPES && has_strips &&
- !G.is_rendering && !G.moving) {
-
- seq_prefetch_start(context, cfra);
- }
- }
-}
-
-bool BKE_sequencer_prefetch_need_redraw(Main *bmain, Scene *scene)
-{
- bool playing = seq_prefetch_is_playing(bmain);
- bool scrubbing = seq_prefetch_is_scrubbing(bmain);
- bool running = BKE_sequencer_prefetch_job_is_running(scene);
- bool suspended = seq_prefetch_job_is_waiting(scene);
-
- /* force redraw, when prefetching and using cache view. */
- if (running && !playing && !suspended && scene->ed->cache_flag & SEQ_CACHE_VIEW_ENABLE) {
- return true;
- }
- /* Sometimes scrubbing flag is set when not scrubbing. In that case I want to catch "event" of
- * stopping scrubbing */
- if (scrubbing) {
- return true;
- }
- return false;
-}
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
deleted file mode 100644
index b8ccdec0902..00000000000
--- a/source/blender/blenkernel/intern/sequencer.c
+++ /dev/null
@@ -1,6193 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * - Blender Foundation, 2003-2009
- * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
- */
-
-/** \file
- * \ingroup bke
- */
-
-#include <math.h>
-#include <stddef.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_anim_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_space_types.h"
-#include "DNA_windowmanager_types.h"
-
-#include "BLI_fileops.h"
-#include "BLI_linklist.h"
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_path_util.h"
-#include "BLI_session_uuid.h"
-#include "BLI_string.h"
-#include "BLI_string_utf8.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-
-#ifdef WIN32
-# include "BLI_winstuff.h"
-#else
-# include <unistd.h>
-#endif
-
-#include "BLT_translation.h"
-
-#include "BKE_anim_data.h"
-#include "BKE_animsys.h"
-#include "BKE_fcurve.h"
-#include "BKE_global.h"
-#include "BKE_idprop.h"
-#include "BKE_image.h"
-#include "BKE_layer.h"
-#include "BKE_lib_id.h"
-#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_movieclip.h"
-#include "BKE_report.h"
-#include "BKE_scene.h"
-#include "BKE_sequencer.h"
-#include "BKE_sequencer_offscreen.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
-
-#include "RNA_access.h"
-
-#include "RE_pipeline.h"
-
-#include <pthread.h>
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-#include "IMB_metadata.h"
-
-#include "BKE_context.h"
-#include "BKE_sound.h"
-
-#include "RE_engine.h"
-
-#ifdef WITH_AUDASPACE
-# include <AUD_Special.h>
-#endif
-
-/* mutable state for sequencer */
-typedef struct SeqRenderState {
- LinkNode *scene_parents;
-} SeqRenderState;
-
-static ImBuf *seq_render_strip_stack(const SeqRenderData *context,
- SeqRenderState *state,
- ListBase *seqbasep,
- float cfra,
- int chanshown);
-static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context,
- Sequence *seq,
- ImBuf *ibuf,
- float cfra,
- clock_t begin,
- bool use_preprocess,
- const bool is_proxy_image);
-static ImBuf *seq_render_strip(const SeqRenderData *context,
- SeqRenderState *state,
- Sequence *seq,
- float cfra);
-static void seq_free_animdata(Scene *scene, Sequence *seq);
-static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float);
-static int seq_num_files(Scene *scene, char views_format, const bool is_multiview);
-static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id);
-
-static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER;
-
-/* **** XXX ******** */
-#define SELECT 1
-ListBase seqbase_clipboard;
-int seqbase_clipboard_frame;
-
-SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */
-
-#if 0 /* unused function */
-static void printf_strip(Sequence *seq)
-{
- fprintf(stderr,
- "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), "
- "(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n",
- seq->name,
- seq->len,
- seq->start,
- seq->startofs,
- seq->endofs,
- seq->startstill,
- seq->endstill,
- seq->machine,
- seq->startdisp,
- seq->enddisp);
-
- fprintf(stderr,
- "\tseq_tx_set_final_left: %d %d\n\n",
- seq_tx_get_final_left(seq, 0),
- seq_tx_get_final_right(seq, 0));
-}
-#endif
-
-static void sequencer_state_init(SeqRenderState *state)
-{
- state->scene_parents = NULL;
-}
-
-int BKE_sequencer_base_recursive_apply(ListBase *seqbase,
- int (*apply_fn)(Sequence *seq, void *),
- void *arg)
-{
- Sequence *iseq;
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- if (BKE_sequencer_recursive_apply(iseq, apply_fn, arg) == -1) {
- return -1; /* bail out */
- }
- }
- return 1;
-}
-
-int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_fn)(Sequence *, void *), void *arg)
-{
- int ret = apply_fn(seq, arg);
-
- if (ret == -1) {
- return -1; /* bail out */
- }
-
- if (ret && seq->seqbase.first) {
- ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_fn, arg);
- }
-
- return ret;
-}
-
-/*********************** alloc / free functions *************************/
-
-/* free */
-
-static void free_proxy_seq(Sequence *seq)
-{
- if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) {
- IMB_free_anim(seq->strip->proxy->anim);
- seq->strip->proxy->anim = NULL;
- }
-}
-
-static void seq_free_strip(Strip *strip)
-{
- strip->us--;
- if (strip->us > 0) {
- return;
- }
- if (strip->us < 0) {
- printf("error: negative users in strip\n");
- return;
- }
-
- if (strip->stripdata) {
- MEM_freeN(strip->stripdata);
- }
-
- if (strip->proxy) {
- if (strip->proxy->anim) {
- IMB_free_anim(strip->proxy->anim);
- }
-
- MEM_freeN(strip->proxy);
- }
- if (strip->crop) {
- MEM_freeN(strip->crop);
- }
- if (strip->transform) {
- MEM_freeN(strip->transform);
- }
-
- MEM_freeN(strip);
-}
-
-/* only give option to skip cache locally (static func) */
-static void BKE_sequence_free_ex(Scene *scene,
- Sequence *seq,
- const bool do_cache,
- const bool do_id_user,
- const bool do_clean_animdata)
-{
- if (seq->strip) {
- seq_free_strip(seq->strip);
- }
-
- BKE_sequence_free_anim(seq);
-
- if (seq->type & SEQ_TYPE_EFFECT) {
- struct SeqEffectHandle sh = BKE_sequence_get_effect(seq);
- sh.free(seq, do_id_user);
- }
-
- if (seq->sound && do_id_user) {
- id_us_min(((ID *)seq->sound));
- }
-
- if (seq->stereo3d_format) {
- MEM_freeN(seq->stereo3d_format);
- }
-
- /* clipboard has no scene and will never have a sound handle or be active
- * same goes to sequences copy for proxy rebuild job
- */
- if (scene) {
- Editing *ed = scene->ed;
-
- if (ed->act_seq == seq) {
- ed->act_seq = NULL;
- }
-
- if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
- BKE_sound_remove_scene_sound(scene, seq->scene_sound);
- }
-
- /* XXX This must not be done in BKE code. */
- if (do_clean_animdata) {
- seq_free_animdata(scene, seq);
- }
- }
-
- if (seq->prop) {
- IDP_FreePropertyContent_ex(seq->prop, do_id_user);
- MEM_freeN(seq->prop);
- }
-
- /* free modifiers */
- BKE_sequence_modifier_clear(seq);
-
- /* free cached data used by this strip,
- * also invalidate cache for all dependent sequences
- *
- * be _very_ careful here, invalidating cache loops over the scene sequences and
- * assumes the listbase is valid for all strips,
- * this may not be the case if lists are being freed.
- * this is optional BKE_sequence_invalidate_cache
- */
- if (do_cache) {
- if (scene) {
- BKE_sequence_invalidate_cache_raw(scene, seq);
- }
- }
-
- MEM_freeN(seq);
-}
-
-void BKE_sequence_free(Scene *scene, Sequence *seq, const bool do_clean_animdata)
-{
- BKE_sequence_free_ex(scene, seq, true, true, do_clean_animdata);
-}
-
-/* Function to free imbuf and anim data on changes */
-void BKE_sequence_free_anim(Sequence *seq)
-{
- while (seq->anims.last) {
- StripAnim *sanim = seq->anims.last;
-
- if (sanim->anim) {
- IMB_free_anim(sanim->anim);
- sanim->anim = NULL;
- }
-
- BLI_freelinkN(&seq->anims, sanim);
- }
- BLI_listbase_clear(&seq->anims);
-}
-
-/* cache must be freed before calling this function
- * since it leaves the seqbase in an invalid state */
-static void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user)
-{
- Sequence *iseq, *iseq_next;
-
- for (iseq = seq->seqbase.first; iseq; iseq = iseq_next) {
- iseq_next = iseq->next;
- seq_free_sequence_recurse(scene, iseq, do_id_user);
- }
-
- BKE_sequence_free_ex(scene, seq, false, do_id_user, true);
-}
-
-Editing *BKE_sequencer_editing_get(Scene *scene, bool alloc)
-{
- if (alloc) {
- BKE_sequencer_editing_ensure(scene);
- }
- return scene->ed;
-}
-
-void BKE_sequencer_free_clipboard(void)
-{
- Sequence *seq, *nseq;
-
- BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard);
-
- for (seq = seqbase_clipboard.first; seq; seq = nseq) {
- nseq = seq->next;
- seq_free_sequence_recurse(NULL, seq, false);
- }
- BLI_listbase_clear(&seqbase_clipboard);
-}
-
-/* -------------------------------------------------------------------- */
-/* Manage pointers in the clipboard.
- * note that these pointers should _never_ be access in the sequencer,
- * they are only for storage while in the clipboard
- * notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage,
- * since those data-blocks are fully out of Main lists).
- */
-#define ID_PT (*id_pt)
-static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt)
-{
- if (ID_PT) {
- BLI_assert(ID_PT->newid != NULL);
- MEM_freeN(ID_PT);
- ID_PT = NULL;
- }
-}
-static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt)
-{
- if (ID_PT) {
- ID *id_prev = ID_PT;
- ID_PT = MEM_dupallocN(ID_PT);
- ID_PT->newid = id_prev;
- }
-}
-static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt)
-{
- if (ID_PT) {
- const ListBase *lb = which_libbase(bmain, GS(ID_PT->name));
- void *id_restore;
-
- BLI_assert(ID_PT->newid != NULL);
- if (BLI_findindex(lb, (ID_PT)->newid) != -1) {
- /* the pointer is still valid */
- id_restore = (ID_PT)->newid;
- }
- else {
- /* the pointer of the same name still exists */
- id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2);
- }
-
- if (id_restore == NULL) {
- /* check for a data with the same filename */
- switch (GS(ID_PT->name)) {
- case ID_SO: {
- id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath));
- if (id_restore == NULL) {
- id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath);
- (ID_PT)->newid = id_restore; /* reuse next time */
- }
- break;
- }
- case ID_MC: {
- id_restore = BLI_findstring(
- lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath));
- if (id_restore == NULL) {
- id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath);
- (ID_PT)->newid = id_restore; /* reuse next time */
- }
- break;
- }
- default:
- break;
- }
- }
-
- /* Replace with pointer to actual data-block. */
- seqclipboard_ptr_free(bmain, id_pt);
- ID_PT = id_restore;
- }
-}
-#undef ID_PT
-
-static void sequence_clipboard_pointers(Main *bmain,
- Sequence *seq,
- void (*callback)(Main *, ID **))
-{
- callback(bmain, (ID **)&seq->scene);
- callback(bmain, (ID **)&seq->scene_camera);
- callback(bmain, (ID **)&seq->clip);
- callback(bmain, (ID **)&seq->mask);
- callback(bmain, (ID **)&seq->sound);
-
- if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
- TextVars *text_data = seq->effectdata;
- callback(bmain, (ID **)&text_data->text_font);
- }
-}
-
-/* recursive versions of functions above */
-void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase)
-{
- Sequence *seq;
- for (seq = seqbase->first; seq; seq = seq->next) {
- sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free);
- BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase);
- }
-}
-void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase)
-{
- Sequence *seq;
- for (seq = seqbase->first; seq; seq = seq->next) {
- sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store);
- BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase);
- }
-}
-void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain)
-{
- Sequence *seq;
- for (seq = seqbase->first; seq; seq = seq->next) {
- sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore);
- BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain);
- }
-}
-
-/* end clipboard pointer mess */
-
-Editing *BKE_sequencer_editing_ensure(Scene *scene)
-{
- if (scene->ed == NULL) {
- Editing *ed;
-
- ed = scene->ed = MEM_callocN(sizeof(Editing), "addseq");
- ed->seqbasep = &ed->seqbase;
- ed->cache = NULL;
- ed->cache_flag = SEQ_CACHE_STORE_FINAL_OUT;
- ed->cache_flag |= SEQ_CACHE_VIEW_FINAL_OUT;
- ed->cache_flag |= SEQ_CACHE_VIEW_ENABLE;
- ed->recycle_max_cost = 10.0f;
- }
-
- return scene->ed;
-}
-
-void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user)
-{
- Editing *ed = scene->ed;
- Sequence *seq;
-
- if (ed == NULL) {
- return;
- }
-
- BKE_sequencer_prefetch_free(scene);
- BKE_sequencer_cache_destruct(scene);
-
- SEQ_ALL_BEGIN (ed, seq) {
- /* handle cache freeing above */
- BKE_sequence_free_ex(scene, seq, false, do_id_user, false);
- }
- SEQ_ALL_END;
-
- BLI_freelistN(&ed->metastack);
- MEM_freeN(ed);
-
- scene->ed = NULL;
-}
-
-/*********************** Sequencer color space functions *************************/
-
-static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf)
-{
-#if 0
- /* Bute buffer is supposed to be in sequencer working space already. */
- if (ibuf->rect != NULL) {
- IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name);
- }
-#endif
- if (ibuf->rect_float != NULL) {
- IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name);
- }
-}
-
-void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float)
-{
- /* Early output check: if both buffers are NULL we have nothing to convert. */
- if (ibuf->rect_float == NULL && ibuf->rect == NULL) {
- return;
- }
- /* Get common conversion settings. */
- const char *to_colorspace = scene->sequencer_colorspace_settings.name;
- /* Perform actual conversion logic. */
- if (ibuf->rect_float == NULL) {
- /* We are not requested to give float buffer and byte buffer is already
- * in thee required colorspace. Can skip doing anything here.
- */
- const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf);
- if (!make_float && STREQ(from_colorspace, to_colorspace)) {
- return;
- }
- if (false) {
- /* The idea here is to provide as fast playback as possible and
- * enforcing float buffer here (a) uses more cache memory (b) might
- * make some other effects slower to apply.
- *
- * However, this might also have negative effect by adding weird
- * artifacts which will then not happen in final render.
- */
- IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect,
- ibuf->x,
- ibuf->y,
- ibuf->channels,
- from_colorspace,
- to_colorspace);
- }
- else {
- /* We perform conversion to a float buffer so we don't worry about
- * precision loss.
- */
- imb_addrectfloatImBuf(ibuf);
- IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float,
- (unsigned char *)ibuf->rect,
- ibuf->x,
- ibuf->y,
- ibuf->channels,
- from_colorspace,
- to_colorspace);
- /* We don't need byte buffer anymore. */
- imb_freerectImBuf(ibuf);
- }
- }
- else {
- const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf);
- /* Unknown input color space, can't perform conversion. */
- if (from_colorspace == NULL || from_colorspace[0] == '\0') {
- return;
- }
- /* We don't want both byte and float buffers around: they'll either run
- * out of sync or conversion of byte buffer will loose precision in there.
- */
- if (ibuf->rect != NULL) {
- imb_freerectImBuf(ibuf);
- }
- IMB_colormanagement_transform_threaded(
- ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true);
- }
- sequencer_imbuf_assign_spaces(scene, ibuf);
-}
-
-void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf)
-{
- const char *from_colorspace = scene->sequencer_colorspace_settings.name;
- const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(
- COLOR_ROLE_SCENE_LINEAR);
-
- if (!ibuf->rect_float) {
- return;
- }
-
- if (to_colorspace && to_colorspace[0] != '\0') {
- IMB_colormanagement_transform_threaded(
- ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true);
- IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace);
- }
-}
-
-void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4])
-{
- const char *from_colorspace = scene->sequencer_colorspace_settings.name;
- const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(
- COLOR_ROLE_SCENE_LINEAR);
-
- if (to_colorspace && to_colorspace[0] != '\0') {
- IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace);
- }
- else {
- /* if no color management enables fallback to legacy conversion */
- srgb_to_linearrgb_v4(pixel, pixel);
- }
-}
-
-/*********************** sequencer pipeline functions *************************/
-
-void BKE_sequencer_new_render_data(Main *bmain,
- struct Depsgraph *depsgraph,
- Scene *scene,
- int rectx,
- int recty,
- int preview_render_size,
- int for_render,
- SeqRenderData *r_context)
-{
- r_context->bmain = bmain;
- r_context->depsgraph = depsgraph;
- r_context->scene = scene;
- r_context->rectx = rectx;
- r_context->recty = recty;
- r_context->preview_render_size = preview_render_size;
- r_context->for_render = for_render;
- r_context->motion_blur_samples = 0;
- r_context->motion_blur_shutter = 0;
- r_context->skip_cache = false;
- r_context->is_proxy_render = false;
- r_context->view_id = 0;
- r_context->gpu_offscreen = NULL;
- r_context->task_id = SEQ_TASK_MAIN_RENDER;
- r_context->is_prefetch_render = false;
-}
-
-/* ************************* iterator ************************** */
-/* *************** (replaces old WHILE_SEQ) ********************* */
-/* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */
-
-/* sequence strip iterator:
- * - builds a full array, recursively into meta strips
- */
-
-static void seq_count(ListBase *seqbase, int *tot)
-{
- Sequence *seq;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- (*tot)++;
-
- if (seq->seqbase.first) {
- seq_count(&seq->seqbase, tot);
- }
- }
-}
-
-static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth)
-{
- Sequence *seq;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- seq->depth = depth;
-
- if (seq->seqbase.first) {
- seq_build_array(&seq->seqbase, array, depth + 1);
- }
-
- **array = seq;
- (*array)++;
- }
-}
-
-static void seq_array(Editing *ed,
- Sequence ***seqarray,
- int *tot,
- const bool use_current_sequences)
-{
- Sequence **array;
-
- *seqarray = NULL;
- *tot = 0;
-
- if (ed == NULL) {
- return;
- }
-
- if (use_current_sequences) {
- seq_count(ed->seqbasep, tot);
- }
- else {
- seq_count(&ed->seqbase, tot);
- }
-
- if (*tot == 0) {
- return;
- }
-
- *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray");
- if (use_current_sequences) {
- seq_build_array(ed->seqbasep, &array, 0);
- }
- else {
- seq_build_array(&ed->seqbase, &array, 0);
- }
-}
-
-void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, const bool use_current_sequences)
-{
- memset(iter, 0, sizeof(*iter));
- seq_array(ed, &iter->array, &iter->tot, use_current_sequences);
-
- if (iter->tot) {
- iter->cur = 0;
- iter->seq = iter->array[iter->cur];
- iter->valid = 1;
- }
-}
-
-void BKE_sequence_iterator_next(SeqIterator *iter)
-{
- if (++iter->cur < iter->tot) {
- iter->seq = iter->array[iter->cur];
- }
- else {
- iter->valid = 0;
- }
-}
-
-void BKE_sequence_iterator_end(SeqIterator *iter)
-{
- if (iter->array) {
- MEM_freeN(iter->array);
- }
-
- iter->valid = 0;
-}
-
-static int metaseq_start(Sequence *metaseq)
-{
- return metaseq->start + metaseq->startofs;
-}
-
-static int metaseq_end(Sequence *metaseq)
-{
- return metaseq->start + metaseq->len - metaseq->endofs;
-}
-
-static void seq_update_sound_bounds_recursive_impl(Scene *scene,
- Sequence *metaseq,
- int start,
- int end)
-{
- Sequence *seq;
-
- /* for sound we go over full meta tree to update bounds of the sound strips,
- * since sound is played outside of evaluating the imbufs, */
- for (seq = metaseq->seqbase.first; seq; seq = seq->next) {
- if (seq->type == SEQ_TYPE_META) {
- seq_update_sound_bounds_recursive_impl(
- scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq)));
- }
- else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
- if (seq->scene_sound) {
- int startofs = seq->startofs;
- int endofs = seq->endofs;
- if (seq->startofs + seq->start < start) {
- startofs = start - seq->start;
- }
-
- if (seq->start + seq->len - seq->endofs > end) {
- endofs = seq->start + seq->len - end;
- }
-
- BKE_sound_move_scene_sound(scene,
- seq->scene_sound,
- seq->start + startofs,
- seq->start + seq->len - endofs,
- startofs + seq->anim_startofs);
- }
- }
- }
-}
-
-static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
-{
- seq_update_sound_bounds_recursive_impl(
- scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq));
-}
-
-void BKE_sequence_calc_disp(Scene *scene, Sequence *seq)
-{
- if (seq->startofs && seq->startstill) {
- seq->startstill = 0;
- }
- if (seq->endofs && seq->endstill) {
- seq->endstill = 0;
- }
-
- seq->startdisp = seq->start + seq->startofs - seq->startstill;
- seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill;
-
- if (seq->type == SEQ_TYPE_META) {
- seq_update_sound_bounds_recursive(scene, seq);
- }
-}
-
-void BKE_sequence_calc(Scene *scene, Sequence *seq)
-{
- Sequence *seqm;
- int min, max;
-
- /* check all metas recursively */
- seqm = seq->seqbase.first;
- while (seqm) {
- if (seqm->seqbase.first) {
- BKE_sequence_calc(scene, seqm);
- }
- seqm = seqm->next;
- }
-
- /* effects and meta: automatic start and end */
- if (seq->type & SEQ_TYPE_EFFECT) {
- if (seq->seq1) {
- seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0;
- if (seq->seq3) {
- seq->start = seq->startdisp = max_iii(
- seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp);
- seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp);
- }
- else if (seq->seq2) {
- seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp);
- seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp);
- }
- else {
- seq->start = seq->startdisp = seq->seq1->startdisp;
- seq->enddisp = seq->seq1->enddisp;
- }
- /* we cant help if strips don't overlap, it wont give useful results.
- * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */
- if (seq->enddisp < seq->startdisp) {
- /* simple start/end swap */
- seq->start = seq->enddisp;
- seq->enddisp = seq->startdisp;
- seq->startdisp = seq->start;
- seq->flag |= SEQ_INVALID_EFFECT;
- }
- else {
- seq->flag &= ~SEQ_INVALID_EFFECT;
- }
-
- seq->len = seq->enddisp - seq->startdisp;
- }
- else {
- BKE_sequence_calc_disp(scene, seq);
- }
- }
- else {
- if (seq->type == SEQ_TYPE_META) {
- seqm = seq->seqbase.first;
- if (seqm) {
- min = MAXFRAME * 2;
- max = -MAXFRAME * 2;
- while (seqm) {
- if (seqm->startdisp < min) {
- min = seqm->startdisp;
- }
- if (seqm->enddisp > max) {
- max = seqm->enddisp;
- }
- seqm = seqm->next;
- }
- seq->start = min + seq->anim_startofs;
- seq->len = max - min;
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- }
- seq_update_sound_bounds_recursive(scene, seq);
- }
- BKE_sequence_calc_disp(scene, seq);
- }
-}
-
-static void seq_multiview_name(Scene *scene,
- const int view_id,
- const char *prefix,
- const char *ext,
- char *r_path,
- size_t r_size)
-{
- const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
- BLI_assert(ext != NULL && suffix != NULL && prefix != NULL);
- BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext);
-}
-
-/* note: caller should run BKE_sequence_calc(scene, seq) after */
-void BKE_sequence_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range)
-{
- char path[FILE_MAX];
- int prev_startdisp = 0, prev_enddisp = 0;
- /* note: don't rename the strip, will break animation curves */
-
- if (ELEM(seq->type,
- SEQ_TYPE_MOVIE,
- SEQ_TYPE_IMAGE,
- SEQ_TYPE_SOUND_RAM,
- SEQ_TYPE_SCENE,
- SEQ_TYPE_META,
- SEQ_TYPE_MOVIECLIP,
- SEQ_TYPE_MASK) == 0) {
- return;
- }
-
- if (lock_range) {
- /* keep so we don't have to move the actual start and end points (only the data) */
- BKE_sequence_calc_disp(scene, seq);
- prev_startdisp = seq->startdisp;
- prev_enddisp = seq->enddisp;
- }
-
- switch (seq->type) {
- case SEQ_TYPE_IMAGE: {
- /* Hack? */
- size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem);
-
- seq->len = olen;
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
- break;
- }
- case SEQ_TYPE_MOVIE: {
- StripAnim *sanim;
- bool is_multiview_loaded = false;
- const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
- (scene->r.scemode & R_MULTIVIEW) != 0;
-
- BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name);
- BLI_path_abs(path, BKE_main_blendfile_path_from_global());
-
- BKE_sequence_free_anim(seq);
-
- if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
- char prefix[FILE_MAX];
- const char *ext = NULL;
- const int totfiles = seq_num_files(scene, seq->views_format, true);
- int i = 0;
-
- BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
-
- if (prefix[0] != '\0') {
- for (i = 0; i < totfiles; i++) {
- struct anim *anim;
- char str[FILE_MAX];
-
- seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
- anim = openanim(str,
- IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
-
- if (anim) {
- seq_anim_add_suffix(scene, anim, i);
- sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
- BLI_addtail(&seq->anims, sanim);
- sanim->anim = anim;
- }
- }
- is_multiview_loaded = true;
- }
- }
-
- if (is_multiview_loaded == false) {
- struct anim *anim;
- anim = openanim(path,
- IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- if (anim) {
- sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
- BLI_addtail(&seq->anims, sanim);
- sanim->anim = anim;
- }
- }
-
- /* use the first video as reference for everything */
- sanim = seq->anims.first;
-
- if ((!sanim) || (!sanim->anim)) {
- return;
- }
-
- IMB_anim_load_metadata(sanim->anim);
-
- seq->len = IMB_anim_get_duration(
- sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
-
- seq->anim_preseek = IMB_anim_get_preseek(sanim->anim);
-
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
- break;
- }
- case SEQ_TYPE_MOVIECLIP:
- if (seq->clip == NULL) {
- return;
- }
-
- seq->len = BKE_movieclip_get_duration(seq->clip);
-
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
- break;
- case SEQ_TYPE_MASK:
- if (seq->mask == NULL) {
- return;
- }
- seq->len = BKE_mask_get_duration(seq->mask);
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
- break;
- case SEQ_TYPE_SOUND_RAM:
-#ifdef WITH_AUDASPACE
- if (!seq->sound) {
- return;
- }
- seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS);
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
-#else
- UNUSED_VARS(bmain);
- return;
-#endif
- break;
- case SEQ_TYPE_SCENE: {
- seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0;
- seq->len -= seq->anim_startofs;
- seq->len -= seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
- break;
- }
- }
-
- free_proxy_seq(seq);
-
- if (lock_range) {
- BKE_sequence_tx_set_final_left(seq, prev_startdisp);
- BKE_sequence_tx_set_final_right(seq, prev_enddisp);
- BKE_sequence_single_fix(seq);
- }
-
- BKE_sequence_calc(scene, seq);
-}
-
-void BKE_sequence_movie_reload_if_needed(struct Main *bmain,
- struct Scene *scene,
- struct Sequence *seq,
- bool *r_was_reloaded,
- bool *r_can_produce_frames)
-{
- BLI_assert(seq->type == SEQ_TYPE_MOVIE ||
- !"This function is only implemented for movie strips.");
-
- bool must_reload = false;
-
- /* The Sequence struct allows for multiple anim structs to be associated with one strip. This
- * function will return true only if there is at least one 'anim' AND all anims can produce
- * frames. */
-
- if (BLI_listbase_is_empty(&seq->anims)) {
- /* No anim present, so reloading is always necessary. */
- must_reload = true;
- }
- else {
- LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) {
- if (!IMB_anim_can_produce_frames(sanim->anim)) {
- /* Anim cannot produce frames, try reloading. */
- must_reload = true;
- break;
- }
- };
- }
-
- if (!must_reload) {
- /* There are one or more anims, and all can produce frames. */
- *r_was_reloaded = false;
- *r_can_produce_frames = true;
- return;
- }
-
- BKE_sequence_reload_new_file(bmain, scene, seq, true);
- *r_was_reloaded = true;
-
- if (BLI_listbase_is_empty(&seq->anims)) {
- /* No anims present after reloading => no frames can be produced. */
- *r_can_produce_frames = false;
- return;
- }
-
- /* Check if there are still anims that cannot produce frames. */
- LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) {
- if (!IMB_anim_can_produce_frames(sanim->anim)) {
- /* There still is an anim that cannot produce frames. */
- *r_can_produce_frames = false;
- return;
- }
- };
-
- /* There are one or more anims, and all can produce frames. */
- *r_can_produce_frames = true;
-}
-
-void BKE_sequencer_sort(Scene *scene)
-{
- /* all strips together per kind, and in order of y location ("machine") */
- ListBase seqbase, effbase;
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- Sequence *seq, *seqt;
-
- if (ed == NULL) {
- return;
- }
-
- BLI_listbase_clear(&seqbase);
- BLI_listbase_clear(&effbase);
-
- while ((seq = BLI_pophead(ed->seqbasep))) {
-
- if (seq->type & SEQ_TYPE_EFFECT) {
- seqt = effbase.first;
- while (seqt) {
- if (seqt->machine >= seq->machine) {
- BLI_insertlinkbefore(&effbase, seqt, seq);
- break;
- }
- seqt = seqt->next;
- }
- if (seqt == NULL) {
- BLI_addtail(&effbase, seq);
- }
- }
- else {
- seqt = seqbase.first;
- while (seqt) {
- if (seqt->machine >= seq->machine) {
- BLI_insertlinkbefore(&seqbase, seqt, seq);
- break;
- }
- seqt = seqt->next;
- }
- if (seqt == NULL) {
- BLI_addtail(&seqbase, seq);
- }
- }
- }
-
- BLI_movelisttolist(&seqbase, &effbase);
- *(ed->seqbasep) = seqbase;
-}
-
-/** Comparison function suitable to be used with BLI_listbase_sort()... */
-int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b)
-{
- const Sequence *seq_a = a;
- const Sequence *seq_b = b;
-
- return (seq_a->startdisp > seq_b->startdisp);
-}
-
-static int clear_scene_in_allseqs_fn(Sequence *seq, void *arg_pt)
-{
- if (seq->scene == (Scene *)arg_pt) {
- seq->scene = NULL;
- }
- return 1;
-}
-
-void BKE_sequencer_clear_scene_in_allseqs(Main *bmain, Scene *scene)
-{
- Scene *scene_iter;
-
- /* when a scene is deleted: test all seqs */
- for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) {
- if (scene_iter != scene && scene_iter->ed) {
- BKE_sequencer_base_recursive_apply(
- &scene_iter->ed->seqbase, clear_scene_in_allseqs_fn, scene);
- }
- }
-}
-
-typedef struct SeqUniqueInfo {
- Sequence *seq;
- char name_src[SEQ_NAME_MAXSTR];
- char name_dest[SEQ_NAME_MAXSTR];
- int count;
- int match;
-} SeqUniqueInfo;
-
-static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui)
-{
- Sequence *seq;
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) {
- /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */
- BLI_snprintf(sui->name_dest,
- sizeof(sui->name_dest),
- "%.*s.%03d",
- SEQ_NAME_MAXSTR - 4 - 1 - 2,
- sui->name_src,
- sui->count++);
- sui->match = 1; /* be sure to re-scan */
- }
- }
-}
-
-static int seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt)
-{
- if (seq->seqbase.first) {
- seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt);
- }
- return 1;
-}
-
-void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq)
-{
- SeqUniqueInfo sui;
- char *dot;
- sui.seq = seq;
- BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src));
- BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest));
-
- sui.count = 1;
- sui.match = 1; /* assume the worst to start the loop */
-
- /* Strip off the suffix */
- if ((dot = strrchr(sui.name_src, '.'))) {
- *dot = '\0';
- dot++;
-
- if (*dot) {
- sui.count = atoi(dot) + 1;
- }
- }
-
- while (sui.match) {
- sui.match = 0;
- seqbase_unique_name(seqbasep, &sui);
- BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_fn, &sui);
- }
-
- BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2);
-}
-
-static const char *give_seqname_by_type(int type)
-{
- switch (type) {
- case SEQ_TYPE_META:
- return "Meta";
- case SEQ_TYPE_IMAGE:
- return "Image";
- case SEQ_TYPE_SCENE:
- return "Scene";
- case SEQ_TYPE_MOVIE:
- return "Movie";
- case SEQ_TYPE_MOVIECLIP:
- return "Clip";
- case SEQ_TYPE_MASK:
- return "Mask";
- case SEQ_TYPE_SOUND_RAM:
- return "Audio";
- case SEQ_TYPE_CROSS:
- return "Cross";
- case SEQ_TYPE_GAMCROSS:
- return "Gamma Cross";
- case SEQ_TYPE_ADD:
- return "Add";
- case SEQ_TYPE_SUB:
- return "Sub";
- case SEQ_TYPE_MUL:
- return "Mul";
- case SEQ_TYPE_ALPHAOVER:
- return "Alpha Over";
- case SEQ_TYPE_ALPHAUNDER:
- return "Alpha Under";
- case SEQ_TYPE_OVERDROP:
- return "Over Drop";
- case SEQ_TYPE_COLORMIX:
- return "Color Mix";
- case SEQ_TYPE_WIPE:
- return "Wipe";
- case SEQ_TYPE_GLOW:
- return "Glow";
- case SEQ_TYPE_TRANSFORM:
- return "Transform";
- case SEQ_TYPE_COLOR:
- return "Color";
- case SEQ_TYPE_MULTICAM:
- return "Multicam";
- case SEQ_TYPE_ADJUSTMENT:
- return "Adjustment";
- case SEQ_TYPE_SPEED:
- return "Speed";
- case SEQ_TYPE_GAUSSIAN_BLUR:
- return "Gaussian Blur";
- case SEQ_TYPE_TEXT:
- return "Text";
- default:
- return NULL;
- }
-}
-
-const char *BKE_sequence_give_name(Sequence *seq)
-{
- const char *name = give_seqname_by_type(seq->type);
-
- if (!name) {
- if (!(seq->type & SEQ_TYPE_EFFECT)) {
- return seq->strip->dir;
- }
-
- return "Effect";
- }
- return name;
-}
-
-ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset)
-{
- ListBase *seqbase = NULL;
-
- switch (seq->type) {
- case SEQ_TYPE_META: {
- seqbase = &seq->seqbase;
- *r_offset = seq->start;
- break;
- }
- case SEQ_TYPE_SCENE: {
- if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
- Editing *ed = BKE_sequencer_editing_get(seq->scene, false);
- if (ed) {
- seqbase = &ed->seqbase;
- *r_offset = seq->scene->r.sfra;
- }
- }
- break;
- }
- }
-
- return seqbase;
-}
-
-/*********************** DO THE SEQUENCE *************************/
-
-static void multibuf(ImBuf *ibuf, const float fmul)
-{
- char *rt;
- float *rt_float;
-
- int a;
-
- rt = (char *)ibuf->rect;
- rt_float = ibuf->rect_float;
-
- if (rt) {
- const int imul = (int)(256.0f * fmul);
- a = ibuf->x * ibuf->y;
- while (a--) {
- rt[0] = min_ii((imul * rt[0]) >> 8, 255);
- rt[1] = min_ii((imul * rt[1]) >> 8, 255);
- rt[2] = min_ii((imul * rt[2]) >> 8, 255);
- rt[3] = min_ii((imul * rt[3]) >> 8, 255);
-
- rt += 4;
- }
- }
- if (rt_float) {
- a = ibuf->x * ibuf->y;
- while (a--) {
- rt_float[0] *= fmul;
- rt_float[1] *= fmul;
- rt_float[2] *= fmul;
- rt_float[3] *= fmul;
-
- rt_float += 4;
- }
- }
-}
-
-float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra)
-{
- float nr;
- int sta = seq->start;
- int end = seq->start + seq->len - 1;
-
- if (seq->type & SEQ_TYPE_EFFECT) {
- end = seq->enddisp;
- }
-
- if (end < sta) {
- return -1;
- }
-
- if (seq->flag & SEQ_REVERSE_FRAMES) {
- /*reverse frame in this sequence */
- if (cfra <= sta) {
- nr = end - sta;
- }
- else if (cfra >= end) {
- nr = 0;
- }
- else {
- nr = end - cfra;
- }
- }
- else {
- if (cfra <= sta) {
- nr = 0;
- }
- else if (cfra >= end) {
- nr = end - sta;
- }
- else {
- nr = cfra - sta;
- }
- }
-
- if (seq->strobe < 1.0f) {
- seq->strobe = 1.0f;
- }
-
- if (seq->strobe > 1.0f) {
- nr -= fmodf((double)nr, (double)seq->strobe);
- }
-
- return nr;
-}
-
-StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra)
-{
- StripElem *se = seq->strip->stripdata;
-
- if (seq->type == SEQ_TYPE_IMAGE) {
- /* only IMAGE strips use the whole array, MOVIE strips use only the first element,
- * all other strips don't use this...
- */
-
- int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra);
-
- if (nr == -1 || se == NULL) {
- return NULL;
- }
-
- se += nr + seq->anim_startofs;
- }
- return se;
-}
-
-static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown)
-{
- /* Use arbitrary sized linked list, the size could be over MAXSEQ. */
- LinkNodePair effect_inputs = {NULL, NULL};
- int totseq = 0;
-
- memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1));
-
- LISTBASE_FOREACH (Sequence *, seq, seqbase) {
- if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) {
- if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) {
-
- if (seq->seq1) {
- BLI_linklist_append_alloca(&effect_inputs, seq->seq1);
- }
-
- if (seq->seq2) {
- BLI_linklist_append_alloca(&effect_inputs, seq->seq2);
- }
-
- if (seq->seq3) {
- BLI_linklist_append_alloca(&effect_inputs, seq->seq3);
- }
- }
-
- seq_arr[seq->machine] = seq;
- totseq++;
- }
- }
-
- /* Drop strips which are used for effect inputs, we don't want
- * them to blend into render stack in any other way than effect
- * string rendering. */
- for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) {
- Sequence *seq = seq_item->link;
- /* It's possible that effect strip would be placed to the same
- * 'machine' as it's inputs. We don't want to clear such strips
- * from the stack. */
- if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) {
- continue;
- }
- /* If we're shown a specified channel, then we want to see the strips
- * which belongs to this machine. */
- if (chanshown != 0 && chanshown <= seq->machine) {
- continue;
- }
- seq_arr[seq->machine] = NULL;
- }
-
- return totseq;
-}
-
-int BKE_sequencer_evaluate_frame(Scene *scene, int cfra)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- Sequence *seq_arr[MAXSEQ + 1];
-
- if (ed == NULL) {
- return 0;
- }
-
- return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0);
-}
-
-static bool video_seq_is_rendered(Sequence *seq)
-{
- return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM);
-}
-
-int BKE_sequencer_get_shown_sequences(ListBase *seqbasep,
- int cfra,
- int chanshown,
- Sequence **seq_arr_out)
-{
- Sequence *seq_arr[MAXSEQ + 1];
- int b = chanshown;
- int cnt = 0;
-
- if (b > MAXSEQ) {
- return 0;
- }
-
- if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) {
- if (b == 0) {
- b = MAXSEQ;
- }
- for (; b > 0; b--) {
- if (video_seq_is_rendered(seq_arr[b])) {
- break;
- }
- }
- }
-
- chanshown = b;
-
- for (; b > 0; b--) {
- if (video_seq_is_rendered(seq_arr[b])) {
- if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) {
- break;
- }
- }
- }
-
- for (; b <= chanshown && b >= 0; b++) {
- if (video_seq_is_rendered(seq_arr[b])) {
- seq_arr_out[cnt++] = seq_arr[b];
- }
- }
-
- return cnt;
-}
-
-/*********************** proxy management *************************/
-
-typedef struct SeqIndexBuildContext {
- struct IndexBuildContext *index_context;
-
- int tc_flags;
- int size_flags;
- int quality;
- bool overwrite;
- int view_id;
-
- Main *bmain;
- Depsgraph *depsgraph;
- Scene *scene;
- Sequence *seq, *orig_seq;
-} SeqIndexBuildContext;
-
-#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE)
-
-static IMB_Proxy_Size seq_rendersize_to_proxysize(int render_size)
-{
- switch (render_size) {
- case SEQ_RENDER_SIZE_PROXY_25:
- return IMB_PROXY_25;
- case SEQ_RENDER_SIZE_PROXY_50:
- return IMB_PROXY_50;
- case SEQ_RENDER_SIZE_PROXY_75:
- return IMB_PROXY_75;
- case SEQ_RENDER_SIZE_PROXY_100:
- return IMB_PROXY_100;
- }
- return IMB_PROXY_NONE;
-}
-
-double BKE_sequencer_rendersize_to_scale_factor(int render_size)
-{
- switch (render_size) {
- case SEQ_RENDER_SIZE_PROXY_25:
- return 0.25;
- case SEQ_RENDER_SIZE_PROXY_50:
- return 0.50;
- case SEQ_RENDER_SIZE_PROXY_75:
- return 0.75;
- }
- return 1.0;
-}
-
-/* the number of files will vary according to the stereo format */
-static int seq_num_files(Scene *scene, char views_format, const bool is_multiview)
-{
- if (!is_multiview) {
- return 1;
- }
- if (views_format == R_IMF_VIEWS_STEREO_3D) {
- return 1;
- }
- /* R_IMF_VIEWS_INDIVIDUAL */
-
- return BKE_scene_multiview_num_views_get(&scene->r);
-}
-
-static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir)
-{
- char dir[FILE_MAX];
- char fname[FILE_MAXFILE];
-
- IMB_anim_get_fname(anim, fname, FILE_MAXFILE);
- BLI_strncpy(dir, base_dir, sizeof(dir));
- BLI_path_append(dir, sizeof(dir), fname);
- IMB_anim_set_index_dir(anim, dir);
-}
-
-static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
-{
- char dir[FILE_MAX];
- char name[FILE_MAX];
- StripProxy *proxy;
- bool use_proxy;
- bool is_multiview_loaded = false;
- Editing *ed = scene->ed;
- const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
- (scene->r.scemode & R_MULTIVIEW) != 0;
-
- if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) {
- return;
- }
-
- /* reset all the previously created anims */
- BKE_sequence_free_anim(seq);
-
- BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name);
- BLI_path_abs(name, BKE_main_blendfile_path_from_global());
-
- proxy = seq->strip->proxy;
-
- use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 ||
- (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE));
-
- if (use_proxy) {
- if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
- if (ed->proxy_dir[0] == 0) {
- BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
- }
- else {
- BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
- }
- }
- else {
- BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
- }
- BLI_path_abs(dir, BKE_main_blendfile_path_from_global());
- }
-
- if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) {
- int totfiles = seq_num_files(scene, seq->views_format, true);
- char prefix[FILE_MAX];
- const char *ext = NULL;
- int i;
-
- BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
-
- if (prefix[0] != '\0') {
- for (i = 0; i < totfiles; i++) {
- const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
- char str[FILE_MAX];
- StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
-
- BLI_addtail(&seq->anims, sanim);
-
- BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext);
-
- if (openfile) {
- sanim->anim = openanim(str,
- IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- }
- else {
- sanim->anim = openanim_noload(str,
- IB_rect |
- ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- }
-
- if (sanim->anim) {
- /* we already have the suffix */
- IMB_suffix_anim(sanim->anim, suffix);
- }
- else {
- if (openfile) {
- sanim->anim = openanim(name,
- IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- }
- else {
- sanim->anim = openanim_noload(name,
- IB_rect |
- ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- }
-
- /* No individual view files - monoscopic, stereo 3d or EXR multi-view. */
- totfiles = 1;
- }
-
- if (sanim->anim && use_proxy) {
- seq_proxy_index_dir_set(sanim->anim, dir);
- }
- }
- is_multiview_loaded = true;
- }
- }
-
- if (is_multiview_loaded == false) {
- StripAnim *sanim;
-
- sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
- BLI_addtail(&seq->anims, sanim);
-
- if (openfile) {
- sanim->anim = openanim(name,
- IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- }
- else {
- sanim->anim = openanim_noload(name,
- IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex,
- seq->strip->colorspace_settings.name);
- }
-
- if (sanim->anim && use_proxy) {
- seq_proxy_index_dir_set(sanim->anim, dir);
- }
- }
-}
-
-static bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id)
-{
- char fname[FILE_MAXFILE];
- char suffix[24];
- StripProxy *proxy = seq->strip->proxy;
-
- if (proxy == NULL) {
- return false;
- }
-
- BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file);
- BLI_path_abs(fname, BKE_main_blendfile_path_from_global());
-
- if (view_id > 0) {
- BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id);
- /* TODO(sergey): This will actually append suffix after extension
- * which is weird but how was originally coded in multi-view branch.
- */
- BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix);
- }
- else {
- BLI_strncpy(name, fname, PROXY_MAXFILE);
- }
-
- return true;
-}
-
-static bool seq_proxy_get_fname(Editing *ed,
- Sequence *seq,
- int cfra,
- eSpaceSeq_Proxy_RenderSize render_size,
- char *name,
- const int view_id)
-{
- char dir[PROXY_MAXFILE];
- char suffix[24] = {'\0'};
- StripProxy *proxy = seq->strip->proxy;
-
- if (proxy == NULL) {
- return false;
- }
-
- /* Multi-view suffix. */
- if (view_id > 0) {
- BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id);
- }
-
- /* Per strip with Custom file situation is handled separately. */
- if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE &&
- ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) {
- if (seq_proxy_get_custom_file_fname(seq, name, view_id)) {
- return true;
- }
- }
-
- if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
- /* Per project default. */
- if (ed->proxy_dir[0] == 0) {
- BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
- }
- else { /* Per project with custom dir. */
- BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
- }
- BLI_path_abs(name, BKE_main_blendfile_path_from_global());
- }
- else {
- /* Pre strip with custom dir. */
- if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) {
- BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
- }
- else { /* Per strip default. */
- BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir);
- }
- }
-
- /* Proxy size number to be used in path. */
- int proxy_size_number = BKE_sequencer_rendersize_to_scale_factor(render_size) * 100;
-
- BLI_snprintf(name,
- PROXY_MAXFILE,
- "%s/images/%d/%s_proxy%s",
- dir,
- proxy_size_number,
- BKE_sequencer_give_stripelem(seq, cfra)->name,
- suffix);
- BLI_path_abs(name, BKE_main_blendfile_path_from_global());
- strcat(name, ".jpg");
-
- return true;
-}
-
-static bool seq_can_use_proxy(Sequence *seq, IMB_Proxy_Size psize)
-{
- if (seq->strip->proxy == NULL) {
- return false;
- }
- short size_flags = seq->strip->proxy->build_size_flags;
- return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0;
-}
-
-static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra)
-{
- char name[PROXY_MAXFILE];
- StripProxy *proxy = seq->strip->proxy;
- const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size;
- Editing *ed = context->scene->ed;
- StripAnim *sanim;
-
- /* only use proxies, if they are enabled (even if present!) */
- if (!seq_can_use_proxy(seq, seq_rendersize_to_proxysize(psize))) {
- return NULL;
- }
-
- if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
- int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
- if (proxy->anim == NULL) {
- if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) {
- return NULL;
- }
-
- proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name);
- }
- if (proxy->anim == NULL) {
- return NULL;
- }
-
- seq_open_anim_file(context->scene, seq, true);
- sanim = seq->anims.first;
-
- frameno = IMB_anim_index_get_frame_index(
- sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno);
-
- return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE);
- }
-
- if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) {
- return NULL;
- }
-
- if (BLI_exists(name)) {
- ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL);
-
- if (ibuf) {
- sequencer_imbuf_assign_spaces(context->scene, ibuf);
- }
-
- return ibuf;
- }
-
- return NULL;
-}
-
-static void seq_proxy_build_frame(const SeqRenderData *context,
- SeqRenderState *state,
- Sequence *seq,
- int cfra,
- int proxy_render_size,
- const bool overwrite)
-{
- char name[PROXY_MAXFILE];
- int quality;
- int rectx, recty;
- int ok;
- ImBuf *ibuf_tmp, *ibuf;
- Editing *ed = context->scene->ed;
-
- if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) {
- return;
- }
-
- if (!overwrite && BLI_exists(name)) {
- return;
- }
-
- ibuf_tmp = seq_render_strip(context, state, seq, cfra);
-
- rectx = (proxy_render_size * ibuf_tmp->x) / 100;
- recty = (proxy_render_size * ibuf_tmp->y) / 100;
-
- if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) {
- ibuf = IMB_dupImBuf(ibuf_tmp);
- IMB_metadata_copy(ibuf, ibuf_tmp);
- IMB_freeImBuf(ibuf_tmp);
- IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
- }
- else {
- ibuf = ibuf_tmp;
- }
-
- /* depth = 32 is intentionally left in, otherwise ALPHA channels
- * won't work... */
- quality = seq->strip->proxy->quality;
- ibuf->ftype = IMB_FTYPE_JPG;
- ibuf->foptions.quality = quality;
-
- /* unsupported feature only confuses other s/w */
- if (ibuf->planes == 32) {
- ibuf->planes = 24;
- }
-
- BLI_make_existing_file(name);
-
- ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
- if (ok == 0) {
- perror(name);
- }
-
- IMB_freeImBuf(ibuf);
-}
-
-/**
- * Returns whether the file this context would read from even exist,
- * if not, don't create the context
- */
-static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id)
-{
- if ((scene->r.scemode & R_MULTIVIEW) == 0) {
- return false;
- }
-
- if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
- static char prefix[FILE_MAX];
- static const char *ext = NULL;
- char str[FILE_MAX];
-
- if (view_id == 0) {
- char path[FILE_MAX];
- BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name);
- BLI_path_abs(path, BKE_main_blendfile_path_from_global());
- BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
- }
- else {
- prefix[0] = '\0';
- }
-
- if (prefix[0] == '\0') {
- return view_id != 0;
- }
-
- seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX);
-
- if (BLI_access(str, R_OK) == 0) {
- return false;
- }
-
- return view_id != 0;
- }
- return false;
-}
-
-/**
- * This returns the maximum possible number of required contexts
- */
-static int seq_proxy_context_count(Sequence *seq, Scene *scene)
-{
- int num_views = 1;
-
- if ((scene->r.scemode & R_MULTIVIEW) == 0) {
- return 1;
- }
-
- switch (seq->type) {
- case SEQ_TYPE_MOVIE: {
- num_views = BLI_listbase_count(&seq->anims);
- break;
- }
- case SEQ_TYPE_IMAGE: {
- switch (seq->views_format) {
- case R_IMF_VIEWS_INDIVIDUAL:
- num_views = BKE_scene_multiview_num_views_get(&scene->r);
- break;
- case R_IMF_VIEWS_STEREO_3D:
- num_views = 2;
- break;
- case R_IMF_VIEWS_MULTIVIEW:
- /* not supported at the moment */
- /* pass through */
- default:
- num_views = 1;
- }
- break;
- }
- }
-
- return num_views;
-}
-
-bool BKE_sequencer_proxy_rebuild_context(Main *bmain,
- Depsgraph *depsgraph,
- Scene *scene,
- Sequence *seq,
- struct GSet *file_list,
- ListBase *queue)
-{
- SeqIndexBuildContext *context;
- Sequence *nseq;
- LinkData *link;
- int num_files;
- int i;
-
- if (!seq->strip || !seq->strip->proxy) {
- return true;
- }
-
- if (!(seq->flag & SEQ_USE_PROXY)) {
- return true;
- }
-
- num_files = seq_proxy_context_count(seq, scene);
-
- for (i = 0; i < num_files; i++) {
- if (seq_proxy_multiview_context_invalid(seq, scene, i)) {
- continue;
- }
-
- context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context");
-
- nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0);
-
- context->tc_flags = nseq->strip->proxy->build_tc_flags;
- context->size_flags = nseq->strip->proxy->build_size_flags;
- context->quality = nseq->strip->proxy->quality;
- context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0;
-
- context->bmain = bmain;
- context->depsgraph = depsgraph;
- context->scene = scene;
- context->orig_seq = seq;
- context->seq = nseq;
-
- context->view_id = i; /* only for images */
-
- if (nseq->type == SEQ_TYPE_MOVIE) {
- StripAnim *sanim;
-
- seq_open_anim_file(scene, nseq, true);
- sanim = BLI_findlink(&nseq->anims, i);
-
- if (sanim->anim) {
- context->index_context = IMB_anim_index_rebuild_context(sanim->anim,
- context->tc_flags,
- context->size_flags,
- context->quality,
- context->overwrite,
- file_list);
- }
- if (!context->index_context) {
- MEM_freeN(context);
- return false;
- }
- }
-
- link = BLI_genericNodeN(context);
- BLI_addtail(queue, link);
- }
- return true;
-}
-
-void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context,
- short *stop,
- short *do_update,
- float *progress)
-{
- const bool overwrite = context->overwrite;
- SeqRenderData render_context;
- Sequence *seq = context->seq;
- Scene *scene = context->scene;
- Main *bmain = context->bmain;
- int cfra;
-
- if (seq->type == SEQ_TYPE_MOVIE) {
- if (context->index_context) {
- IMB_anim_index_rebuild(context->index_context, stop, do_update, progress);
- }
-
- return;
- }
-
- if (!(seq->flag & SEQ_USE_PROXY)) {
- return;
- }
-
- /* that's why it is called custom... */
- if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
- return;
- }
-
- /* fail safe code */
-
- BKE_sequencer_new_render_data(bmain,
- context->depsgraph,
- context->scene,
- roundf((scene->r.size * (float)scene->r.xsch) / 100.0f),
- roundf((scene->r.size * (float)scene->r.ysch) / 100.0f),
- 100,
- false,
- &render_context);
-
- render_context.skip_cache = true;
- render_context.is_proxy_render = true;
- render_context.view_id = context->view_id;
-
- SeqRenderState state;
- sequencer_state_init(&state);
-
- for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) {
- if (context->size_flags & IMB_PROXY_25) {
- seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite);
- }
- if (context->size_flags & IMB_PROXY_50) {
- seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite);
- }
- if (context->size_flags & IMB_PROXY_75) {
- seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite);
- }
- if (context->size_flags & IMB_PROXY_100) {
- seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite);
- }
-
- *progress = (float)(cfra - seq->startdisp - seq->startstill) /
- (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill);
- *do_update = true;
-
- if (*stop || G.is_break) {
- break;
- }
- }
-}
-
-void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop)
-{
- if (context->index_context) {
- StripAnim *sanim;
-
- for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) {
- IMB_close_anim_proxies(sanim->anim);
- }
-
- for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) {
- IMB_close_anim_proxies(sanim->anim);
- }
-
- IMB_anim_index_rebuild_finish(context->index_context, stop);
- }
-
- seq_free_sequence_recurse(NULL, context->seq, true);
-
- MEM_freeN(context);
-}
-
-void BKE_sequencer_proxy_set(struct Sequence *seq, bool value)
-{
- if (value) {
- seq->flag |= SEQ_USE_PROXY;
- if (seq->strip->proxy == NULL) {
- seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy");
- seq->strip->proxy->quality = 90;
- seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL;
- seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25;
- }
- }
- else {
- seq->flag &= ~SEQ_USE_PROXY;
- }
-}
-
-/*********************** color balance *************************/
-
-static StripColorBalance calc_cb(StripColorBalance *cb_)
-{
- StripColorBalance cb = *cb_;
- int c;
-
- for (c = 0; c < 3; c++) {
- cb.lift[c] = 2.0f - cb.lift[c];
- }
-
- if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) {
- for (c = 0; c < 3; c++) {
- /* tweak to give more subtle results
- * values above 1.0 are scaled */
- if (cb.lift[c] > 1.0f) {
- cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0;
- }
-
- cb.lift[c] = 2.0f - cb.lift[c];
- }
- }
-
- if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) {
- for (c = 0; c < 3; c++) {
- if (cb.gain[c] != 0.0f) {
- cb.gain[c] = 1.0f / cb.gain[c];
- }
- else {
- cb.gain[c] = 1000000; /* should be enough :) */
- }
- }
- }
-
- if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) {
- for (c = 0; c < 3; c++) {
- if (cb.gamma[c] != 0.0f) {
- cb.gamma[c] = 1.0f / cb.gamma[c];
- }
- else {
- cb.gamma[c] = 1000000; /* should be enough :) */
- }
- }
- }
-
- return cb;
-}
-
-/* note: lift is actually 2-lift */
-MINLINE float color_balance_fl(
- float in, const float lift, const float gain, const float gamma, const float mul)
-{
- float x = (((in - 1.0f) * lift) + 1.0f) * gain;
-
- /* prevent NaN */
- if (x < 0.f) {
- x = 0.f;
- }
-
- x = powf(x, gamma) * mul;
- CLAMP(x, FLT_MIN, FLT_MAX);
- return x;
-}
-
-static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul)
-{
- int y;
-
- for (y = 0; y < 256; y++) {
- float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
-
- table[y] = v;
- }
-}
-
-static void color_balance_byte_byte(StripColorBalance *cb_,
- unsigned char *rect,
- unsigned char *mask_rect,
- int width,
- int height,
- float mul)
-{
- // unsigned char cb_tab[3][256];
- unsigned char *cp = rect;
- unsigned char *e = cp + width * 4 * height;
- unsigned char *m = mask_rect;
-
- StripColorBalance cb = calc_cb(cb_);
-
- while (cp < e) {
- float p[4];
- int c;
-
- straight_uchar_to_premul_float(p, cp);
-
- for (c = 0; c < 3; c++) {
- float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
-
- if (m) {
- float m_normal = (float)m[c] / 255.0f;
-
- p[c] = p[c] * (1.0f - m_normal) + t * m_normal;
- }
- else {
- p[c] = t;
- }
- }
-
- premul_float_to_straight_uchar(cp, p);
-
- cp += 4;
- if (m) {
- m += 4;
- }
- }
-}
-
-static void color_balance_byte_float(StripColorBalance *cb_,
- unsigned char *rect,
- float *rect_float,
- unsigned char *mask_rect,
- int width,
- int height,
- float mul)
-{
- float cb_tab[4][256];
- int c, i;
- unsigned char *p = rect;
- unsigned char *e = p + width * 4 * height;
- unsigned char *m = mask_rect;
- float *o;
- StripColorBalance cb;
-
- o = rect_float;
-
- cb = calc_cb(cb_);
-
- for (c = 0; c < 3; c++) {
- make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
- }
-
- for (i = 0; i < 256; i++) {
- cb_tab[3][i] = ((float)i) * (1.0f / 255.0f);
- }
-
- while (p < e) {
- if (m) {
- const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f};
-
- p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]];
- p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]];
- p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]];
-
- m += 4;
- }
- else {
- o[0] = cb_tab[0][p[0]];
- o[1] = cb_tab[1][p[1]];
- o[2] = cb_tab[2][p[2]];
- }
-
- o[3] = cb_tab[3][p[3]];
-
- p += 4;
- o += 4;
- }
-}
-
-static void color_balance_float_float(StripColorBalance *cb_,
- float *rect_float,
- const float *mask_rect_float,
- int width,
- int height,
- float mul)
-{
- float *p = rect_float;
- const float *e = rect_float + width * 4 * height;
- const float *m = mask_rect_float;
- StripColorBalance cb = calc_cb(cb_);
-
- while (p < e) {
- int c;
- for (c = 0; c < 3; c++) {
- float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
-
- if (m) {
- p[c] = p[c] * (1.0f - m[c]) + t * m[c];
- }
- else {
- p[c] = t;
- }
- }
-
- p += 4;
- if (m) {
- m += 4;
- }
- }
-}
-
-typedef struct ColorBalanceInitData {
- StripColorBalance *cb;
- ImBuf *ibuf;
- float mul;
- ImBuf *mask;
- bool make_float;
-} ColorBalanceInitData;
-
-typedef struct ColorBalanceThread {
- StripColorBalance *cb;
- float mul;
-
- int width, height;
-
- unsigned char *rect, *mask_rect;
- float *rect_float, *mask_rect_float;
-
- bool make_float;
-} ColorBalanceThread;
-
-static void color_balance_init_handle(void *handle_v,
- int start_line,
- int tot_line,
- void *init_data_v)
-{
- ColorBalanceThread *handle = (ColorBalanceThread *)handle_v;
- ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v;
- ImBuf *ibuf = init_data->ibuf;
- ImBuf *mask = init_data->mask;
-
- int offset = 4 * start_line * ibuf->x;
-
- memset(handle, 0, sizeof(ColorBalanceThread));
-
- handle->cb = init_data->cb;
- handle->mul = init_data->mul;
- handle->width = ibuf->x;
- handle->height = tot_line;
- handle->make_float = init_data->make_float;
-
- if (ibuf->rect) {
- handle->rect = (unsigned char *)ibuf->rect + offset;
- }
-
- if (ibuf->rect_float) {
- handle->rect_float = ibuf->rect_float + offset;
- }
-
- if (mask) {
- if (mask->rect) {
- handle->mask_rect = (unsigned char *)mask->rect + offset;
- }
-
- if (mask->rect_float) {
- handle->mask_rect_float = mask->rect_float + offset;
- }
- }
- else {
- handle->mask_rect = NULL;
- handle->mask_rect_float = NULL;
- }
-}
-
-static void *color_balance_do_thread(void *thread_data_v)
-{
- ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v;
- StripColorBalance *cb = thread_data->cb;
- int width = thread_data->width, height = thread_data->height;
- unsigned char *rect = thread_data->rect;
- unsigned char *mask_rect = thread_data->mask_rect;
- float *rect_float = thread_data->rect_float;
- float *mask_rect_float = thread_data->mask_rect_float;
- float mul = thread_data->mul;
-
- if (rect_float) {
- color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul);
- }
- else if (thread_data->make_float) {
- color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul);
- }
- else {
- color_balance_byte_byte(cb, rect, mask_rect, width, height, mul);
- }
-
- return NULL;
-}
-
-/**
- * \a cfra is offset by \a fra_offset only in case we are using a real mask.
- */
-ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context,
- int mask_input_type,
- Sequence *mask_sequence,
- Mask *mask_id,
- int cfra,
- int fra_offset,
- bool make_float)
-{
- ImBuf *mask_input = NULL;
-
- if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) {
- if (mask_sequence) {
- SeqRenderState state;
- sequencer_state_init(&state);
-
- mask_input = seq_render_strip(context, &state, mask_sequence, cfra);
-
- if (make_float) {
- if (!mask_input->rect_float) {
- IMB_float_from_rect(mask_input);
- }
- }
- else {
- if (!mask_input->rect) {
- IMB_rect_from_float(mask_input);
- }
- }
- }
- }
- else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) {
- mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float);
- }
-
- return mask_input;
-}
-
-void BKE_sequencer_color_balance_apply(
- StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input)
-{
- ColorBalanceInitData init_data;
-
- if (!ibuf->rect_float && make_float) {
- imb_addrectfloatImBuf(ibuf);
- }
-
- init_data.cb = cb;
- init_data.ibuf = ibuf;
- init_data.mul = mul;
- init_data.make_float = make_float;
- init_data.mask = mask_input;
-
- IMB_processor_apply_threaded(ibuf->y,
- sizeof(ColorBalanceThread),
- &init_data,
- color_balance_init_handle,
- color_balance_do_thread);
-
- /* color balance either happens on float buffer or byte buffer, but never on both,
- * free byte buffer if there's float buffer since float buffer would be used for
- * color balance in favor of byte buffer
- */
- if (ibuf->rect_float && ibuf->rect) {
- imb_freerectImBuf(ibuf);
- }
-}
-
-/*
- * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE
- *
- * Do all the things you can't really do afterwards using sequence effects
- * (read: before rescaling to render resolution has been done)
- *
- * Order is important!
- *
- * - Deinterlace
- * - Crop and transform in image source coordinate space
- * - Flip X + Flip Y (could be done afterwards, backward compatibility)
- * - Promote image to float data (affects pipeline operations afterwards)
- * - Color balance (is most efficient in the byte -> float
- * (future: half -> float should also work fine!)
- * case, if done on load, since we can use lookup tables)
- * - Premultiply
- */
-
-bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(cfra))
-{
- float mul;
-
- if (context && context->is_proxy_render) {
- return false;
- }
-
- if (seq->flag &
- (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) {
- return true;
- }
-
- mul = seq->mul;
-
- if (seq->blend_mode == SEQ_BLEND_REPLACE) {
- mul *= seq->blend_opacity / 100.0f;
- }
-
- if (mul != 1.0f) {
- return true;
- }
-
- if (seq->sat != 1.0f) {
- return true;
- }
-
- if (seq->modifiers.first) {
- return true;
- }
-
- return false;
-}
-
-static ImBuf *input_preprocess(const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- ImBuf *ibuf,
- const bool is_proxy_image)
-{
- Scene *scene = context->scene;
- float mul;
-
- ibuf = IMB_makeSingleUser(ibuf);
-
- if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) {
- IMB_filtery(ibuf);
- }
-
- if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) {
- StripCrop c = {0};
- StripTransform t = {0};
-
- if (seq->flag & SEQ_USE_CROP && seq->strip->crop) {
- c = *seq->strip->crop;
- }
- if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) {
- t = *seq->strip->transform;
- }
-
- /* Calculate scale factor for current image if needed. */
- double scale_factor, image_scale_factor = 1.0;
- if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) {
- scale_factor = image_scale_factor = (double)scene->r.size / 100;
- }
- else {
- scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size);
- if (!is_proxy_image) {
- image_scale_factor = scale_factor;
- }
- }
-
- if (image_scale_factor != 1.0) {
- if (context->for_render) {
- IMB_scaleImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor);
- }
- else {
- IMB_scalefastImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor);
- }
- }
-
- t.xofs *= scale_factor;
- t.yofs *= scale_factor;
- c.left *= scale_factor;
- c.right *= scale_factor;
- c.top *= scale_factor;
- c.bottom *= scale_factor;
-
- int sx, sy, dx, dy;
- sx = ibuf->x - c.left - c.right;
- sy = ibuf->y - c.top - c.bottom;
-
- if (seq->flag & SEQ_USE_TRANSFORM) {
- dx = context->rectx;
- dy = context->recty;
- }
- else {
- dx = sx;
- dy = sy;
- }
-
- if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x || t.xofs >= dx ||
- t.yofs >= dy) {
- return NULL;
- }
-
- ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect);
- IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy);
- sequencer_imbuf_assign_spaces(scene, i);
- IMB_metadata_copy(i, ibuf);
- IMB_freeImBuf(ibuf);
- ibuf = i;
- }
-
- if (seq->flag & SEQ_FLIPX) {
- IMB_flipx(ibuf);
- }
-
- if (seq->flag & SEQ_FLIPY) {
- IMB_flipy(ibuf);
- }
-
- if (seq->sat != 1.0f) {
- IMB_saturation(ibuf, seq->sat);
- }
-
- mul = seq->mul;
-
- if (seq->blend_mode == SEQ_BLEND_REPLACE) {
- mul *= seq->blend_opacity / 100.0f;
- }
-
- if (seq->flag & SEQ_MAKE_FLOAT) {
- if (!ibuf->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf, true);
- }
-
- if (ibuf->rect) {
- imb_freerectImBuf(ibuf);
- }
- }
-
- if (mul != 1.0f) {
- multibuf(ibuf, mul);
- }
-
- if (ibuf->x != context->rectx || ibuf->y != context->recty) {
- if (context->for_render) {
- IMB_scaleImBuf(ibuf, (short)context->rectx, (short)context->recty);
- }
- else {
- IMB_scalefastImBuf(ibuf, (short)context->rectx, (short)context->recty);
- }
- }
-
- if (seq->modifiers.first) {
- ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra);
-
- if (ibuf_new != ibuf) {
- IMB_metadata_copy(ibuf_new, ibuf);
- IMB_freeImBuf(ibuf);
- ibuf = ibuf_new;
- }
- }
-
- return ibuf;
-}
-
-/*********************** strip rendering functions *************************/
-
-typedef struct RenderEffectInitData {
- struct SeqEffectHandle *sh;
- const SeqRenderData *context;
- Sequence *seq;
- float cfra, facf0, facf1;
- ImBuf *ibuf1, *ibuf2, *ibuf3;
-
- ImBuf *out;
-} RenderEffectInitData;
-
-typedef struct RenderEffectThread {
- struct SeqEffectHandle *sh;
- const SeqRenderData *context;
- Sequence *seq;
- float cfra, facf0, facf1;
- ImBuf *ibuf1, *ibuf2, *ibuf3;
-
- ImBuf *out;
- int start_line, tot_line;
-} RenderEffectThread;
-
-static void render_effect_execute_init_handle(void *handle_v,
- int start_line,
- int tot_line,
- void *init_data_v)
-{
- RenderEffectThread *handle = (RenderEffectThread *)handle_v;
- RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v;
-
- handle->sh = init_data->sh;
- handle->context = init_data->context;
- handle->seq = init_data->seq;
- handle->cfra = init_data->cfra;
- handle->facf0 = init_data->facf0;
- handle->facf1 = init_data->facf1;
- handle->ibuf1 = init_data->ibuf1;
- handle->ibuf2 = init_data->ibuf2;
- handle->ibuf3 = init_data->ibuf3;
- handle->out = init_data->out;
-
- handle->start_line = start_line;
- handle->tot_line = tot_line;
-}
-
-static void *render_effect_execute_do_thread(void *thread_data_v)
-{
- RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v;
-
- thread_data->sh->execute_slice(thread_data->context,
- thread_data->seq,
- thread_data->cfra,
- thread_data->facf0,
- thread_data->facf1,
- thread_data->ibuf1,
- thread_data->ibuf2,
- thread_data->ibuf3,
- thread_data->start_line,
- thread_data->tot_line,
- thread_data->out);
-
- return NULL;
-}
-
-ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
- const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
-{
- RenderEffectInitData init_data;
- ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3);
-
- init_data.sh = sh;
- init_data.context = context;
- init_data.seq = seq;
- init_data.cfra = cfra;
- init_data.facf0 = facf0;
- init_data.facf1 = facf1;
- init_data.ibuf1 = ibuf1;
- init_data.ibuf2 = ibuf2;
- init_data.ibuf3 = ibuf3;
- init_data.out = out;
-
- IMB_processor_apply_threaded(out->y,
- sizeof(RenderEffectThread),
- &init_data,
- render_effect_execute_init_handle,
- render_effect_execute_do_thread);
-
- return out;
-}
-
-static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context,
- SeqRenderState *state,
- Sequence *seq,
- float cfra)
-{
- Scene *scene = context->scene;
- float fac, facf;
- int early_out;
- int i;
- struct SeqEffectHandle sh = BKE_sequence_get_effect(seq);
- FCurve *fcu = NULL;
- ImBuf *ibuf[3];
- Sequence *input[3];
- ImBuf *out = NULL;
-
- ibuf[0] = ibuf[1] = ibuf[2] = NULL;
-
- input[0] = seq->seq1;
- input[1] = seq->seq2;
- input[2] = seq->seq3;
-
- if (!sh.execute && !(sh.execute_slice && sh.init_execution)) {
- /* effect not supported in this version... */
- out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect);
- return out;
- }
-
- if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
- sh.get_default_fac(seq, cfra, &fac, &facf);
- facf = fac;
- }
- else {
- fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL);
- if (fcu) {
- fac = facf = evaluate_fcurve(fcu, cfra);
- }
- else {
- fac = facf = seq->effect_fader;
- }
- }
-
- early_out = sh.early_out(seq, fac, facf);
-
- switch (early_out) {
- case EARLY_NO_INPUT:
- out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL);
- break;
- case EARLY_DO_EFFECT:
- for (i = 0; i < 3; i++) {
- /* Speed effect requires time remapping of `cfra` for input(s). */
- if (input[0] && seq->type == SEQ_TYPE_SPEED) {
- float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i);
- ibuf[i] = seq_render_strip(context, state, input[0], target_frame);
- }
- else { /* Other effects. */
- if (input[i]) {
- ibuf[i] = seq_render_strip(context, state, input[i], cfra);
- }
- }
- }
-
- if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) {
- if (sh.multithreaded) {
- out = BKE_sequencer_effect_execute_threaded(
- &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
- }
- else {
- out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
- }
- }
- break;
- case EARLY_USE_INPUT_1:
- if (input[0]) {
- out = seq_render_strip(context, state, input[0], cfra);
- }
- break;
- case EARLY_USE_INPUT_2:
- if (input[1]) {
- out = seq_render_strip(context, state, input[1], cfra);
- }
- break;
- }
-
- for (i = 0; i < 3; i++) {
- IMB_freeImBuf(ibuf[i]);
- }
-
- if (out == NULL) {
- out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect);
- }
-
- return out;
-}
-
-/**
- * Render individual view for multi-view or single (default view) for mono-view.
- */
-static ImBuf *seq_render_image_strip_view(const SeqRenderData *context,
- Sequence *seq,
- char *name,
- char *prefix,
- const char *ext,
- int view_id)
-{
-
- ImBuf *ibuf = NULL;
-
- int flag = IB_rect | IB_metadata;
- if (seq->alpha_mode == SEQ_ALPHA_PREMUL) {
- flag |= IB_alphamode_premul;
- }
-
- if (prefix[0] == '\0') {
- ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name);
- }
- else {
- char str[FILE_MAX];
- BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext);
- seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX);
- ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name);
- }
-
- if (ibuf == NULL) {
- return NULL;
- }
-
- /* We don't need both (speed reasons)! */
- if (ibuf->rect_float != NULL && ibuf->rect != NULL) {
- imb_freerectImBuf(ibuf);
- }
-
- /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
-
- return ibuf;
-}
-
-static bool seq_image_strip_is_multiview_render(
- Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext)
-{
- if (totfiles > 1) {
- BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext);
- if (r_prefix[0] == '\0') {
- return false;
- }
- }
- else {
- r_prefix[0] = '\0';
- }
-
- return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0;
-}
-
-static ImBuf *seq_render_image_strip(const SeqRenderData *context,
- Sequence *seq,
- float UNUSED(nr),
- float cfra,
- bool *r_is_proxy_image)
-{
- char name[FILE_MAX];
- const char *ext = NULL;
- char prefix[FILE_MAX];
- ImBuf *ibuf = NULL;
-
- StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
- if (s_elem == NULL) {
- return NULL;
- }
-
- BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
- BLI_path_abs(name, BKE_main_blendfile_path_from_global());
-
- /* Try to get a proxy image. */
- ibuf = seq_proxy_fetch(context, seq, cfra);
- if (ibuf != NULL) {
- s_elem->orig_width = ibuf->x;
- s_elem->orig_height = ibuf->y;
- *r_is_proxy_image = true;
- return ibuf;
- }
-
- /* Proxy not found, render original. */
- const int totfiles = seq_num_files(context->scene, seq->views_format, true);
- bool is_multiview_render = seq_image_strip_is_multiview_render(
- context->scene, seq, totfiles, name, prefix, ext);
-
- if (is_multiview_render) {
- int totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
- ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
-
- for (int view_id = 0; view_id < totfiles; view_id++) {
- ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id);
- }
-
- if (ibufs_arr[0] == NULL) {
- return NULL;
- }
-
- if (seq->views_format == R_IMF_VIEWS_STEREO_3D) {
- IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]);
- }
-
- for (int view_id = 0; view_id < totviews; view_id++) {
- SeqRenderData localcontext = *context;
- localcontext.view_id = view_id;
-
- if (view_id != context->view_id) {
- ibufs_arr[view_id] = seq_render_preprocess_ibuf(
- &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false);
- }
- }
-
- /* Return the original requested ImBuf. */
- ibuf = ibufs_arr[context->view_id];
-
- /* Remove the others (decrease their refcount). */
- for (int view_id = 0; view_id < totviews; view_id++) {
- if (ibufs_arr[view_id] != ibuf) {
- IMB_freeImBuf(ibufs_arr[view_id]);
- }
- }
-
- MEM_freeN(ibufs_arr);
- }
- else {
- ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id);
- }
-
- if (ibuf == NULL) {
- return NULL;
- }
-
- s_elem->orig_width = ibuf->x;
- s_elem->orig_height = ibuf->y;
-
- return ibuf;
-}
-
-static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context,
- Sequence *seq,
- int cfra)
-{
- char name[PROXY_MAXFILE];
- StripProxy *proxy = seq->strip->proxy;
-
- if (proxy->anim == NULL) {
- if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) {
- proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name);
- }
- if (proxy->anim == NULL) {
- return NULL;
- }
- }
-
- int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
- return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE);
-}
-
-/**
- * Render individual view for multi-view or single (default view) for mono-view.
- */
-static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context,
- Sequence *seq,
- float nr,
- float cfra,
- StripAnim *sanim,
- bool *r_is_proxy_image)
-{
- ImBuf *ibuf = NULL;
- IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size);
-
- IMB_anim_set_preseek(sanim->anim, seq->anim_preseek);
-
- if (seq_can_use_proxy(seq, psize)) {
- /* Try to get a proxy image.
- * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */
- if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE &&
- seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
- ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra);
- }
- else {
- ibuf = IMB_anim_absolute(sanim->anim,
- nr + seq->anim_startofs,
- seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
- psize);
- }
-
- if (ibuf != NULL) {
- *r_is_proxy_image = true;
- }
- }
-
- /* Fetching for requested proxy size failed, try fetching the original instead. */
- if (ibuf == NULL) {
- ibuf = IMB_anim_absolute(sanim->anim,
- nr + seq->anim_startofs,
- seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
- IMB_PROXY_NONE);
- }
- if (ibuf == NULL) {
- return NULL;
- }
-
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
-
- /* We don't need both (speed reasons)! */
- if (ibuf->rect_float != NULL && ibuf->rect != NULL) {
- imb_freerectImBuf(ibuf);
- }
-
- return ibuf;
-}
-
-static ImBuf *seq_render_movie_strip(
- const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image)
-{
- /* Load all the videos. */
- seq_open_anim_file(context->scene, seq, false);
-
- ImBuf *ibuf = NULL;
- StripAnim *sanim = seq->anims.first;
- const int totfiles = seq_num_files(context->scene, seq->views_format, true);
- bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 &&
- (context->scene->r.scemode & R_MULTIVIEW) != 0 &&
- BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles;
-
- if (is_multiview_render) {
- ImBuf **ibuf_arr;
- int totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
- ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
- int ibuf_view_id;
-
- for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) {
- if (sanim->anim) {
- ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view(
- context, seq, nr, cfra, sanim, r_is_proxy_image);
- }
- }
-
- if (seq->views_format == R_IMF_VIEWS_STEREO_3D) {
- if (ibuf_arr[0] == NULL) {
- /* Probably proxy hasn't been created yet. */
- MEM_freeN(ibuf_arr);
- return NULL;
- }
-
- IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
- }
-
- for (int view_id = 0; view_id < totviews; view_id++) {
- SeqRenderData localcontext = *context;
- localcontext.view_id = view_id;
-
- if (view_id != context->view_id) {
- ibuf_arr[view_id] = seq_render_preprocess_ibuf(
- &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false);
- }
- }
-
- /* Return the original requested ImBuf. */
- ibuf = ibuf_arr[context->view_id];
-
- /* Remove the others (decrease their refcount). */
- for (int view_id = 0; view_id < totviews; view_id++) {
- if (ibuf_arr[view_id] != ibuf) {
- IMB_freeImBuf(ibuf_arr[view_id]);
- }
- }
-
- MEM_freeN(ibuf_arr);
- }
- else {
- ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image);
- }
-
- if (ibuf == NULL) {
- return NULL;
- }
-
- seq->strip->stripdata->orig_width = ibuf->x;
- seq->strip->stripdata->orig_height = ibuf->y;
-
- return ibuf;
-}
-
-static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user)
-{
- ImBuf *ibuf = NULL;
- float tloc[2], tscale, tangle;
- if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) {
- ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0);
- }
- else {
- ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP);
- }
- return ibuf;
-}
-
-static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context,
- Sequence *seq,
- float nr,
- bool *r_is_proxy_image)
-{
- ImBuf *ibuf = NULL;
- MovieClipUser user;
- IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size);
-
- if (!seq->clip) {
- return NULL;
- }
-
- memset(&user, 0, sizeof(MovieClipUser));
-
- BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame);
-
- user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
- switch (psize) {
- case IMB_PROXY_NONE:
- user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
- break;
- case IMB_PROXY_100:
- user.render_size = MCLIP_PROXY_RENDER_SIZE_100;
- break;
- case IMB_PROXY_75:
- user.render_size = MCLIP_PROXY_RENDER_SIZE_75;
- break;
- case IMB_PROXY_50:
- user.render_size = MCLIP_PROXY_RENDER_SIZE_50;
- break;
- case IMB_PROXY_25:
- user.render_size = MCLIP_PROXY_RENDER_SIZE_25;
- break;
- }
-
- if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) {
- user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT;
- }
-
- /* Try to get a proxy image. */
- ibuf = seq_get_movieclip_ibuf(seq, user);
-
- if (ibuf != NULL && psize != IMB_PROXY_NONE) {
- *r_is_proxy_image = true;
- }
-
- /* If proxy is not found, grab full-size frame. */
- if (ibuf == NULL) {
- user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER;
- ibuf = seq_get_movieclip_ibuf(seq, user);
- }
-
- return ibuf;
-}
-
-static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float)
-{
- /* TODO - add option to rasterize to alpha imbuf? */
- ImBuf *ibuf = NULL;
- float *maskbuf;
- int i;
-
- if (!mask) {
- return NULL;
- }
-
- AnimData *adt;
- Mask *mask_temp;
- MaskRasterHandle *mr_handle;
-
- mask_temp = BKE_mask_copy_nolib(mask);
-
- BKE_mask_evaluate(mask_temp, mask->sfra + nr, true);
-
- /* anim-data */
- adt = BKE_animdata_from_id(&mask->id);
- const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
- context->depsgraph, mask->sfra + nr);
- BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false);
-
- maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
-
- mr_handle = BKE_maskrasterize_handle_new();
-
- BKE_maskrasterize_handle_init(
- mr_handle, mask_temp, context->rectx, context->recty, true, true, true);
-
- BKE_mask_free(mask_temp);
- MEM_freeN(mask_temp);
-
- BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf);
-
- BKE_maskrasterize_handle_free(mr_handle);
-
- if (make_float) {
- /* pixels */
- const float *fp_src;
- float *fp_dst;
-
- ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat);
-
- fp_src = maskbuf;
- fp_dst = ibuf->rect_float;
- i = context->rectx * context->recty;
- while (--i) {
- fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src;
- fp_dst[3] = 1.0f;
-
- fp_src += 1;
- fp_dst += 4;
- }
- }
- else {
- /* pixels */
- const float *fp_src;
- unsigned char *ub_dst;
-
- ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect);
-
- fp_src = maskbuf;
- ub_dst = (unsigned char *)ibuf->rect;
- i = context->rectx * context->recty;
- while (--i) {
- ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */
- ub_dst[3] = 255;
-
- fp_src += 1;
- ub_dst += 4;
- }
- }
-
- MEM_freeN(maskbuf);
-
- return ibuf;
-}
-
-static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr)
-{
- bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0;
-
- return seq_render_mask(context, seq->mask, nr, make_float);
-}
-
-static ImBuf *seq_render_scene_strip(const SeqRenderData *context,
- Sequence *seq,
- float nr,
- float cfra)
-{
- ImBuf *ibuf = NULL;
- double frame;
- Object *camera;
-
- struct {
- int scemode;
- int cfra;
- float subframe;
-
-#ifdef DURIAN_CAMERA_SWITCH
- int mode;
-#endif
- } orig_data;
-
- /* Old info:
- * Hack! This function can be called from do_render_seq(), in that case
- * the seq->scene can already have a Render initialized with same name,
- * so we have to use a default name. (compositor uses scene name to
- * find render).
- * However, when called from within the UI (image preview in sequencer)
- * we do want to use scene Render, that way the render result is defined
- * for display in render/imagewindow
- *
- * Hmm, don't see, why we can't do that all the time,
- * and since G.is_rendering is uhm, gone... (Peter)
- */
-
- /* New info:
- * Using the same name for the renders works just fine as the do_render_seq()
- * render is not used while the scene strips are rendered.
- *
- * However rendering from UI (through sequencer_preview_area_draw) can crash in
- * very many cases since other renders (material preview, an actual render etc.)
- * can be started while this sequence preview render is running. The only proper
- * solution is to make the sequencer preview render a proper job, which can be
- * stopped when needed. This would also give a nice progress bar for the preview
- * space so that users know there's something happening.
- *
- * As a result the active scene now only uses OpenGL rendering for the sequencer
- * preview. This is far from nice, but is the only way to prevent crashes at this
- * time.
- *
- * -jahka
- */
-
- const bool is_rendering = G.is_rendering;
- const bool is_background = G.background;
- const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER;
- bool have_comp = false;
- bool use_gpencil = true;
- /* do we need to re-evaluate the frame after rendering? */
- bool is_frame_update = false;
- Scene *scene;
- int is_thread_main = BLI_thread_is_main();
-
- /* don't refer to seq->scene above this point!, it can be NULL */
- if (seq->scene == NULL) {
- return NULL;
- }
-
- /* Prevent rendering scene recursively. */
- if (seq->scene == context->scene) {
- return NULL;
- }
-
- scene = seq->scene;
- frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs;
-
-#if 0 /* UNUSED */
- have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first);
-#endif
- have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree;
-
- /* Get view layer for the strip. */
- ViewLayer *view_layer = BKE_view_layer_default_render(scene);
- /* Depsgraph will be NULL when doing rendering. */
- Depsgraph *depsgraph = NULL;
-
- orig_data.scemode = scene->r.scemode;
- orig_data.cfra = scene->r.cfra;
- orig_data.subframe = scene->r.subframe;
-#ifdef DURIAN_CAMERA_SWITCH
- orig_data.mode = scene->r.mode;
-#endif
-
- BKE_scene_frame_set(scene, frame);
-
- if (seq->scene_camera) {
- camera = seq->scene_camera;
- }
- else {
- BKE_scene_camera_switch_update(scene);
- camera = scene->camera;
- }
-
- if (have_comp == false && camera == NULL) {
- goto finally;
- }
-
- if (seq->flag & SEQ_SCENE_NO_GPENCIL) {
- use_gpencil = false;
- }
-
- /* prevent eternal loop */
- scene->r.scemode &= ~R_DOSEQ;
-
-#ifdef DURIAN_CAMERA_SWITCH
- /* stooping to new low's in hackyness :( */
- scene->r.mode |= R_NO_CAMERA_SWITCH;
-#endif
-
- is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe);
-
- if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) {
- char err_out[256] = "unknown";
- const int width = (scene->r.xsch * scene->r.size) / 100;
- const int height = (scene->r.ysch * scene->r.size) / 100;
- const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id);
-
- unsigned int draw_flags = V3D_OFSDRAW_NONE;
- draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0;
- draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ?
- V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS :
- 0;
-
- /* for old scene this can be uninitialized,
- * should probably be added to do_versions at some point if the functionality stays */
- if (context->scene->r.seq_prev_type == 0) {
- context->scene->r.seq_prev_type = 3 /* == OB_SOLID */;
- }
-
- /* opengl offscreen render */
- depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer);
- BKE_scene_graph_update_for_newframe(depsgraph);
- ibuf = sequencer_view3d_fn(
- /* set for OpenGL render (NULL when scrubbing) */
- depsgraph,
- scene,
- &context->scene->display.shading,
- context->scene->r.seq_prev_type,
- camera,
- width,
- height,
- IB_rect,
- draw_flags,
- scene->r.alphamode,
- viewname,
- context->gpu_offscreen,
- err_out);
- if (ibuf == NULL) {
- fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
- }
- }
- else {
- Render *re = RE_GetSceneRender(scene);
- const int totviews = BKE_scene_multiview_num_views_get(&scene->r);
- ImBuf **ibufs_arr;
-
- ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
-
- /* XXX: this if can be removed when sequence preview rendering uses the job system
- *
- * disable rendered preview for sequencer while rendering -- it's very much possible
- * that preview render will went into conflict with final render
- *
- * When rendering from command line renderer is called from main thread, in this
- * case it's always safe to render scene here
- */
- if (!is_thread_main || is_rendering == false || is_background || context->for_render) {
- if (re == NULL) {
- re = RE_NewSceneRender(scene);
- }
-
- RE_RenderFrame(
- re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false);
-
- /* restore previous state after it was toggled on & off by RE_RenderFrame */
- G.is_rendering = is_rendering;
- }
-
- for (int view_id = 0; view_id < totviews; view_id++) {
- SeqRenderData localcontext = *context;
- RenderResult rres;
-
- localcontext.view_id = view_id;
-
- RE_AcquireResultImage(re, &rres, view_id);
-
- if (rres.rectf) {
- ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
- memcpy(ibufs_arr[view_id]->rect_float,
- rres.rectf,
- sizeof(float[4]) * rres.rectx * rres.recty);
-
- if (rres.rectz) {
- addzbuffloatImBuf(ibufs_arr[view_id]);
- memcpy(
- ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty);
- }
-
- /* float buffers in the sequencer are not linear */
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false);
- }
- else if (rres.rect32) {
- ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
- memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty);
- }
-
- if (view_id != context->view_id) {
- BKE_sequencer_cache_put(
- &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false);
- }
-
- RE_ReleaseResultImage(re);
- }
-
- /* return the original requested ImBuf */
- ibuf = ibufs_arr[context->view_id];
-
- /* "remove" the others (decrease their refcount) */
- for (int view_id = 0; view_id < totviews; view_id++) {
- if (ibufs_arr[view_id] != ibuf) {
- IMB_freeImBuf(ibufs_arr[view_id]);
- }
- }
- MEM_freeN(ibufs_arr);
- }
-
-finally:
- /* restore */
- scene->r.scemode = orig_data.scemode;
- scene->r.cfra = orig_data.cfra;
- scene->r.subframe = orig_data.subframe;
-
- if (is_frame_update && (depsgraph != NULL)) {
- BKE_scene_graph_update_for_newframe(depsgraph);
- }
-
-#ifdef DURIAN_CAMERA_SWITCH
- /* stooping to new low's in hackyness :( */
- scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH;
-#endif
-
- return ibuf;
-}
-
-/**
- * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set.
- */
-static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
- SeqRenderState *state,
- Sequence *seq,
- float nr)
-{
- ImBuf *ibuf = NULL;
- ListBase *seqbase = NULL;
- int offset;
-
- seqbase = BKE_sequence_seqbase_get(seq, &offset);
-
- if (seqbase && !BLI_listbase_is_empty(seqbase)) {
-
- if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
- BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset);
- }
-
- ibuf = seq_render_strip_stack(context,
- state,
- seqbase,
- /* scene strips don't have their start taken into account */
- nr + offset,
- 0);
- }
-
- return ibuf;
-}
-
-static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
- SeqRenderState *state,
- Sequence *seq,
- float cfra,
- bool *r_is_proxy_image)
-{
- ImBuf *ibuf = NULL;
- float nr = BKE_sequencer_give_stripelem_index(seq, cfra);
- int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type;
- switch (type) {
- case SEQ_TYPE_META: {
- ibuf = do_render_strip_seqbase(context, state, seq, nr);
- break;
- }
-
- case SEQ_TYPE_SCENE: {
- if (seq->flag & SEQ_SCENE_STRIPS) {
- if (seq->scene && (context->scene != seq->scene)) {
- /* recursive check */
- if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) {
- break;
- }
- LinkNode scene_parent = {
- .next = state->scene_parents,
- .link = seq->scene,
- };
- state->scene_parents = &scene_parent;
- /* end check */
-
- /* Use the Scene Seq's scene for the context when rendering the scene's sequences
- * (necessary for Multicam Selector among others).
- */
- SeqRenderData local_context = *context;
- local_context.scene = seq->scene;
- local_context.skip_cache = true;
-
- ibuf = do_render_strip_seqbase(&local_context, state, seq, nr);
-
- /* step back in the list */
- state->scene_parents = state->scene_parents->next;
- }
- }
- else {
- /* scene can be NULL after deletions */
- ibuf = seq_render_scene_strip(context, seq, nr, cfra);
- }
-
- break;
- }
-
- case SEQ_TYPE_EFFECT: {
- ibuf = seq_render_effect_strip_impl(context, state, seq, cfra);
- break;
- }
-
- case SEQ_TYPE_IMAGE: {
- ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image);
- break;
- }
-
- case SEQ_TYPE_MOVIE: {
- ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image);
- break;
- }
-
- case SEQ_TYPE_MOVIECLIP: {
- ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image);
-
- if (ibuf) {
- /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */
- ImBuf *i = IMB_dupImBuf(ibuf);
- IMB_freeImBuf(ibuf);
- ibuf = i;
-
- if (ibuf->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
- }
- }
-
- break;
- }
-
- case SEQ_TYPE_MASK: {
- /* ibuf is always new */
- ibuf = seq_render_mask_strip(context, seq, nr);
- break;
- }
- }
-
- if (ibuf) {
- sequencer_imbuf_assign_spaces(context->scene, ibuf);
- }
-
- return ibuf;
-}
-
-/* Estimate time spent by the program rendering the strip */
-static clock_t seq_estimate_render_cost_begin(void)
-{
- return clock();
-}
-
-static float seq_estimate_render_cost_end(Scene *scene, clock_t begin)
-{
- clock_t end = clock();
- float time_spent = (float)(end - begin);
- float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC;
-
- if (time_max != 0) {
- return time_spent / time_max;
- }
-
- return 1;
-}
-
-static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context,
- Sequence *seq,
- ImBuf *ibuf,
- float cfra,
- clock_t begin,
- bool use_preprocess,
- const bool is_proxy_image)
-{
- if (context->is_proxy_render == false &&
- (ibuf->x != context->rectx || ibuf->y != context->recty)) {
- use_preprocess = true;
- }
-
- if (use_preprocess) {
- float cost = seq_estimate_render_cost_end(context->scene, begin);
-
- /* TODO(Richard): It should be possible to store in cache if image is proxy,
- * but it adds quite a bit of complexity. Since proxies are fast to read, I would
- * rather simplify existing code a bit. */
- if (!is_proxy_image) {
- BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false);
- }
-
- /* Reset timer so we can get partial render time. */
- begin = seq_estimate_render_cost_begin();
- ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image);
- }
-
- float cost = seq_estimate_render_cost_end(context->scene, begin);
- BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false);
- return ibuf;
-}
-
-static ImBuf *seq_render_strip(const SeqRenderData *context,
- SeqRenderState *state,
- Sequence *seq,
- float cfra)
-{
- ImBuf *ibuf = NULL;
- bool use_preprocess = false;
- bool is_proxy_image = false;
-
- clock_t begin = seq_estimate_render_cost_begin();
-
- ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false);
- if (ibuf != NULL) {
- return ibuf;
- }
-
- ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false);
- if (ibuf == NULL) {
- ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image);
- }
-
- if (ibuf) {
- use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra);
- ibuf = seq_render_preprocess_ibuf(
- context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image);
- }
-
- if (ibuf == NULL) {
- ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect);
- sequencer_imbuf_assign_spaces(context->scene, ibuf);
- }
-
- return ibuf;
-}
-
-/*********************** strip stack rendering functions *************************/
-
-static bool seq_must_swap_input_in_blend_mode(Sequence *seq)
-{
- bool swap_input = false;
-
- /* bad hack, to fix crazy input ordering of
- * those two effects */
-
- if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) {
- swap_input = true;
- }
-
- return swap_input;
-}
-
-static int seq_get_early_out_for_blend_mode(Sequence *seq)
-{
- struct SeqEffectHandle sh = BKE_sequence_get_blend(seq);
- float facf = seq->blend_opacity / 100.0f;
- int early_out = sh.early_out(seq, facf, facf);
-
- if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) {
- return early_out;
- }
-
- if (seq_must_swap_input_in_blend_mode(seq)) {
- if (early_out == EARLY_USE_INPUT_2) {
- return EARLY_USE_INPUT_1;
- }
- if (early_out == EARLY_USE_INPUT_1) {
- return EARLY_USE_INPUT_2;
- }
- }
- return early_out;
-}
-
-static ImBuf *seq_render_strip_stack_apply_effect(
- const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2)
-{
- ImBuf *out;
- struct SeqEffectHandle sh = BKE_sequence_get_blend(seq);
- float facf = seq->blend_opacity / 100.0f;
- int swap_input = seq_must_swap_input_in_blend_mode(seq);
-
- if (swap_input) {
- if (sh.multithreaded) {
- out = BKE_sequencer_effect_execute_threaded(
- &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
- }
- else {
- out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
- }
- }
- else {
- if (sh.multithreaded) {
- out = BKE_sequencer_effect_execute_threaded(
- &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
- }
- else {
- out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
- }
- }
-
- return out;
-}
-
-static ImBuf *seq_render_strip_stack(const SeqRenderData *context,
- SeqRenderState *state,
- ListBase *seqbasep,
- float cfra,
- int chanshown)
-{
- Sequence *seq_arr[MAXSEQ + 1];
- int count;
- int i;
- ImBuf *out = NULL;
- clock_t begin;
-
- count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr);
-
- if (count == 0) {
- return NULL;
- }
-
- for (i = count - 1; i >= 0; i--) {
- int early_out;
- Sequence *seq = seq_arr[i];
-
- out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false);
-
- if (out) {
- break;
- }
- if (seq->blend_mode == SEQ_BLEND_REPLACE) {
- out = seq_render_strip(context, state, seq, cfra);
- break;
- }
-
- early_out = seq_get_early_out_for_blend_mode(seq);
-
- switch (early_out) {
- case EARLY_NO_INPUT:
- case EARLY_USE_INPUT_2:
- out = seq_render_strip(context, state, seq, cfra);
- break;
- case EARLY_USE_INPUT_1:
- if (i == 0) {
- out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect);
- }
- break;
- case EARLY_DO_EFFECT:
- if (i == 0) {
- begin = seq_estimate_render_cost_begin();
-
- ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect);
- ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra);
-
- out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2);
-
- float cost = seq_estimate_render_cost_end(context->scene, begin);
- BKE_sequencer_cache_put(
- context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false);
-
- IMB_freeImBuf(ibuf1);
- IMB_freeImBuf(ibuf2);
- }
- break;
- }
- if (out) {
- break;
- }
- }
-
- i++;
- for (; i < count; i++) {
- begin = seq_estimate_render_cost_begin();
- Sequence *seq = seq_arr[i];
-
- if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) {
- ImBuf *ibuf1 = out;
- ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra);
-
- out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2);
-
- IMB_freeImBuf(ibuf1);
- IMB_freeImBuf(ibuf2);
- }
-
- float cost = seq_estimate_render_cost_end(context->scene, begin);
- BKE_sequencer_cache_put(
- context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false);
- }
-
- return out;
-}
-
-/*
- * returned ImBuf is refed!
- * you have to free after usage!
- */
-
-ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown)
-{
- Scene *scene = context->scene;
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- ListBase *seqbasep;
-
- if (ed == NULL) {
- return NULL;
- }
-
- if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) {
- int count = BLI_listbase_count(&ed->metastack);
- count = max_ii(count + chanshown, 0);
- seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep;
- }
- else {
- seqbasep = ed->seqbasep;
- }
-
- SeqRenderState state;
- sequencer_state_init(&state);
- ImBuf *out = NULL;
- Sequence *seq_arr[MAXSEQ + 1];
- int count;
-
- count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr);
-
- if (count) {
- out = BKE_sequencer_cache_get(
- context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false);
- }
-
- BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra);
-
- clock_t begin = seq_estimate_render_cost_begin();
- float cost = 0;
-
- if (count && !out) {
- BLI_mutex_lock(&seq_render_mutex);
- out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown);
- cost = seq_estimate_render_cost_end(context->scene, begin);
-
- if (context->is_prefetch_render) {
- BKE_sequencer_cache_put(
- context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false);
- }
- else {
- BKE_sequencer_cache_put_if_possible(
- context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false);
- }
- BLI_mutex_unlock(&seq_render_mutex);
- }
-
- BKE_sequencer_prefetch_start(context, cfra, cost);
-
- return out;
-}
-
-ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
- float cfra,
- int chan_shown,
- ListBase *seqbasep)
-{
- SeqRenderState state;
- sequencer_state_init(&state);
-
- return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown);
-}
-
-ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq)
-{
- SeqRenderState state;
- sequencer_state_init(&state);
-
- ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra);
-
- return ibuf;
-}
-
-/* check whether sequence cur depends on seq */
-bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur)
-{
- if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) {
- return true;
- }
-
- /* sequences are not intersecting in time, assume no dependency exists between them */
- if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) {
- return false;
- }
-
- /* checking sequence is below reference one, not dependent on it */
- if (cur->machine < seq->machine) {
- return false;
- }
-
- /* sequence is not blending with lower machines, no dependency here occurs
- * check for non-effects only since effect could use lower machines as input
- */
- if ((cur->type & SEQ_TYPE_EFFECT) == 0 &&
- ((cur->blend_mode == SEQ_BLEND_REPLACE) ||
- (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) {
- return false;
- }
-
- return true;
-}
-
-static void sequence_do_invalidate_dependent(Scene *scene, Sequence *seq, ListBase *seqbase)
-{
- Sequence *cur;
-
- for (cur = seqbase->first; cur; cur = cur->next) {
- if (cur == seq) {
- continue;
- }
-
- if (BKE_sequence_check_depend(seq, cur)) {
- /* Effect must be invalidated completely if they depend on invalidated seq. */
- if ((cur->type & SEQ_TYPE_EFFECT) != 0) {
- BKE_sequencer_cache_cleanup_sequence(scene, cur, seq, SEQ_CACHE_ALL_TYPES, false);
- }
- else {
- /* In case of alpha over for example only invalidate composite image */
- BKE_sequencer_cache_cleanup_sequence(
- scene, cur, seq, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT, false);
- }
- }
-
- if (cur->seqbase.first) {
- sequence_do_invalidate_dependent(scene, seq, &cur->seqbase);
- }
- }
-}
-
-static void sequence_invalidate_cache(Scene *scene,
- Sequence *seq,
- bool invalidate_self,
- int invalidate_types)
-{
- Editing *ed = scene->ed;
-
- if (invalidate_self) {
- BKE_sequence_free_anim(seq);
- BKE_sequencer_cache_cleanup_sequence(scene, seq, seq, invalidate_types, false);
- }
-
- if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) {
- BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
- }
-
- sequence_do_invalidate_dependent(scene, seq, &ed->seqbase);
- DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
- BKE_sequencer_prefetch_stop(scene);
-}
-
-void BKE_sequence_invalidate_cache_in_range(Scene *scene,
- Sequence *seq,
- Sequence *range_mask,
- int invalidate_types)
-{
- BKE_sequencer_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true);
-}
-
-void BKE_sequence_invalidate_cache_raw(Scene *scene, Sequence *seq)
-{
- sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES);
-}
-
-void BKE_sequence_invalidate_cache_preprocessed(Scene *scene, Sequence *seq)
-{
- sequence_invalidate_cache(scene,
- seq,
- true,
- SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE |
- SEQ_CACHE_STORE_FINAL_OUT);
-}
-
-void BKE_sequence_invalidate_cache_composite(Scene *scene, Sequence *seq)
-{
- if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
- return;
- }
-
- sequence_invalidate_cache(
- scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT);
-}
-
-void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq)
-{
- if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
- return;
- }
-
- sequence_invalidate_cache(
- scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT);
-}
-
-static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase)
-{
- for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) {
- if (seq->scene == scene_target) {
- BKE_sequence_invalidate_cache_raw(scene, seq);
- }
-
- if (seq->seqbase.first != NULL) {
- invalidate_scene_strips(scene, scene_target, &seq->seqbase);
- }
- }
-}
-
-void BKE_sequence_invalidate_scene_strips(Main *bmain, Scene *scene_target)
-{
- for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
- if (scene->ed != NULL) {
- invalidate_scene_strips(scene, scene_target, &scene->ed->seqbase);
- }
- }
-}
-
-static void invalidate_movieclip_strips(Scene *scene, MovieClip *clip_target, ListBase *seqbase)
-{
- for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) {
- if (seq->clip == clip_target) {
- BKE_sequence_invalidate_cache_raw(scene, seq);
- }
-
- if (seq->seqbase.first != NULL) {
- invalidate_movieclip_strips(scene, clip_target, &seq->seqbase);
- }
- }
-}
-
-void BKE_sequence_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target)
-{
- for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
- if (scene->ed != NULL) {
- invalidate_movieclip_strips(scene, clip_target, &scene->ed->seqbase);
- }
- }
-}
-
-void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render)
-{
- if (scene->ed == NULL) {
- return;
- }
-
- Sequence *seq;
-
- BKE_sequencer_cache_cleanup(scene);
- BKE_sequencer_prefetch_stop(scene);
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) {
- continue;
- }
-
- if (seq->strip) {
- if (seq->type == SEQ_TYPE_MOVIE) {
- BKE_sequence_free_anim(seq);
- }
- if (seq->type == SEQ_TYPE_SPEED) {
- BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
- }
- }
- if (seq->type == SEQ_TYPE_META) {
- BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render);
- }
- if (seq->type == SEQ_TYPE_SCENE) {
- /* FIXME: recurs downwards,
- * but do recurs protection somehow! */
- }
- }
-}
-
-static bool update_changed_seq_recurs(
- Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change)
-{
- Sequence *subseq;
- bool free_imbuf = false;
-
- /* recurs downwards to see if this seq depends on the changed seq */
-
- if (seq == NULL) {
- return false;
- }
-
- if (seq == changed_seq) {
- free_imbuf = true;
- }
-
- for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) {
- if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) {
- free_imbuf = true;
- }
- }
-
- if (seq->seq1) {
- if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) {
- free_imbuf = true;
- }
- }
- if (seq->seq2 && (seq->seq2 != seq->seq1)) {
- if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) {
- free_imbuf = true;
- }
- }
- if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) {
- if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) {
- free_imbuf = true;
- }
- }
-
- if (free_imbuf) {
- if (ibuf_change) {
- if (seq->type == SEQ_TYPE_MOVIE) {
- BKE_sequence_free_anim(seq);
- }
- else if (seq->type == SEQ_TYPE_SPEED) {
- BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
- }
- }
-
- if (len_change) {
- BKE_sequence_calc(scene, seq);
- }
- }
-
- return free_imbuf;
-}
-
-void BKE_sequencer_update_changed_seq_and_deps(Scene *scene,
- Sequence *changed_seq,
- int len_change,
- int ibuf_change)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- Sequence *seq;
-
- if (ed == NULL) {
- return;
- }
-
- for (seq = ed->seqbase.first; seq; seq = seq->next) {
- update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change);
- }
-}
-
-/* seq funcs's for transforming internally
- * notice the difference between start/end and left/right.
- *
- * left and right are the bounds at which the sequence is rendered,
- * start and end are from the start and fixed length of the sequence.
- */
-static int seq_tx_get_start(Sequence *seq)
-{
- return seq->start;
-}
-static int seq_tx_get_end(Sequence *seq)
-{
- return seq->start + seq->len;
-}
-
-int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip)
-{
- if (metaclip && seq->tmp) {
- /* return the range clipped by the parents range */
- return max_ii(BKE_sequence_tx_get_final_left(seq, false),
- BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true));
- }
-
- return (seq->start - seq->startstill) + seq->startofs;
-}
-int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip)
-{
- if (metaclip && seq->tmp) {
- /* return the range clipped by the parents range */
- return min_ii(BKE_sequence_tx_get_final_right(seq, false),
- BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true));
- }
-
- return ((seq->start + seq->len) + seq->endstill) - seq->endofs;
-}
-
-void BKE_sequence_tx_set_final_left(Sequence *seq, int val)
-{
- if (val < (seq)->start) {
- seq->startstill = abs(val - (seq)->start);
- seq->startofs = 0;
- }
- else {
- seq->startofs = abs(val - (seq)->start);
- seq->startstill = 0;
- }
-}
-
-void BKE_sequence_tx_set_final_right(Sequence *seq, int val)
-{
- if (val > (seq)->start + (seq)->len) {
- seq->endstill = abs(val - (seq->start + (seq)->len));
- seq->endofs = 0;
- }
- else {
- seq->endofs = abs(val - ((seq)->start + (seq)->len));
- seq->endstill = 0;
- }
-}
-
-/* used so we can do a quick check for single image seq
- * since they work a bit differently to normal image seq's (during transform) */
-bool BKE_sequence_single_check(Sequence *seq)
-{
- return ((seq->len == 1) &&
- (seq->type == SEQ_TYPE_IMAGE ||
- ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0)));
-}
-
-/* check if the selected seq's reference unselected seq's */
-bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase)
-{
- Sequence *seq;
- /* is there more than 1 select */
- bool ok = false;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- if (seq->flag & SELECT) {
- ok = true;
- break;
- }
- }
-
- if (ok == false) {
- return false;
- }
-
- /* test relationships */
- for (seq = seqbase->first; seq; seq = seq->next) {
- if ((seq->type & SEQ_TYPE_EFFECT) == 0) {
- continue;
- }
-
- if (seq->flag & SELECT) {
- if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) ||
- (seq->seq2 && (seq->seq2->flag & SELECT) == 0) ||
- (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) {
- return false;
- }
- }
- else {
- if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) ||
- (seq->seq3 && (seq->seq3->flag & SELECT))) {
- return false;
- }
- }
- }
-
- return true;
-}
-
-/* use to impose limits when dragging/extending - so impossible situations don't happen
- * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */
-void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
-{
- if (leftflag) {
- if (BKE_sequence_tx_get_final_left(seq, false) >=
- BKE_sequence_tx_get_final_right(seq, false)) {
- BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1);
- }
-
- if (BKE_sequence_single_check(seq) == 0) {
- if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) {
- BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1);
- }
-
- /* doesn't work now - TODO */
-#if 0
- if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) {
- int ofs;
- ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0);
- seq->start -= ofs;
- seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs);
- }
-#endif
- }
- }
-
- if (rightflag) {
- if (BKE_sequence_tx_get_final_right(seq, false) <=
- BKE_sequence_tx_get_final_left(seq, false)) {
- BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1);
- }
-
- if (BKE_sequence_single_check(seq) == 0) {
- if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) {
- BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1);
- }
- }
- }
-
- /* sounds cannot be extended past their endpoints */
- if (seq->type == SEQ_TYPE_SOUND_RAM) {
- seq->startstill = 0;
- seq->endstill = 0;
- }
-}
-
-void BKE_sequence_single_fix(Sequence *seq)
-{
- int left, start, offset;
- if (!BKE_sequence_single_check(seq)) {
- return;
- }
-
- /* make sure the image is always at the start since there is only one,
- * adjusting its start should be ok */
- left = BKE_sequence_tx_get_final_left(seq, false);
- start = seq->start;
- if (start != left) {
- offset = left - start;
- BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset);
- BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset);
- seq->start += offset;
- }
-}
-
-bool BKE_sequence_tx_test(Sequence *seq)
-{
- return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0);
-}
-
-/**
- * Return \a true if given \a seq needs a complete cleanup of its cache when it is transformed.
- *
- * Some (effect) strip types need a complete recache of themselves when they are transformed,
- * because they do not 'contain' anything and do not have any explicit relations to other strips.
- */
-bool BKE_sequence_tx_fullupdate_test(Sequence *seq)
-{
- return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM);
-}
-
-static bool seq_overlap(Sequence *seq1, Sequence *seq2)
-{
- return (seq1 != seq2 && seq1->machine == seq2->machine &&
- ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0);
-}
-
-bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test)
-{
- Sequence *seq;
-
- seq = seqbasep->first;
- while (seq) {
- if (seq_overlap(test, seq)) {
- return true;
- }
-
- seq = seq->next;
- }
- return false;
-}
-
-void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta)
-{
- if (delta == 0) {
- return;
- }
-
- BKE_sequencer_offset_animdata(evil_scene, seq, delta);
- seq->start += delta;
-
- if (seq->type == SEQ_TYPE_META) {
- Sequence *seq_child;
- for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) {
- BKE_sequence_translate(evil_scene, seq_child, delta);
- }
- }
-
- BKE_sequence_calc_disp(evil_scene, seq);
-}
-
-void BKE_sequence_sound_init(Scene *scene, Sequence *seq)
-{
- if (seq->type == SEQ_TYPE_META) {
- Sequence *seq_child;
- for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) {
- BKE_sequence_sound_init(scene, seq_child);
- }
- }
- else {
- if (seq->sound) {
- seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq);
- }
- if (seq->scene) {
- seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq);
- }
- }
-}
-
-const Sequence *BKE_sequencer_foreground_frame_get(const Scene *scene, int frame)
-{
- const Editing *ed = scene->ed;
- const Sequence *seq, *best_seq = NULL;
- int best_machine = -1;
-
- if (!ed) {
- return NULL;
- }
-
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) {
- continue;
- }
- /* Only use strips that generate an image, not ones that combine
- * other strips or apply some effect. */
- if (ELEM(seq->type,
- SEQ_TYPE_IMAGE,
- SEQ_TYPE_META,
- SEQ_TYPE_SCENE,
- SEQ_TYPE_MOVIE,
- SEQ_TYPE_COLOR,
- SEQ_TYPE_TEXT)) {
- if (seq->machine > best_machine) {
- best_seq = seq;
- best_machine = seq->machine;
- }
- }
- }
- return best_seq;
-}
-
-/* return 0 if there weren't enough space */
-bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep,
- Sequence *test,
- Scene *evil_scene,
- int channel_delta)
-{
- const int orig_machine = test->machine;
- BLI_assert(ELEM(channel_delta, -1, 1));
-
- test->machine += channel_delta;
- BKE_sequence_calc(evil_scene, test);
- while (BKE_sequence_test_overlap(seqbasep, test)) {
- if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) {
- break;
- }
-
- test->machine += channel_delta;
- BKE_sequence_calc(
- evil_scene,
- test); // XXX - I don't think this is needed since were only moving vertically, Campbell.
- }
-
- if ((test->machine < 1) || (test->machine > MAXSEQ)) {
- /* Blender 2.4x would remove the strip.
- * nicer to move it to the end */
-
- Sequence *seq;
- int new_frame = test->enddisp;
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->machine == orig_machine) {
- new_frame = max_ii(new_frame, seq->enddisp);
- }
- }
-
- test->machine = orig_machine;
- new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */
- BKE_sequence_translate(evil_scene, test, new_frame - test->start);
-
- BKE_sequence_calc(evil_scene, test);
- return false;
- }
-
- return true;
-}
-
-bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene)
-{
- return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1);
-}
-
-static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir)
-{
- int offset = 0;
- Sequence *seq, *seq_other;
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->tmp) {
- for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) {
- if (!seq_other->tmp && seq_overlap(seq, seq_other)) {
- if (dir == 'L') {
- offset = min_ii(offset, seq_other->startdisp - seq->enddisp);
- }
- else {
- offset = max_ii(offset, seq_other->enddisp - seq->startdisp);
- }
- }
- }
- }
- }
- return offset;
-}
-
-static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir)
-{
- int ofs = 0;
- int tot_ofs = 0;
- Sequence *seq;
- while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) {
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->tmp) {
- /* seq_test_overlap only tests display values */
- seq->startdisp += ofs;
- seq->enddisp += ofs;
- }
- }
-
- tot_ofs += ofs;
- }
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->tmp) {
- BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */
- }
- }
-
- return tot_ofs;
-}
-
-bool BKE_sequence_base_shuffle_time(ListBase *seqbasep,
- Scene *evil_scene,
- ListBase *markers,
- const bool use_sync_markers)
-{
- /* note: seq->tmp is used to tag strips to move */
-
- Sequence *seq;
-
- int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L');
- int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R');
- int offset = (-offset_l < offset_r) ? offset_l : offset_r;
-
- if (offset) {
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->tmp) {
- BKE_sequence_translate(evil_scene, seq, offset);
- seq->flag &= ~SEQ_OVERLAP;
- }
- }
-
- if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) {
- TimeMarker *marker;
- /* affect selected markers - it's unlikely that we will want to affect all in this way? */
- for (marker = markers->first; marker; marker = marker->next) {
- if (marker->flag & SELECT) {
- marker->frame += offset;
- }
- }
- }
- }
-
- return offset ? false : true;
-}
-
-/* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */
-#ifdef WITH_AUDASPACE
-static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase)
-{
- Sequence *seq;
- bool changed = false;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- if (seq->type == SEQ_TYPE_META) {
- if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) {
- BKE_sequence_calc(scene, seq);
- changed = true;
- }
- }
- else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) {
- const float length = BKE_sound_get_length(bmain, seq->sound);
- int old = seq->len;
- float fac;
-
- seq->len = (int)ceil((double)length * FPS);
- fac = (float)seq->len / (float)old;
- old = seq->startofs;
- seq->startofs *= fac;
- seq->endofs *= fac;
- seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */
-
- BKE_sequence_calc(scene, seq);
- changed = true;
- }
- }
- return changed;
-}
-#endif
-
-void BKE_sequencer_refresh_sound_length(Main *bmain, Scene *scene)
-{
-#ifdef WITH_AUDASPACE
- if (scene->ed) {
- sequencer_refresh_sound_length_recursive(bmain, scene, &scene->ed->seqbase);
- }
-#else
- UNUSED_VARS(bmain, scene);
-#endif
-}
-
-void BKE_sequencer_update_sound_bounds_all(Scene *scene)
-{
- Editing *ed = scene->ed;
-
- if (ed) {
- Sequence *seq;
-
- for (seq = ed->seqbase.first; seq; seq = seq->next) {
- if (seq->type == SEQ_TYPE_META) {
- seq_update_sound_bounds_recursive(scene, seq);
- }
- else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
- BKE_sequencer_update_sound_bounds(scene, seq);
- }
- }
- }
-}
-
-void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq)
-{
- if (seq->type == SEQ_TYPE_SCENE) {
- if (seq->scene && seq->scene_sound) {
- /* We have to take into account start frame of the sequence's scene! */
- int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra;
-
- BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs);
- }
- }
- else {
- BKE_sound_move_scene_sound_defaults(scene, seq);
- }
- /* mute is set in seq_update_muting_recursive */
-}
-
-static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
-{
- Sequence *seq;
- int seqmute;
-
- /* for sound we go over full meta tree to update muted state,
- * since sound is played outside of evaluating the imbufs, */
- for (seq = seqbasep->first; seq; seq = seq->next) {
- seqmute = (mute || (seq->flag & SEQ_MUTE));
-
- if (seq->type == SEQ_TYPE_META) {
- /* if this is the current meta sequence, unmute because
- * all sequences above this were set to mute */
- if (seq == metaseq) {
- seqmute = 0;
- }
-
- seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute);
- }
- else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
- if (seq->scene_sound) {
- BKE_sound_mute_scene_sound(seq->scene_sound, seqmute);
- }
- }
- }
-}
-
-void BKE_sequencer_update_muting(Editing *ed)
-{
- if (ed) {
- /* mute all sounds up to current metastack list */
- MetaStack *ms = ed->metastack.last;
-
- if (ms) {
- seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1);
- }
- else {
- seq_update_muting_recursive(&ed->seqbase, NULL, 0);
- }
- }
-}
-
-static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound)
-{
- Sequence *seq;
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->type == SEQ_TYPE_META) {
- seq_update_sound_recursive(scene, &seq->seqbase, sound);
- }
- else if (seq->type == SEQ_TYPE_SOUND_RAM) {
- if (seq->scene_sound && sound == seq->sound) {
- BKE_sound_update_scene_sound(seq->scene_sound, sound);
- }
- }
- }
-}
-
-void BKE_sequencer_update_sound(Scene *scene, bSound *sound)
-{
- if (scene->ed) {
- seq_update_sound_recursive(scene, &scene->ed->seqbase, sound);
- }
-}
-
-/* in cases where we done know the sequence's listbase */
-ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq)
-{
- Sequence *iseq;
- ListBase *lb = NULL;
-
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- if (seq == iseq) {
- return seqbase;
- }
- if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) {
- return lb;
- }
- }
-
- return NULL;
-}
-
-Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq)
-{
- Sequence *iseq;
-
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- Sequence *rval;
-
- if (seq == iseq) {
- return meta;
- }
- if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) {
- return rval;
- }
- }
-
- return NULL;
-}
-
-int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str)
-{
- char name[sizeof(seq_a->name)];
-
- if (seq_a->len != seq_b->len) {
- *error_str = N_("Strips must be the same length");
- return 0;
- }
-
- /* type checking, could be more advanced but disallow sound vs non-sound copy */
- if (seq_a->type != seq_b->type) {
- if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) {
- *error_str = N_("Strips were not compatible");
- return 0;
- }
-
- /* disallow effects to swap with non-effects strips */
- if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) {
- *error_str = N_("Strips were not compatible");
- return 0;
- }
-
- if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) {
- if (BKE_sequence_effect_get_num_inputs(seq_a->type) !=
- BKE_sequence_effect_get_num_inputs(seq_b->type)) {
- *error_str = N_("Strips must have the same number of inputs");
- return 0;
- }
- }
- }
-
- SWAP(Sequence, *seq_a, *seq_b);
-
- /* swap back names so animation fcurves don't get swapped */
- BLI_strncpy(name, seq_a->name + 2, sizeof(name));
- BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2);
- BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2);
-
- /* swap back opacity, and overlay mode */
- SWAP(int, seq_a->blend_mode, seq_b->blend_mode);
- SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity);
-
- SWAP(Sequence *, seq_a->prev, seq_b->prev);
- SWAP(Sequence *, seq_a->next, seq_b->next);
- SWAP(int, seq_a->start, seq_b->start);
- SWAP(int, seq_a->startofs, seq_b->startofs);
- SWAP(int, seq_a->endofs, seq_b->endofs);
- SWAP(int, seq_a->startstill, seq_b->startstill);
- SWAP(int, seq_a->endstill, seq_b->endstill);
- SWAP(int, seq_a->machine, seq_b->machine);
- SWAP(int, seq_a->startdisp, seq_b->startdisp);
- SWAP(int, seq_a->enddisp, seq_b->enddisp);
-
- return 1;
-}
-
-/* r_prefix + [" + escaped_name + "] + \0 */
-#define SEQ_RNAPATH_MAXSTR ((30 + 2 + (SEQ_NAME_MAXSTR * 2) + 2) + 1)
-
-static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name)
-{
- char name_esc[SEQ_NAME_MAXSTR * 2];
-
- BLI_strescape(name_esc, name, sizeof(name_esc));
- return BLI_snprintf_rlen(
- str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc);
-}
-
-/* XXX - hackish function needed for transforming strips! TODO - have some better solution */
-void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs)
-{
- char str[SEQ_RNAPATH_MAXSTR];
- size_t str_len;
- FCurve *fcu;
-
- if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) {
- return;
- }
-
- str_len = sequencer_rna_path_prefix(str, seq->name + 2);
-
- for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) {
- if (STREQLEN(fcu->rna_path, str, str_len)) {
- unsigned int i;
- if (fcu->bezt) {
- for (i = 0; i < fcu->totvert; i++) {
- BezTriple *bezt = &fcu->bezt[i];
- bezt->vec[0][0] += ofs;
- bezt->vec[1][0] += ofs;
- bezt->vec[2][0] += ofs;
- }
- }
- if (fcu->fpt) {
- for (i = 0; i < fcu->totvert; i++) {
- FPoint *fpt = &fcu->fpt[i];
- fpt->vec[0] += ofs;
- }
- }
- }
- }
-
- DEG_id_tag_update(&scene->adt->action->id, ID_RECALC_ANIMATION);
-}
-
-void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst)
-{
- char str_from[SEQ_RNAPATH_MAXSTR];
- size_t str_from_len;
- FCurve *fcu;
- FCurve *fcu_last;
- FCurve *fcu_cpy;
- ListBase lb = {NULL, NULL};
-
- if (scene->adt == NULL || scene->adt->action == NULL) {
- return;
- }
-
- str_from_len = sequencer_rna_path_prefix(str_from, name_src);
-
- fcu_last = scene->adt->action->curves.last;
-
- for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) {
- if (STREQLEN(fcu->rna_path, str_from, str_from_len)) {
- fcu_cpy = BKE_fcurve_copy(fcu);
- BLI_addtail(&lb, fcu_cpy);
- }
- }
-
- /* notice validate is 0, keep this because the seq may not be added to the scene yet */
- BKE_animdata_fix_paths_rename(
- &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0);
-
- /* add the original fcurves back */
- BLI_movelisttolist(&scene->adt->action->curves, &lb);
-}
-
-/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */
-static void seq_free_animdata(Scene *scene, Sequence *seq)
-{
- char str[SEQ_RNAPATH_MAXSTR];
- size_t str_len;
- FCurve *fcu;
-
- if (scene->adt == NULL || scene->adt->action == NULL) {
- return;
- }
-
- str_len = sequencer_rna_path_prefix(str, seq->name + 2);
-
- fcu = scene->adt->action->curves.first;
-
- while (fcu) {
- if (STREQLEN(fcu->rna_path, str, str_len)) {
- FCurve *next_fcu = fcu->next;
-
- BLI_remlink(&scene->adt->action->curves, fcu);
- BKE_fcurve_free(fcu);
-
- fcu = next_fcu;
- }
- else {
- fcu = fcu->next;
- }
- }
-}
-
-#undef SEQ_RNAPATH_MAXSTR
-
-Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive)
-{
- Sequence *iseq = NULL;
- Sequence *rseq = NULL;
-
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- if (STREQ(name, iseq->name + 2)) {
- return iseq;
- }
- if (recursive && (iseq->seqbase.first) &&
- (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) {
- return rseq;
- }
- }
-
- return NULL;
-}
-
-/**
- * Only use as last resort when the StripElem is available but no the Sequence.
- * (needed for RNA)
- */
-Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se)
-{
- Sequence *iseq;
-
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- Sequence *seq_found;
- if ((iseq->strip && iseq->strip->stripdata) &&
- (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) {
- break;
- }
- if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) {
- iseq = seq_found;
- break;
- }
- }
-
- return iseq;
-}
-
-Sequence *BKE_sequencer_active_get(Scene *scene)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
-
- if (ed == NULL) {
- return NULL;
- }
-
- return ed->act_seq;
-}
-
-void BKE_sequencer_active_set(Scene *scene, Sequence *seq)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
-
- if (ed == NULL) {
- return;
- }
-
- ed->act_seq = seq;
-}
-
-int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
-
- *seq_act = BKE_sequencer_active_get(scene);
-
- if (*seq_act == NULL) {
- return 0;
- }
-
- Sequence *seq;
-
- *seq_other = NULL;
-
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT && (seq != (*seq_act))) {
- if (*seq_other) {
- return 0;
- }
-
- *seq_other = seq;
- }
- }
-
- return (*seq_other != NULL);
-}
-
-Mask *BKE_sequencer_mask_get(Scene *scene)
-{
- Sequence *seq_act = BKE_sequencer_active_get(scene);
-
- if (seq_act && seq_act->type == SEQ_TYPE_MASK) {
- return seq_act->mask;
- }
-
- return NULL;
-}
-
-/* api like funcs for adding */
-
-static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load)
-{
- if (seq) {
- BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2);
- BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2));
- BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq);
-
- if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) {
- seq_load->start_frame += (seq->enddisp - seq->startdisp);
- }
-
- if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) {
- seq_load->flag |= SELECT;
- BKE_sequencer_active_set(scene, seq);
- }
-
- if (seq_load->flag & SEQ_LOAD_SOUND_MONO) {
- seq->sound->flags |= SOUND_FLAGS_MONO;
- BKE_sound_load(bmain, seq->sound);
- }
-
- if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) {
- if (seq->sound) {
- seq->sound->flags |= SOUND_FLAGS_CACHING;
- }
- }
-
- seq_load->tot_success++;
- }
- else {
- seq_load->tot_error++;
- }
-}
-
-static Strip *seq_strip_alloc(int type)
-{
- Strip *strip = MEM_callocN(sizeof(Strip), "strip");
-
- if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) {
- strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform");
- strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop");
- }
-
- strip->us = 1;
- return strip;
-}
-
-Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type)
-{
- Sequence *seq;
-
- seq = MEM_callocN(sizeof(Sequence), "addseq");
- BLI_addtail(lb, seq);
-
- *((short *)seq->name) = ID_SEQ;
- seq->name[2] = 0;
-
- seq->flag = SELECT;
- seq->start = cfra;
- seq->machine = machine;
- seq->sat = 1.0;
- seq->mul = 1.0;
- seq->blend_opacity = 100.0;
- seq->volume = 1.0f;
- seq->pitch = 1.0f;
- seq->scene_sound = NULL;
- seq->type = type;
-
- seq->strip = seq_strip_alloc(type);
- seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format");
- seq->cache_flag = SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE;
-
- BKE_sequence_session_uuid_generate(seq);
-
- return seq;
-}
-
-void BKE_sequence_session_uuid_generate(struct Sequence *sequence)
-{
- sequence->runtime.session_uuid = BLI_session_uuid_generate();
-}
-
-void BKE_sequence_alpha_mode_from_extension(Sequence *seq)
-{
- if (seq->strip && seq->strip->stripdata) {
- const char *filename = seq->strip->stripdata->name;
- seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename);
- }
-}
-
-void BKE_sequence_init_colorspace(Sequence *seq)
-{
- if (seq->strip && seq->strip->stripdata) {
- char name[FILE_MAX];
- ImBuf *ibuf;
-
- BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name);
- BLI_path_abs(name, BKE_main_blendfile_path_from_global());
-
- /* initialize input color space */
- if (seq->type == SEQ_TYPE_IMAGE) {
- ibuf = IMB_loadiffname(
- name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name);
-
- /* byte images are default to straight alpha, however sequencer
- * works in premul space, so mark strip to be premultiplied first
- */
- seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
- if (ibuf) {
- if (ibuf->flags & IB_alphamode_premul) {
- seq->alpha_mode = IMA_ALPHA_PREMUL;
- }
-
- IMB_freeImBuf(ibuf);
- }
- }
- }
-}
-
-float BKE_sequence_get_fps(Scene *scene, Sequence *seq)
-{
- switch (seq->type) {
- case SEQ_TYPE_MOVIE: {
- seq_open_anim_file(scene, seq, true);
- if (BLI_listbase_is_empty(&seq->anims)) {
- return 0.0f;
- }
- StripAnim *strip_anim = seq->anims.first;
- if (strip_anim->anim == NULL) {
- return 0.0f;
- }
- short frs_sec;
- float frs_sec_base;
- if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) {
- return (float)frs_sec / frs_sec_base;
- }
- break;
- }
- case SEQ_TYPE_MOVIECLIP:
- if (seq->clip != NULL) {
- return BKE_movieclip_get_fps(seq->clip);
- }
- break;
- case SEQ_TYPE_SCENE:
- if (seq->scene != NULL) {
- return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base;
- }
- break;
- }
- return 0.0f;
-}
-
-/* NOTE: this function doesn't fill in image names */
-Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
-{
- Scene *scene = CTX_data_scene(C); /* only for active seq */
- Sequence *seq;
- Strip *strip;
-
- seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_IMAGE);
- seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
-
- /* basic defaults */
- seq->len = seq_load->len ? seq_load->len : 1;
-
- strip = seq->strip;
- strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem");
- BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir));
-
- if (seq_load->stereo3d_format) {
- *seq->stereo3d_format = *seq_load->stereo3d_format;
- }
-
- seq->views_format = seq_load->views_format;
- seq->flag |= seq_load->flag & SEQ_USE_VIEWS;
-
- seq_load_apply(CTX_data_main(C), scene, seq, seq_load);
- BKE_sequence_invalidate_cache_composite(scene, seq);
-
- return seq;
-}
-
-#ifdef WITH_AUDASPACE
-Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C); /* only for sound */
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- bSound *sound;
-
- Sequence *seq; /* generic strip vars */
- Strip *strip;
- StripElem *se;
-
- sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */
-
- SoundInfo info;
- if (!BKE_sound_info_get(bmain, sound, &info)) {
- BKE_id_free(bmain, sound);
- return NULL;
- }
-
- if (info.specs.channels == SOUND_CHANNELS_INVALID) {
- BKE_id_free(bmain, sound);
- return NULL;
- }
-
- seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_SOUND_RAM);
- seq->sound = sound;
- BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2);
- BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq);
-
- /* basic defaults */
- /* We add a very small negative offset here, because
- * ceil(132.0) == 133.0, not nice with videos, see T47135. */
- seq->len = (int)ceil((double)info.length * FPS - 1e-4);
- strip = seq->strip;
-
- /* we only need 1 element to store the filename */
- strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
-
- seq->scene_sound = NULL;
-
- BKE_sequence_calc_disp(scene, seq);
-
- /* last active name */
- BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR);
-
- seq_load_apply(bmain, scene, seq, seq_load);
-
- /* TODO(sergey): Shall we tag here or in the operator? */
- DEG_relations_tag_update(bmain);
-
- return seq;
-}
-#else // WITH_AUDASPACE
-Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
-{
- (void)C;
- (void)seqbasep;
- (void)seq_load;
- return NULL;
-}
-#endif // WITH_AUDASPACE
-
-static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id)
-{
- const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
- IMB_suffix_anim(anim, suffix);
-}
-
-Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C); /* only for sound */
- char path[sizeof(seq_load->path)];
-
- Sequence *seq; /* generic strip vars */
- Strip *strip;
- StripElem *se;
- char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */
- bool is_multiview_loaded = false;
- const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0;
- const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview);
- struct anim **anim_arr;
- int i;
-
- BLI_strncpy(path, seq_load->path, sizeof(path));
- BLI_path_abs(path, BKE_main_blendfile_path(bmain));
-
- anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files");
-
- if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
- char prefix[FILE_MAX];
- const char *ext = NULL;
- size_t j = 0;
-
- BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
-
- if (prefix[0] != '\0') {
- for (i = 0; i < totfiles; i++) {
- char str[FILE_MAX];
-
- seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
- anim_arr[j] = openanim(str, IB_rect, 0, colorspace);
-
- if (anim_arr[j]) {
- seq_anim_add_suffix(scene, anim_arr[j], i);
- j++;
- }
- }
-
- if (j == 0) {
- MEM_freeN(anim_arr);
- return NULL;
- }
- is_multiview_loaded = true;
- }
- }
-
- if (is_multiview_loaded == false) {
- anim_arr[0] = openanim(path, IB_rect, 0, colorspace);
-
- if (anim_arr[0] == NULL) {
- MEM_freeN(anim_arr);
- return NULL;
- }
- }
-
- if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) {
- seq_load->channel++;
- }
- seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_MOVIE);
-
- /* multiview settings */
- if (seq_load->stereo3d_format) {
- *seq->stereo3d_format = *seq_load->stereo3d_format;
- seq->views_format = seq_load->views_format;
- }
- seq->flag |= seq_load->flag & SEQ_USE_VIEWS;
-
- seq->type = SEQ_TYPE_MOVIE;
- seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
-
- for (i = 0; i < totfiles; i++) {
- if (anim_arr[i]) {
- StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
- BLI_addtail(&seq->anims, sanim);
- sanim->anim = anim_arr[i];
- }
- else {
- break;
- }
- }
-
- IMB_anim_load_metadata(anim_arr[0]);
-
- seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]);
- BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2);
- BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq);
-
- /* adjust scene's frame rate settings to match */
- if (seq_load->flag & SEQ_LOAD_SYNC_FPS) {
- IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true);
- }
-
- /* basic defaults */
- seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN);
- strip = seq->strip;
-
- BLI_strncpy(seq->strip->colorspace_settings.name,
- colorspace,
- sizeof(seq->strip->colorspace_settings.name));
-
- /* we only need 1 element for MOVIE strips */
- strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
-
- BKE_sequence_calc_disp(scene, seq);
-
- if (seq_load->name[0] == '\0') {
- BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name));
- }
-
- if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) {
- int start_frame_back = seq_load->start_frame;
- seq_load->channel--;
- seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load);
- seq_load->start_frame = start_frame_back;
- }
-
- /* can be NULL */
- seq_load_apply(CTX_data_main(C), scene, seq, seq_load);
- BKE_sequence_invalidate_cache_composite(scene, seq);
-
- MEM_freeN(anim_arr);
- return seq;
-}
-
-static Sequence *seq_dupli(const Scene *scene_src,
- Scene *scene_dst,
- ListBase *new_seq_list,
- Sequence *seq,
- int dupe_flag,
- const int flag)
-{
- Sequence *seqn = MEM_dupallocN(seq);
-
- if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
- BKE_sequence_session_uuid_generate(seq);
- }
-
- seq->tmp = seqn;
- seqn->strip = MEM_dupallocN(seq->strip);
-
- seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format);
-
- /* XXX: add F-Curve duplication stuff? */
-
- if (seq->strip->crop) {
- seqn->strip->crop = MEM_dupallocN(seq->strip->crop);
- }
-
- if (seq->strip->transform) {
- seqn->strip->transform = MEM_dupallocN(seq->strip->transform);
- }
-
- if (seq->strip->proxy) {
- seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy);
- seqn->strip->proxy->anim = NULL;
- }
-
- if (seq->prop) {
- seqn->prop = IDP_CopyProperty_ex(seq->prop, flag);
- }
-
- if (seqn->modifiers.first) {
- BLI_listbase_clear(&seqn->modifiers);
-
- BKE_sequence_modifier_list_copy(seqn, seq);
- }
-
- if (seq->type == SEQ_TYPE_META) {
- seqn->strip->stripdata = NULL;
-
- BLI_listbase_clear(&seqn->seqbase);
- /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */
- /* - seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);*/
- }
- else if (seq->type == SEQ_TYPE_SCENE) {
- seqn->strip->stripdata = NULL;
- if (seq->scene_sound) {
- seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, seqn);
- }
- }
- else if (seq->type == SEQ_TYPE_MOVIECLIP) {
- /* avoid assert */
- }
- else if (seq->type == SEQ_TYPE_MASK) {
- /* avoid assert */
- }
- else if (seq->type == SEQ_TYPE_MOVIE) {
- seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata);
- BLI_listbase_clear(&seqn->anims);
- }
- else if (seq->type == SEQ_TYPE_SOUND_RAM) {
- seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata);
- seqn->scene_sound = NULL;
- if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
- id_us_plus((ID *)seqn->sound);
- }
- }
- else if (seq->type == SEQ_TYPE_IMAGE) {
- seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata);
- }
- else if (seq->type & SEQ_TYPE_EFFECT) {
- struct SeqEffectHandle sh;
- sh = BKE_sequence_get_effect(seq);
- if (sh.copy) {
- sh.copy(seqn, seq, flag);
- }
-
- seqn->strip->stripdata = NULL;
- }
- else {
- /* sequence type not handled in duplicate! Expect a crash now... */
- BLI_assert(0);
- }
-
- /* When using SEQ_DUPE_UNIQUE_NAME, it is mandatory to add new sequences in relevant container
- * (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty
- * and hence we miss all seqs in that meta that have already been duplicated (see T55668).
- * Note that unique name check itself could be done at a later step in calling code, once all
- * seqs have bee duplicated (that was first, simpler solution), but then handling of animation
- * data will be broken (see T60194). */
- if (new_seq_list != NULL) {
- BLI_addtail(new_seq_list, seqn);
- }
-
- if (scene_src == scene_dst) {
- if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) {
- BKE_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn);
- }
-
- if (dupe_flag & SEQ_DUPE_ANIM) {
- BKE_sequencer_dupe_animdata(scene_dst, seq->name + 2, seqn->name + 2);
- }
- }
-
- return seqn;
-}
-
-static void seq_new_fix_links_recursive(Sequence *seq)
-{
- SequenceModifierData *smd;
-
- if (seq->type & SEQ_TYPE_EFFECT) {
- if (seq->seq1 && seq->seq1->tmp) {
- seq->seq1 = seq->seq1->tmp;
- }
- if (seq->seq2 && seq->seq2->tmp) {
- seq->seq2 = seq->seq2->tmp;
- }
- if (seq->seq3 && seq->seq3->tmp) {
- seq->seq3 = seq->seq3->tmp;
- }
- }
- else if (seq->type == SEQ_TYPE_META) {
- Sequence *seqn;
- for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) {
- seq_new_fix_links_recursive(seqn);
- }
- }
-
- for (smd = seq->modifiers.first; smd; smd = smd->next) {
- if (smd->mask_sequence && smd->mask_sequence->tmp) {
- smd->mask_sequence = smd->mask_sequence->tmp;
- }
- }
-}
-
-static Sequence *sequence_dupli_recursive_do(const Scene *scene_src,
- Scene *scene_dst,
- ListBase *new_seq_list,
- Sequence *seq,
- const int dupe_flag)
-{
- Sequence *seqn;
-
- seq->tmp = NULL;
- seqn = seq_dupli(scene_src, scene_dst, new_seq_list, seq, dupe_flag, 0);
- if (seq->type == SEQ_TYPE_META) {
- Sequence *s;
- for (s = seq->seqbase.first; s; s = s->next) {
- sequence_dupli_recursive_do(scene_src, scene_dst, &seqn->seqbase, s, dupe_flag);
- }
- }
-
- return seqn;
-}
-
-Sequence *BKE_sequence_dupli_recursive(
- const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Sequence *seq, int dupe_flag)
-{
- Sequence *seqn = sequence_dupli_recursive_do(scene_src, scene_dst, new_seq_list, seq, dupe_flag);
-
- /* This does not need to be in recursive call itself, since it is already recursive... */
- seq_new_fix_links_recursive(seqn);
-
- return seqn;
-}
-
-void BKE_sequence_base_dupli_recursive(const Scene *scene_src,
- Scene *scene_dst,
- ListBase *nseqbase,
- const ListBase *seqbase,
- int dupe_flag,
- const int flag)
-{
- Sequence *seq;
- Sequence *seqn = NULL;
- Sequence *last_seq = BKE_sequencer_active_get((Scene *)scene_src);
- /* always include meta's strips */
- int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL | SEQ_DUPE_IS_RECURSIVE_CALL;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- seq->tmp = NULL;
- if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) {
- seqn = seq_dupli(scene_src, scene_dst, nseqbase, seq, dupe_flag, flag);
- if (seqn) { /*should never fail */
- if (dupe_flag & SEQ_DUPE_CONTEXT) {
- seq->flag &= ~SEQ_ALLSEL;
- seqn->flag &= ~(SEQ_LEFTSEL + SEQ_RIGHTSEL + SEQ_LOCK);
- }
-
- if (seq->type == SEQ_TYPE_META) {
- BKE_sequence_base_dupli_recursive(
- scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, dupe_flag_recursive, flag);
- }
-
- if (dupe_flag & SEQ_DUPE_CONTEXT) {
- if (seq == last_seq) {
- BKE_sequencer_active_set(scene_dst, seqn);
- }
- }
- }
- }
- }
-
- /* Fix modifier links recursively from the top level only, when all sequences have been
- * copied. */
- if (dupe_flag & SEQ_DUPE_IS_RECURSIVE_CALL) {
- return;
- }
-
- /* fix modifier linking */
- for (seq = nseqbase->first; seq; seq = seq->next) {
- seq_new_fix_links_recursive(seq);
- }
-}
-
-/* called on draw, needs to be fast,
- * we could cache and use a flag if we want to make checks for file paths resolving for eg. */
-bool BKE_sequence_is_valid_check(Sequence *seq)
-{
- switch (seq->type) {
- case SEQ_TYPE_MASK:
- return (seq->mask != NULL);
- case SEQ_TYPE_MOVIECLIP:
- return (seq->clip != NULL);
- case SEQ_TYPE_SCENE:
- return (seq->scene != NULL);
- case SEQ_TYPE_SOUND_RAM:
- return (seq->sound != NULL);
- }
-
- return true;
-}
-
-int BKE_sequencer_find_next_prev_edit(Scene *scene,
- int cfra,
- const short side,
- const bool do_skip_mute,
- const bool do_center,
- const bool do_unselected)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- Sequence *seq;
-
- int dist, best_dist, best_frame = cfra;
- int seq_frames[2], seq_frames_tot;
-
- /* In case where both is passed,
- * frame just finds the nearest end while frame_left the nearest start. */
-
- best_dist = MAXFRAME * 2;
-
- if (ed == NULL) {
- return cfra;
- }
-
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- int i;
-
- if (do_skip_mute && (seq->flag & SEQ_MUTE)) {
- continue;
- }
-
- if (do_unselected && (seq->flag & SELECT)) {
- continue;
- }
-
- if (do_center) {
- seq_frames[0] = (seq->startdisp + seq->enddisp) / 2;
- seq_frames_tot = 1;
- }
- else {
- seq_frames[0] = seq->startdisp;
- seq_frames[1] = seq->enddisp;
-
- seq_frames_tot = 2;
- }
-
- for (i = 0; i < seq_frames_tot; i++) {
- const int seq_frame = seq_frames[i];
-
- dist = MAXFRAME * 2;
-
- switch (side) {
- case SEQ_SIDE_LEFT:
- if (seq_frame < cfra) {
- dist = cfra - seq_frame;
- }
- break;
- case SEQ_SIDE_RIGHT:
- if (seq_frame > cfra) {
- dist = seq_frame - cfra;
- }
- break;
- case SEQ_SIDE_BOTH:
- dist = abs(seq_frame - cfra);
- break;
- }
-
- if (dist < best_dist) {
- best_frame = seq_frame;
- best_dist = dist;
- }
- }
- }
-
- return best_frame;
-}
-
-static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra)
-{
- for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) {
- if (seq->enddisp < cfra || seq->startdisp > cfra) {
- BKE_sequence_free_anim(seq);
- }
- if (seq->type == SEQ_TYPE_META) {
- sequencer_all_free_anim_ibufs(&seq->seqbase, cfra);
- }
- }
-}
-
-void BKE_sequencer_all_free_anim_ibufs(Scene *scene, int cfra)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- if (ed == NULL) {
- return;
- }
- sequencer_all_free_anim_ibufs(&ed->seqbase, cfra);
- BKE_sequencer_cache_cleanup(scene);
-}
-
-static bool sequencer_seq_generates_image(Sequence *seq)
-{
- switch (seq->type) {
- case SEQ_TYPE_IMAGE:
- case SEQ_TYPE_SCENE:
- case SEQ_TYPE_MOVIE:
- case SEQ_TYPE_MOVIECLIP:
- case SEQ_TYPE_MASK:
- case SEQ_TYPE_COLOR:
- case SEQ_TYPE_TEXT:
- return true;
- }
- return false;
-}
-
-static Sequence *sequencer_check_scene_recursion(Scene *scene, ListBase *seqbase)
-{
- LISTBASE_FOREACH (Sequence *, seq, seqbase) {
- if (seq->type == SEQ_TYPE_SCENE && seq->scene == scene) {
- return seq;
- }
-
- if (seq->type == SEQ_TYPE_META && sequencer_check_scene_recursion(scene, &seq->seqbase)) {
- return seq;
- }
- }
-
- return NULL;
-}
-
-bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- if (ed == NULL) {
- return false;
- }
-
- Sequence *recursive_seq = sequencer_check_scene_recursion(scene, &ed->seqbase);
-
- if (recursive_seq != NULL) {
- BKE_reportf(reports,
- RPT_WARNING,
- "Recursion detected in video sequencer. Strip %s at frame %d will not be rendered",
- recursive_seq->name + 2,
- recursive_seq->startdisp);
-
- LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) {
- if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) {
- /* There are other strips to render, so render them. */
- return false;
- }
- }
- /* No other strips to render - cancel operator. */
- return true;
- }
-
- return false;
-}
-
-/* Check if "seq_main" (indirectly) uses strip "seq". */
-bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq)
-{
- if (seq_main == seq) {
- return true;
- }
-
- if ((seq_main->seq1 && BKE_sequencer_render_loop_check(seq_main->seq1, seq)) ||
- (seq_main->seq2 && BKE_sequencer_render_loop_check(seq_main->seq2, seq)) ||
- (seq_main->seq3 && BKE_sequencer_render_loop_check(seq_main->seq3, seq))) {
- return true;
- }
-
- SequenceModifierData *smd;
- for (smd = seq_main->modifiers.first; smd; smd = smd->next) {
- if (smd->mask_sequence && BKE_sequencer_render_loop_check(smd->mask_sequence, seq)) {
- return true;
- }
- }
-
- return false;
-}
-
-static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
-{
- LISTBASE_FOREACH (Sequence *, user_seq, seqbase) {
- /* Look in metas for usage of seq. */
- if (user_seq->type == SEQ_TYPE_META) {
- sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq);
- }
-
- /* Clear seq from modifiers. */
- SequenceModifierData *smd;
- for (smd = user_seq->modifiers.first; smd; smd = smd->next) {
- if (smd->mask_sequence == seq) {
- smd->mask_sequence = NULL;
- }
- }
-
- /* Remove effects, that use seq. */
- if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) ||
- (user_seq->seq3 && user_seq->seq3 == seq)) {
- user_seq->flag |= SEQ_FLAG_DELETE;
- /* Strips can be used as mask even if not in same seqbase. */
- sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq);
- }
- }
-}
-
-/* Flag seq and its users (effects) for removal. */
-void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
-{
- if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) {
- return;
- }
-
- /* Flag and remove meta children. */
- if (seq->type == SEQ_TYPE_META) {
- LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) {
- BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child);
- }
- }
-
- seq->flag |= SEQ_FLAG_DELETE;
- sequencer_flag_users_for_removal(scene, seqbase, seq);
-}
-
-/* Remove all flagged sequences, return true if sequence is removed. */
-void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase)
-{
- LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) {
- if (seq->flag & SEQ_FLAG_DELETE) {
- if (seq->type == SEQ_TYPE_META) {
- BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase);
- }
- BLI_remlink(seqbase, seq);
- BKE_sequence_free(scene, seq, true);
- }
- }
-}
-
-void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene)
-{
- if (scene->ed == NULL) {
- return;
- }
-
- struct GSet *used_uuids = BLI_gset_new(
- BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids");
-
- const Sequence *sequence;
- SEQ_ALL_BEGIN (scene->ed, sequence) {
- const SessionUUID *session_uuid = &sequence->runtime.session_uuid;
- if (!BLI_session_uuid_is_generated(session_uuid)) {
- printf("Sequence %s does not have UUID generated.\n", sequence->name);
- continue;
- }
-
- if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) {
- printf("Sequence %s has duplicate UUID generated.\n", sequence->name);
- continue;
- }
-
- BLI_gset_insert(used_uuids, (void *)session_uuid);
- }
- SEQ_ALL_END;
-
- BLI_gset_free(used_uuids, NULL);
-}