Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2015-05-12 11:57:11 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-05-12 14:06:37 +0300
commita09341469ee3874a0874492a7dcad79c2b99179a (patch)
tree207b387dc710256ac628c91b3cc1cf69fbba5513 /source/blender/blenkernel/intern
parent051688b34c60a5eec7cc0227d0bda26b916d1cb8 (diff)
Depsgraph: Add evaluation callbacks for granular nodes update
This commit only adds callbacks which then later be used with major dependency graph commit, keeping the upcoming commit more clean to follow. Should be no functional changes so far still.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c67
-rw-r--r--source/blender/blenkernel/intern/armature.c44
-rw-r--r--source/blender/blenkernel/intern/armature_update.c146
-rw-r--r--source/blender/blenkernel/intern/curve.c24
-rw-r--r--source/blender/blenkernel/intern/lattice.c8
-rw-r--r--source/blender/blenkernel/intern/mball.c6
-rw-r--r--source/blender/blenkernel/intern/mesh.c12
-rw-r--r--source/blender/blenkernel/intern/object_update.c134
-rw-r--r--source/blender/blenkernel/intern/particle_system.c11
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c50
10 files changed, 498 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 3c98d11dbdb..d5a8b8f857c 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1620,7 +1620,7 @@ static bool animsys_write_rna_setting(PointerRNA *ptr, char *path, int array_ind
}
/* Simple replacement based data-setting of the FCurve using RNA */
-static bool animsys_execute_fcurve(PointerRNA *ptr, AnimMapper *remap, FCurve *fcu)
+bool BKE_animsys_execute_fcurve(PointerRNA *ptr, AnimMapper *remap, FCurve *fcu)
{
char *path = NULL;
bool free_path = false;
@@ -1655,7 +1655,7 @@ static void animsys_evaluate_fcurves(PointerRNA *ptr, ListBase *list, AnimMapper
/* check if this curve should be skipped */
if ((fcu->flag & (FCURVE_MUTED | FCURVE_DISABLED)) == 0) {
calculate_fcurve(fcu, ctime);
- animsys_execute_fcurve(ptr, remap, fcu);
+ BKE_animsys_execute_fcurve(ptr, remap, fcu);
}
}
}
@@ -1685,7 +1685,7 @@ static void animsys_evaluate_drivers(PointerRNA *ptr, AnimData *adt, float ctime
* NOTE: for 'layering' option later on, we should check if we should remove old value before adding
* new to only be done when drivers only changed */
calculate_fcurve(fcu, ctime);
- ok = animsys_execute_fcurve(ptr, NULL, fcu);
+ ok = BKE_animsys_execute_fcurve(ptr, NULL, fcu);
/* clear recalc flag */
driver->flag &= ~DRIVER_FLAG_RECALC;
@@ -1754,7 +1754,7 @@ void animsys_evaluate_action_group(PointerRNA *ptr, bAction *act, bActionGroup *
/* check if this curve should be skipped */
if ((fcu->flag & (FCURVE_MUTED | FCURVE_DISABLED)) == 0) {
calculate_fcurve(fcu, ctime);
- animsys_execute_fcurve(ptr, remap, fcu);
+ BKE_animsys_execute_fcurve(ptr, remap, fcu);
}
}
}
@@ -2846,3 +2846,62 @@ void BKE_animsys_evaluate_all_animation(Main *main, Scene *scene, float ctime)
}
/* ***************************************** */
+
+/* ************** */
+/* Evaluation API */
+
+#define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
+
+void BKE_animsys_eval_animdata(EvaluationContext *eval_ctx, ID *id)
+{
+ AnimData *adt = BKE_animdata_from_id(id);
+ Scene *scene = NULL; /* XXX: this is only needed for flushing RNA updates,
+ * which should get handled as part of the graph instead...
+ */
+ DEBUG_PRINT("%s on %s, time=%f\n\n", __func__, id->name, (double)eval_ctx->ctime);
+ BKE_animsys_evaluate_animdata(scene, id, adt, eval_ctx->ctime, ADT_RECALC_ANIM);
+}
+
+void BKE_animsys_eval_driver(EvaluationContext *eval_ctx,
+ ID *id,
+ FCurve *fcu)
+{
+ /* TODO(sergey): De-duplicate with BKE animsys. */
+ ChannelDriver *driver = fcu->driver;
+ PointerRNA id_ptr;
+ bool ok = false;
+
+ DEBUG_PRINT("%s on %s (%s[%d])\n",
+ __func__,
+ id->name,
+ fcu->rna_path,
+ fcu->array_index);
+
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* check if this driver's curve should be skipped */
+ if ((fcu->flag & (FCURVE_MUTED | FCURVE_DISABLED)) == 0) {
+ /* check if driver itself is tagged for recalculation */
+ /* XXX driver recalc flag is not set yet by depsgraph! */
+ if ((driver) && !(driver->flag & DRIVER_FLAG_INVALID) /*&& (driver->flag & DRIVER_FLAG_RECALC)*/) {
+ /* evaluate this using values set already in other places
+ * NOTE: for 'layering' option later on, we should check if we should remove old value before adding
+ * new to only be done when drivers only changed */
+ //printf("\told val = %f\n", fcu->curval);
+ calculate_fcurve(fcu, eval_ctx->ctime);
+ ok = BKE_animsys_execute_fcurve(&id_ptr, NULL, fcu);
+ //printf("\tnew val = %f\n", fcu->curval);
+
+ /* clear recalc flag */
+ driver->flag &= ~DRIVER_FLAG_RECALC;
+
+ /* set error-flag if evaluation failed */
+ if (ok == 0) {
+ printf("invalid driver - %s[%d]\n", fcu->rna_path, fcu->array_index);
+ driver->flag |= DRIVER_FLAG_INVALID;
+ }
+ }
+ }
+}
+
+#undef DEBUG_PRINT
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index d5416b41b44..498609e62ea 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1825,9 +1825,12 @@ void BKE_pose_rebuild(Object *ob, bArmature *arm)
BKE_pose_update_constraint_flags(ob->pose); /* for IK detection for example */
+#ifdef WITH_LEGACY_DEPSGRAPH
/* the sorting */
+ /* Sorting for new dependnecy graph is done on the scene graph level. */
if (counter > 1)
DAG_pose_sort(ob);
+#endif
ob->pose->flag &= ~POSE_RECALC;
ob->pose->flag |= POSE_WAS_REBUILT;
@@ -2215,3 +2218,44 @@ BoundBox *BKE_armature_boundbox_get(Object *ob)
return ob->bb;
}
+
+/************** Graph evaluation ********************/
+
+bPoseChannel *BKE_armature_ik_solver_find_root(bPoseChannel *pchan,
+ bKinematicConstraint *data)
+{
+ bPoseChannel *rootchan = pchan;
+ if (!(data->flag & CONSTRAINT_IK_TIP)) {
+ /* Exclude tip from chain. */
+ rootchan = rootchan->parent;
+ }
+ if (rootchan != NULL) {
+ int segcount = 0;
+ while (rootchan->parent) {
+ /* Continue up chain, until we reach target number of items. */
+ segcount++;
+ if (segcount == data->rootbone) {
+ break;
+ }
+ rootchan = rootchan->parent;
+ }
+ }
+ return rootchan;
+}
+
+bPoseChannel* BKE_armature_splineik_solver_find_root(bPoseChannel *pchan,
+ bSplineIKConstraint *data)
+{
+ bPoseChannel *rootchan = pchan;
+ int segcount = 0;
+ BLI_assert(rootchan != NULL);
+ while (rootchan->parent) {
+ /* Continue up chain, until we reach target number of items. */
+ segcount++;
+ if (segcount == data->chainlen) {
+ break;
+ }
+ rootchan = rootchan->parent;
+ }
+ return rootchan;
+}
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index f7aee3fa2d4..44ffb6a6697 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -51,6 +51,12 @@
#include "BKE_global.h"
#include "BKE_main.h"
+#ifdef WITH_LEGACY_DEPSGRAPH
+# define DEBUG_PRINT if (!DEG_depsgraph_use_legacy() && G.debug & G_DEBUG_DEPSGRAPH) printf
+#else
+# define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
+#endif
+
/* ********************** SPLINE IK SOLVER ******************* */
/* Temporary evaluation tree data used for Spline IK */
@@ -547,3 +553,143 @@ void BKE_splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_roo
{
splineik_execute_tree(scene, ob, pchan_root, ctime);
}
+
+/* *************** Depsgraph evaluation callbacks ************ */
+
+void BKE_pose_eval_init(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPose *pose)
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ bPoseChannel *pchan;
+
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ BLI_assert(ob->type == OB_ARMATURE);
+
+ /* We demand having proper pose. */
+ BLI_assert(ob->pose != NULL);
+ BLI_assert((ob->pose->flag & POSE_RECALC) == 0);
+
+ /* imat is needed for solvers. */
+ invert_m4_m4(ob->imat, ob->obmat);
+
+ /* 1. clear flags */
+ for (pchan = pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
+ pchan->flag &= ~(POSE_DONE | POSE_CHAIN | POSE_IKTREE | POSE_IKSPLINE);
+ }
+
+ /* 2a. construct the IK tree (standard IK) */
+ BIK_initialize_tree(scene, ob, ctime);
+
+ /* 2b. construct the Spline IK trees
+ * - this is not integrated as an IK plugin, since it should be able
+ * to function in conjunction with standard IK
+ */
+ BKE_pose_splineik_init_tree(scene, ob, ctime);
+}
+
+void BKE_pose_eval_bone(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPoseChannel *pchan)
+{
+ bArmature *arm = (bArmature *)ob->data;
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, pchan->name);
+ BLI_assert(ob->type == OB_ARMATURE);
+ if (arm->edbo || (arm->flag & ARM_RESTPOS)) {
+ Bone *bone = pchan->bone;
+ if (bone) {
+ copy_m4_m4(pchan->pose_mat, bone->arm_mat);
+ copy_v3_v3(pchan->pose_head, bone->arm_head);
+ copy_v3_v3(pchan->pose_tail, bone->arm_tail);
+ }
+ }
+ else {
+ /* TODO(sergey): Currently if there are constraints full transform is being
+ * evaluated in BKE_pose_constraints_evaluate.
+ */
+ if (pchan->constraints.first == NULL) {
+ if (pchan->flag & POSE_IKTREE || pchan->flag & POSE_IKSPLINE) {
+ /* pass */
+ }
+ else {
+ /* TODO(sergey): Use time source node for time. */
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ }
+ }
+ }
+}
+
+void BKE_pose_constraints_evaluate(EvaluationContext *UNUSED(eval_ctx),
+ Object *ob,
+ bPoseChannel *pchan)
+{
+ Scene *scene = (Scene*)G.main->scene.first;
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, pchan->name);
+ if (pchan->flag & POSE_IKTREE || pchan->flag & POSE_IKSPLINE) {
+ /* IK are being solved separately/ */
+ }
+ else {
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ }
+}
+
+void BKE_pose_bone_done(EvaluationContext *UNUSED(eval_ctx),
+ bPoseChannel *pchan)
+{
+ float imat[4][4];
+ DEBUG_PRINT("%s on pchan %s\n", __func__, pchan->name);
+ if (pchan->bone) {
+ invert_m4_m4(imat, pchan->bone->arm_mat);
+ mul_m4_m4m4(pchan->chan_mat, pchan->pose_mat, imat);
+ }
+}
+
+void BKE_pose_iktree_evaluate(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPoseChannel *rootchan)
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
+ BIK_execute_tree(scene, ob, rootchan, ctime);
+}
+
+void BKE_pose_splineik_evaluate(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPoseChannel *rootchan)
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
+ BKE_splineik_execute_tree(scene, ob, rootchan, ctime);
+}
+
+void BKE_pose_eval_flush(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPose *UNUSED(pose))
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ BLI_assert(ob->type == OB_ARMATURE);
+
+ /* 6. release the IK tree */
+ BIK_release_tree(scene, ob, ctime);
+
+ ob->recalc &= ~OB_RECALC_ALL;
+}
+
+void BKE_pose_eval_proxy_copy(EvaluationContext *UNUSED(eval_ctx), Object *ob)
+{
+ BLI_assert(ob->id.lib != NULL && ob->proxy_from != NULL);
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
+ printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
+ ob->id.name + 2, ob->proxy_from->id.name + 2);
+ }
+}
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index c27460b81c0..c95b0055683 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -4563,3 +4563,27 @@ void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *t
r_rect->xmax = r_rect->xmin + tb->w;
r_rect->ymin = r_rect->ymax - tb->h;
}
+
+/* **** Depsgraph evaluation **** */
+
+void BKE_curve_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ Curve *curve)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, curve->id.name);
+ }
+ if (curve->bb == NULL || (curve->bb->flag & BOUNDBOX_DIRTY)) {
+ BKE_curve_texspace_calc(curve);
+ }
+}
+
+void BKE_curve_eval_path(EvaluationContext *UNUSED(eval_ctx),
+ Curve *curve)
+{
+ /* TODO(sergey): This will probably need to be a part of
+ * the modifier stack still.
+ */
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, curve->id.name);
+ }
+}
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 73dca9436ef..86927609ff6 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -53,6 +53,7 @@
#include "BKE_anim.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_curve.h"
+#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_key.h"
@@ -1206,3 +1207,10 @@ void BKE_lattice_translate(Lattice *lt, float offset[3], bool do_keys)
}
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_lattice_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ Lattice *UNUSED(latt))
+{
+}
+
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 8728e6f98d5..c09cd1aabdc 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -586,3 +586,9 @@ void BKE_mball_select_swap(struct MetaBall *mb)
}
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_mball_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ MetaBall *UNUSED(mball))
+{
+}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index e66a4d48fc8..735e4358cb8 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2523,3 +2523,15 @@ Mesh *BKE_mesh_new_from_object(
return tmpmesh;
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_mesh_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ Mesh *mesh)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, mesh->id.name);
+ }
+ if (mesh->bb == NULL || (mesh->bb->flag & BOUNDBOX_DIRTY)) {
+ BKE_mesh_texspace_calc(mesh);
+ }
+}
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 196c85831e0..76c20adf8c5 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -57,6 +57,100 @@
#include "BKE_material.h"
#include "BKE_image.h"
+#ifdef WITH_LEGACY_DEPSGRAPH
+# define DEBUG_PRINT if (!DEG_depsgraph_use_legacy() && G.debug & G_DEBUG_DEPSGRAPH) printf
+#else
+# define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
+#endif
+
+void BKE_object_eval_local_transform(EvaluationContext *UNUSED(eval_ctx),
+ Scene *UNUSED(scene),
+ Object *ob)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* calculate local matrix */
+ BKE_object_to_mat4(ob, ob->obmat);
+}
+
+/* Evaluate parent */
+/* NOTE: based on solve_parenting(), but with the cruft stripped out */
+void BKE_object_eval_parent(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob)
+{
+ Object *par = ob->parent;
+
+ float totmat[4][4];
+ float tmat[4][4];
+ float locmat[4][4];
+
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* get local matrix (but don't calculate it, as that was done already!) */
+ // XXX: redundant?
+ copy_m4_m4(locmat, ob->obmat);
+
+ /* get parent effect matrix */
+ BKE_object_get_parent_matrix(scene, ob, par, totmat);
+
+ /* total */
+ mul_m4_m4m4(tmat, totmat, ob->parentinv);
+ mul_m4_m4m4(ob->obmat, tmat, locmat);
+
+ /* origin, for help line */
+ if ((ob->partype & PARTYPE) == PARSKEL) {
+ copy_v3_v3(ob->orig, par->obmat[3]);
+ }
+ else {
+ copy_v3_v3(ob->orig, totmat[3]);
+ }
+}
+
+void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob)
+{
+ bConstraintOb *cob;
+ float ctime = BKE_scene_frame_get(scene);
+
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* evaluate constraints stack */
+ /* TODO: split this into:
+ * - pre (i.e. BKE_constraints_make_evalob, per-constraint (i.e.
+ * - inner body of BKE_constraints_solve),
+ * - post (i.e. BKE_constraints_clear_evalob)
+ *
+ * Not sure why, this is from Joshua - sergey
+ *
+ */
+ cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
+ BKE_constraints_solve(&ob->constraints, cob, ctime);
+ BKE_constraints_clear_evalob(cob);
+}
+
+void BKE_object_eval_done(EvaluationContext *UNUSED(eval_ctx), Object *ob)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* Set negative scale flag in object. */
+ if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE;
+ else ob->transflag &= ~OB_NEG_SCALE;
+}
+
+void BKE_object_eval_modifier(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct ModifierData *md)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ (void) eval_ctx; /* Ignored. */
+ (void) scene; /* Ignored. */
+ (void) ob; /* Ignored. */
+ (void) md; /* Ignored. */
+}
+
void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
Scene *scene,
Object *ob)
@@ -202,3 +296,43 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
/* quick cache removed */
}
+
+void BKE_object_eval_uber_transform(EvaluationContext *UNUSED(eval_ctx),
+ Scene *UNUSED(scene),
+ Object *ob)
+{
+ /* TODO(sergey): Currently it's a duplicate of logic in BKE_object_handle_update_ex(). */
+ // XXX: it's almost redundant now...
+
+ /* Handle proxy copy for target, */
+ if (ob->id.lib && ob->proxy_from) {
+ if (ob->proxy_from->proxy_group) {
+ /* Transform proxy into group space. */
+ Object *obg = ob->proxy_from->proxy_group;
+ invert_m4_m4(obg->imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, obg->imat, ob->proxy_from->obmat);
+ /* Should always be true. */
+ if (obg->dup_group) {
+ add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
+ }
+ }
+ else
+ copy_m4_m4(ob->obmat, ob->proxy_from->obmat);
+ }
+
+ ob->recalc &= ~(OB_RECALC_OB|OB_RECALC_TIME);
+ if (ob->data == NULL) {
+ ob->recalc &= ~OB_RECALC_DATA;
+ }
+}
+
+void BKE_object_eval_uber_data(EvaluationContext *eval_ctx,
+ Scene *scene,
+ Object *ob)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ BLI_assert(ob->type != OB_ARMATURE);
+ BKE_object_handle_data_update(eval_ctx, scene, ob);
+
+ ob->recalc &= ~(OB_RECALC_DATA|OB_RECALC_TIME);
+}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 4bc46a476a5..3a19ca7304c 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -90,6 +90,7 @@
#include "BKE_modifier.h"
#include "BKE_scene.h"
#include "BKE_bvhutils.h"
+#include "BKE_depsgraph.h"
#include "PIL_time.h"
@@ -4209,3 +4210,13 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
invert_m4_m4(psys->imat, ob->obmat);
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_particle_system_eval(EvaluationContext *UNUSED(eval_ctx),
+ Object *ob,
+ ParticleSystem *psys)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s:%s\n", __func__, ob->id.name, psys->name);
+ }
+}
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index aaf54b82f32..ff9e1a2b831 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -54,6 +54,7 @@
#include "DNA_scene_types.h"
#include "BKE_cdderivedmesh.h"
+#include "BKE_depsgraph.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_library.h"
@@ -61,6 +62,7 @@
#include "BKE_object.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
+#include "BKE_scene.h"
#ifdef WITH_BULLET
@@ -1610,3 +1612,51 @@ void BKE_rigidbody_do_simulation(Scene *scene, float ctime) {}
#endif
#endif /* WITH_BULLET */
+
+/* -------------------- */
+/* Depsgraph evaluation */
+
+void BKE_rigidbody_rebuild_sim(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene)
+{
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s at %f\n", __func__, ctime);
+ }
+
+ /* rebuild sim data (i.e. after resetting to start of timeline) */
+ if (BKE_scene_check_rigidbody_active(scene)) {
+ BKE_rigidbody_rebuild_world(scene, ctime);
+ }
+}
+
+void BKE_rigidbody_eval_simulation(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene)
+{
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s at %f\n", __func__, ctime);
+ }
+
+ /* evaluate rigidbody sim */
+ if (BKE_scene_check_rigidbody_active(scene)) {
+ BKE_rigidbody_do_simulation(scene, ctime);
+ }
+}
+
+void BKE_rigidbody_object_sync_transforms(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob)
+{
+ RigidBodyWorld *rbw = scene->rigidbody_world;
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, ob->id.name);
+ }
+
+ /* read values pushed into RBO from sim/cache... */
+ BKE_rigidbody_sync_transforms(rbw, ob, ctime);
+}