diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-10 19:22:29 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-10 19:22:29 +0400 |
commit | ffe7d668ff696ebc60d5e70599f17fc647246961 (patch) | |
tree | 6796478904e04f610c9a1ef60ceee6fd004a74c8 /source/blender/blenkernel/intern | |
parent | efde4dbba868c3717e21fe87a8c28314129e8fb4 (diff) |
style cleanup: sequencer and scene rna
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/sound.c | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index e4aa60805ee..52007f1f43e 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -70,7 +70,7 @@ static const int NAN_INT = 0x7FC00000; static int sound_cfra; #endif -struct bSound *sound_new_file(struct Main *bmain, const char *filename) +bSound *sound_new_file(struct Main *bmain, const char *filename) { bSound *sound = NULL; @@ -103,7 +103,7 @@ struct bSound *sound_new_file(struct Main *bmain, const char *filename) return sound; } -void BKE_sound_free(struct bSound *sound) +void BKE_sound_free(bSound *sound) { if (sound->packedfile) { freePackedFile(sound->packedfile); @@ -223,7 +223,7 @@ void sound_exit(void) // XXX unused currently #if 0 -struct bSound *sound_new_buffer(struct Main *bmain, struct bSound *source) +bSound *sound_new_buffer(struct Main *bmain, bSound *source) { bSound *sound = NULL; @@ -247,7 +247,7 @@ struct bSound *sound_new_buffer(struct Main *bmain, struct bSound *source) return sound; } -struct bSound *sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end) +bSound *sound_new_limiter(struct Main *bmain, bSound *source, float start, float end) { bSound *sound = NULL; @@ -274,7 +274,7 @@ struct bSound *sound_new_limiter(struct Main *bmain, struct bSound *source, floa } #endif -void sound_delete(struct Main *bmain, struct bSound *sound) +void sound_delete(struct Main *bmain, bSound *sound) { if (sound) { BKE_sound_free(sound); @@ -283,7 +283,7 @@ void sound_delete(struct Main *bmain, struct bSound *sound) } } -void sound_cache(struct bSound *sound) +void sound_cache(bSound *sound) { sound->flags |= SOUND_FLAGS_CACHING; if (sound->cache) @@ -296,13 +296,13 @@ void sound_cache(struct bSound *sound) sound->playback_handle = sound->handle; } -void sound_cache_notifying(struct Main *main, struct bSound *sound) +void sound_cache_notifying(struct Main *main, bSound *sound) { sound_cache(sound); sound_update_sequencer(main, sound); } -void sound_delete_cache(struct bSound *sound) +void sound_delete_cache(bSound *sound) { sound->flags &= ~SOUND_FLAGS_CACHING; if (sound->cache) { @@ -312,7 +312,7 @@ void sound_delete_cache(struct bSound *sound) } } -void sound_load(struct Main *bmain, struct bSound *sound) +void sound_load(struct Main *bmain, bSound *sound) { if (sound) { if (sound->cache) { @@ -353,17 +353,17 @@ void sound_load(struct Main *bmain, struct bSound *sound) } // XXX unused currently #if 0 - break; - } - case SOUND_TYPE_BUFFER: - if (sound->child_sound && sound->child_sound->handle) - sound->handle = AUD_bufferSound(sound->child_sound->handle); - break; - case SOUND_TYPE_LIMITER: - if (sound->child_sound && sound->child_sound->handle) - sound->handle = AUD_limitSound(sound->child_sound, sound->start, sound->end); - break; - } + break; + } + case SOUND_TYPE_BUFFER: + if (sound->child_sound && sound->child_sound->handle) + sound->handle = AUD_bufferSound(sound->child_sound->handle); + break; + case SOUND_TYPE_LIMITER: + if (sound->child_sound && sound->child_sound->handle) + sound->handle = AUD_limitSound(sound->child_sound, sound->start, sound->end); + break; +} #endif if (sound->flags & SOUND_FLAGS_MONO) { void *handle = AUD_monoSound(sound->handle); @@ -488,7 +488,7 @@ void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *seque } } -void sound_update_scene_sound(void *handle, struct bSound *sound) +void sound_update_scene_sound(void *handle, bSound *sound) { AUD_updateSequenceSound(handle, sound->playback_handle); } @@ -518,7 +518,7 @@ void sound_set_scene_sound_pan(void *handle, float pan, char animated) AUD_setSequenceAnimData(handle, AUD_AP_PANNING, sound_cfra, &pan, animated); } -void sound_update_sequencer(struct Main *main, struct bSound *sound) +void sound_update_sequencer(struct Main *main, bSound *sound) { struct Scene *scene; @@ -649,7 +649,7 @@ int sound_scene_playing(struct Scene *scene) return -1; } -void sound_free_waveform(struct bSound *sound) +void sound_free_waveform(bSound *sound) { if (sound->waveform) { MEM_freeN(((SoundWaveform *)sound->waveform)->data); @@ -659,7 +659,7 @@ void sound_free_waveform(struct bSound *sound) sound->waveform = NULL; } -void sound_read_waveform(struct bSound *sound) +void sound_read_waveform(bSound *sound) { AUD_SoundInfo info; @@ -753,11 +753,11 @@ void sound_update_scene(struct Scene *scene) void *sound_get_factory(void *sound) { - return ((struct bSound *) sound)->playback_handle; + return ((bSound *) sound)->playback_handle; } /* stupid wrapper because AUD_C-API.h includes Python.h which makesrna doesn't like */ -float sound_get_length(struct bSound* sound) +float sound_get_length(bSound *sound) { AUD_SoundInfo info = AUD_getInfo(sound->playback_handle); |