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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-27 01:09:57 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-27 01:09:57 +0300
commit7da56f4a9ba0bdd0cdcd40b8ca6e69d776d26abe (patch)
tree663c13aae5606937571ac1e7a4c77ca2866e75dd /source/blender/blenkernel/intern
parent121dab1bcd9467bd8e11d0a82e83a1621758fd8e (diff)
parent770291b9ea1ec03d98b6bae4fd2a2d3f0091be41 (diff)
Particles
========= Merge of the famous particle patch by Janne Karhu, a full rewrite of the Blender particle system. This includes: - Emitter, Hair and Reactor particle types. - Newtonian, Keyed and Boids physics. - Various particle visualisation and rendering types. - Vertex group and texture control for various properties. - Interpolated child particles from parents. - Hair editing with combing, growing, cutting, .. . - Explode modifier. - Harmonic, Magnetic fields, and multiple falloff types. .. and lots of other things, some more info is here: http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite_Doc The new particle system cannot be backwards compatible. Old particle systems are being converted to the new system, but will require tweaking to get them looking the same as before. Point Cache =========== The new system to replace manual baking, based on automatic caching on disk. This is currently used by softbodies and the particle system. See the Cache API section on: http://wiki.blender.org/index.php/BlenderDev/PhysicsSprint Documentation ============= These new features still need good docs for the release logs, help for this is appreciated.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c18
-rw-r--r--source/blender/blenkernel/intern/anim.c268
-rw-r--r--source/blender/blenkernel/intern/blender.c2
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c4
-rw-r--r--source/blender/blenkernel/intern/customdata.c87
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c66
-rw-r--r--source/blender/blenkernel/intern/displist.c4
-rw-r--r--source/blender/blenkernel/intern/effect.c4
-rw-r--r--source/blender/blenkernel/intern/ipo.c80
-rw-r--r--source/blender/blenkernel/intern/library.c25
-rw-r--r--source/blender/blenkernel/intern/modifier.c1281
-rw-r--r--source/blender/blenkernel/intern/object.c120
-rw-r--r--source/blender/blenkernel/intern/particle.c2978
-rw-r--r--source/blender/blenkernel/intern/particle_system.c4371
-rw-r--r--source/blender/blenkernel/intern/pointcache.c185
-rw-r--r--source/blender/blenkernel/intern/scene.c15
-rw-r--r--source/blender/blenkernel/intern/softbody.c453
17 files changed, 9646 insertions, 315 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4e6d4a31173..5e688af14a4 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -55,6 +55,7 @@
#include "DNA_view3d_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
+#include "DNA_particle_types.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
@@ -77,6 +78,7 @@
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "BKE_particle.h"
#ifdef WITH_VERSE
#include "BKE_verse.h"
@@ -1961,6 +1963,7 @@ static void mesh_calc_modifiers(Object *ob, float (*inputVertexCos)[3],
*/
if(mti->type == eModifierTypeType_OnlyDeform) {
+
/* No existing verts to deform, need to build them. */
if(!deformedVerts) {
if(dm) {
@@ -2002,9 +2005,12 @@ static void mesh_calc_modifiers(Object *ob, float (*inputVertexCos)[3],
/* set the DerivedMesh to only copy needed data */
DM_set_only_copy(dm, (CustomDataMask)curr->link);
-
- ndm = mti->applyModifier(md, ob, dm, useRenderParams,
- !inputVertexCos);
+
+ if(((CustomDataMask)curr->link) & CD_MASK_ORIGSPACE)
+ if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
+ CustomData_add_layer(&dm->faceData, CD_ORIGSPACE, CD_DEFAULT, NULL, dm->getNumFaces(dm));
+
+ ndm = mti->applyModifier(md, ob, dm, useRenderParams, !inputVertexCos);
if(ndm) {
/* if the modifier returned a new dm, release the old one */
@@ -2182,6 +2188,10 @@ static void editmesh_calc_modifiers(DerivedMesh **cage_r,
/* set the DerivedMesh to only copy needed data */
DM_set_only_copy(dm, (CustomDataMask)curr->link);
+ if(((CustomDataMask)curr->link) & CD_MASK_ORIGSPACE)
+ if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
+ CustomData_add_layer(&dm->faceData, CD_ORIGSPACE, CD_DEFAULT, NULL, dm->getNumFaces(dm));
+
ndm = mti->applyModifierEM(md, ob, em, dm);
if (ndm) {
@@ -2360,7 +2370,7 @@ static void mesh_build_data(Object *ob, CustomDataMask dataMask)
if(ob!=G.obedit) {
Object *obact = G.scene->basact?G.scene->basact->object:NULL;
- int editing = (FACESEL_PAINT_TEST);
+ int editing = (FACESEL_PAINT_TEST)|(G.f & G_PARTICLEEDIT);
int needMapping = editing && (ob==obact);
if( (G.f & G_WEIGHTPAINT) && ob==obact ) {
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 32ea2b3ed2c..43168733b3f 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -38,6 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
+#include "BLI_rand.h"
#include "DNA_listBase.h"
#include "DNA_curve_types.h"
@@ -47,6 +48,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
@@ -60,8 +62,10 @@
#include "BKE_global.h"
#include "BKE_ipo.h"
#include "BKE_key.h"
+#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_object.h"
+#include "BKE_particle.h"
#include "BKE_utildefines.h"
#include "BKE_bad_level_calls.h"
@@ -563,134 +567,143 @@ static void face_duplilist(ListBase *lb, Scene *sce, Object *par)
dm->release(dm);
}
-
-
-static void particle_duplilist(ListBase *lb, Scene *sce, Object *par, PartEff *paf)
+static void new_particle_duplilist(ListBase *lb, Scene *sce, Object *par, ParticleSystem *psys)
{
- Object *ob, copyob;
- Base *base;
- Particle *pa;
- float ctime, vec1[3];
- float vec[3], tmat[4][4], mat[3][3];
- float *q2;
- int lay, a, counter; /* counter is used to find in render the indexed object */
-
- pa= paf->keys;
- if(pa==NULL || (G.rendering && paf->disp!=100)) {
- build_particle_system(par);
- pa= paf->keys;
- if(pa==NULL) return;
- }
-
- ctime= bsystem_time(par, (float)G.scene->r.cfra, 0.0);
+ GroupObject *go;
+ Object *ob, **oblist=0;
+ ParticleSettings *part;
+ ParticleData *pa;
+ ParticleKey state;
+ float ctime, pa_time;
+ float tmat[4][4], mat[3][3], obrotmat[3][3], parotmat[3][3], size=0.0;
+ float xvec[3] = {-1.0, 0.0, 0.0}, *q;
+ int lay, a, k, step_nbr = 0, counter;
+ int totpart, totchild, totgroup=0, pa_num;
+
+ if(psys==0) return;
+ part=psys->part;
+
+ if(part==0) return;
+
+ ctime = bsystem_time(par, (float)G.scene->r.cfra, 0.0);
+
+ totpart = psys->totpart;
+ totchild = psys->totchild;
+
+ BLI_srandom(31415926 + psys->seed);
+
lay= G.scene->lay;
+ if((part->draw_as == PART_DRAW_OB && part->dup_ob) ||
+ (part->draw_as == PART_DRAW_GR && part->dup_group && part->dup_group->gobject.first)) {
- for(base= sce->base.first; base; base= base->next) {
- if(base->object->type>0 && (base->lay & lay) && G.obedit!=base->object) {
- ob= base->object->parent;
- while(ob) {
- if(ob==par) {
-
- ob= base->object;
- /* temp copy, to have ipos etc to work OK */
- copyob= *ob;
-
- /* don't want parent animation to apply on past object positions */
- if(!(paf->flag & PAF_STATIC))
- ob->parent= NULL;
-
- for(a=0, pa= paf->keys, counter=0; a<paf->totpart; a++, pa+=paf->totkey, counter++) {
-
- if(paf->flag & PAF_STATIC) {
- float mtime;
-
- where_is_particle(paf, pa, pa->time, vec1);
- mtime= pa->time+pa->lifetime;
-
- for(ctime= pa->time; ctime<mtime; ctime+=paf->staticstep, counter++) {
-
- /* make sure hair grows until the end.. */
- if(ctime>pa->time+pa->lifetime) ctime= pa->time+pa->lifetime;
-
- /* to give ipos in object correct offset */
- where_is_object_time(ob, ctime-pa->time);
-
- where_is_particle(paf, pa, ctime, vec); // makes sure there's always a vec
- Mat4MulVecfl(par->obmat, vec);
-
- if(paf->stype==PAF_VECT) {
- where_is_particle(paf, pa, ctime+1.0, vec1); // makes sure there's always a vec
- Mat4MulVecfl(par->obmat, vec1);
-
- VecSubf(vec1, vec1, vec);
- q2= vectoquat(vec1, ob->trackflag, ob->upflag);
-
- QuatToMat3(q2, mat);
- Mat4CpyMat4(tmat, ob->obmat);
- Mat4MulMat43(ob->obmat, tmat, mat);
- }
-
- VECCOPY(ob->obmat[3], vec);
- /* put object back in original state, so it cam be restored OK */
- Mat4CpyMat4(tmat, ob->obmat);
- Mat4CpyMat4(ob->obmat, copyob.obmat);
- new_dupli_object(lb, ob, tmat, par->lay, counter);
- }
- }
- else { // non static particles
-
- if((paf->flag & PAF_UNBORN)==0 && ctime < pa->time) continue;
- if((paf->flag & PAF_DIED)==0 && ctime > pa->time+pa->lifetime) continue;
+ if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) && part->draw & PART_DRAW_KEYS)
+ step_nbr = part->keys_step;
+ else
+ step_nbr = 0;
- //if(ctime < pa->time+pa->lifetime) {
+ psys->lattice = psys_get_lattice(par, psys);
- /* to give ipos in object correct offset, ob->parent is NULLed */
- where_is_object_time(ob, ctime-pa->time);
-
- where_is_particle(paf, pa, ctime, vec);
- if(paf->stype==PAF_VECT) {
-
- /* if particle died, we use previous position */
- if(ctime > pa->time+pa->lifetime) {
- where_is_particle(paf, pa, pa->time+pa->lifetime-1.0f, vec1);
- VecSubf(vec1, vec, vec1);
- }
- else {
- where_is_particle(paf, pa, ctime+1.0f, vec1);
- VecSubf(vec1, vec1, vec);
- }
- q2= vectoquat(vec1, ob->trackflag, ob->upflag);
-
- QuatToMat3(q2, mat);
- Mat4CpyMat4(tmat, ob->obmat);
- Mat4MulMat43(ob->obmat, tmat, mat);
- }
+ if(part->draw_as==PART_DRAW_GR) {
+ group_handle_recalc_and_update(par, part->dup_group);
- VECCOPY(ob->obmat[3], vec);
-
- /* put object back in original state, so it can be restored OK */
- Mat4CpyMat4(tmat, ob->obmat);
- Mat4CpyMat4(ob->obmat, copyob.obmat);
- new_dupli_object(lb, ob, tmat, par->lay, counter);
- }
+ go= part->dup_group->gobject.first;
+ while(go) {
+ go=go->next;
+ totgroup++;
+ }
+
+ oblist= MEM_callocN(totgroup*sizeof(Object *), "dupgroup object list");
+ go= part->dup_group->gobject.first;
+ for(a=0; a<totgroup; a++, go=go->next)
+ oblist[a]=go->ob;
+ }
+
+ if(totchild==0 || part->draw & PART_DRAW_PARENT)
+ a=0;
+ else
+ a=totpart;
+
+ for(pa=psys->particles,counter=0; a<totpart+totchild; a++,pa++,counter++) {
+ if(a<totpart) {
+ if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP)) continue;
+
+ pa_num=pa->num;
+
+ pa_time=pa->time;
+
+ size=pa->size;
+ }
+ else {
+ /* TODO: figure these two out */
+ pa_num = a;
+ pa_time = psys->particles[psys->child[a - totpart].parent].time;
+
+ size=psys_get_child_size(psys, a - totpart, ctime, 0);
+ }
+
+ if(part->draw_as==PART_DRAW_GR) {
+ if(part->draw&PART_DRAW_RAND_GR)
+ ob = oblist[BLI_rand() % totgroup];
+ else if(part->from==PART_FROM_PARTICLE)
+ ob = oblist[pa_num % totgroup];
+ else
+ ob = oblist[a % totgroup];
+ }
+ else
+ ob = part->dup_ob;
+
+ for(k=0; k<=step_nbr; k++, counter++) {
+ if(step_nbr) {
+ state.time = (float)k / (float)step_nbr;
+ psys_get_particle_on_path(par, psys, a, &state, 0);
+ }
+ else {
+ state.time = -1.0;
+ if(psys_get_particle_state(par, psys, a, &state, 0) == 0)
+ continue;
+ }
+
+ QuatToMat3(state.rot, parotmat);
+
+ if(part->draw_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
+ for(go= part->dup_group->gobject.first; go; go= go->next) {
+
+ Mat4CpyMat4(tmat, go->ob->obmat);
+ Mat4MulMat43(tmat, go->ob->obmat, parotmat);
+ Mat4MulFloat3((float *)tmat, size);
+
+ VECADD(tmat[3], go->ob->obmat[3], state.co);
+
+ new_dupli_object(lb, go->ob, tmat, par->lay, counter);
}
- /* temp copy, to have ipos etc to work OK */
- *ob= copyob;
+ }
+ else {
+ /* to give ipos in object correct offset */
+ where_is_object_time(ob, ctime-pa_time);
- break;
+ q = vectoquat(xvec, ob->trackflag, ob->upflag);
+ QuatToMat3(q, obrotmat);
+
+ Mat3MulMat3(mat, parotmat, obrotmat);
+ Mat4CpyMat4(tmat, ob->obmat);
+ Mat4MulMat43(tmat, ob->obmat, mat);
+ Mat4MulFloat3((float *)tmat, size);
+
+ VECCOPY(tmat[3], state.co);
+
+ new_dupli_object(lb, ob, tmat, par->lay, counter);
}
- ob= ob->parent;
}
}
}
-
- if(G.rendering && paf->disp!=100) {
- MEM_freeN(paf->keys);
- paf->keys= NULL;
+ if(oblist)
+ MEM_freeN(oblist);
+
+ if(psys->lattice) {
+ end_latt_deform();
+ psys->lattice = 0;
}
-
-
}
static Object *find_family_object(Object **obar, char *family, char ch)
@@ -771,13 +784,14 @@ ListBase *object_duplilist(Scene *sce, Object *ob)
duplilist->first= duplilist->last= NULL;
if(ob->transflag & OB_DUPLI) {
- if(ob->transflag & OB_DUPLIVERTS) {
+ if(ob->transflag & OB_DUPLIPARTS) {
+ ParticleSystem *psys = ob->particlesystem.first;
+ for(; psys; psys=psys->next)
+ new_particle_duplilist(duplilist, sce, ob, psys);
+ }
+ else if(ob->transflag & OB_DUPLIVERTS) {
if(ob->type==OB_MESH) {
- PartEff *paf;
- if( (paf=give_parteff(ob)) )
- particle_duplilist(duplilist, sce, ob, paf);
- else
- vertex_duplilist(duplilist, sce, ob);
+ vertex_duplilist(duplilist, sce, ob);
}
else if(ob->type==OB_FONT) {
font_duplilist(duplilist, ob);
@@ -823,14 +837,18 @@ int count_duplilist(Object *ob)
if(ob->transflag & OB_DUPLIVERTS) {
if(ob->type==OB_MESH) {
if(ob->transflag & OB_DUPLIVERTS) {
- PartEff *paf;
- if( (paf=give_parteff(ob)) ) {
- return paf->totpart;
- }
- else {
+ ParticleSystem *psys = ob->particlesystem.first;
+ int pdup=0;
+
+ for(; psys; psys=psys->next)
+ pdup += psys->totpart;
+
+ if(pdup==0){
Mesh *me= ob->data;
return me->totvert;
}
+ else
+ return pdup;
}
}
}
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 9d86b86a47f..9845f571126 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -266,7 +266,7 @@ static void clear_global(void)
free_vertexpaint();
- G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT);
+ G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT + G_PARTICLEEDIT);
}
/* make sure path names are correct for OS */
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 2d5f5f091c3..6a856307916 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -751,6 +751,7 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
/* this does a referenced copy, the only new layers being ORIGINDEX */
DM_init(dm, mesh->totvert, mesh->totedge, mesh->totface);
+ dm->deformedOnly = 1;
CustomData_merge(&mesh->vdata, &dm->vertData, CD_MASK_MESH, CD_REFERENCE,
mesh->totvert);
@@ -798,6 +799,8 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
MFace *mface = cddm->mface;
int i, *index;
+ dm->deformedOnly = 1;
+
CustomData_merge(&em->vdata, &dm->vertData, CD_MASK_DERIVEDMESH,
CD_CALLOC, dm->numVertData);
/* CustomData_merge(&em->edata, &dm->edgeData, CD_MASK_DERIVEDMESH,
@@ -889,6 +892,7 @@ DerivedMesh *CDDM_copy(DerivedMesh *source)
/* this initializes dm, and copies all non mvert/medge/mface layers */
DM_from_template(dm, source, numVerts, numEdges, numFaces);
+ dm->deformedOnly = source->deformedOnly;
CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts);
CustomData_copy_data(&source->edgeData, &dm->edgeData, 0, 0, numEdges);
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 466ba9f4201..aa0dc10f4e0 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -271,7 +271,7 @@ static void layerSwap_tface(void *data, int *corner_indices)
static void layerDefault_tface(void *data, int count)
{
- static MTFace default_tf = {{{0, 1}, {0, 0}, {1, 0}, {1, 1}}, NULL,
+ static MTFace default_tf = {{{0, 0}, {1, 0}, {1, 1}, {0, 1}}, NULL,
0, 0, TF_DYNAMIC, 0, 0};
MTFace *tf = (MTFace*)data;
int i;
@@ -280,6 +280,83 @@ static void layerDefault_tface(void *data, int count)
tf[i] = default_tf;
}
+static void layerCopy_origspace_face(const void *source, void *dest, int count)
+{
+ const OrigSpaceFace *source_tf = (const OrigSpaceFace*)source;
+ OrigSpaceFace *dest_tf = (OrigSpaceFace*)dest;
+ int i;
+
+ for(i = 0; i < count; ++i)
+ dest_tf[i] = source_tf[i];
+}
+
+static void layerInterp_origspace_face(void **sources, float *weights,
+ float *sub_weights, int count, void *dest)
+{
+ OrigSpaceFace *osf = dest;
+ int i, j, k;
+ float uv[4][2];
+ float *sub_weight;
+
+ if(count <= 0) return;
+
+ memset(uv, 0, sizeof(uv));
+
+ sub_weight = sub_weights;
+ for(i = 0; i < count; ++i) {
+ float weight = weights ? weights[i] : 1;
+ OrigSpaceFace *src = sources[i];
+
+ for(j = 0; j < 4; ++j) {
+ if(sub_weights) {
+ for(k = 0; k < 4; ++k, ++sub_weight) {
+ float w = (*sub_weight) * weight;
+ float *tmp_uv = src->uv[k];
+
+ uv[j][0] += tmp_uv[0] * w;
+ uv[j][1] += tmp_uv[1] * w;
+ }
+ } else {
+ uv[j][0] += src->uv[j][0] * weight;
+ uv[j][1] += src->uv[j][1] * weight;
+ }
+ }
+ }
+
+ *osf = *(OrigSpaceFace *)sources[0];
+ for(j = 0; j < 4; ++j) {
+ osf->uv[j][0] = uv[j][0];
+ osf->uv[j][1] = uv[j][1];
+ }
+}
+
+static void layerSwap_origspace_face(void *data, int *corner_indices)
+{
+ OrigSpaceFace *osf = data;
+ float uv[4][2];
+ int j;
+
+ for(j = 0; j < 4; ++j) {
+ uv[j][0] = osf->uv[corner_indices[j]][0];
+ uv[j][1] = osf->uv[corner_indices[j]][1];
+ }
+ memcpy(osf->uv, uv, sizeof(osf->uv));
+}
+
+static void layerDefault_origspace_face(void *data, int count)
+{
+ static OrigSpaceFace default_osf = {{{0, 0}, {1, 0}, {1, 1}, {0, 1}}};
+ OrigSpaceFace *osf = (OrigSpaceFace*)data;
+ int i;
+
+ for(i = 0; i < count; i++)
+ osf[i] = default_osf;
+}
+/* --------- */
+
+
+
+
static void layerInterp_mcol(void **sources, float *weights,
float *sub_weights, int count, void *dest)
{
@@ -370,11 +447,13 @@ const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(MFloatProperty), "MFloatProperty",1,"Float",NULL,NULL,NULL,NULL},
{sizeof(MIntProperty), "MIntProperty",1,"Int",NULL,NULL,NULL,NULL},
{sizeof(MStringProperty), "MStringProperty",1,"String",NULL,NULL,NULL,NULL},
+ {sizeof(OrigSpaceFace), "OrigSpaceFace", 1, "UVTex", layerCopy_origspace_face, NULL,
+ layerInterp_origspace_face, layerSwap_origspace_face, layerDefault_origspace_face},
};
const char *LAYERTYPENAMES[CD_NUMTYPES] = {
"CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace", "CDMTFace",
- "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags","CDMFloatProperty","CDMIntProperty","CDMStringProperty"};
+ "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags","CDMFloatProperty","CDMIntProperty","CDMStringProperty", "CDOrigSpace"};
const CustomDataMask CD_MASK_BAREMESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE;
@@ -387,8 +466,8 @@ const CustomDataMask CD_MASK_EDITMESH =
CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
const CustomDataMask CD_MASK_DERIVEDMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL | CD_MASK_ORIGINDEX|
- CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
+ CD_MASK_MCOL | CD_MASK_ORIGINDEX |
+ CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_ORIGSPACE;
static const LayerTypeInfo *layerType_getInfo(int type)
{
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 11ec8670ed1..924f544285e 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -57,6 +57,7 @@
#include "DNA_object_force.h"
#include "DNA_object_fluidsim.h"
#include "DNA_oops_types.h"
+#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -72,8 +73,9 @@
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
-#include "BKE_scene.h"
+#include "BKE_particle.h"
#include "BKE_utildefines.h"
+#include "BKE_scene.h"
#include "MEM_guardedalloc.h"
#include "blendef.h"
@@ -353,6 +355,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
DagNode * node2;
DagNode * node3;
Key *key;
+ ParticleSystem *psys;
int addtoroot= 1;
node = dag_get_node(dag, ob);
@@ -586,6 +589,54 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
}
}
}
+
+ psys= ob->particlesystem.first;
+ if(psys) {
+ ParticleEffectorCache *nec;
+
+ for(; psys; psys=psys->next) {
+ ParticleSettings *part= psys->part;
+
+ dag_add_relation(dag, node, node, DAG_RL_OB_DATA);
+
+ if(part->phystype==PART_PHYS_KEYED && psys->keyed_ob &&
+ BLI_findlink(&psys->keyed_ob->particlesystem,psys->keyed_psys-1)) {
+ node2 = dag_get_node(dag, psys->keyed_ob);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA);
+ }
+
+ if(psys->effectors.first)
+ psys_end_effectors(psys);
+ psys_init_effectors(ob,psys->part->eff_group,psys);
+
+ if(psys->effectors.first) {
+ for(nec= psys->effectors.first; nec; nec= nec->next) {
+ Object *ob1= nec->ob;
+
+ if(nec->type & PSYS_EC_EFFECTOR) {
+ node2 = dag_get_node(dag, ob1);
+ if(ob1->pd->forcefield==PFIELD_GUIDE)
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ else
+ dag_add_relation(dag, node2, node, DAG_RL_OB_DATA);
+ }
+ else if(nec->type & PSYS_EC_DEFLECT) {
+ node2 = dag_get_node(dag, ob1);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ }
+ else if(nec->type & PSYS_EC_PARTICLE) {
+ node2 = dag_get_node(dag, ob1);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA);
+ }
+
+ if(nec->type & PSYS_EC_REACTOR) {
+ node2 = dag_get_node(dag, ob1);
+ dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA);
+ }
+ }
+ }
+ }
+ }
for (con = ob->constraints.first; con; con=con->next) {
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
@@ -1813,6 +1864,8 @@ static void dag_object_time_update_flags(Object *ob)
ob->recalc |= OB_RECALC_DATA; // NT FSPARTICLE
}
}
+ if(ob->particlesystem.first)
+ ob->recalc |= OB_RECALC_DATA;
break;
case OB_CURVE:
case OB_SURF:
@@ -1842,6 +1895,17 @@ static void dag_object_time_update_flags(Object *ob)
if(ob->transflag & OB_DUPLI) ob->recalc |= OB_RECALC_DATA;
break;
}
+
+ if(ob->particlesystem.first) {
+ ParticleSystem *psys= ob->particlesystem.first;
+
+ for(; psys; psys=psys->next) {
+ if(psys->flag & PSYS_ENABLED) {
+ ob->recalc |= OB_RECALC_DATA;
+ break;
+ }
+ }
+ }
}
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 30a4c8c3433..f410167c2ac 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1098,7 +1098,7 @@ void curve_to_filledpoly(Curve *cu, ListBase *nurb, ListBase *dispbase)
- first point left, last point right
- based on subdivided points in original curve, not on points in taper curve (still)
*/
-static float calc_taper(Object *taperobj, int cur, int tot)
+float calc_taper(Object *taperobj, int cur, int tot)
{
Curve *cu;
DispList *dl;
@@ -1256,7 +1256,7 @@ void curve_calc_modifiers_post(Object *ob, ListBase *nurb, ListBase *dispbase, i
if ((md->mode & required_mode) != required_mode) continue;
if (mti->isDisabled && mti->isDisabled(md)) continue;
- if (mti->type!=eModifierTypeType_OnlyDeform) continue;
+ if (mti->type!=eModifierTypeType_OnlyDeform && mti->type!=eModifierTypeType_DeformOrConstruct) continue;
for (dl=dispbase->first; dl; dl=dl->next) {
mti->deformVerts(md, ob, NULL, (float(*)[3]) dl->verts, (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 07fe8bbee31..1b345616888 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -799,7 +799,7 @@ static int pdDoDeflection(RNG *rng, float opco[3], float npco[3], float opno[3],
// t= 0.5; // this is labda of line, can use it optimize quad intersection
// sorry but no .. see below (BM)
- if( LineIntersectsTriangle(opco, npco, nv1, nv2, nv3, &t) ) {
+ if( LineIntersectsTriangle(opco, npco, nv1, nv2, nv3, &t, NULL) ) {
if (t < min_t) {
deflected = 1;
deflected_now = 1;
@@ -810,7 +810,7 @@ static int pdDoDeflection(RNG *rng, float opco[3], float npco[3], float opno[3],
// it might give a smaller t on (close to) the edge .. this is numerics not esoteric maths :)
// note: the 2 triangles don't need to share a plane ! (BM)
if (mface->v4) {
- if( LineIntersectsTriangle(opco, npco, nv1, nv3, nv4, &t2) ) {
+ if( LineIntersectsTriangle(opco, npco, nv1, nv3, nv4, &t2, NULL) ) {
if (t2 < min_t) {
deflected = 1;
deflected_now = 2;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 83b845a0064..03a34df090a 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -52,6 +52,7 @@
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
#include "DNA_sound_types.h"
@@ -93,7 +94,7 @@ int ob_ar[OB_TOTIPO]= {
OB_ROT_X, OB_ROT_Y, OB_ROT_Z, OB_DROT_X, OB_DROT_Y, OB_DROT_Z,
OB_SIZE_X, OB_SIZE_Y, OB_SIZE_Z, OB_DSIZE_X, OB_DSIZE_Y, OB_DSIZE_Z,
OB_LAY, OB_TIME, OB_COL_R, OB_COL_G, OB_COL_B, OB_COL_A,
- OB_PD_FSTR, OB_PD_FFALL, OB_PD_SDAMP, OB_PD_RDAMP, OB_PD_PERM
+ OB_PD_FSTR, OB_PD_FFALL, OB_PD_SDAMP, OB_PD_RDAMP, OB_PD_PERM, OB_PD_FMAXD
};
int ac_ar[AC_TOTIPO]= {
@@ -180,6 +181,12 @@ int fluidsim_ar[FLUIDSIM_TOTIPO]= {
FLUIDSIM_ACTIVE
};
+int part_ar[PART_TOTIPO]= {
+ PART_EMIT_FREQ, PART_EMIT_LIFE, PART_EMIT_VEL, PART_EMIT_AVE, PART_EMIT_SIZE,
+ PART_AVE, PART_SIZE, PART_DRAG, PART_BROWN, PART_DAMP, PART_LENGTH, PART_CLUMP,
+ PART_GRAV_X, PART_GRAV_Y, PART_GRAV_Z, PART_KINK_AMP, PART_KINK_FREQ, PART_KINK_SHAPE,
+ PART_BB_TILT
+};
float frame_to_float(int cfra) /* see also bsystem_time in object.c */
@@ -1231,6 +1238,7 @@ void *get_ipo_poin(ID *id, IpoCurve *icu, int *type)
Lamp *la;
Sequence *seq;
World *wo;
+ ParticleSettings *part;
*type= IPO_FLOAT;
@@ -1308,6 +1316,9 @@ void *get_ipo_poin(ID *id, IpoCurve *icu, int *type)
case OB_PD_PERM:
if(ob->pd) poin= &(ob->pd->pdef_perm);
break;
+ case OB_PD_FMAXD:
+ if(ob->pd) poin= &(ob->pd->maxdist);
+ break;
}
}
else if( GS(id->name)==ID_MA) {
@@ -1560,7 +1571,48 @@ void *get_ipo_poin(ID *id, IpoCurve *icu, int *type)
poin= &(snd->attenuation); break;
}
}
-
+ else if( GS(id->name)==ID_PA) {
+
+ part= (ParticleSettings *)id;
+
+ switch(icu->adrcode) {
+ case PART_EMIT_FREQ:
+ case PART_EMIT_LIFE:
+ case PART_EMIT_VEL:
+ case PART_EMIT_AVE:
+ case PART_EMIT_SIZE:
+ poin= NULL; break;
+ case PART_CLUMP:
+ poin= &(part->clumpfac); break;
+ case PART_AVE:
+ poin= &(part->avefac); break;
+ case PART_SIZE:
+ poin= &(part->size); break;
+ case PART_DRAG:
+ poin= &(part->dragfac); break;
+ case PART_BROWN:
+ poin= &(part->brownfac); break;
+ case PART_DAMP:
+ poin= &(part->dampfac); break;
+ case PART_LENGTH:
+ poin= &(part->length); break;
+ case PART_GRAV_X:
+ poin= &(part->acc[0]); break;
+ case PART_GRAV_Y:
+ poin= &(part->acc[1]); break;
+ case PART_GRAV_Z:
+ poin= &(part->acc[2]); break;
+ case PART_KINK_AMP:
+ poin= &(part->kink_amp); break;
+ case PART_KINK_FREQ:
+ poin= &(part->kink_freq); break;
+ case PART_KINK_SHAPE:
+ poin= &(part->kink_shape); break;
+ case PART_BB_TILT:
+ poin= &(part->bb_tilt); break;
+ }
+ }
+
return poin;
}
@@ -1855,6 +1907,29 @@ void set_icu_vars(IpoCurve *icu)
break;
}
}
+ else if(icu->blocktype==ID_PA){
+
+ switch(icu->adrcode) {
+ case PART_EMIT_LIFE:
+ case PART_SIZE:
+ case PART_KINK_FREQ:
+ case PART_EMIT_VEL:
+ case PART_EMIT_AVE:
+ case PART_EMIT_SIZE:
+ icu->ymin= 0.0;
+ break;
+ case PART_CLUMP:
+ case PART_DRAG:
+ case PART_DAMP:
+ case PART_LENGTH:
+ icu->ymin= 0.0;
+ icu->ymax= 1.0;
+ break;
+ case PART_KINK_SHAPE:
+ icu->ymin= -0.999;
+ icu->ymax= 0.999;
+ }
+ }
else if(icu->blocktype==ID_CO) {
icu->ymin= 0.0;
icu->ymax= 1.0f;
@@ -2325,6 +2400,7 @@ void make_cfra_list(Ipo *ipo, ListBase *elems)
case OB_PD_SDAMP:
case OB_PD_RDAMP:
case OB_PD_PERM:
+ case OB_PD_FMAXD:
bezt= icu->bezt;
if(bezt) {
a= icu->totvert;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 28a6aad7b4d..e81d3bac655 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -78,6 +78,8 @@
#include "DNA_nla_types.h"
#include "DNA_effect_types.h"
#include "DNA_brush_types.h"
+#include "DNA_particle_types.h"
+#include "BKE_particle.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
@@ -194,6 +196,8 @@ ListBase *wich_libbase(Main *mainlib, short type)
return &(mainlib->nodetree);
case ID_BR:
return &(mainlib->brush);
+ case ID_PA:
+ return &(mainlib->particle);
}
return 0;
}
@@ -254,16 +258,17 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[18]= &(main->nodetree);
lb[19]= &(main->brush);
lb[20]= &(main->script);
+ lb[21]= &(main->particle);
- lb[21]= &(main->world);
- lb[22]= &(main->screen);
- lb[23]= &(main->object);
- lb[24]= &(main->scene);
- lb[25]= &(main->library);
+ lb[22]= &(main->world);
+ lb[23]= &(main->screen);
+ lb[24]= &(main->object);
+ lb[25]= &(main->scene);
+ lb[26]= &(main->library);
- lb[26]= NULL;
+ lb[27]= NULL;
- return 26;
+ return 27;
}
/* *********** ALLOC AND FREE *****************
@@ -359,6 +364,9 @@ static ID *alloc_libblock_notest(short type)
case ID_BR:
id = MEM_callocN(sizeof(Brush), "brush");
break;
+ case ID_PA:
+ id = MEM_callocN(sizeof(ParticleSettings), "ParticleSettings");
+ break;
}
return id;
}
@@ -503,6 +511,9 @@ void free_libblock(ListBase *lb, void *idv)
case ID_BR:
free_brush((Brush *)id);
break;
+ case ID_PA:
+ psys_free_settings((ParticleSettings *)id);
+ break;
}
if (id->properties) {
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 3a6611a2be7..9336dde0151 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -41,10 +41,11 @@
#include "math.h"
#include "float.h"
-#include "BLI_blenlib.h"
-#include "BLI_rand.h"
#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_kdtree.h"
#include "BLI_linklist.h"
+#include "BLI_rand.h"
#include "BLI_edgehash.h"
#include "BLI_ghash.h"
#include "BLI_memarena.h"
@@ -59,6 +60,7 @@
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "DNA_curve_types.h"
@@ -72,20 +74,24 @@
#include "BKE_main.h"
#include "BKE_anim.h"
#include "BKE_bad_level_calls.h"
+#include "BKE_curve.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
-#include "BKE_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_DerivedMesh.h"
#include "BKE_booleanops.h"
#include "BKE_displist.h"
#include "BKE_modifier.h"
#include "BKE_lattice.h"
+#include "BKE_library.h"
#include "BKE_subsurf.h"
#include "BKE_object.h"
#include "BKE_mesh.h"
#include "BKE_softbody.h"
#include "BKE_material.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_utildefines.h"
#include "depsgraph_private.h"
#include "LOD_DependKludge.h"
@@ -4685,7 +4691,7 @@ static void armatureModifier_deformVerts(
armature_deform_verts(amd->object, ob, derivedData, vertexCos, NULL,
numVerts, amd->deformflag,
- amd->prevCos, amd->defgrp_name);
+ (float(*)[3])amd->prevCos, amd->defgrp_name);
/* free cache */
if(amd->prevCos) {
MEM_freeN(amd->prevCos);
@@ -4998,6 +5004,1220 @@ static DerivedMesh *booleanModifier_applyModifier(
return derivedData;
}
+/* Particles */
+static void particleSystemModifier_initData(ModifierData *md)
+{
+ ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
+ psmd->psys= 0;
+ psmd->dm=0;
+
+}
+static void particleSystemModifier_freeData(ModifierData *md)
+{
+ ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
+
+ if(psmd->dm){
+ psmd->dm->needsFree = 1;
+ psmd->dm->release(psmd->dm);
+ psmd->dm=0;
+ }
+
+ psmd->psys->flag &= ~PSYS_ENABLED;
+ psmd->psys->flag |= PSYS_DELETE;
+}
+static void particleSystemModifier_copyData(ModifierData *md, ModifierData *target)
+{
+ ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
+ ParticleSystemModifierData *tpsmd= (ParticleSystemModifierData*) target;
+
+ tpsmd->dm = 0;
+ //tpsmd->facepa = 0;
+ tpsmd->flag = psmd->flag;
+ /* need to keep this to recognise a bit later in copy_object */
+ tpsmd->psys = psmd->psys;
+}
+
+CustomDataMask particleSystemModifier_requiredDataMask(ModifierData *md)
+{
+ ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
+ CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE);
+ int i;
+
+ /* ask for vertexgroups if we need them */
+ for(i=0; i<PSYS_TOT_VG; i++){
+ if(psmd->psys->vgroup[i]){
+ dataMask |= (1 << CD_MDEFORMVERT);
+ break;
+ }
+ }
+
+ /* particles only need this if they are after a non deform modifier, and
+ * the modifier stack will only create them in that case. */
+ dataMask |= CD_MASK_ORIGSPACE;
+
+ return dataMask;
+}
+static int is_last_displist(Object *ob)
+{
+ Curve *cu = ob->data;
+ static int curvecount=0, totcurve=0;
+
+ if(curvecount==0){
+ DispList *dl;
+
+ totcurve=0;
+ for(dl=cu->disp.first; dl; dl=dl->next){
+ totcurve++;
+ }
+ }
+
+ curvecount++;
+
+ if(curvecount==totcurve){
+ curvecount=0;
+ return 1;
+ }
+
+ return 0;
+}
+/* saves the current emitter state for a particle system and calculates particles */
+static void particleSystemModifier_deformVerts(
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
+{
+ DerivedMesh *dm = derivedData;
+ ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
+ ParticleSystem * psys=0;
+ int totvert=0,totedge=0,totface=0,needsFree=0;
+
+ if(ob->particlesystem.first)
+ psys=psmd->psys;
+ else
+ return;
+
+ if((psys->flag&PSYS_ENABLED)==0)
+ return;
+
+ if(dm==0){
+ if(ob->type==OB_MESH){
+ dm = CDDM_from_mesh((Mesh*)(ob->data), ob);
+
+ CDDM_apply_vert_coords(dm, vertexCos);
+ //CDDM_calc_normals(dm);
+
+ needsFree=1;
+ }
+ else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)){
+ Object *tmpobj;
+ Curve *tmpcu;
+
+ if(is_last_displist(ob)){
+ /* copies object and modifiers (but not the data) */
+ tmpobj= copy_object( ob );
+ tmpcu = (Curve *)tmpobj->data;
+ tmpcu->id.us--;
+
+ /* copies the data */
+ tmpobj->data = copy_curve( (Curve *) ob->data );
+
+ makeDispListCurveTypes( tmpobj, 1 );
+ nurbs_to_mesh( tmpobj );
+
+ dm = CDDM_from_mesh((Mesh*)(tmpobj->data), tmpobj);
+ //CDDM_calc_normals(dm);
+
+ free_libblock_us( &G.main->object, tmpobj );
+
+ needsFree=1;
+ }
+ else return;
+ }
+ else return;
+ }
+
+ /* clear old dm */
+ if(psmd->dm){
+ totvert=psmd->dm->getNumVerts(psmd->dm);
+ totedge=psmd->dm->getNumEdges(psmd->dm);
+ totface=psmd->dm->getNumFaces(psmd->dm);
+ psmd->dm->needsFree = 1;
+ psmd->dm->release(psmd->dm);
+ }
+
+ /* make new dm */
+ psmd->dm=CDDM_copy(dm);
+ CDDM_calc_normals(psmd->dm);
+
+ if(needsFree){
+ dm->needsFree = 1;
+ dm->release(dm);
+ }
+
+ /* protect dm */
+ psmd->dm->needsFree = 0;
+
+ /* report change in mesh structure */
+ if(psmd->dm->getNumVerts(psmd->dm)!=totvert ||
+ psmd->dm->getNumEdges(psmd->dm)!=totedge ||
+ psmd->dm->getNumFaces(psmd->dm)!=totface){
+ /* in file read dm hasn't really changed but just wasn't saved in file */
+ if(psmd->flag & eParticleSystemFlag_Loaded)
+ psmd->flag &= ~eParticleSystemFlag_Loaded;
+ else{
+ /* TODO PARTICLE - Added this so changing subsurf under hair updates it
+ should it be done elsewhere? - Campbell */
+ psys->recalc |= PSYS_RECALC_HAIR;
+ psys->recalc |= PSYS_DISTR;
+ psmd->flag |= eParticleSystemFlag_DM_changed;
+ }
+ }
+
+ if(psys){
+ particle_system_update(ob,psys);
+ psmd->flag |= eParticleSystemFlag_psys_updated;
+ psmd->flag &= ~eParticleSystemFlag_DM_changed;
+ }
+}
+
+static void particleSystemModifier_deformVertsEM(
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+{
+ DerivedMesh *dm = derivedData;
+
+ if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
+
+ particleSystemModifier_deformVerts(md, ob, dm, vertexCos, numVerts);
+
+ if(!derivedData) dm->release(dm);
+}
+
+/* Particle Instance */
+static void particleInstanceModifier_initData(ModifierData *md)
+{
+ ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
+
+ pimd->flag = eParticleInstanceFlag_Parents|eParticleInstanceFlag_Unborn|
+ eParticleInstanceFlag_Alive|eParticleInstanceFlag_Dead;
+ pimd->psys = 1;
+
+}
+static void particleInstanceModifier_copyData(ModifierData *md, ModifierData *target)
+{
+ ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
+ ParticleInstanceModifierData *tpimd= (ParticleInstanceModifierData*) target;
+
+ tpimd->ob = pimd->ob;
+ tpimd->psys = pimd->psys;
+ tpimd->flag = pimd->flag;
+}
+
+static int particleInstanceModifier_dependsOnTime(ModifierData *md)
+{
+ return 0;
+}
+static void particleInstanceModifier_updateDepgraph(ModifierData *md, DagForest *forest,
+ Object *ob, DagNode *obNode)
+{
+ ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
+
+ if (pimd->ob) {
+ DagNode *curNode = dag_get_node(forest, pimd->ob);
+
+ dag_add_relation(forest, curNode, obNode,
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ }
+}
+
+static void particleInstanceModifier_foreachObjectLink(ModifierData *md, Object *ob,
+ ObjectWalkFunc walk, void *userData)
+{
+ ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
+
+ walk(userData, ob, &pimd->ob);
+}
+
+static DerivedMesh * particleInstanceModifier_applyModifier(
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
+{
+ DerivedMesh *dm = derivedData, *result;
+ ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
+ ParticleSystem * psys=0;
+ ParticleData *pa=0, *pars=0;
+ MFace *mface, *orig_mface;
+ MVert *mvert, *orig_mvert;
+ int i,totvert, totpart=0, totface, maxvert, maxface, first_particle=0;
+ short track=ob->trackflag%3, trackneg;
+ float max_co=0.0, min_co=0.0, temp_co[3];
+
+ trackneg=((ob->trackflag>2)?1:0);
+
+ if(pimd->ob==ob){
+ pimd->ob=0;
+ return derivedData;
+ }
+
+ if(pimd->ob){
+ psys = BLI_findlink(&pimd->ob->particlesystem,pimd->psys-1);
+ if(psys==0 || psys->totpart==0)
+ return derivedData;
+ }
+ else return derivedData;
+
+ if(pimd->flag & eParticleInstanceFlag_Parents)
+ totpart+=psys->totpart;
+ if(pimd->flag & eParticleInstanceFlag_Children){
+ if(totpart==0)
+ first_particle=psys->totpart;
+ totpart+=psys->totchild;
+ }
+
+ if(totpart==0)
+ return derivedData;
+
+ pars=psys->particles;
+
+ totvert=dm->getNumVerts(dm);
+ totface=dm->getNumFaces(dm);
+
+ maxvert=totvert*totpart;
+ maxface=totface*totpart;
+
+ psys->lattice=psys_get_lattice(ob, psys);
+
+ if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED)){
+ float co[3];
+ for(i=0; i< totvert; i++){
+ dm->getVertCo(dm,i,co);
+ if(i==0){
+ min_co=max_co=co[track];
+ }
+ else{
+ if(co[track]<min_co)
+ min_co=co[track];
+
+ if(co[track]>max_co)
+ max_co=co[track];
+ }
+ }
+ }
+
+ result = CDDM_from_template(dm, maxvert,dm->getNumEdges(dm)*totpart,maxface);
+
+ mvert=result->getVertArray(result);
+ orig_mvert=dm->getVertArray(dm);
+
+ for(i=0; i<maxvert; i++){
+ MVert *inMV;
+ MVert *mv = mvert + i;
+ ParticleKey state;
+
+ inMV = orig_mvert + i%totvert;
+ DM_copy_vert_data(dm, result, i%totvert, i, 1);
+ *mv = *inMV;
+
+ /*change orientation based on object trackflag*/
+ VECCOPY(temp_co,mv->co);
+ mv->co[0]=temp_co[track];
+ mv->co[1]=temp_co[(track+1)%3];
+ mv->co[2]=temp_co[(track+2)%3];
+
+ if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) && pimd->flag & eParticleInstanceFlag_Path){
+ state.time=(mv->co[0]-min_co)/(max_co-min_co);
+ if(trackneg)
+ state.time=1.0f-state.time;
+ psys_get_particle_on_path(pimd->ob,psys,first_particle + i/totvert,&state,1);
+ }
+ else{
+ state.time=-1.0;
+ psys_get_particle_state(pimd->ob,psys,i/totvert,&state,1);
+ }
+
+ /*displace vertice to path location*/
+ if(pimd->flag & eParticleInstanceFlag_Path)
+ mv->co[0]=0.0;
+
+ QuatMulVecf(state.rot,mv->co);
+ VECADD(mv->co,mv->co,state.co);
+ }
+
+ mface=result->getFaceArray(result);
+ orig_mface=dm->getFaceArray(dm);
+
+ for(i=0; i<maxface; i++){
+ MFace *inMF;
+ MFace *mf = mface + i;
+
+ if(pimd->flag & eParticleInstanceFlag_Parents){
+ if(i/totface>=psys->totpart){
+ if(psys->part->childtype==PART_CHILD_PARTICLES)
+ pa=psys->particles+(psys->child+i/totface-psys->totpart)->parent;
+ else
+ pa=0;
+ }
+ else
+ pa=pars+i/totface;
+ }
+ else{
+ if(psys->part->childtype==PART_CHILD_PARTICLES)
+ pa=psys->particles+(psys->child+i/totface)->parent;
+ else
+ pa=0;
+ }
+
+ if(pa){
+ if(pa->alive==PARS_UNBORN && (pimd->flag&eParticleInstanceFlag_Unborn)==0) continue;
+ if(pa->alive==PARS_ALIVE && (pimd->flag&eParticleInstanceFlag_Alive)==0) continue;
+ if(pa->alive==PARS_DEAD && (pimd->flag&eParticleInstanceFlag_Dead)==0) continue;
+ }
+
+ inMF = orig_mface + i%totface;
+ DM_copy_face_data(dm, result, i%totface, i, 1);
+ *mf = *inMF;
+
+ mf->v1+=(i/totface)*totvert;
+ mf->v2+=(i/totface)*totvert;
+ mf->v3+=(i/totface)*totvert;
+ if(mf->v4)
+ mf->v4+=(i/totface)*totvert;
+ }
+
+ CDDM_calc_edges(result);
+ CDDM_calc_normals(result);
+
+ if(psys->lattice){
+ end_latt_deform();
+ psys->lattice=0;
+ }
+
+ return result;
+}
+static DerivedMesh *particleInstanceModifier_applyModifierEM(
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
+{
+ return particleInstanceModifier_applyModifier(md, ob, derivedData, 0, 1);
+}
+
+/* Explode */
+static void explodeModifier_initData(ModifierData *md)
+{
+ ExplodeModifierData *emd= (ExplodeModifierData*) md;
+
+ emd->facepa=0;
+ emd->flag |= eExplodeFlag_Unborn+eExplodeFlag_Alive+eExplodeFlag_Dead;
+}
+static void explodeModifier_freeData(ModifierData *md)
+{
+ ExplodeModifierData *emd= (ExplodeModifierData*) md;
+
+ if(emd->facepa) MEM_freeN(emd->facepa);
+}
+static void explodeModifier_copyData(ModifierData *md, ModifierData *target)
+{
+ ExplodeModifierData *emd= (ExplodeModifierData*) md;
+ ExplodeModifierData *temd= (ExplodeModifierData*) target;
+
+ temd->facepa = 0;
+ temd->flag = emd->flag;
+}
+static int explodeModifier_dependsOnTime(ModifierData *md)
+{
+ return 1;
+}
+CustomDataMask explodeModifier_requiredDataMask(ModifierData *md)
+{
+ ExplodeModifierData *emd= (ExplodeModifierData*) md;
+ CustomDataMask dataMask = 0;
+
+ if(emd->vgroup)
+ dataMask |= (1 << CD_MDEFORMVERT);
+
+ return dataMask;
+}
+
+/* this should really be put somewhere permanently */
+static float vert_weight(MDeformVert *dvert, int group)
+{
+ MDeformWeight *dw;
+ int i;
+
+ if(dvert) {
+ dw= dvert->dw;
+ for(i= dvert->totweight; i>0; i--, dw++) {
+ if(dw->def_nr == group) return dw->weight;
+ if(i==1) break; /*otherwise dw will point to somewhere it shouldn't*/
+ }
+ }
+ return 0.0;
+}
+
+static void explodeModifier_createFacepa(ExplodeModifierData *emd,
+ ParticleSystemModifierData *psmd,
+ Object *ob, DerivedMesh *dm)
+{
+ ParticleSystem *psys=psmd->psys;
+ MFace *fa=0, *mface=0;
+ MVert *mvert = 0;
+ ParticleData *pa;
+ KDTree *tree;
+ float center[3], co[3];
+ int *facepa=0,*vertpa=0,totvert=0,totface=0,totpart=0;
+ int i,p,v1,v2,v3,v4=0;
+
+ mvert = dm->getVertArray(dm);
+ mface = dm->getFaceArray(dm);
+ totface= dm->getNumFaces(dm);
+ totvert= dm->getNumVerts(dm);
+ totpart= psmd->psys->totpart;
+
+ BLI_srandom(psys->seed);
+
+ if(emd->facepa)
+ MEM_freeN(emd->facepa);
+
+ facepa = emd->facepa = MEM_callocN(sizeof(int)*totface, "explode_facepa");
+
+ vertpa = MEM_callocN(sizeof(int)*totvert, "explode_vertpa");
+
+ /* initialize all faces & verts to no particle */
+ for(i=0; i<totface; i++)
+ facepa[i]=totpart;
+
+ for (i=0; i<totvert; i++)
+ vertpa[i]=totpart;
+
+ /* set protected verts */
+ if(emd->vgroup){
+ MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
+ float val;
+ if(dvert){
+ for(i=0; i<totvert; i++){
+ val = BLI_frand();
+ val = (1.0f-emd->protect)*val + emd->protect*0.5f;
+ if(val < vert_weight(dvert+i,emd->vgroup-1))
+ vertpa[i] = -1;
+ }
+ }
+ }
+
+ /* make tree of emitter locations */
+ tree=BLI_kdtree_new(totpart);
+ for(p=0,pa=psys->particles; p<totpart; p++,pa++){
+ psys_particle_on_dm(ob,dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0);
+ BLI_kdtree_insert(tree, p, co, NULL);
+ }
+ BLI_kdtree_balance(tree);
+
+ /* set face-particle-indexes to nearest particle to face center */
+ for(i=0,fa=mface; i<totface; i++,fa++){
+ VecAddf(center,mvert[fa->v1].co,mvert[fa->v2].co);
+ VecAddf(center,center,mvert[fa->v3].co);
+ if(fa->v4){
+ VecAddf(center,center,mvert[fa->v4].co);
+ VecMulf(center,0.25);
+ }
+ else
+ VecMulf(center,0.3333f);
+
+ p= BLI_kdtree_find_nearest(tree,center,NULL,NULL);
+
+ v1=vertpa[fa->v1];
+ v2=vertpa[fa->v2];
+ v3=vertpa[fa->v3];
+ if(fa->v4)
+ v4=vertpa[fa->v4];
+
+ if(v1>=0 && v2>=0 && v3>=0 && (fa->v4==0 || v4>=0))
+ facepa[i]=p;
+
+ if(v1>=0) vertpa[fa->v1]=p;
+ if(v2>=0) vertpa[fa->v2]=p;
+ if(v3>=0) vertpa[fa->v3]=p;
+ if(fa->v4 && v4>=0) vertpa[fa->v4]=p;
+ }
+
+ if(vertpa) MEM_freeN(vertpa);
+ BLI_kdtree_free(tree);
+}
+static DerivedMesh * explodeModifier_splitEdges(ExplodeModifierData *emd, DerivedMesh *dm){
+ DerivedMesh *splitdm;
+ MFace *mf=0,*df1=0,*df2=0,*df3=0;
+ MFace *mface=CDDM_get_faces(dm);
+ MVert *dupve, *mv;
+ int totvert=dm->getNumVerts(dm);
+ int totface=dm->getNumFaces(dm);
+
+ int *edgesplit = MEM_callocN(sizeof(int)*totvert*totvert,"explode_edgesplit");
+ int *facesplit = MEM_callocN(sizeof(int)*totface,"explode_edgesplit");
+ int *vertpa = MEM_callocN(sizeof(int)*totvert,"explode_vertpa2");
+ int *facepa = emd->facepa;
+ int *fs, totesplit=0,totfsplit=0,totin=0,curdupvert=0,curdupface=0,curdupin=0;
+ int i,j,v1,v2,v3,v4;
+
+ /* recreate vertpa from facepa calculation */
+ for (i=0,mf=mface; i<totface; i++,mf++) {
+ vertpa[mf->v1]=facepa[i];
+ vertpa[mf->v2]=facepa[i];
+ vertpa[mf->v3]=facepa[i];
+ if(mf->v4)
+ vertpa[mf->v4]=facepa[i];
+ }
+
+ /* mark edges for splitting and how to split faces */
+ for (i=0,mf=mface,fs=facesplit; i<totface; i++,mf++,fs++) {
+ if(mf->v4){
+ v1=vertpa[mf->v1];
+ v2=vertpa[mf->v2];
+ v3=vertpa[mf->v3];
+ v4=vertpa[mf->v4];
+
+ if(v1!=v2){
+ edgesplit[mf->v1*totvert+mf->v2]=edgesplit[mf->v2*totvert+mf->v1]=1;
+ (*fs)++;
+ }
+
+ if(v2!=v3){
+ edgesplit[mf->v2*totvert+mf->v3]=edgesplit[mf->v3*totvert+mf->v2]=1;
+ (*fs)++;
+ }
+
+ if(v3!=v4){
+ edgesplit[mf->v3*totvert+mf->v4]=edgesplit[mf->v4*totvert+mf->v3]=1;
+ (*fs)++;
+ }
+
+ if(v1!=v4){
+ edgesplit[mf->v1*totvert+mf->v4]=edgesplit[mf->v4*totvert+mf->v1]=1;
+ (*fs)++;
+ }
+
+ if(*fs==2){
+ if((v1==v2 && v3==v4) || (v1==v4 && v2==v3))
+ *fs=1;
+ else if(v1!=v2){
+ if(v1!=v4)
+ edgesplit[mf->v2*totvert+mf->v3]=edgesplit[mf->v3*totvert+mf->v2]=1;
+ else
+ edgesplit[mf->v3*totvert+mf->v4]=edgesplit[mf->v4*totvert+mf->v3]=1;
+ }
+ else{
+ if(v1!=v4)
+ edgesplit[mf->v1*totvert+mf->v2]=edgesplit[mf->v2*totvert+mf->v1]=1;
+ else
+ edgesplit[mf->v1*totvert+mf->v4]=edgesplit[mf->v4*totvert+mf->v1]=1;
+ }
+ }
+ }
+ }
+
+ /* count splits & reindex */
+ totesplit=totvert;
+ for(j=0; j<totvert; j++){
+ for(i=j+1; i<totvert; i++){
+ if(edgesplit[j*totvert+i])
+ edgesplit[j*totvert+i]=edgesplit[i*totvert+j]=totesplit++;
+ }
+ }
+ /* count new faces due to splitting */
+ for(i=0,fs=facesplit; i<totface; i++,fs++){
+ if(*fs==1)
+ totfsplit+=1;
+ else if(*fs==2)
+ totfsplit+=2;
+ else if(*fs==3)
+ totfsplit+=3;
+ else if(*fs==4){
+ totfsplit+=3;
+
+ mf=dm->getFaceData(dm,i,CD_MFACE);//CDDM_get_face(dm,i);
+
+ if(vertpa[mf->v1]!=vertpa[mf->v2] && vertpa[mf->v2]!=vertpa[mf->v3])
+ totin++;
+ }
+ }
+
+ splitdm= CDDM_from_template(dm, totesplit+totin, dm->getNumEdges(dm),totface+totfsplit);
+
+ /* copy new faces & verts (is it really this painful with custom data??) */
+ for(i=0; i<totvert; i++){
+ MVert source;
+ MVert *dest;
+ dm->getVert(dm, i, &source);
+ dest = CDDM_get_vert(splitdm, i);
+
+ DM_copy_vert_data(dm, splitdm, i, i, 1);
+ *dest = source;
+ }
+ for(i=0; i<totface; i++){
+ MFace source;
+ MFace *dest;
+ dm->getFace(dm, i, &source);
+ dest = CDDM_get_face(splitdm, i);
+
+ DM_copy_face_data(dm, splitdm, i, i, 1);
+ *dest = source;
+ }
+
+ /* override original facepa (original pointer is saved in caller function) */
+ facepa= MEM_callocN(sizeof(int)*(totface+totfsplit),"explode_facepa");
+ memcpy(facepa,emd->facepa,totface*sizeof(int));
+ emd->facepa=facepa;
+
+ /* create new verts */
+ curdupvert=totvert;
+ for(j=0; j<totvert; j++){
+ for(i=j+1; i<totvert; i++){
+ if(edgesplit[j*totvert+i]){
+ mv=CDDM_get_vert(splitdm,j);
+ dupve=CDDM_get_vert(splitdm,edgesplit[j*totvert+i]);
+
+ DM_copy_vert_data(splitdm,splitdm,j,edgesplit[j*totvert+i],1);
+
+ *dupve=*mv;
+
+ mv=CDDM_get_vert(splitdm,i);
+
+ VECADD(dupve->co,dupve->co,mv->co);
+ VecMulf(dupve->co,0.5);
+ }
+ }
+ }
+
+ /* create new faces */
+ curdupface=totface;
+ curdupin=totesplit;
+ for(i=0,fs=facesplit; i<totface; i++,fs++){
+ if(*fs){
+ mf=CDDM_get_face(splitdm,i);
+
+ v1=vertpa[mf->v1];
+ v2=vertpa[mf->v2];
+ v3=vertpa[mf->v3];
+ v4=vertpa[mf->v4];
+ /* ouch! creating new faces & remapping them to new verts is no fun */
+ if(*fs==1){
+ df1=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df1=*mf;
+ curdupface++;
+
+ if(v1==v2){
+ df1->v1=edgesplit[mf->v1*totvert+mf->v4];
+ df1->v2=edgesplit[mf->v2*totvert+mf->v3];
+ mf->v3=df1->v2;
+ mf->v4=df1->v1;
+ }
+ else{
+ df1->v1=edgesplit[mf->v1*totvert+mf->v2];
+ df1->v4=edgesplit[mf->v3*totvert+mf->v4];
+ mf->v2=df1->v1;
+ mf->v3=df1->v4;
+ }
+
+ facepa[i]=v1;
+ facepa[curdupface-1]=v3;
+
+ test_index_face(df1, &splitdm->faceData, curdupface, (df1->v4 ? 4 : 3));
+ }
+ if(*fs==2){
+ df1=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df1=*mf;
+ curdupface++;
+
+ df2=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df2=*mf;
+ curdupface++;
+
+ if(v1!=v2){
+ if(v1!=v4){
+ df1->v1=edgesplit[mf->v1*totvert+mf->v4];
+ df1->v2=edgesplit[mf->v1*totvert+mf->v2];
+ df2->v1=df1->v3=mf->v2;
+ df2->v3=df1->v4=mf->v4;
+ df2->v2=mf->v3;
+
+ mf->v2=df1->v2;
+ mf->v3=df1->v1;
+
+ df2->v4=mf->v4=0;
+
+ facepa[i]=v1;
+ }
+ else{
+ df1->v2=edgesplit[mf->v1*totvert+mf->v2];
+ df1->v3=edgesplit[mf->v2*totvert+mf->v3];
+ df1->v4=mf->v3;
+ df2->v2=mf->v3;
+ df2->v3=mf->v4;
+
+ mf->v1=df1->v2;
+ mf->v3=df1->v3;
+
+ df2->v4=mf->v4=0;
+
+ facepa[i]=v2;
+ }
+ facepa[curdupface-1]=facepa[curdupface-2]=v3;
+ }
+ else{
+ if(v1!=v4){
+ df1->v3=edgesplit[mf->v3*totvert+mf->v4];
+ df1->v4=edgesplit[mf->v1*totvert+mf->v4];
+ df1->v2=mf->v3;
+
+ mf->v1=df1->v4;
+ mf->v2=df1->v3;
+ mf->v3=mf->v4;
+
+ df2->v4=mf->v4=0;
+
+ facepa[i]=v4;
+ }
+ else{
+ df1->v3=edgesplit[mf->v2*totvert+mf->v3];
+ df1->v4=edgesplit[mf->v3*totvert+mf->v4];
+ df1->v1=mf->v4;
+ df1->v2=mf->v2;
+ df2->v3=mf->v4;
+
+ mf->v1=df1->v4;
+ mf->v2=df1->v3;
+
+ df2->v4=mf->v4=0;
+
+ facepa[i]=v3;
+ }
+
+ facepa[curdupface-1]=facepa[curdupface-2]=v1;
+ }
+
+ test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
+ test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
+ }
+ else if(*fs==3){
+ df1=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df1=*mf;
+ curdupface++;
+
+ df2=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df2=*mf;
+ curdupface++;
+
+ df3=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df3=*mf;
+ curdupface++;
+
+ if(v1==v2){
+ df2->v1=df1->v1=edgesplit[mf->v1*totvert+mf->v4];
+ df3->v1=df1->v2=edgesplit[mf->v2*totvert+mf->v3];
+ df3->v3=df2->v2=df1->v3=edgesplit[mf->v3*totvert+mf->v4];
+ df3->v2=mf->v3;
+ df2->v3=mf->v4;
+ df1->v4=df2->v4=df3->v4=0;
+
+ mf->v3=df1->v2;
+ mf->v4=df1->v1;
+
+ facepa[i]=facepa[curdupface-3]=v1;
+ facepa[curdupface-1]=v3;
+ facepa[curdupface-2]=v4;
+ }
+ else if(v2==v3){
+ df3->v1=df2->v3=df1->v1=edgesplit[mf->v1*totvert+mf->v4];
+ df2->v2=df1->v2=edgesplit[mf->v1*totvert+mf->v2];
+ df3->v2=df1->v3=edgesplit[mf->v3*totvert+mf->v4];
+
+ df3->v3=mf->v4;
+ df2->v1=mf->v1;
+ df1->v4=df2->v4=df3->v4=0;
+
+ mf->v1=df1->v2;
+ mf->v4=df1->v3;
+
+ facepa[i]=facepa[curdupface-3]=v2;
+ facepa[curdupface-1]=v4;
+ facepa[curdupface-2]=v1;
+ }
+ else if(v3==v4){
+ df3->v2=df2->v1=df1->v1=edgesplit[mf->v1*totvert+mf->v2];
+ df2->v3=df1->v2=edgesplit[mf->v2*totvert+mf->v3];
+ df3->v3=df1->v3=edgesplit[mf->v1*totvert+mf->v4];
+
+ df3->v1=mf->v1;
+ df2->v2=mf->v2;
+ df1->v4=df2->v4=df3->v4=0;
+
+ mf->v1=df1->v3;
+ mf->v2=df1->v2;
+
+ facepa[i]=facepa[curdupface-3]=v3;
+ facepa[curdupface-1]=v1;
+ facepa[curdupface-2]=v2;
+ }
+ else{
+ df3->v1=df1->v1=edgesplit[mf->v1*totvert+mf->v2];
+ df3->v3=df2->v1=df1->v2=edgesplit[mf->v2*totvert+mf->v3];
+ df2->v3=df1->v3=edgesplit[mf->v3*totvert+mf->v4];
+
+ df3->v2=mf->v2;
+ df2->v2=mf->v3;
+ df1->v4=df2->v4=df3->v4=0;
+
+ mf->v2=df1->v1;
+ mf->v3=df1->v3;
+
+ facepa[i]=facepa[curdupface-3]=v1;
+ facepa[curdupface-1]=v2;
+ facepa[curdupface-2]=v3;
+ }
+
+ test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3));
+ test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
+ test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
+ }
+ else if(*fs==4){
+ if(v1!=v2 && v2!=v3){
+
+ /* set new vert to face center */
+ mv=CDDM_get_vert(splitdm,mf->v1);
+ dupve=CDDM_get_vert(splitdm,curdupin);
+ DM_copy_vert_data(splitdm,splitdm,mf->v1,curdupin,1);
+ *dupve=*mv;
+
+ mv=CDDM_get_vert(splitdm,mf->v2);
+ VECADD(dupve->co,dupve->co,mv->co);
+ mv=CDDM_get_vert(splitdm,mf->v3);
+ VECADD(dupve->co,dupve->co,mv->co);
+ mv=CDDM_get_vert(splitdm,mf->v4);
+ VECADD(dupve->co,dupve->co,mv->co);
+ VecMulf(dupve->co,0.25);
+
+
+ df1=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df1=*mf;
+ curdupface++;
+
+ df2=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df2=*mf;
+ curdupface++;
+
+ df3=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df3=*mf;
+ curdupface++;
+
+ df1->v1=edgesplit[mf->v1*totvert+mf->v2];
+ df3->v2=df1->v3=edgesplit[mf->v2*totvert+mf->v3];
+
+ df2->v1=edgesplit[mf->v1*totvert+mf->v4];
+ df3->v4=df2->v3=edgesplit[mf->v3*totvert+mf->v4];
+
+ df3->v1=df2->v2=df1->v4=curdupin;
+
+ mf->v2=df1->v1;
+ mf->v3=curdupin;
+ mf->v4=df2->v1;
+
+ curdupin++;
+
+ facepa[i]=v1;
+ facepa[curdupface-3]=v2;
+ facepa[curdupface-2]=v3;
+ facepa[curdupface-1]=v4;
+
+ test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3));
+
+ test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
+ test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
+ }
+ else{
+ df1=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df1=*mf;
+ curdupface++;
+
+ df2=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df2=*mf;
+ curdupface++;
+
+ df3=CDDM_get_face(splitdm,curdupface);
+ DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
+ *df3=*mf;
+ curdupface++;
+
+ if(v2==v3){
+ df1->v1=edgesplit[mf->v1*totvert+mf->v2];
+ df3->v1=df1->v2=df1->v3=edgesplit[mf->v2*totvert+mf->v3];
+ df2->v1=df1->v4=edgesplit[mf->v1*totvert+mf->v4];
+
+ df3->v3=df2->v3=edgesplit[mf->v3*totvert+mf->v4];
+
+ df3->v2=mf->v3;
+ df3->v4=0;
+
+ mf->v2=df1->v1;
+ mf->v3=df1->v4;
+ mf->v4=0;
+
+ facepa[i]=v1;
+ facepa[curdupface-3]=facepa[curdupface-2]=v2;
+ facepa[curdupface-1]=v3;
+ }
+ else{
+ df3->v1=df2->v1=df1->v2=edgesplit[mf->v1*totvert+mf->v2];
+ df2->v4=df1->v3=edgesplit[mf->v3*totvert+mf->v4];
+ df1->v4=edgesplit[mf->v1*totvert+mf->v4];
+
+ df3->v3=df2->v2=edgesplit[mf->v2*totvert+mf->v3];
+
+ df3->v4=0;
+
+ mf->v1=df1->v4;
+ mf->v2=df1->v3;
+ mf->v3=mf->v4;
+ mf->v4=0;
+
+ facepa[i]=v4;
+ facepa[curdupface-3]=facepa[curdupface-2]=v1;
+ facepa[curdupface-1]=v2;
+ }
+
+ test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3));
+ test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
+ test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
+ }
+ }
+
+ test_index_face(df1, &splitdm->faceData, i, (df1->v4 ? 4 : 3));
+ }
+ }
+
+ MEM_freeN(edgesplit);
+ MEM_freeN(facesplit);
+ MEM_freeN(vertpa);
+
+ return splitdm;
+
+}
+static DerivedMesh * explodeModifier_explodeMesh(ExplodeModifierData *emd,
+ ParticleSystemModifierData *psmd, Object *ob,
+ DerivedMesh *to_explode)
+{
+ DerivedMesh *explode, *dm=to_explode;
+ MFace *mf=0;
+ MVert *dupvert=0;
+ ParticleSettings *part=psmd->psys->part;
+ ParticleData *pa, *pars=psmd->psys->particles;
+ ParticleKey state;
+ float *vertco=0, imat[4][4];
+ float loc0[3], nor[3];
+ float timestep, cfra;
+ int *facepa=emd->facepa, *vertpa=0;
+ int totdup=0,totvert=0,totface=0,totpart=0;
+ int i, j, v, mindex=0;
+
+ totface= dm->getNumFaces(dm);
+ totvert= dm->getNumVerts(dm);
+ totpart= psmd->psys->totpart;
+
+ timestep= psys_get_timestep(part);
+
+ if(part->flag & PART_GLOB_TIME)
+ cfra=bsystem_time(0,(float)G.scene->r.cfra,0.0);
+ else
+ cfra=bsystem_time(ob,(float)G.scene->r.cfra,0.0);
+
+ /* table for vertice <-> particle relations (row totpart+1 is for yet unexploded verts) */
+ vertpa = MEM_callocN(sizeof(int)*(totpart+1)*totvert, "explode_vertpatab");
+ for(i=0; i<(totpart+1)*totvert; i++)
+ vertpa[i] = -1;
+
+ for (i=0; i<totface; i++) {
+ if(facepa[i]==totpart || cfra <= (pars+facepa[i])->time)
+ mindex = totpart*totvert;
+ else
+ mindex = facepa[i]*totvert;
+
+ mf=CDDM_get_face(dm,i);
+
+ /*set face vertices to exist in particle group*/
+ vertpa[mindex+mf->v1] = 1;
+ vertpa[mindex+mf->v2] = 1;
+ vertpa[mindex+mf->v3] = 1;
+ if(mf->v4)
+ vertpa[mindex+mf->v4] = 1;
+ }
+
+ /*make new vertice indexes & count total vertices after duplication*/
+ for(i=0; i<(totpart+1)*totvert; i++){
+ if(vertpa[i] != -1)
+ vertpa[i] = totdup++;
+ }
+
+ /*the final duplicated vertices*/
+ explode= CDDM_from_template(dm, totdup, 0,totface);
+ dupvert= CDDM_get_verts(explode);
+
+ /* getting back to object space */
+ Mat4Invert(imat,ob->obmat);
+
+ psmd->psys->lattice = psys_get_lattice(ob, psmd->psys);
+
+ /*duplicate & displace vertices*/
+ for(i=0, pa=pars; i<=totpart; i++, pa++){
+ if(i!=totpart){
+ psys_particle_on_emitter(ob, psmd,part->from,pa->num,-1,pa->fuv,pa->foffset,loc0,nor,0,0);
+ Mat4MulVecfl(ob->obmat,loc0);
+
+ state.time=cfra;
+ psys_get_particle_state(ob,psmd->psys,i,&state,1);
+ }
+
+ for(j=0; j<totvert; j++){
+ v=vertpa[i*totvert+j];
+ if(v != -1) {
+ MVert source;
+ MVert *dest;
+
+ dm->getVert(dm, j, &source);
+ dest = CDDM_get_vert(explode,v);
+
+ DM_copy_vert_data(dm,explode,j,v,1);
+ *dest = source;
+
+ if(i!=totpart){
+ vertco=CDDM_get_vert(explode,v)->co;
+
+ Mat4MulVecfl(ob->obmat,vertco);
+
+ VECSUB(vertco,vertco,loc0);
+
+ /* apply rotation, size & location */
+ QuatMulVecf(state.rot,vertco);
+ VecMulf(vertco,pa->size);
+ VECADD(vertco,vertco,state.co);
+
+ Mat4MulVecfl(imat,vertco);
+ }
+ }
+ }
+ }
+
+ /*map new vertices to faces*/
+ for (i=0; i<totface; i++) {
+ MFace source;
+ int orig_v4;
+
+ if(facepa[i]!=totpart)
+ {
+ pa=pars+facepa[i];
+
+ if(pa->alive==PARS_UNBORN && (emd->flag&eExplodeFlag_Unborn)==0) continue;
+ if(pa->alive==PARS_ALIVE && (emd->flag&eExplodeFlag_Alive)==0) continue;
+ if(pa->alive==PARS_DEAD && (emd->flag&eExplodeFlag_Dead)==0) continue;
+ }
+
+ dm->getFace(dm,i,&source);
+ mf=CDDM_get_face(explode,i);
+
+ orig_v4 = source.v4;
+
+ if(facepa[i]!=totpart && cfra <= pa->time)
+ mindex = totpart*totvert;
+ else
+ mindex = facepa[i]*totvert;
+
+ source.v1 = vertpa[mindex+source.v1];
+ source.v2 = vertpa[mindex+source.v2];
+ source.v3 = vertpa[mindex+source.v3];
+ if(source.v4)
+ source.v4 = vertpa[mindex+source.v4];
+
+ DM_copy_face_data(dm,explode,i,i,1);
+
+ *mf = source;
+
+ test_index_face(mf, &explode->faceData, i, (mf->v4 ? 4 : 3));
+ }
+
+
+ /* cleanup */
+ if(vertpa) MEM_freeN(vertpa);
+
+ /* finalization */
+ CDDM_calc_edges(explode);
+ CDDM_calc_normals(explode);
+
+ if(psmd->psys->lattice){
+ end_latt_deform();
+ psmd->psys->lattice=0;
+ }
+
+ return explode;
+}
+
+static ParticleSystemModifierData * explodeModifier_findPrecedingParticlesystem(Object *ob, ModifierData *emd)
+{
+ ModifierData *md;
+ ParticleSystemModifierData *psmd=0;
+
+ for (md=ob->modifiers.first; emd!=md; md=md->next){
+ if(md->type==eModifierType_ParticleSystem)
+ psmd= (ParticleSystemModifierData*) md;
+ }
+ return psmd;
+}
+static DerivedMesh * explodeModifier_applyModifier(
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
+{
+ DerivedMesh *dm = derivedData;
+ ExplodeModifierData *emd= (ExplodeModifierData*) md;
+ ParticleSystemModifierData *psmd=explodeModifier_findPrecedingParticlesystem(ob,md);;
+
+ if(psmd){
+ ParticleSystem * psys=psmd->psys;
+
+ if(psys==0 || psys->totpart==0) return derivedData;
+ if(psys->part==0 || psys->particles==0) return derivedData;
+
+ /* 1. find faces to be exploded if needed */
+ if(emd->facepa==0 || psmd->flag&eParticleSystemFlag_Pars || emd->flag&eExplodeFlag_CalcFaces){
+ if(psmd->flag & eParticleSystemFlag_Pars)
+ psmd->flag &= ~eParticleSystemFlag_Pars;
+
+ if(emd->flag & eExplodeFlag_CalcFaces)
+ emd->flag &= ~eExplodeFlag_CalcFaces;
+
+ explodeModifier_createFacepa(emd,psmd,ob,derivedData);
+ }
+
+ /* 2. create new mesh */
+ if(emd->flag & eExplodeFlag_EdgeSplit){
+ int *facepa = emd->facepa;
+ DerivedMesh *splitdm=explodeModifier_splitEdges(emd,dm);
+ DerivedMesh *explode=explodeModifier_explodeMesh(emd,psmd,ob,splitdm);
+
+ MEM_freeN(emd->facepa);
+ emd->facepa=facepa;
+ splitdm->release(splitdm);
+ return explode;
+ }
+ else
+ return explodeModifier_explodeMesh(emd,psmd,ob,derivedData);
+ }
+ return derivedData;
+}
/* MeshDeform */
static void meshdeformModifier_initData(ModifierData *md)
@@ -5535,6 +6755,42 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->deformVerts = meshdeformModifier_deformVerts;
mti->deformVertsEM = meshdeformModifier_deformVertsEM;
+ mti = INIT_TYPE(ParticleSystem);
+ mti->type = eModifierTypeType_OnlyDeform;
+ mti->flags = eModifierTypeFlag_AcceptsMesh
+ |eModifierTypeFlag_SupportsEditmode
+ |eModifierTypeFlag_EnableInEditmode;
+ mti->initData = particleSystemModifier_initData;
+ mti->freeData = particleSystemModifier_freeData;
+ mti->copyData = particleSystemModifier_copyData;
+ mti->deformVerts = particleSystemModifier_deformVerts;
+ mti->deformVertsEM = particleSystemModifier_deformVertsEM;
+ mti->requiredDataMask = particleSystemModifier_requiredDataMask;
+
+ mti = INIT_TYPE(ParticleInstance);
+ mti->type = eModifierTypeType_Constructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
+ mti->initData = particleInstanceModifier_initData;
+ mti->copyData = particleInstanceModifier_copyData;
+ mti->dependsOnTime = particleInstanceModifier_dependsOnTime;
+ mti->foreachObjectLink = particleInstanceModifier_foreachObjectLink;
+ mti->applyModifier = particleInstanceModifier_applyModifier;
+ mti->applyModifierEM = particleInstanceModifier_applyModifierEM;
+ mti->updateDepgraph = particleInstanceModifier_updateDepgraph;
+
+ mti = INIT_TYPE(Explode);
+ mti->type = eModifierTypeType_Nonconstructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh;
+ mti->initData = explodeModifier_initData;
+ mti->freeData = explodeModifier_freeData;
+ mti->copyData = explodeModifier_copyData;
+ mti->dependsOnTime = explodeModifier_dependsOnTime;
+ mti->requiredDataMask = explodeModifier_requiredDataMask;
+ mti->applyModifier = explodeModifier_applyModifier;
+
typeArrInit = 0;
#undef INIT_TYPE
}
@@ -5727,6 +6983,13 @@ int modifiers_isSoftbodyEnabled(Object *ob)
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
+int modifiers_isParticleEnabled(Object *ob)
+{
+ ModifierData *md = modifiers_findByType(ob, eModifierType_ParticleSystem);
+
+ return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
+}
+
LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
{
LinkNode *dataMasks = NULL;
@@ -5910,3 +7173,13 @@ int modifiers_isDeformed(Object *ob)
return 0;
}
+int modifiers_indexInObject(Object *ob, ModifierData *md_seek)
+{
+ int i= 0;
+ ModifierData *md;
+
+ for (md=ob->modifiers.first; (md && md_seek!=md); md=md->next, i++);
+ if (!md) return -1; /* modifier isnt in the object */
+ return i;
+}
+
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 095d6f525a9..d9b2ce84fa5 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -60,6 +60,7 @@
#include "DNA_object_force.h"
#include "DNA_object_fluidsim.h"
#include "DNA_oops_types.h"
+#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -101,6 +102,7 @@
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_particle.h"
#include "BKE_property.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
@@ -164,6 +166,15 @@ void object_free_modifiers(Object *ob)
modifier_free(md);
}
+
+ /* particle modifiers were freed, so free the particlesystems as well */
+ while(ob->particlesystem.first){
+ ParticleSystem *psys = ob->particlesystem.first;
+
+ BLI_remlink(&ob->particlesystem,psys);
+
+ psys_free(ob,psys);
+ }
}
/* here we will collect all local displist stuff */
@@ -235,7 +246,11 @@ void free_object(Object *ob)
BPY_free_scriptlink(&ob->scriptlink);
- if(ob->pd) MEM_freeN(ob->pd);
+ if(ob->pd){
+ if(ob->pd->tex)
+ ob->pd->tex->id.us--;
+ MEM_freeN(ob->pd);
+ }
if(ob->soft) sbFree(ob->soft);
if(ob->fluidsimSettings) fluidsimSettingsFree(ob->fluidsimSettings);
}
@@ -380,6 +395,47 @@ void unlink_object(Object *ob)
}
}
+ /* particle systems */
+ if(obt->particlesystem.first) {
+ ParticleSystem *tpsys= obt->particlesystem.first;
+ for(; tpsys; tpsys=tpsys->next) {
+ if(tpsys->keyed_ob==ob) {
+ ParticleSystem *psys= BLI_findlink(&ob->particlesystem,tpsys->keyed_psys-1);
+
+ if(psys && psys->keyed_ob) {
+ tpsys->keyed_ob= psys->keyed_ob;
+ tpsys->keyed_psys= psys->keyed_psys;
+ }
+ else
+ tpsys->keyed_ob= NULL;
+
+ obt->recalc |= OB_RECALC_DATA;
+ }
+
+ if(tpsys->target_ob==ob) {
+ tpsys->target_ob= NULL;
+ obt->recalc |= OB_RECALC_DATA;
+ }
+
+ if(tpsys->part->dup_ob==ob)
+ tpsys->part->dup_ob= NULL;
+
+ if(tpsys->part->flag&PART_STICKY) {
+ ParticleData *pa;
+ int p;
+
+ for(p=0,pa=tpsys->particles; p<tpsys->totpart; p++,pa++) {
+ if(pa->stick_ob==ob) {
+ pa->stick_ob= 0;
+ pa->flag &= ~PARS_STICKY;
+ }
+ }
+ }
+ }
+ if(ob->pd)
+ obt->recalc |= OB_RECALC_DATA;
+ }
+
obt= obt->id.next;
}
@@ -946,6 +1002,22 @@ SoftBody *copy_softbody(SoftBody *sb)
return sbn;
}
+ParticleSystem *copy_particlesystem(ParticleSystem *psys)
+{
+ ParticleSystem *psysn;
+
+ psysn= MEM_dupallocN(psys);
+ psysn->particles= MEM_dupallocN(psys->particles);
+
+ psysn->child= MEM_dupallocN(psys->child);
+
+ psysn->effectors.first= psysn->effectors.last= 0;
+
+ id_us_plus((ID *)psysn->part);
+
+ return psysn;
+}
+
static void copy_object_pose(Object *obn, Object *ob)
{
bPoseChannel *chan;
@@ -981,6 +1053,7 @@ Object *copy_object(Object *ob)
{
Object *obn;
ModifierData *md;
+ ParticleSystem *psys;
int a;
obn= copy_libblock(ob);
@@ -1031,7 +1104,11 @@ Object *copy_object(Object *ob)
obn->disp.first= obn->disp.last= NULL;
- if(ob->pd) obn->pd= MEM_dupallocN(ob->pd);
+ if(ob->pd){
+ obn->pd= MEM_dupallocN(ob->pd);
+ if(obn->pd->tex)
+ id_us_plus(&(obn->pd->tex->id));
+ }
obn->soft= copy_softbody(ob->soft);
/* NT copy fluid sim setting memory */
@@ -1042,6 +1119,23 @@ Object *copy_object(Object *ob)
obn->fluidsimSettings->orgMesh = (Mesh *)obn->data;
}
}
+
+ obn->particlesystem.first= obn->particlesystem.last= NULL;
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ ParticleSystemModifierData *psmd;
+ ParticleSystem *npsys= copy_particlesystem(psys);
+
+ BLI_addtail(&obn->particlesystem, npsys);
+
+ /* need to update particle modifiers too */
+ for(md=obn->modifiers.first; md; md=md->next) {
+ if(md->type==eModifierType_ParticleSystem) {
+ psmd= (ParticleSystemModifierData*)md;
+ if(psmd->psys==psys)
+ psmd->psys= npsys;
+ }
+ }
+ }
obn->derivedDeform = NULL;
obn->derivedFinal = NULL;
@@ -2077,8 +2171,28 @@ void object_handle_update(Object *ob)
where_is_pose(ob);
}
}
+
+ if(ob->particlesystem.first) {
+ ParticleSystem *tpsys, *psys;
+
+ psys= ob->particlesystem.first;
+ while(psys) {
+ if(psys->flag & PSYS_ENABLED) {
+ particle_system_update(ob, psys);
+ psys= psys->next;
+ }
+ else if(psys->flag & PSYS_DELETE) {
+ tpsys=psys->next;
+ BLI_remlink(&ob->particlesystem, psys);
+ psys_free(ob,psys);
+ psys= tpsys;
+ }
+ else
+ psys= psys->next;
+ }
+ }
}
-
+
/* the no-group proxy case, we call update */
if(ob->proxy && ob->proxy_group==NULL) {
/* set pointer in library proxy target, for copying, but restore it */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
new file mode 100644
index 00000000000..c0de1901f69
--- /dev/null
+++ b/source/blender/blenkernel/intern/particle.c
@@ -0,0 +1,2978 @@
+/* particle.c
+ *
+ *
+ * $Id: particle.c $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 by Janne Karhu.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_force.h"
+#include "DNA_texture_types.h"
+#include "DNA_material_types.h"
+#include "DNA_object_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_key_types.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_dynstr.h"
+#include "BLI_kdtree.h"
+#include "BLI_linklist.h"
+#include "BLI_rand.h"
+
+#include "BKE_anim.h"
+
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_lattice.h"
+#include "BKE_utildefines.h"
+#include "BKE_displist.h"
+#include "BKE_particle.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_ipo.h"
+#include "BKE_object.h"
+#include "BKE_softbody.h"
+#include "BKE_material.h"
+#include "BKE_key.h"
+#include "BKE_library.h"
+#include "BKE_depsgraph.h"
+#include "BKE_bad_level_calls.h"
+#include "BKE_modifier.h"
+
+#include "blendef.h"
+#include "RE_render_ext.h"
+
+static void key_from_object(Object *ob, ParticleKey *key);
+static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index,
+ float *fuv, float *orco, ParticleTexture *ptex, int event);
+
+/* few helpers for countall etc. */
+int count_particles(ParticleSystem *psys){
+ ParticleSettings *part=psys->part;
+ ParticleData *pa;
+ int tot=0,p;
+
+ for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++){
+ if(pa->alive == PARS_KILLED);
+ else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0);
+ else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0);
+ else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP));
+ else tot++;
+ }
+ return tot;
+}
+int count_particles_mod(ParticleSystem *psys, int totgr, int cur){
+ ParticleSettings *part=psys->part;
+ ParticleData *pa;
+ int tot=0,p;
+
+ for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++){
+ if(pa->alive == PARS_KILLED);
+ else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0);
+ else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0);
+ else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP));
+ else if(p%totgr==cur) tot++;
+ }
+ return tot;
+}
+int psys_count_keys(ParticleSystem *psys)
+{
+ ParticleData *pa;
+ int i, totpart=psys->totpart, totkey=0;
+
+ for(i=0, pa=psys->particles; i<totpart; i++, pa++)
+ totkey += pa->totkey;
+
+ return totkey;
+}
+/* remember to free the pointer returned from this! */
+char *psys_menu_string(Object *ob, int for_sb)
+{
+ ParticleSystem *psys;
+ DynStr *ds;
+ char *str, num[6];
+ int i;
+
+ ds = BLI_dynstr_new();
+
+ if(for_sb)
+ BLI_dynstr_append(ds, "|Object%x-1");
+
+ for(i=0,psys=ob->particlesystem.first; psys; i++,psys=psys->next){
+
+ BLI_dynstr_append(ds, "|");
+ sprintf(num,"%i. ",i+1);
+ BLI_dynstr_append(ds, num);
+ BLI_dynstr_append(ds, psys->part->id.name+2);
+ sprintf(num,"%%x%i",i+1);
+ BLI_dynstr_append(ds, num);
+ }
+
+ str = BLI_dynstr_get_cstring(ds);
+
+ BLI_dynstr_free(ds);
+
+ return str;
+}
+/************************************************/
+/* Getting stuff */
+/************************************************/
+/* get object's active particle system safely */
+ParticleSystem *psys_get_current(Object *ob)
+{
+ ParticleSystem *psys;
+ if(ob==0) return 0;
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next){
+ if(psys->flag & PSYS_CURRENT)
+ return psys;
+ }
+
+ return 0;
+}
+short psys_get_current_num(Object *ob)
+{
+ ParticleSystem *psys;
+ short i;
+
+ if(ob==0) return 0;
+
+ for(psys=ob->particlesystem.first, i=0; psys; psys=psys->next, i++)
+ if(psys->flag & PSYS_CURRENT)
+ return i;
+
+ return i;
+}
+/* change object's active particle system */
+void psys_change_act(void *ob_v, void *act_v)
+{
+ Object *ob = ob_v;
+ ParticleSystem *npsys, *psys;
+ short act = *((short*)act_v)-1;
+
+ if(act>=0){
+ npsys=BLI_findlink(&ob->particlesystem,act);
+ psys=psys_get_current(ob);
+
+ if(psys)
+ psys->flag &= ~PSYS_CURRENT;
+ if(npsys)
+ npsys->flag |= PSYS_CURRENT;
+ }
+}
+Object *psys_get_lattice(Object *ob, ParticleSystem *psys)
+{
+ Object *lattice=0;
+
+ if(!psys_in_edit_mode(psys)==0){
+
+ ModifierData *md = (ModifierData*)psys_get_modifier(ob,psys);
+
+ for(; md; md=md->next){
+ if(md->type==eModifierType_Lattice){
+ LatticeModifierData *lmd = (LatticeModifierData *)md;
+ lattice=lmd->object;
+ break;
+ }
+ }
+ if(lattice)
+ init_latt_deform(lattice,0);
+ }
+
+ return lattice;
+}
+void psys_disable_all(Object *ob)
+{
+ ParticleSystem *psys=ob->particlesystem.first;
+
+ for(; psys; psys=psys->next)
+ psys->flag &= ~PSYS_ENABLED;
+}
+void psys_enable_all(Object *ob)
+{
+ ParticleSystem *psys=ob->particlesystem.first;
+
+ for(; psys; psys=psys->next)
+ psys->flag |= PSYS_ENABLED;
+}
+int psys_ob_has_hair(Object *ob)
+{
+ ParticleSystem *psys = ob->particlesystem.first;
+
+ for(; psys; psys=psys->next)
+ if(psys->part->type == PART_HAIR)
+ return 1;
+
+ return 0;
+}
+int psys_in_edit_mode(ParticleSystem *psys)
+{
+ return ((G.f & G_PARTICLEEDIT) && psys==psys_get_current(OBACT) && psys->edit);
+}
+
+/************************************************/
+/* Freeing stuff */
+/************************************************/
+void psys_free_settings(ParticleSettings *part)
+{
+ if(part->pd)
+ MEM_freeN(part->pd);
+}
+void free_hair(ParticleSystem *psys)
+{
+ ParticleData *pa;
+ int i, totpart=psys->totpart;
+
+ for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
+ if(pa->hair)
+ MEM_freeN(pa->hair);
+ pa->hair = NULL;
+ }
+
+ psys->flag &= ~PSYS_HAIR_DONE;
+}
+void free_keyed_keys(ParticleSystem *psys)
+{
+ if(psys->particles && psys->particles->keys)
+ MEM_freeN(psys->particles->keys);
+}
+void free_child_path_cache(ParticleSystem *psys)
+{
+
+ if(psys->childcache){
+ if(psys->childcache[0])
+ MEM_freeN(psys->childcache[0]);
+
+ MEM_freeN(psys->childcache);
+
+ psys->childcache = NULL;
+ psys->totchildcache = 0;
+ }
+}
+void psys_free_path_cache(ParticleSystem *psys)
+{
+ if(psys->pathcache){
+ if(psys->pathcache[0])
+ MEM_freeN(psys->pathcache[0]);
+
+ MEM_freeN(psys->pathcache);
+
+ psys->pathcache = NULL;
+ psys->totcached = 0;
+ }
+ free_child_path_cache(psys);
+}
+/* free everything */
+void psys_free(Object *ob, ParticleSystem * psys)
+{
+ if(psys){
+ if(ob->particlesystem.first == NULL && G.f & G_PARTICLEEDIT)
+ G.f &= ~G_PARTICLEEDIT;
+
+ psys_free_path_cache(psys);
+
+ free_hair(psys);
+
+ free_keyed_keys(psys);
+
+ PE_free_particle_edit(psys);
+
+ if(psys->particles){
+ MEM_freeN(psys->particles);
+ psys->particles = 0;
+ psys->totpart = 0;
+ }
+
+ if(psys->child){
+ MEM_freeN(psys->child);
+ psys->child = 0;
+ psys->totchild = 0;
+ }
+
+ if(psys->effectors.first)
+ psys_end_effectors(psys);
+
+ if(psys->part){
+ psys->part->id.us--;
+ psys->part=0;
+ }
+
+ if(psys->soft){
+ sbFree(psys->soft);
+ psys->soft = 0;
+ }
+
+ MEM_freeN(psys);
+ }
+}
+
+/************************************************/
+/* Interpolated Particles */
+/************************************************/
+static float interpolate_particle_value(float v1, float v2, float v3, float v4, float *w, int four)
+{
+ float value;
+
+ value= w[0]*v1 + w[1]*v2 + w[2]*v3;
+ if(four)
+ value += w[3]*v4;
+
+ return value;
+}
+static void weighted_particle_vector(float *v1, float *v2, float *v3, float *v4, float *weights, float *vec)
+{
+ vec[0]= weights[0]*v1[0] + weights[1]*v2[0] + weights[2]*v3[0] + weights[3]*v4[0];
+ vec[1]= weights[0]*v1[1] + weights[1]*v2[1] + weights[2]*v3[1] + weights[3]*v4[1];
+ vec[2]= weights[0]*v1[2] + weights[1]*v2[2] + weights[2]*v3[2] + weights[3]*v4[2];
+}
+static void interpolate_particle(short type, ParticleKey keys[4], float dt, ParticleKey *result)
+{
+ float t[4];
+
+ if(type<0) {
+ VecfCubicInterpol(keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt, result->co, result->vel);
+ }
+ else {
+ set_four_ipo(dt, t, type);
+
+ weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, result->co);
+
+ //if(ve){
+ // if(dt>0.999f){
+ // set_four_ipo(dt+0.001f,t,ipo_type);
+ // weighted_particle_vector(key0->co,key1->co,key2->co,key3->co,t,temp);
+ // VECSUB(ve,temp,co);
+ // }
+ // else{
+ // set_four_ipo(dt-0.001f,t,ipo_type);
+ // weighted_particle_vector(key0->co,key1->co,key2->co,key3->co,t,temp);
+ // VECSUB(ve,co,temp);
+ // }
+ //}
+ }
+}
+
+
+
+/************************************************/
+/* Particles on a dm */
+/************************************************/
+/* interpolate a location on a face based on face coordinates */
+void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float *w, float *vec, float *nor, float *utan, float *vtan){
+ float *v1=0, *v2=0, *v3=0, *v4=0;
+ float e1[3],e2[3],s1,s2,t1,t2;
+ float *uv1, *uv2, *uv3, *uv4;
+ float n1[3], n2[3], n3[3], n4[3];
+ float tuv[4][2];
+
+ v1= (mvert+mface->v1)->co;
+ v2= (mvert+mface->v2)->co;
+ v3= (mvert+mface->v3)->co;
+ VECCOPY(n1,(mvert+mface->v1)->no);
+ VECCOPY(n2,(mvert+mface->v2)->no);
+ VECCOPY(n3,(mvert+mface->v3)->no);
+ Normalize(n1);
+ Normalize(n2);
+ Normalize(n3);
+
+ if(mface->v4) {
+ v4= (mvert+mface->v4)->co;
+ VECCOPY(n4,(mvert+mface->v4)->no);
+ Normalize(n4);
+
+ vec[0]= w[0]*v1[0] + w[1]*v2[0] + w[2]*v3[0] + w[3]*v4[0];
+ vec[1]= w[0]*v1[1] + w[1]*v2[1] + w[2]*v3[1] + w[3]*v4[1];
+ vec[2]= w[0]*v1[2] + w[1]*v2[2] + w[2]*v3[2] + w[3]*v4[2];
+
+ if(nor){
+ if(mface->flag & ME_SMOOTH){
+ nor[0]= w[0]*n1[0] + w[1]*n2[0] + w[2]*n3[0] + w[3]*n4[0];
+ nor[1]= w[0]*n1[1] + w[1]*n2[1] + w[2]*n3[1] + w[3]*n4[1];
+ nor[2]= w[0]*n1[2] + w[1]*n2[2] + w[2]*n3[2] + w[3]*n4[2];
+ }
+ else
+ CalcNormFloat4(v1,v2,v3,v4,nor);
+ }
+ }
+ else {
+ vec[0]= w[0]*v1[0] + w[1]*v2[0] + w[2]*v3[0];
+ vec[1]= w[0]*v1[1] + w[1]*v2[1] + w[2]*v3[1];
+ vec[2]= w[0]*v1[2] + w[1]*v2[2] + w[2]*v3[2];
+
+ if(nor){
+ if(mface->flag & ME_SMOOTH){
+ nor[0]= w[0]*n1[0] + w[1]*n2[0] + w[2]*n3[0];
+ nor[1]= w[0]*n1[1] + w[1]*n2[1] + w[2]*n3[1];
+ nor[2]= w[0]*n1[2] + w[1]*n2[2] + w[2]*n3[2];
+ }
+ else
+ CalcNormFloat(v1,v2,v3,nor);
+ }
+ }
+
+ /* calculate tangent vectors */
+ if(utan && vtan){
+ if(tface){
+ uv1= tface->uv[0];
+ uv2= tface->uv[1];
+ uv3= tface->uv[2];
+ uv4= tface->uv[3];
+ }
+ else{
+ uv1= tuv[0]; uv2= tuv[1]; uv3= tuv[2]; uv4= tuv[3];
+ spheremap(v1[0], v1[1], v1[2], uv1, uv1+1);
+ spheremap(v2[0], v2[1], v2[2], uv2, uv2+1);
+ spheremap(v3[0], v3[1], v3[2], uv3, uv3+1);
+ if(v4)
+ spheremap(v4[0], v4[1], v4[2], uv4, uv4+1);
+ }
+
+ if(v4){
+ s1= uv3[0] - uv1[0];
+ s2= uv4[0] - uv1[0];
+
+ t1= uv3[1] - uv1[1];
+ t2= uv4[1] - uv1[1];
+
+ VecSubf(e1, v3, v1);
+ VecSubf(e2, v4, v1);
+ }
+ else{
+ s1= uv2[0] - uv1[0];
+ s2= uv3[0] - uv1[0];
+
+ t1= uv2[1] - uv1[1];
+ t2= uv3[1] - uv1[1];
+
+ VecSubf(e1, v2, v1);
+ VecSubf(e2, v3, v1);
+ }
+
+ vtan[0] = (s1*e2[0] - s2*e1[0]);
+ vtan[1] = (s1*e2[1] - s2*e1[1]);
+ vtan[2] = (s1*e2[2] - s2*e1[2]);
+
+ utan[0] = (t1*e2[0] - t2*e1[0]);
+ utan[1] = (t1*e2[1] - t2*e1[1]);
+ utan[2] = (t1*e2[2] - t2*e1[2]);
+ }
+}
+void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco){
+ float v10= tface->uv[0][0];
+ float v11= tface->uv[0][1];
+ float v20= tface->uv[1][0];
+ float v21= tface->uv[1][1];
+ float v30= tface->uv[2][0];
+ float v31= tface->uv[2][1];
+ float v40,v41;
+
+ if(quad) {
+ v40= tface->uv[3][0];
+ v41= tface->uv[3][1];
+
+ uvco[0]= w[0]*v10 + w[1]*v20 + w[2]*v30 + w[3]*v40;
+ uvco[1]= w[0]*v11 + w[1]*v21 + w[2]*v31 + w[3]*v41;
+ }
+ else {
+ uvco[0]= w[0]*v10 + w[1]*v20 + w[2]*v30;
+ uvco[1]= w[0]*v11 + w[1]*v21 + w[2]*v31;
+ }
+}
+float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, float *fw, float *values)
+{
+ if(values==0)
+ return 0.0;
+
+ switch(from){
+ case PART_FROM_VERT:
+ return values[index];
+ case PART_FROM_FACE:
+ case PART_FROM_VOLUME:
+ {
+ MFace *mf=dm->getFaceData(dm,index,CD_MFACE);
+ return interpolate_particle_value(values[mf->v1],values[mf->v2],values[mf->v3],values[mf->v4],fw,mf->v4);
+ }
+
+ }
+ return 0.0;
+}
+
+/* conversion of pa->fw to origspace layer coordinates */
+static void psys_w_to_origspace(float *w, float *uv)
+{
+ uv[0]= w[1] + w[2];
+ uv[1]= w[2] + w[3];
+}
+
+/* conversion of pa->fw to weights in face from origspace */
+static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float *neww)
+{
+ float v[4][3], co[3];
+
+ v[0][0]= osface->uv[0][0]; v[0][1]= osface->uv[0][1]; v[0][2]= 0.0f;
+ v[1][0]= osface->uv[1][0]; v[1][1]= osface->uv[1][1]; v[1][2]= 0.0f;
+ v[2][0]= osface->uv[2][0]; v[2][1]= osface->uv[2][1]; v[2][2]= 0.0f;
+
+ psys_w_to_origspace(w, co);
+ co[2]= 0.0f;
+
+ if(quad) {
+ v[3][0]= osface->uv[3][0]; v[3][1]= osface->uv[3][1]; v[3][2]= 0.0f;
+ MeanValueWeights(v, 4, co, neww);
+ }
+ else {
+ MeanValueWeights(v, 3, co, neww);
+ neww[3]= 0.0f;
+ }
+}
+
+/* find the derived mesh face for a particle, set the mf passed.
+This is slow, can be optimized but only for many lookups, return the face lookup index*/
+int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *fw, struct LinkNode *node)
+{
+ Mesh *me= (Mesh*)ob->data;
+ MFace *mface;
+ OrigSpaceFace *osface;
+ int *origindex;
+ int quad, findex, totface;
+ float uv[2], (*faceuv)[2];
+
+ mface = dm->getFaceDataArray(dm, CD_MFACE);
+ origindex = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ osface = dm->getFaceDataArray(dm, CD_ORIGSPACE);
+
+ totface = dm->getNumFaces(dm);
+
+ if(osface==NULL || origindex==NULL) {
+ /* Assume we dont need osface data */
+ if (index <totface) {
+ printf("\tNO CD_ORIGSPACE, assuming not needed\n");
+ return index;
+ } else {
+ printf("\tNO CD_ORIGSPACE, error out of range\n");
+ return DMCACHE_NOTFOUND;
+ }
+ }
+ else if(index >= me->totface)
+ return DMCACHE_NOTFOUND; /* index not in the original mesh */
+
+ psys_w_to_origspace(fw, uv);
+
+ if(node) { /* we have a linked list of faces that we use, faster! */
+ for(;node; node=node->next) {
+ findex= (int)node->link;
+ faceuv= osface[findex].uv;
+ quad= mface[findex].v4;
+
+ /* check that this intersects - Its possible this misses :/ -
+ * could also check its not between */
+ if(quad) {
+ if(IsectPQ2Df(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3]))
+ return findex;
+ }
+ else if(IsectPT2Df(uv, faceuv[0], faceuv[1], faceuv[2]))
+ return findex;
+ }
+ }
+ else { /* if we have no node, try every face */
+ for(findex=0; findex<totface; findex++) {
+ if(origindex[findex] == index) {
+ faceuv= osface[findex].uv;
+ quad= mface[findex].v4;
+
+ /* check that this intersects - Its possible this misses :/ -
+ * could also check its not between */
+ if(quad) {
+ if(IsectPQ2Df(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3]))
+ return findex;
+ }
+ else if(IsectPT2Df(uv, faceuv[0], faceuv[1], faceuv[2]))
+ return findex;
+ }
+ }
+ }
+
+ return DMCACHE_NOTFOUND;
+}
+
+/* interprets particle data to get a point on a mesh in object space */
+#define PARTICLE_ERROR(_nor, _vec) _vec[0]=_vec[1]=_vec[2]=0.0; if(_nor){ _nor[0]=_nor[1]=0.0; _nor[2]=1.0; }
+void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan)
+{
+ if(index < 0){ /* 'no dm' error has happened! */
+ PARTICLE_ERROR(nor, vec);
+ return;
+ }
+
+ if (dm->deformedOnly || index_dmcache == DMCACHE_ISCHILD) {
+ /* this works for meshes with deform verts only - constructive modifiers wont work properly*/
+ float temp1[3];
+
+ if(index_dmcache == DMCACHE_ISCHILD && index >= dm->getNumFaces(dm)) {
+ PARTICLE_ERROR(nor, vec);
+ return;
+ }
+
+ if(from == PART_FROM_VERT) {
+ dm->getVertCo(dm,index,vec);
+ if(nor){
+ dm->getVertNo(dm,index,nor);
+ Normalize(nor);
+ }
+ }
+ else { /* PART_FROM_FACE / PART_FROM_VOLUME */
+ MFace *mface=dm->getFaceData(dm,index,CD_MFACE);
+ MTFace *mtface=0;
+ MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
+ int uv_index=CustomData_get_active_layer_index(&dm->faceData,CD_MTFACE);
+
+ if(uv_index>=0){
+ CustomDataLayer *layer=&dm->faceData.layers[uv_index];
+ mtface= &((MTFace*)layer->data)[index];
+ }
+
+ if(from==PART_FROM_VOLUME){
+ psys_interpolate_face(mvert,mface,mtface,fw,vec,temp1,utan,vtan);
+ if(nor)
+ VECCOPY(nor,temp1);
+ Normalize(temp1);
+ VecMulf(temp1,-foffset);
+ VECADD(vec,vec,temp1);
+ }
+ else
+ psys_interpolate_face(mvert,mface,mtface,fw,vec,nor,utan,vtan);
+ }
+ } else {
+ /* Need to support constructive modifiers, this is a bit more tricky
+ we need a customdata layer like UV's so we can position the particle */
+
+ /* Only face supported at the moment */
+ if (from==PART_FROM_FACE) {
+ /* find a face on the derived mesh that uses this face */
+ Mesh *me= (Mesh*)ob->data;
+ MVert *mvert;
+ MFace *mface;
+ MTFace *mtface;
+ OrigSpaceFace *osface;
+ int *origindex;
+ float fw_mod[4];
+ int i, totface;
+
+ mvert= dm->getVertDataArray(dm,CD_MVERT);
+
+ osface= dm->getFaceDataArray(dm, CD_ORIGSPACE);
+ origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+
+ /* For this to work we need origindex and OrigSpace coords */
+ if(origindex==NULL || osface==NULL || index>=me->totface) {
+ PARTICLE_ERROR(nor, vec);
+ return;
+ }
+
+ if (index_dmcache == DMCACHE_NOTFOUND)
+ i = psys_particle_dm_face_lookup(ob, dm, index, fw, (LinkNode*)NULL);
+ else
+ i = index_dmcache;
+
+ totface = dm->getNumFaces(dm);
+
+ /* Any time this happens, and the face has not been removed,
+ * its a BUG watch out for this error! */
+ if (i==-1) {
+ printf("Cannot find original face %i\n", index);
+ PARTICLE_ERROR(nor, vec);
+ return;
+ }
+ else if(i >= totface)
+ return;
+
+ mface= dm->getFaceData(dm, i, CD_MFACE);
+ mtface= dm->getFaceData(dm, i, CD_MTFACE);
+ osface += i;
+
+ /* we need to modify the original weights to become weights for
+ * the derived mesh face */
+ psys_origspace_to_w(osface, mface->v4, fw, fw_mod);
+ psys_interpolate_face(mvert,mface,mtface,fw_mod,vec,nor,utan,vtan);
+ }
+ else {
+ /* TODO PARTICLE - support verts and volume */
+ PARTICLE_ERROR(nor, vec);
+ }
+ }
+}
+#undef PARTICLE_ERROR
+
+ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys)
+{
+ ModifierData *md;
+ ParticleSystemModifierData *psmd;
+
+ for(md=ob->modifiers.first; md; md=md->next){
+ if(md->type==eModifierType_ParticleSystem){
+ psmd= (ParticleSystemModifierData*) md;
+ if(psmd->psys==psys){
+ return psmd;
+ }
+ }
+ }
+ return 0;
+}
+/************************************************/
+/* Particles on a shape */
+/************************************************/
+/* ready for future use */
+void psys_particle_on_shape(int distr, int index, float *fuv, float *vec, float *nor, float *utan, float *vtan)
+{
+ /* TODO */
+ float zerovec[3]={0.0f,0.0f,0.0f};
+ if(vec){
+ VECCOPY(vec,zerovec);
+ }
+ if(nor){
+ VECCOPY(nor,zerovec);
+ }
+ if(utan){
+ VECCOPY(utan,zerovec);
+ }
+ if(vtan){
+ VECCOPY(vtan,zerovec);
+ }
+}
+/************************************************/
+/* Particles on emitter */
+/************************************************/
+void psys_particle_on_emitter(Object *ob, ParticleSystemModifierData *psmd, int from, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan){
+ if(psmd){
+ if(psmd->psys->part->distr==PART_DISTR_GRID){
+ if(vec){
+ VECCOPY(vec,fuv);
+ }
+ return;
+ }
+ /* we cant use the num_dmcache */
+ psys_particle_on_dm(ob, psmd->dm,from,index,index_dmcache,fuv,foffset,vec,nor,utan,vtan);
+ }
+ else
+ psys_particle_on_shape(from,index,fuv,vec,nor,utan,vtan);
+
+}
+/************************************************/
+/* Path Cache */
+/************************************************/
+static void hair_to_particle(ParticleKey *key, HairKey *hkey)
+{
+ VECCOPY(key->co, hkey->co);
+ key->time = hkey->time;
+}
+static void bp_to_particle(ParticleKey *key, BodyPoint *bp, HairKey *hkey)
+{
+ VECCOPY(key->co, bp->pos);
+ key->time = hkey->time;
+}
+static float vert_weight(MDeformVert *dvert, int group)
+{
+ MDeformWeight *dw;
+ int i;
+
+ if(dvert) {
+ dw= dvert->dw;
+ for(i= dvert->totweight; i>0; i--, dw++) {
+ if(dw->def_nr == group) return dw->weight;
+ if(i==1) break; /*otherwise dw will point to somewhere it shouldn't*/
+ }
+ }
+ return 0.0;
+}
+static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, short type, short axis, float obmat[][4])
+{
+ float vec[3]={0.0,0.0,0.0}, q1[4]={1,0,0,0},*q2;
+ float t;
+
+ CLAMP(time,0.0,1.0);
+
+ if(shape!=0.0f && type!=PART_KINK_BRAID) {
+ if(shape<0.0f)
+ time= (float)pow(time, 1.0+shape);
+ else
+ time= (float)pow(time, 1.0/(1.0-shape));
+ }
+
+ t=time;
+
+ t*=(float)M_PI*freq;
+
+ if(par==0) return;
+
+ switch(type){
+ case PART_KINK_CURL:
+ vec[axis]=1.0;
+ if(par_rot)
+ q2=par_rot;
+ else{
+ q2=vectoquat(par->vel,axis,(axis+1)%3);
+ }
+ QuatMulVecf(q2,vec);
+ VecMulf(vec,amplitude);
+ VECADD(state->co,state->co,vec);
+
+ VECSUB(vec,state->co,par->co);
+
+ if(t!=0.0)
+ VecRotToQuat(par->vel,t,q1);
+
+ QuatMulVecf(q1,vec);
+
+ VECADD(state->co,par->co,vec);
+ break;
+ case PART_KINK_RADIAL:
+ VECSUB(vec,state->co,par->co);
+
+ Normalize(vec);
+ VecMulf(vec,amplitude*(float)sin(t));
+
+ VECADD(state->co,state->co,vec);
+ break;
+ case PART_KINK_WAVE:
+ vec[axis]=1.0;
+ if(obmat)
+ Mat4MulVecfl(obmat,vec);
+
+ if(par_rot)
+ QuatMulVecf(par_rot,vec);
+
+ Projf(q1,vec,par->vel);
+
+ VECSUB(vec,vec,q1);
+ Normalize(vec);
+
+ VecMulf(vec,amplitude*(float)sin(t));
+
+ VECADD(state->co,state->co,vec);
+ break;
+ case PART_KINK_BRAID:
+ if(par){
+ float y_vec[3]={0.0,1.0,0.0};
+ float z_vec[3]={0.0,0.0,1.0};
+ float vec_from_par[3], vec_one[3], radius, state_co[3];
+ float inp_y,inp_z,length;
+
+ if(par_rot)
+ q2=par_rot;
+ else
+ q2=vectoquat(par->vel,axis,(axis+1)%3);
+ QuatMulVecf(q2,y_vec);
+ QuatMulVecf(q2,z_vec);
+
+ VECSUB(vec_from_par,state->co,par->co);
+ VECCOPY(vec_one,vec_from_par);
+ radius=Normalize(vec_one);
+
+ inp_y=Inpf(y_vec,vec_one);
+ inp_z=Inpf(z_vec,vec_one);
+
+ if(inp_y>0.5){
+ VECCOPY(state_co,y_vec);
+
+ VecMulf(y_vec,amplitude*(float)cos(t));
+ VecMulf(z_vec,amplitude/2.0f*(float)sin(2.0f*t));
+ }
+ else if(inp_z>0.0){
+ VECCOPY(state_co,z_vec);
+ VecMulf(state_co,(float)sin(M_PI/3.0f));
+ VECADDFAC(state_co,state_co,y_vec,-0.5f);
+
+ VecMulf(y_vec,-amplitude*(float)cos(t + M_PI/3.0f));
+ VecMulf(z_vec,amplitude/2.0f*(float)cos(2.0f*t + M_PI/6.0f));
+ }
+ else{
+ VECCOPY(state_co,z_vec);
+ VecMulf(state_co,-(float)sin(M_PI/3.0f));
+ VECADDFAC(state_co,state_co,y_vec,-0.5f);
+
+ VecMulf(y_vec,amplitude*(float)-sin(t+M_PI/6.0f));
+ VecMulf(z_vec,amplitude/2.0f*(float)-sin(2.0f*t+M_PI/3.0f));
+ }
+
+ VecMulf(state_co,amplitude);
+ VECADD(state_co,state_co,par->co);
+ VECSUB(vec_from_par,state->co,state_co);
+
+ length=Normalize(vec_from_par);
+ VecMulf(vec_from_par,MIN2(length,amplitude/2.0f));
+
+ VECADD(state_co,par->co,y_vec);
+ VECADD(state_co,state_co,z_vec);
+ VECADD(state_co,state_co,vec_from_par);
+
+ shape=(2.0f*(float)M_PI)*(1.0f+shape);
+
+ if(t<shape){
+ shape=t/shape;
+ shape=(float)sqrt((double)shape);
+ VecLerpf(state->co,state->co,state_co,shape);
+ }
+ else{
+ VECCOPY(state->co,state_co);
+ }
+ }
+ break;
+ //case PART_KINK_ROT:
+ // vec[axis]=1.0;
+
+ // QuatMulVecf(par->rot,vec);
+
+ // VecMulf(vec,amplitude*(float)sin(t));
+
+ // VECADD(state->co,state->co,vec);
+ // break;
+ }
+}
+static void do_postkink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, short type, short axis, float obmat[][4])
+{
+ static ParticleKey first;
+ static float q[4];
+ float vec[3]={0.0,0.0,0.0};
+ float t;
+
+ CLAMP(time,0.0,1.0);
+
+ t=time;
+
+ t*=(float)M_PI*freq;
+
+ if(par==0) return;
+
+ switch(type){
+ case PART_KINK_ROLL:
+ if(time<(0.5+shape/2.0f)){
+ float *q2;
+ memcpy(&first,state,sizeof(ParticleKey));
+ Normalize(first.vel);
+ if(par_rot)
+ q2=par_rot;
+ else
+ q2=vectoquat(par->vel,axis,(axis+1)%3);
+ QUATCOPY(q,q2);
+ }
+ else{
+ float fac;
+ shape=0.5f+shape/2.0f;
+ t-=(float)M_PI*(shape*freq + 0.5f);
+
+ vec[axis]=1.0;
+
+ QuatMulVecf(q,vec);
+
+ fac=amplitude*(1.0f+((1.0f-time)/(1.0f-shape)*(float)sin(t)));
+ VECADDFAC(state->co,first.co,vec,fac);
+ fac=amplitude*((1.0f-time)/(1.0f-shape)*(float)cos(t));
+ VECADDFAC(state->co,state->co,first.vel,fac);
+ }
+ break;
+ }
+}
+static void do_clump(ParticleKey *state, ParticleKey *par, float time, float clumpfac, float clumppow, float pa_clump)
+{
+ if(par && clumpfac!=0.0){
+ float clump, cpow;
+
+ if(clumppow<0.0)
+ cpow=1.0f+clumppow;
+ else
+ cpow=1.0f+9.0f*clumppow;
+
+ if(clumpfac<0.0) /* clump roots instead of tips */
+ clump = -clumpfac*pa_clump*(float)pow(1.0-(double)time,(double)cpow);
+ else
+ clump = clumpfac*pa_clump*(float)pow((double)time,(double)cpow);
+ VecLerpf(state->co,state->co,par->co,clump);
+ }
+}
+int do_guide(ParticleKey *state, int pa_num, float time, ListBase *lb)
+{
+ PartDeflect *pd;
+ ParticleEffectorCache *ec;
+ Object *eob;
+ Curve *cu;
+ ParticleKey key, par;
+
+ float effect[3]={0.0,0.0,0.0}, distance, f_force, mindist, totforce=0.0;
+ float guidevec[4], guidedir[3], rot2[4], temp[3], angle, pa_loc[3], pa_zero[3]={0.0f,0.0f,0.0f};
+ float veffect[3]={0.0,0.0,0.0}, guidetime;
+
+ effect[0]=effect[1]=effect[2]=0.0;
+
+ if(lb->first){
+ for(ec = lb->first; ec; ec= ec->next){
+ eob= ec->ob;
+ if(ec->type & PSYS_EC_EFFECTOR){
+ pd=eob->pd;
+ if(pd->forcefield==PFIELD_GUIDE){
+ cu = (Curve*)eob->data;
+
+ distance=ec->distances[pa_num];
+ mindist=pd->f_strength;
+
+ VECCOPY(pa_loc, ec->locations+3*pa_num);
+ VECCOPY(pa_zero,pa_loc);
+ VECADD(pa_zero,pa_zero,ec->firstloc);
+
+ guidetime=time/(1.0-pd->free_end);
+
+ /* WARNING: bails out with continue here */
+ if(((pd->flag & PFIELD_USEMAX) && distance>pd->maxdist) || guidetime>1.0f) continue;
+
+ if(guidetime>1.0f) continue;
+
+ /* calculate contribution factor for this guide */
+ f_force=1.0f;
+ if(distance<=mindist);
+ else if(pd->flag & PFIELD_USEMAX) {
+ if(mindist>=pd->maxdist) f_force= 0.0f;
+ else if(pd->f_power!=0.0f){
+ f_force= 1.0f - (distance-mindist)/(pd->maxdist - mindist);
+ f_force = (float)pow(f_force, pd->f_power);
+ }
+ }
+ else if(pd->f_power!=0.0f){
+ f_force= 1.0f/(1.0f + distance-mindist);
+ f_force = (float)pow(f_force, pd->f_power);
+ }
+
+ if(pd->flag & PFIELD_GUIDE_PATH_ADD)
+ where_on_path(eob, f_force*guidetime, guidevec, guidedir);
+ else
+ where_on_path(eob, guidetime, guidevec, guidedir);
+
+ Mat4MulVecfl(ec->ob->obmat,guidevec);
+ Mat4Mul3Vecfl(ec->ob->obmat,guidedir);
+
+ Normalize(guidedir);
+
+ if(guidetime!=0.0){
+ /* curve direction */
+ Crossf(temp, ec->firstdir, guidedir);
+ angle=Inpf(ec->firstdir,guidedir)/(VecLength(ec->firstdir));
+ angle=saacos(angle);
+ VecRotToQuat(temp,angle,rot2);
+ QuatMulVecf(rot2,pa_loc);
+
+ /* curve tilt */
+ VecRotToQuat(guidedir,guidevec[3]-ec->firstloc[3],rot2);
+ QuatMulVecf(rot2,pa_loc);
+
+ //q=vectoquat(guidedir, pd->kink_axis, (pd->kink_axis+1)%3);
+ //QuatMul(par.rot,rot2,q);
+ }
+ //else{
+ // par.rot[0]=1.0f;
+ // par.rot[1]=par.rot[2]=par.rot[3]=0.0f;
+ //}
+
+ /* curve taper */
+ if(cu->taperobj)
+ VecMulf(pa_loc,calc_taper(cu->taperobj,(int)(f_force*guidetime*100.0),100));
+ /* TODO */
+ //else{
+ ///* curve size*/
+ // calc_curve_subdiv_radius(cu,cu->nurb.first,((Nurb*)cu->nurb.first)->
+ //}
+ par.co[0]=par.co[1]=par.co[2]=0.0f;
+ VECCOPY(key.co,pa_loc);
+ do_prekink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, pd->kink, pd->kink_axis, 0);
+ do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f);
+ do_postkink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, pd->kink, pd->kink_axis, 0);
+ VECCOPY(pa_loc,key.co);
+
+ VECADD(pa_loc,pa_loc,guidevec);
+ VECSUB(pa_loc,pa_loc,pa_zero);
+ VECADDFAC(effect,effect,pa_loc,f_force);
+ VECADDFAC(veffect,veffect,guidedir,f_force);
+ totforce+=f_force;
+ }
+ }
+ }
+
+ if(totforce!=0.0){
+ if(totforce>1.0)
+ VecMulf(effect,1.0f/totforce);
+ CLAMP(totforce,0.0,1.0);
+ VECADD(effect,effect,pa_zero);
+ VecLerpf(state->co,state->co,effect,totforce);
+
+ Normalize(veffect);
+ VecMulf(veffect,VecLength(state->vel));
+ VECCOPY(state->vel,veffect);
+ return 1;
+ }
+ }
+ return 0;
+}
+static void do_rough(float *loc, float t, float fac, float size, float thres, ParticleKey *state)
+{
+ float rough[3];
+ float rco[3];
+
+ if(thres!=0.0)
+ if((float)fabs((float)(-1.5+loc[0]+loc[1]+loc[2]))<1.5f*thres) return;
+
+ VECCOPY(rco,loc);
+ VecMulf(rco,t);
+ rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2,0,2);
+ rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2,0,2);
+ rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2,0,2);
+ VECADDFAC(state->co,state->co,rough,fac);
+}
+static void do_rough_end(float *loc, float t, float fac, float shape, ParticleKey *state, ParticleKey *par)
+{
+ float rough[3], rnor[3];
+ float roughfac;
+
+ roughfac=fac*(float)pow((double)t,shape);
+ VECCOPY(rough,loc);
+ rough[0]=-1.0f+2.0f*rough[0];
+ rough[1]=-1.0f+2.0f*rough[1];
+ rough[2]=-1.0f+2.0f*rough[2];
+ VecMulf(rough,roughfac);
+
+
+ if(par){
+ VECCOPY(rnor,par->vel);
+ }
+ else{
+ VECCOPY(rnor,state->vel);
+ }
+ Normalize(rnor);
+ Projf(rnor,rough,rnor);
+ VECSUB(rough,rough,rnor);
+
+ VECADD(state->co,state->co,rough);
+}
+static int check_path_length(int k, int p, ParticleCacheKey **cache, ParticleCacheKey *state, float length, float *dvec)
+{
+ static float max_length = 1.0, cur_length = 0.0;
+
+ if(k) {
+ if(cur_length + length > max_length){
+ //if(p<totparent){
+ // if(k<=(int)cache[totpart+p]->time){
+ // /* parents need to be calculated fully first so that they don't mess up their children */
+ // /* we'll make a note of where we got to though so that they're easy to finish later */
+ // state->time=(max_length-cur_length)/length;
+ // cache[totpart+p]->time=(float)k;
+ // }
+ //}
+ //else{
+ VecMulf(dvec, (max_length - cur_length) / length);
+ VECADD(state->co, (state - 1)->co, dvec);
+ cache[p]->steps = k;
+ /* something over the maximum step value */
+ return k=100000;
+ //}
+ }
+ else {
+ cur_length+=length;
+ }
+ }
+ else {/* reset signal */
+ max_length=length;
+ cur_length=0.0;
+ }
+ return k;
+}
+static void finalize_path_length(int p, ParticleCacheKey **cache)
+{
+ ParticleCacheKey *state = cache[p];
+ float dvec[3];
+ state += state->steps;
+
+ VECSUB(dvec, state->co, (state - 1)->co);
+ VecMulf(dvec, state->steps);
+ VECADD(state->co, (state - 1)->co, dvec);
+}
+static void offset_child(ChildParticle *cpa, ParticleKey *par, ParticleKey *child, float flat, float radius)
+{
+ VECCOPY(child->co,cpa->fuv);
+ VecMulf(child->co,radius);
+
+ child->co[0]*=flat;
+
+ VECCOPY(child->vel,par->vel);
+
+ QuatMulVecf(par->rot,child->co);
+
+ QUATCOPY(child->rot,par->rot);
+
+ VECADD(child->co,child->co,par->co);
+}
+float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup)
+{
+ float *vg=0;
+
+ if(psys->vgroup[vgroup]){
+ MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
+ if(dvert){
+ int totvert=dm->getNumVerts(dm), i;
+ vg=MEM_callocN(sizeof(float)*totvert, "vg_cache");
+ if(psys->vg_neg&(1<<vgroup)){
+ for(i=0; i<totvert; i++)
+ vg[i]=1.0f-vert_weight(dvert+i,psys->vgroup[vgroup]-1);
+ }
+ else{
+ for(i=0; i<totvert; i++)
+ vg[i]=vert_weight(dvert+i,psys->vgroup[vgroup]-1);
+ }
+ }
+ }
+ return vg;
+}
+void psys_find_parents(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys)
+{
+ ParticleSettings *part=psys->part;
+ KDTree *tree;
+ ChildParticle *cpa;
+ int p, totparent,totchild=psys->totchild;
+ float co[3], *orcos=0;
+ int from=PART_FROM_FACE;
+ totparent=(int)(totchild*part->parents*0.3);
+
+ tree=BLI_kdtree_new(totparent);
+
+ for(p=0,cpa=psys->child; p<totparent; p++,cpa++){
+ psys_particle_on_emitter(ob,psmd,from,cpa->num,-1,cpa->fuv,cpa->foffset,co,0,0,0);
+ BLI_kdtree_insert(tree, p, co, NULL);
+ }
+
+ BLI_kdtree_balance(tree);
+
+ for(; p<totchild; p++,cpa++){
+ psys_particle_on_emitter(ob,psmd,from,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,0,0,0);
+ cpa->parent=BLI_kdtree_find_nearest(tree, co, NULL, NULL);
+ }
+
+ BLI_kdtree_free(tree);
+ if(orcos)
+ MEM_freeN(orcos);
+}
+void psys_cache_child_paths(Object *ob, ParticleSystem *psys, float cfra, int editupdate)
+{
+ ParticleSettings *part = psys->part;
+ ParticleEditSettings *pset = &G.scene->toolsettings->particle;
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa;
+ ChildParticle *cpa;
+ ParticleCacheKey **cache = psys->childcache, **pcache = psys->pathcache;
+ ParticleCacheKey *tcache, *state, *par=0, *key[4];
+ ParticleTexture ptex;
+ Material *ma = give_current_material(ob, part->omat);
+
+ float length, pa_length = 1.0, pa_clump = 1.0, pa_kink = 1.0;
+ float pa_rough1 = 1.0, pa_rough2 = 1.0, pa_roughe = 1.0;
+ float t, rough_t;
+ float dvec[3], orco[3], ornor[3], imat[4][4];
+ float *vg_length = 0, *vg_clump = 0, *vg_kink = 0;
+ float *vg_rough1 = 0, *vg_rough2 = 0, *vg_roughe = 0;
+ float cpa_1st[3];
+
+ int k, i, totparent=0, between=0, edit=0;
+ int steps = (int)pow(2.0,(double)part->draw_step);
+ int totchild = psys->totchild;
+ int cpa_num; short cpa_from;
+
+ if(part->flag & PART_ANIM_BRANCHING)
+ BLI_srandom(31415926 + psys->seed + (int)cfra);
+ else
+ BLI_srandom(31415926 + psys->seed);
+
+ /*---start figuring out what is actually wanted---*/
+ if(psys_in_edit_mode(psys)){
+ if(G.rendering==0 && (psys->edit==NULL || pset->flag & PE_SHOW_CHILD)==0)
+ totchild=0;
+ edit=1;
+ }
+
+ if(totchild && part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
+ totparent=(int)(totchild*part->parents*0.3);
+ /* part->parents could still be 0 so we can't test with totparent */
+ between=1;
+ }
+
+ if(G.rendering)
+ steps=(int)pow(2.0,(double)part->ren_step);
+ else if(part->flag & PART_CHILD_RENDER){
+ totchild=0;
+ }
+ else{
+ totchild=(int)((float)totchild*(float)part->disp/100.0f);
+ totparent=MIN2(totparent,totchild);
+ }
+
+ if(totchild==0) return;
+
+ if(editupdate && psys->childcache && !(part->flag & PART_BRANCHING) && totchild == psys->totchildcache) {
+ cache = psys->childcache;
+ }
+ else {
+ /* clear out old and create new empty path cache */
+ free_child_path_cache(psys);
+
+ cache = psys->childcache = MEM_callocN(totchild*sizeof(void *), "Child path cache array");
+ tcache = MEM_callocN(totchild * (steps + 1) * sizeof(ParticleCacheKey), "Child path cache");
+ for(i=0; i<totchild; i++)
+ cache[i] = tcache + i * (steps + 1);
+ }
+
+ psys->lattice = psys_get_lattice(ob,psys);
+
+ /* cache all relevant vertex groups if they exist */
+ if(part->from!=PART_FROM_PARTICLE){
+ vg_length = psys_cache_vgroup(psmd->dm,psys,PSYS_VG_LENGTH);
+ vg_clump = psys_cache_vgroup(psmd->dm,psys,PSYS_VG_CLUMP);
+ vg_kink = psys_cache_vgroup(psmd->dm,psys,PSYS_VG_KINK);
+ vg_rough1 = psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROUGH1);
+ vg_rough2 = psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROUGH2);
+ vg_roughe = psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROUGHE);
+ }
+
+ /* set correct ipo timing */
+ if(part->flag&PART_ABS_TIME && part->ipo){
+ calc_ipo(part->ipo, cfra);
+ execute_ipo((ID *)part, part->ipo);
+ }
+
+ Mat4Invert(imat,ob->obmat);
+
+ for(i=0,cpa=psys->child; i<totchild; i++, cpa++){
+ int guided=0;
+ float *cpa_fuv=0;
+ float branch_begin=0.0f, branch_end=0.0f, branch_prob=0.0f;
+ float branchfac, rough_rand=0.0f;
+
+ if(part->flag & PART_BRANCHING) {
+ branch_begin=BLI_frand();
+ branch_end=branch_begin+(1.0f-branch_begin)*BLI_frand();
+ branch_prob=BLI_frand();
+ rough_rand=BLI_frand();
+ }
+
+ if(i<psys->totpart){
+ branch_begin=0.0f;
+ branch_end=1.0f;
+ branch_prob=0.0f;
+ }
+
+ if(between){
+ int w, needupdate;
+ float foffset;
+
+ if(editupdate && !(part->flag & PART_BRANCHING)) {
+ needupdate= 0;
+ w= 0;
+ while(w<4 && cpa->pa[w]>=0) {
+ if(psys->particles[cpa->pa[w]].flag & PARS_EDIT_RECALC) {
+ needupdate= 1;
+ break;
+ }
+ w++;
+ }
+
+ if(!needupdate)
+ continue;
+ else
+ memset(cache[i], 0, sizeof(*cache[i])*(steps+1));
+ }
+
+ /* get parent paths */
+ w= 0;
+ while(w<4 && cpa->pa[w]>=0){
+ key[w] = pcache[cpa->pa[w]];
+ w++;
+ }
+
+ /* get the original coordinates (orco) for texture usage */
+ cpa_num = cpa->num;
+
+ foffset= cpa->foffset;
+ if(part->childtype == PART_CHILD_FACES)
+ foffset = -(2.0f + part->childspread);
+ cpa_fuv = cpa->fuv;
+ cpa_from = PART_FROM_FACE;
+
+ psys_particle_on_emitter(ob,psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,orco,ornor,0,0);
+
+ /* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
+ VECCOPY(cpa_1st,orco);
+ Mat4MulVecfl(ob->obmat,cpa_1st);
+
+ pa=0;
+ }
+ else{
+ if(editupdate && !(part->flag & PART_BRANCHING)) {
+ if(!(psys->particles[cpa->parent].flag & PARS_EDIT_RECALC))
+ continue;
+
+ memset(cache[i], 0, sizeof(*cache[i])*(steps+1));
+ }
+
+ /* get the parent path */
+ key[0]=pcache[cpa->parent];
+
+ /* get the original coordinates (orco) for texture usage */
+ pa=psys->particles+cpa->parent;
+
+ cpa_from=part->from;
+ cpa_num=pa->num;
+ cpa_fuv=pa->fuv;
+
+ psys_particle_on_emitter(ob,psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa_fuv,pa->foffset,orco,ornor,0,0);
+ }
+
+ cache[i]->steps = steps;
+
+ /* correct child ipo timing */
+ if((part->flag&PART_ABS_TIME)==0 && part->ipo){
+ float dsta=part->end-part->sta;
+ calc_ipo(part->ipo, 100.0f*(cfra-(part->sta+dsta*cpa->rand[1]))/(part->lifetime*(1.0f - part->randlife*cpa->rand[0])));
+ execute_ipo((ID *)part, part->ipo);
+ }
+
+ /* get different child parameters from textures & vgroups */
+ ptex.length=part->length*(1.0f - part->randlength*cpa->rand[0]);
+ ptex.clump=1.0;
+ ptex.kink=1.0;
+
+ get_cpa_texture(psmd->dm,ma,cpa_num,cpa_fuv,orco,&ptex,MAP_PA_CACHE);
+
+ pa_length=ptex.length;
+ pa_clump=ptex.clump;
+ pa_kink=ptex.kink;
+ pa_rough1=1.0;
+ pa_rough2=1.0;
+ pa_roughe=1.0;
+
+ if(vg_length)
+ pa_length*=psys_interpolate_value_from_verts(psmd->dm,cpa_from,cpa_num,cpa_fuv,vg_length);
+ if(vg_clump)
+ pa_clump*=psys_interpolate_value_from_verts(psmd->dm,cpa_from,cpa_num,cpa_fuv,vg_clump);
+ if(vg_kink)
+ pa_kink*=psys_interpolate_value_from_verts(psmd->dm,cpa_from,cpa_num,cpa_fuv,vg_kink);
+ if(vg_rough1)
+ pa_rough1*=psys_interpolate_value_from_verts(psmd->dm,cpa_from,cpa_num,cpa_fuv,vg_rough1);
+ if(vg_rough2)
+ pa_rough2*=psys_interpolate_value_from_verts(psmd->dm,cpa_from,cpa_num,cpa_fuv,vg_rough2);
+ if(vg_roughe)
+ pa_roughe*=psys_interpolate_value_from_verts(psmd->dm,cpa_from,cpa_num,cpa_fuv,vg_roughe);
+
+ /* create the child path */
+ for(k=0,state=cache[i]; k<=steps; k++,state++){
+ t=(float)k/(float)steps;
+
+ if(between){
+ int w=0;
+
+ state->co[0] = state->co[1] = state->co[2] = 0.0f;
+ state->vel[0] = state->vel[1] = state->vel[2] = 0.0f;
+
+ //QUATCOPY(state->rot,key[0]->rot);
+
+ /* child position is the weighted sum of parent positions */
+ while(w<4 && cpa->pa[w]>=0){
+ state->co[0] += cpa->w[w] * key[w]->co[0];
+ state->co[1] += cpa->w[w] * key[w]->co[1];
+ state->co[2] += cpa->w[w] * key[w]->co[2];
+
+ state->vel[0] += cpa->w[w] * key[w]->vel[0];
+ state->vel[1] += cpa->w[w] * key[w]->vel[1];
+ state->vel[2] += cpa->w[w] * key[w]->vel[2];
+ key[w]++;
+ w++;
+ }
+ if(k==0){
+ /* calculate the offset between actual child root position and first position interpolated from parents */
+ VECSUB(cpa_1st,cpa_1st,state->co);
+ }
+ /* apply offset for correct positioning */
+ VECADD(state->co,state->co,cpa_1st);
+ }
+ else{
+ /* offset the child from the parent position */
+ offset_child(cpa, (ParticleKey*)key[0], (ParticleKey*)state, part->childflat, part->childrad);
+
+ key[0]++;
+ }
+
+ if(totparent){
+ if(i>=totparent)
+ par = cache[cpa->parent] + k;
+ else
+ par=0;
+ }
+ else if(cpa->parent>=0){
+ par=pcache[cpa->parent]+k;
+ }
+
+ /* apply different deformations to the child path */
+ if(part->flag & PART_CHILD_GUIDE)
+ guided = do_guide((ParticleKey*)state, i, t, &(psys->effectors)); //safe to cast, since only co and vel are used
+
+ if(guided==0){
+ if(part->kink)
+ do_prekink((ParticleKey*)state, (ParticleKey*)par, par->rot, t,
+ part->kink_freq * pa_kink, part->kink_shape, part->kink_amp, part->kink, part->kink_axis, ob->obmat);
+
+ do_clump((ParticleKey*)state, (ParticleKey*)par, t, part->clumpfac, part->clumppow, pa_clump);
+
+ if(part->kink)
+ do_postkink((ParticleKey*)state, (ParticleKey*)par, par->rot, t,
+ part->kink_freq * pa_kink, part->kink_shape, part->kink_amp, part->kink, part->kink_axis, ob->obmat);
+ }
+
+ if(part->flag & PART_BRANCHING && between == 0 && part->flag & PART_ANIM_BRANCHING)
+ rough_t = t * rough_rand;
+ else
+ rough_t = t;
+
+ if(part->rough1 != 0.0 && pa_rough1 != 0.0)
+ do_rough(orco, rough_t, pa_rough1*part->rough1, part->rough1_size, 0.0, (ParticleKey*)state);
+
+ if(part->rough2 != 0.0 && pa_rough2 != 0.0)
+ do_rough(cpa->rand, rough_t, pa_rough2*part->rough2, part->rough2_size, part->rough2_thres, (ParticleKey*)state);
+
+ if(part->rough_end != 0.0 && pa_roughe != 0.0)
+ do_rough_end(cpa->rand, rough_t, pa_roughe*part->rough_end, part->rough_end_shape, (ParticleKey*)state, (ParticleKey*)par);
+
+ if(part->flag & PART_BRANCHING && between==0){
+ if(branch_prob > part->branch_thres){
+ branchfac=0.0f;
+ }
+ else{
+ if(part->flag & PART_SYMM_BRANCHING){
+ if(t < branch_begin || t > branch_end)
+ branchfac=0.0f;
+ else{
+ if((t-branch_begin)/(branch_end-branch_begin)<0.5)
+ branchfac=2.0f*(t-branch_begin)/(branch_end-branch_begin);
+ else
+ branchfac=2.0f*(branch_end-t)/(branch_end-branch_begin);
+
+ CLAMP(branchfac,0.0f,1.0f);
+ }
+ }
+ else{
+ if(t < branch_begin){
+ branchfac=0.0f;
+ }
+ else{
+ branchfac=(t-branch_begin)/((1.0f-branch_begin)*0.5f);
+ CLAMP(branchfac,0.0f,1.0f);
+ }
+ }
+ }
+
+ if(i<psys->totpart){
+ VecLerpf(state->co, (pcache[i] + k)->co, state->co, branchfac);
+ }
+ else
+ VecLerpf(state->co, (cache[i - psys->totpart] + k)->co, state->co, branchfac);
+ }
+
+ /* we have to correct velocity because of kink & clump */
+ if(k>1){
+ VECSUB((state-1)->vel,state->co,(state-2)->co);
+ VecMulf((state-1)->vel,0.5);
+ }
+
+ /* check if path needs to be cut before actual end of data points */
+ if(k){
+ VECSUB(dvec,state->co,(state-1)->co);
+ if(part->flag&PART_ABS_LENGTH)
+ length=VecLength(dvec);
+ else
+ length=1.0f/(float)steps;
+
+ k=check_path_length(k,i,cache,state,length,dvec);
+ }
+ else{
+ /* initialize length calculation */
+ if(part->flag&PART_ABS_LENGTH)
+ check_path_length(0,0,0,0,part->abslength*pa_length,0);
+ else
+ check_path_length(0,0,0,0,pa_length,0);
+ }
+ }
+ }
+ /* now let's finalise the interpolated parents that we might have left half done before */
+ if(totchild) for(i=0,cpa=psys->child; i<totparent; i++, cpa++)
+ finalize_path_length(i,cache);
+
+ if(vg_length)
+ MEM_freeN(vg_length);
+ if(vg_clump)
+ MEM_freeN(vg_clump);
+ if(vg_kink)
+ MEM_freeN(vg_kink);
+ if(vg_rough1)
+ MEM_freeN(vg_rough1);
+ if(vg_rough2)
+ MEM_freeN(vg_roughe);
+ if(vg_roughe)
+ MEM_freeN(vg_roughe);
+
+ psys->totchildcache = totchild;
+
+ if(psys->lattice){
+ end_latt_deform();
+ psys->lattice=0;
+ }
+}
+/* Calculates paths ready for drawing/rendering. */
+/* -Usefull for making use of opengl vertex arrays for super fast strand drawing. */
+/* -Makes child strands possible and creates them too into the cache. */
+/* -Cached path data is also used to determine cut position for the editmode tool. */
+void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupdate)
+{
+ ParticleCacheKey *ca, **cache=psys->pathcache;
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
+ ParticleEditSettings *pset = &G.scene->toolsettings->particle;
+
+ ParticleData *pa;
+ ParticleKey keys[4], result, *kkey[2] = {NULL, NULL};
+ HairKey *hkey[2] = {NULL, NULL};
+
+ ParticleEdit *edit = 0;
+ ParticleEditKey *ekey = 0;
+
+ SoftBody *soft = 0;
+ BodyPoint *bp[2] = {NULL, NULL};
+
+ float birthtime = 0.0, dietime = 0.0;
+ float t, time, keytime, dfra = 1.0, frs_sec = G.scene->r.frs_sec;
+ float col[3] = {0.5f, 0.5f, 0.5f};
+ float prev_tangent[3], hairmat[4][4];
+ int k,i;
+ int steps = (int)pow(2.0, (double)psys->part->draw_step);
+ int totpart = psys->totpart;
+ char nosel[4], sel[4];
+ float sel_col[3];
+ float nosel_col[3];
+
+ /* we don't have anything valid to create paths from so let's quit here */
+ if((psys->flag & PSYS_HAIR_DONE)==0 && (psys->flag & PSYS_KEYED)==0)
+ return;
+
+ if(G.rendering)
+ steps = (int)pow(2.0, (double)psys->part->ren_step);
+ else if(psys_in_edit_mode(psys)){
+ edit=psys->edit;
+
+ //timed = edit->draw_timed;
+
+ PE_get_colors(sel,nosel);
+ if(pset->brushtype == PE_BRUSH_WEIGHT){
+ sel_col[0] = sel_col[1] = sel_col[2] = 1.0f;
+ nosel_col[0] = nosel_col[1] = nosel_col[2] = 0.0f;
+ }
+ else{
+ sel_col[0] = (float)sel[0] / 255.0f;
+ sel_col[1] = (float)sel[1] / 255.0f;
+ sel_col[2] = (float)sel[2] / 255.0f;
+ nosel_col[0] = (float)nosel[0] / 255.0f;
+ nosel_col[1] = (float)nosel[1] / 255.0f;
+ nosel_col[2] = (float)nosel[2] / 255.0f;
+ }
+ }
+
+ if(editupdate && psys->pathcache && totpart == psys->totcached) {
+ cache = psys->pathcache;
+ }
+ else {
+ /* clear out old and create new empty path cache */
+ psys_free_path_cache(psys);
+
+ /* allocate cache array for fast access and set pointers to contiguous mem block */
+ cache = psys->pathcache = MEM_callocN(MAX2(1, totpart) * sizeof(void *), "Path cache array");
+ cache[0] = MEM_callocN(totpart * (steps + 1) * sizeof(ParticleCacheKey), "Path cache");
+ for(i=1; i<totpart; i++)
+ cache[i] = cache[0] + i * (steps + 1);
+ }
+
+ if(edit==NULL && psys->soft && psys->softflag & OB_SB_ENABLE)
+ soft = psys->soft;
+
+ psys->lattice = psys_get_lattice(ob, psys);
+
+ /*---first main loop: create all actual particles' paths---*/
+ for(i=0,pa=psys->particles; i<totpart; i++, pa++){
+ if(psys && edit==NULL && (pa->flag & PARS_NO_DISP || pa->flag & PARS_UNEXIST)) {
+ if(soft)
+ bp[0] += pa->totkey; /* TODO use of initialized value? */
+ continue;
+ }
+
+ if(editupdate && !(pa->flag & PARS_EDIT_RECALC)) continue;
+ else memset(cache[i], 0, sizeof(*cache[i])*(steps+1));
+
+ cache[i]->steps = steps;
+
+ if(edit)
+ ekey = edit->keys[i];
+
+ /*--get the first data points--*/
+ if(psys->flag & PSYS_KEYED) {
+ kkey[0] = pa->keys;
+ kkey[1] = kkey[0] + 1;
+
+ birthtime = kkey[0]->time;
+ dietime = kkey[0][pa->totkey-1].time;
+ }
+ else {
+ hkey[0] = pa->hair;
+ hkey[1] = hkey[0] + 1;
+
+ birthtime = hkey[0]->time;
+ dietime = hkey[0][pa->totkey-1].time;
+
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+ }
+
+ if(soft){
+ bp[0] = soft->bpoint + pa->bpi;
+ bp[1] = bp[0] + 1;
+ }
+
+ /*--interpolate actual path from data points--*/
+ for(k=0, ca=cache[i]; k<=steps; k++, ca++){
+ time = (float)k / (float)steps;
+
+ t = birthtime + time * (dietime - birthtime);
+
+ if(psys->flag & PSYS_KEYED) {
+ while(kkey[1]->time < t) {
+ kkey[1]++;
+ }
+
+ kkey[0] = kkey[1] - 1;
+ }
+ else {
+ while(hkey[1]->time < t) {
+ hkey[1]++;
+ bp[1]++;
+ }
+
+ hkey[0] = hkey[1] - 1;
+ }
+
+ if(soft) {
+ bp[0] = bp[1] - 1;
+ bp_to_particle(keys + 1, bp[0], hkey[0]);
+ bp_to_particle(keys + 2, bp[1], hkey[1]);
+ }
+ else if(psys->flag & PSYS_KEYED) {
+ memcpy(keys + 1, kkey[0], sizeof(ParticleKey));
+ memcpy(keys + 2, kkey[1], sizeof(ParticleKey));
+ }
+ else {
+ hair_to_particle(keys + 1, hkey[0]);
+ hair_to_particle(keys + 2, hkey[1]);
+ }
+
+
+ if((psys->flag & PSYS_KEYED)==0) {
+ if(soft) {
+ if(hkey[0] != pa->hair)
+ bp_to_particle(keys, bp[0] - 1, hkey[0] - 1);
+ else
+ bp_to_particle(keys, bp[0], hkey[0]);
+ }
+ else {
+ if(hkey[0] != pa->hair)
+ hair_to_particle(keys, hkey[0] - 1);
+ else
+ hair_to_particle(keys, hkey[0]);
+ }
+
+ if(soft) {
+ if(hkey[1] != pa->hair + pa->totkey - 1)
+ bp_to_particle(keys + 3, bp[1], hkey[1] + 1);
+ else
+ bp_to_particle(keys + 3, bp[1], hkey[1]);
+ }
+ else {
+ if(hkey[1] != pa->hair + pa->totkey - 1)
+ hair_to_particle(keys + 3, hkey[1] + 1);
+ else
+ hair_to_particle(keys + 3, hkey[1]);
+ }
+ }
+
+ dfra = keys[2].time - keys[1].time;
+
+ keytime = (t - keys[1].time) / dfra;
+
+ /* convert velocity to timestep size */
+ if(psys->flag & PSYS_KEYED){
+ VecMulf(keys[1].vel, dfra / frs_sec);
+ VecMulf(keys[2].vel, dfra / frs_sec);
+ }
+
+ /* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0,1]->[k2,k3] (k1 & k4 used for cardinal & bspline interpolation)*/
+ interpolate_particle((psys->flag & PSYS_KEYED) ? -1 /* signal for cubic interpolation */
+ : ((psys->part->flag & PART_HAIR_BSPLINE) ? KEY_BSPLINE : KEY_CARDINAL)
+ ,keys, keytime, &result);
+
+
+ /* the velocity needs to be converted back from cubic interpolation */
+ if(psys->flag & PSYS_KEYED){
+ VecMulf(result.vel, frs_sec / dfra);
+ }
+ else if(soft==NULL) { /* softbody and keyed are allready in global space */
+ Mat4MulVecfl(hairmat, result.co);
+ }
+
+
+ /* apply guide curves to path data */
+ if(edit==0 && psys->effectors.first && (psys->part->flag & PART_CHILD_GUIDE)==0)
+ do_guide(&result, i, time, &psys->effectors);
+
+ /* figure out rotation */
+
+ if(k) {
+ float angle, tangent[3], normal[3], q[4];
+
+ if(k == 1) {
+ float *q2;
+
+ VECSUB(tangent, result.co, (ca - 1)->co);
+
+ q2 = vectoquat(tangent, OB_POSX, OB_POSZ);
+
+ QUATCOPY((ca - 1)->rot, q2);
+
+ VECCOPY(prev_tangent, tangent);
+ Normalize(prev_tangent);
+ }
+ else {
+ VECSUB(tangent, result.co, (ca - 1)->co);
+ Normalize(tangent);
+ angle = saacos(Inpf(tangent, prev_tangent));
+
+ if((angle > -0.000001) && (angle < 0.000001)){
+ QUATCOPY((ca - 1)->rot, (ca - 2)->rot);
+ }
+ else{
+ Crossf(normal, prev_tangent, tangent);
+ VecRotToQuat(normal, angle, q);
+ QuatMul((ca - 1)->rot, q, (ca - 2)->rot);
+ }
+
+ VECCOPY(prev_tangent, tangent);
+ }
+
+ if(k == steps) {
+ QUATCOPY(ca->rot, (ca - 1)->rot);
+ }
+ }
+
+ VECCOPY(ca->co, result.co);
+
+ if(k){
+ VECSUB(ca->vel, ca->co, (ca-1)->co);
+
+ if(k==1) {
+ VECCOPY((ca-1)->vel, ca->vel);
+ }
+
+ }
+
+
+ /* selection coloring in edit mode */
+ if(edit){
+ if(pset->brushtype==PE_BRUSH_WEIGHT){
+ if(k==steps)
+ VecLerpf(ca->col, nosel_col, sel_col, hkey[0]->weight);
+ else
+ VecLerpf(ca->col,nosel_col,sel_col,
+ (1.0f - keytime) * hkey[0]->weight + keytime * hkey[1]->weight);
+ }
+ else{
+ if((ekey + (hkey[0] - pa->hair))->flag & PEK_SELECT){
+ if((ekey + (hkey[1] - pa->hair))->flag & PEK_SELECT){
+ VECCOPY(ca->col, sel_col);
+ }
+ else{
+ VecLerpf(ca->col, sel_col, nosel_col, keytime);
+ }
+ }
+ else{
+ if((ekey + (hkey[1] - pa->hair))->flag & PEK_SELECT){
+ VecLerpf(ca->col, nosel_col, sel_col, keytime);
+ }
+ else{
+ VECCOPY(ca->col, nosel_col);
+ }
+ }
+ }
+ }
+ else{
+ VECCOPY(ca->col, col);
+ }
+
+ if(psys->lattice && edit==0)
+ calc_latt_deform(ca->co, 1.0f);
+ }
+ }
+
+ psys->totcached = totpart;
+
+ if(psys && psys->lattice){
+ end_latt_deform();
+ psys->lattice=0;
+ }
+}
+/************************************************/
+/* Particle Key handling */
+/************************************************/
+void copy_particle_key(ParticleKey *to, ParticleKey *from, int time){
+ if(time){
+ memcpy(to,from,sizeof(ParticleKey));
+ }
+ else{
+ float to_time=to->time;
+ memcpy(to,from,sizeof(ParticleKey));
+ to->time=to_time;
+ }
+ /*
+ VECCOPY(to->co,from->co);
+ VECCOPY(to->vel,from->vel);
+ QUATCOPY(to->rot,from->rot);
+ if(time)
+ to->time=from->time;
+ to->flag=from->flag;
+ to->sbw=from->sbw;
+ */
+}
+void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, float *time){
+ if(loc) VECCOPY(loc,key->co);
+ if(vel) VECCOPY(vel,key->vel);
+ if(rot) QUATCOPY(rot,key->rot);
+ if(time) *time=key->time;
+}
+/*-------changing particle keys from space to another-------*/
+void psys_key_to_object(Object *ob, ParticleKey *key, float imat[][4]){
+ float q[4], imat2[4][4];
+
+ if(imat==0){
+ Mat4Invert(imat2,ob->obmat);
+ imat=imat2;
+ }
+
+ VECADD(key->vel,key->vel,key->co);
+
+ Mat4MulVecfl(imat,key->co);
+ Mat4MulVecfl(imat,key->vel);
+ Mat4ToQuat(imat,q);
+
+ VECSUB(key->vel,key->vel,key->co);
+ QuatMul(key->rot,q,key->rot);
+}
+static void key_from_object(Object *ob, ParticleKey *key){
+ float q[4];
+
+ VECADD(key->vel,key->vel,key->co);
+
+ Mat4MulVecfl(ob->obmat,key->co);
+ Mat4MulVecfl(ob->obmat,key->vel);
+ Mat4ToQuat(ob->obmat,q);
+
+ VECSUB(key->vel,key->vel,key->co);
+ QuatMul(key->rot,q,key->rot);
+}
+
+static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat[][4])
+{
+ float det, w1, w2, d1[2], d2[2];
+
+ memset(mat, 0, sizeof(float)*4*4);
+ mat[3][3]= 1.0f;
+
+ /* first axis is the normal */
+ CalcNormFloat(v1, v2, v3, mat[2]);
+
+ /* second axis along (1, 0) in uv space */
+ if(uv) {
+ d1[0]= uv[1][0] - uv[0][0];
+ d1[1]= uv[1][1] - uv[0][1];
+ d2[0]= uv[2][0] - uv[0][0];
+ d2[1]= uv[2][1] - uv[0][1];
+
+ det = d2[0]*d1[1] - d2[1]*d1[0];
+
+ if(det != 0.0f) {
+ det= 1.0f/det;
+ w1= -d2[1]*det;
+ w2= d1[1]*det;
+
+ mat[1][0]= w1*(v2[0] - v1[0]) + w2*(v3[0] - v1[0]);
+ mat[1][1]= w1*(v2[1] - v1[1]) + w2*(v3[1] - v1[1]);
+ mat[1][2]= w1*(v2[2] - v1[2]) + w2*(v3[2] - v1[2]);
+ Normalize(mat[1]);
+ }
+ else
+ mat[1][0]= mat[1][1]= mat[1][2]= 0.0f;
+ }
+ else {
+ VecSubf(mat[1], v2, v1);
+ Normalize(mat[1]);
+ }
+
+ /* third as a cross product */
+ Crossf(mat[0], mat[1], mat[2]);
+}
+
+static void psys_face_mat(DerivedMesh *dm, ParticleData *pa, float mat[][4])
+{
+ float v1[3], v2[3], v3[3];
+ MFace *mface;
+ OrigSpaceFace *osface;
+
+ int i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache;
+
+ if (i==-1 || i >= dm->getNumFaces(dm)) { Mat4One(mat); return; }
+ mface=dm->getFaceData(dm,i,CD_MFACE);
+ osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
+
+ dm->getVertCo(dm,mface->v1,v1);
+ dm->getVertCo(dm,mface->v2,v2);
+ dm->getVertCo(dm,mface->v3,v3);
+
+ triatomat(v1, v2, v3, (osface)? osface->uv: NULL, mat);
+}
+void psys_mat_hair_to_object(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
+{
+ float vec[3];
+
+ psys_face_mat(dm, pa, hairmat);
+ psys_particle_on_dm(ob, dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0);
+ VECCOPY(hairmat[3],vec);
+}
+
+/*
+void psys_key_to_geometry(DerivedMesh *dm, ParticleData *pa, ParticleKey *key)
+{
+ float q[4], v1[3], v2[3], v3[3];
+
+ dm->getVertCo(dm,pa->verts[0],v1);
+ dm->getVertCo(dm,pa->verts[1],v2);
+ dm->getVertCo(dm,pa->verts[2],v3);
+
+ triatoquat(v1, v2, v3, q);
+
+ QuatInv(q);
+
+ VECSUB(key->co,key->co,v1);
+
+ VECADD(key->vel,key->vel,key->co);
+
+ QuatMulVecf(q, key->co);
+ QuatMulVecf(q, key->vel);
+
+ VECSUB(key->vel,key->vel,key->co);
+
+ QuatMul(key->rot,q,key->rot);
+}
+
+void psys_key_from_geometry(DerivedMesh *dm, ParticleData *pa, ParticleKey *key)
+{
+ float q[4], v1[3], v2[3], v3[3];
+
+ dm->getVertCo(dm,pa->verts[0],v1);
+ dm->getVertCo(dm,pa->verts[1],v2);
+ dm->getVertCo(dm,pa->verts[2],v3);
+
+ triatoquat(v1, v2, v3, q);
+
+ VECADD(key->vel,key->vel,key->co);
+
+ QuatMulVecf(q, key->co);
+ QuatMulVecf(q, key->vel);
+
+ VECSUB(key->vel,key->vel,key->co);
+
+ VECADD(key->co,key->co,v1);
+
+ QuatMul(key->rot,q,key->rot);
+}
+*/
+
+void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float *vec)//to_geometry(DerivedMesh *dm, ParticleData *pa, float *vec)
+{
+ float mat[4][4];
+
+ psys_face_mat(dm, pa, mat);
+ Mat4Transp(mat); /* cheap inverse for rotation matrix */
+ Mat4Mul3Vecfl(mat, vec);
+}
+
+/* unused */
+#if 0
+static void psys_vec_rot_from_face(DerivedMesh *dm, ParticleData *pa, float *vec)//from_geometry(DerivedMesh *dm, ParticleData *pa, float *vec)
+{
+ float q[4], v1[3], v2[3], v3[3];
+ /*
+ dm->getVertCo(dm,pa->verts[0],v1);
+ dm->getVertCo(dm,pa->verts[1],v2);
+ dm->getVertCo(dm,pa->verts[2],v3);
+ */
+ /* replace with this */
+ MFace *mface;
+ int i; // = psys_particle_dm_face_lookup(dm, pa->num, pa->fuv, pa->foffset, (LinkNode*)NULL);
+ i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache;
+ if (i==-1 || i >= dm->getNumFaces(dm)) { vec[0] = vec[1] = 0; vec[2] = 1; return; }
+ mface=dm->getFaceData(dm,i,CD_MFACE);
+
+ dm->getVertCo(dm,mface->v1,v1);
+ dm->getVertCo(dm,mface->v2,v2);
+ dm->getVertCo(dm,mface->v3,v3);
+ /* done */
+
+ triatoquat(v1, v2, v3, q);
+
+ QuatMulVecf(q, vec);
+
+ //VECADD(vec,vec,v1);
+}
+#endif
+
+void psys_mat_hair_to_global(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
+{
+ float facemat[4][4];
+
+ psys_mat_hair_to_object(ob, dm, from, pa, facemat);
+
+ Mat4MulMat4(hairmat, facemat, ob->obmat);
+}
+
+/************************************************/
+/* ParticleSettings handling */
+/************************************************/
+static void default_particle_settings(ParticleSettings *part)
+{
+ int i;
+
+ part->type= PART_EMITTER;
+ part->distr= PART_DISTR_JIT;
+ part->draw_as=PART_DRAW_DOT;
+ part->bb_uv_split=1;
+ part->bb_align=PART_BB_VIEW;
+ part->bb_split_offset=PART_BB_OFF_LINEAR;
+ part->flag=PART_REACT_MULTIPLE|PART_HAIR_GEOMETRY;
+
+ part->sta= 1.0;
+ part->end= 100.0;
+ part->lifetime= 50.0;
+ part->jitfac= 1.0;
+ part->totpart= 1000;
+ part->grid_res= 10;
+ part->timetweak= 1.0;
+ part->keyed_time= 0.5;
+ //part->userjit;
+
+ part->integrator= PART_INT_MIDPOINT;
+ part->phystype= PART_PHYS_NEWTON;
+ part->hair_step= 10;
+ part->keys_step= 5;
+ part->draw_step= 4;
+ part->ren_step= 6;
+ part->adapt_angle= 5;
+ part->adapt_pix= 3;
+ part->kink_axis= 2;
+ part->reactevent= PART_EVENT_DEATH;
+ part->disp=100;
+ part->from= PART_FROM_FACE;
+ part->length= 1.0;
+ part->rotfac= 1.0;
+ part->nbetween= 4;
+ part->boidneighbours= 5;
+
+ part->max_vel = 10.0f;
+ part->average_vel = 0.3f;
+ part->max_tan_acc = 0.2f;
+ part->max_lat_acc = 1.0f;
+
+ part->reactshape=1.0f;
+
+ part->mass=1.0;
+ part->size=1.0;
+ part->childsize=1.0;
+
+ part->child_nbr=10;
+ part->childrad=0.2f;
+ part->childflat=0.0f;
+ part->clumppow=0.0f;
+ part->kink_amp=0.2f;
+ part->kink_freq=2.0;
+
+ part->rough1_size=1.0;
+ part->rough2_size=1.0;
+ part->rough_end_shape=1.0;
+
+ part->draw_line[0]=0.5;
+
+ part->banking=1.0;
+ part->max_bank=1.0;
+
+ for(i=0; i<BOID_TOT_RULES; i++){
+ part->boidrule[i]=(char)i;
+ part->boidfac[i]=0.5;
+ }
+
+ part->ipo = NULL;
+}
+
+
+ParticleSettings *psys_new_settings(char *name, Main *main)
+{
+ ParticleSettings *part;
+
+ part= alloc_libblock(&main->particle, ID_PA, name);
+
+ default_particle_settings(part);
+
+ return part;
+}
+
+ParticleSettings *psys_copy_settings(ParticleSettings *part)
+{
+ ParticleSettings *partn;
+
+ partn= copy_libblock(part);
+ if(partn->pd) partn->pd= MEM_dupallocN(part->pd);
+
+ return partn;
+}
+
+void psys_make_local_settings(ParticleSettings *part)
+{
+ Object *ob;
+ ParticleSettings *par;
+ int local=0, lib=0;
+
+ /* - only lib users: do nothing
+ * - only local users: set flag
+ * - mixed: make copy
+ */
+
+ if(part->id.lib==0) return;
+ if(part->id.us==1) {
+ part->id.lib= 0;
+ part->id.flag= LIB_LOCAL;
+ new_id(0, (ID *)part, 0);
+ return;
+ }
+
+ /* test objects */
+ ob= G.main->object.first;
+ while(ob) {
+ ParticleSystem *psys=ob->particlesystem.first;
+ for(; psys; psys=psys->next){
+ if(psys->part==part) {
+ if(ob->id.lib) lib= 1;
+ else local= 1;
+ }
+ }
+ ob= ob->id.next;
+ }
+
+ if(local && lib==0) {
+ part->id.lib= 0;
+ part->id.flag= LIB_LOCAL;
+ new_id(0, (ID *)part, 0);
+ }
+ else if(local && lib) {
+
+ par= psys_copy_settings(part);
+ par->id.us= 0;
+
+ /* do objects */
+ ob= G.main->object.first;
+ while(ob) {
+ ParticleSystem *psys=ob->particlesystem.first;
+ for(; psys; psys=psys->next){
+ if(psys->part==part && ob->id.lib==0) {
+ psys->part= par;
+ par->id.us++;
+ part->id.us--;
+ }
+ }
+ ob= ob->id.next;
+ }
+ }
+}
+
+/* should be integrated to depgraph signals */
+void psys_flush_settings(ParticleSettings *part, int event, int hair_recalc)
+{
+ Base *base;
+ Object *ob, *tob;
+ ParticleSystem *psys;
+ int flush;
+
+ /* update all that have same particle settings */
+ for(base = G.scene->base.first; base; base= base->next) {
+ if(base->object->particlesystem.first) {
+ ob=base->object;
+ flush=0;
+ for(psys=ob->particlesystem.first; psys; psys=psys->next){
+ if(psys->part==part){
+ psys->recalc |= event;
+ if(hair_recalc)
+ psys->recalc |= PSYS_RECALC_HAIR;
+ flush++;
+ }
+ else if(psys->part->type==PART_REACTOR){
+ ParticleSystem *tpsys;
+ tob=psys->target_ob;
+ if(tob==0)
+ tob=ob;
+ tpsys=BLI_findlink(&tob->particlesystem,psys->target_psys-1);
+
+ if(tpsys && tpsys->part==part){
+ psys->flag |= event;
+ flush++;
+ }
+ }
+ }
+ if(flush)
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ }
+ }
+}
+/************************************************/
+/* Textures */
+/************************************************/
+static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float *fw, float *orco, ParticleTexture *ptex, int event)
+{
+ MTex *mtex;
+ int m,setvars=0;
+ float value, rgba[4], texco[3];
+
+ if(ma) for(m=0; m<MAX_MTEX; m++){
+ mtex=ma->mtex[m];
+ if(mtex && (ma->septex & (1<<m))==0){
+ float var=mtex->varfac;
+ short blend=mtex->blendtype;
+ short neg=mtex->pmaptoneg;
+
+ if(mtex->texco & TEXCO_UV && fw){
+ int uv_index=CustomData_get_named_layer_index(&dm->faceData,CD_MTFACE,mtex->uvname);
+ if(uv_index<0){
+ uv_index=CustomData_get_active_layer_index(&dm->faceData,CD_MTFACE);
+ }
+ if(uv_index>=0){
+ CustomDataLayer *layer=&dm->faceData.layers[uv_index];
+ MTFace *mtface= &((MTFace*)layer->data)[face_index];
+ MFace *mf=dm->getFaceData(dm,face_index,CD_MFACE);
+ psys_interpolate_uvs(mtface,mf->v4,fw,texco);
+ texco[0]*=2.0;
+ texco[1]*=2.0;
+ texco[0]-=1.0;
+ texco[1]-=1.0;
+ }
+ else
+ VECCOPY(texco,orco);
+ }
+ else{
+ VECCOPY(texco,orco);
+ }
+ externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
+ if((event & mtex->pmapto) & MAP_PA_TIME){
+ if((setvars&MAP_PA_TIME)==0){
+ ptex->time=0.0;
+ setvars|=MAP_PA_TIME;
+ }
+ ptex->time= texture_value_blend(mtex->def_var,ptex->time,value,var,blend,neg & MAP_PA_TIME);
+ }
+ if((event & mtex->pmapto) & MAP_PA_LENGTH)
+ ptex->length= texture_value_blend(value,ptex->length,value,var,blend,neg & MAP_PA_LENGTH);
+ if((event & mtex->pmapto) & MAP_PA_CLUMP)
+ ptex->clump= texture_value_blend(value,ptex->clump,value,var,blend,neg & MAP_PA_CLUMP);
+ if((event & mtex->pmapto) & MAP_PA_KINK)
+ ptex->kink= texture_value_blend(value,ptex->kink,value,var,blend,neg & MAP_PA_CLUMP);
+ }
+ }
+ CLAMP(ptex->time,0.0,1.0);
+ CLAMP(ptex->length,0.0,1.0);
+ CLAMP(ptex->clump,0.0,1.0);
+ CLAMP(ptex->kink,0.0,1.0);
+}
+void psys_get_texture(Object *ob, Material *ma, ParticleSystemModifierData *psmd, ParticleSystem *psys, ParticleData *pa, ParticleTexture *ptex, int event)
+{
+ MTex *mtex;
+ int m;
+ float value, rgba[4], texco[3];
+ int setvars=0;
+
+ if(ma) for(m=0; m<MAX_MTEX; m++){
+ mtex=ma->mtex[m];
+ if(mtex && (ma->septex & (1<<m))==0){
+ float var=mtex->varfac;
+ short blend=mtex->blendtype;
+ short neg=mtex->pmaptoneg;
+
+ if(mtex->texco & TEXCO_UV){
+ int uv_index=CustomData_get_named_layer_index(&psmd->dm->faceData,CD_MTFACE,mtex->uvname);
+ if(uv_index<0){
+ uv_index=CustomData_get_active_layer_index(&psmd->dm->faceData,CD_MTFACE);
+ }
+ if(uv_index>=0){
+ CustomDataLayer *layer=&psmd->dm->faceData.layers[uv_index];
+ MTFace *mtface= &((MTFace*)layer->data)[pa->num];
+ MFace *mf=psmd->dm->getFaceData(psmd->dm,pa->num,CD_MFACE);
+ psys_interpolate_uvs(mtface,mf->v4,pa->fuv,texco);
+ texco[0]*=2.0;
+ texco[1]*=2.0;
+ texco[0]-=1.0;
+ texco[1]-=1.0;
+ }
+ else
+ //psys_particle_on_emitter(ob,psmd,psys->part->from,pa->num,pa->fuv,pa->foffset,texco,0,0,0);
+ /* <jahka> anyways I think it will be too small a difference to notice, so psys_get_texture should only know about the original mesh structure.. no dm needed anywhere */
+ psys_particle_on_emitter(ob,psmd,psys->part->from,pa->num,-1,pa->fuv,pa->foffset,texco,0,0,0);
+ }
+ else{
+ //psys_particle_on_emitter(ob,psmd,psys->part->from,pa->num,pa->fuv,pa->offset,texco,0,0,0);
+ /* ditto above */
+ psys_particle_on_emitter(ob,psmd,psys->part->from,pa->num,-1,pa->fuv,pa->foffset,texco,0,0,0);
+ }
+ externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
+
+ if((event & mtex->pmapto) & MAP_PA_TIME){
+ if((setvars&MAP_PA_TIME)==0){
+ ptex->time=0.0;
+ setvars|=MAP_PA_TIME;
+ }
+ ptex->time= texture_value_blend(mtex->def_var,ptex->time,value,var,blend,neg & MAP_PA_TIME);
+ }
+ if((event & mtex->pmapto) & MAP_PA_LIFE)
+ ptex->life= texture_value_blend(mtex->def_var,ptex->life,value,var,blend,neg & MAP_PA_LIFE);
+ if((event & mtex->pmapto) & MAP_PA_DENS)
+ ptex->exist= texture_value_blend(mtex->def_var,ptex->exist,value,var,blend,neg & MAP_PA_DENS);
+ if((event & mtex->pmapto) & MAP_PA_SIZE)
+ ptex->size= texture_value_blend(mtex->def_var,ptex->size,value,var,blend,neg & MAP_PA_SIZE);
+ if((event & mtex->pmapto) & MAP_PA_IVEL)
+ ptex->ivel= texture_value_blend(mtex->def_var,ptex->ivel,value,var,blend,neg & MAP_PA_IVEL);
+ if((event & mtex->pmapto) & MAP_PA_PVEL)
+ texture_rgb_blend(ptex->pvel,rgba,ptex->pvel,value,var,blend);
+ if((event & mtex->pmapto) & MAP_PA_LENGTH)
+ ptex->length= texture_value_blend(mtex->def_var,ptex->length,value,var,blend,neg & MAP_PA_LENGTH);
+ if((event & mtex->pmapto) & MAP_PA_CLUMP)
+ ptex->clump= texture_value_blend(mtex->def_var,ptex->clump,value,var,blend,neg & MAP_PA_CLUMP);
+ if((event & mtex->pmapto) & MAP_PA_KINK)
+ ptex->kink= texture_value_blend(mtex->def_var,ptex->kink,value,var,blend,neg & MAP_PA_CLUMP);
+ }
+ }
+ CLAMP(ptex->time,0.0,1.0);
+ CLAMP(ptex->life,0.0,1.0);
+ CLAMP(ptex->exist,0.0,1.0);
+ CLAMP(ptex->size,0.0,1.0);
+ CLAMP(ptex->ivel,0.0,1.0);
+ CLAMP(ptex->length,0.0,1.0);
+ CLAMP(ptex->clump,0.0,1.0);
+ CLAMP(ptex->kink,0.0,1.0);
+}
+/************************************************/
+/* Particle State */
+/************************************************/
+float psys_get_timestep(ParticleSettings *part)
+{
+ return 0.04f*part->timetweak;
+}
+/* part->size should be updated with possible ipo effection before this is called */
+float psys_get_size(Object *ob, Material *ma, ParticleSystemModifierData *psmd, IpoCurve *icu_size, ParticleSystem *psys, ParticleSettings *part, ParticleData *pa, float *vg_size)
+{
+ ParticleTexture ptex;
+ float size=1.0f;
+
+ if(ma && part->from!=PART_FROM_PARTICLE){
+ ptex.size=size;
+ psys_get_texture(ob,ma,psmd,psys,pa,&ptex,MAP_PA_SIZE);
+ size=ptex.size;
+ }
+
+ if(icu_size){
+ calc_icu(icu_size,pa->time);
+ size*=icu_size->curval;
+ }
+
+ if(vg_size)
+ size*=psys_interpolate_value_from_verts(psmd->dm,part->from,pa->num,pa->fuv,vg_size);
+
+ if(part->randsize!=0.0)
+ size*= 1.0f - part->randsize*pa->sizemul;
+
+ return size*part->size;
+}
+float psys_get_child_time(ParticleSystem *psys, int child_nbr, float cfra)
+{
+ ParticleSettings *part = psys->part;
+ ChildParticle *cpa=psys->child+child_nbr;
+
+ if(part->childtype==PART_CHILD_FACES){
+ float time;
+ int w=0;
+ time=0.0;
+ while(w<4 && cpa->pa[w]>=0){
+ time+=cpa->w[w]*(psys->particles+cpa->pa[w])->time;
+ w++;
+ }
+
+ return (cfra-time)/(part->lifetime*(1.0f-part->randlife*cpa->rand[1]));
+ }
+ else{
+ ParticleData *pa = psys->particles + cpa->parent;
+ return (cfra-pa->time)/pa->lifetime;
+ }
+}
+float psys_get_child_size(ParticleSystem *psys, int child_nbr, float cfra, float *pa_time)
+{
+ ParticleSettings *part = psys->part;
+ ChildParticle *cpa = psys->child + child_nbr;
+ float size, time;
+
+ if(part->childtype==PART_CHILD_FACES){
+ if(pa_time)
+ time=*pa_time;
+ else
+ time=psys_get_child_time(psys,child_nbr,cfra);
+
+ if((part->flag&PART_ABS_TIME)==0 && part->ipo){
+ calc_ipo(part->ipo, 100*time);
+ execute_ipo((ID *)part, part->ipo);
+ }
+ size=part->size;
+ }
+ else
+ size=psys->particles[cpa->parent].size;
+
+ size*=part->childsize;
+
+ if(part->childrandsize!=0.0)
+ size *= 1.0f - part->childrandsize*cpa->rand[2];
+
+ return size;
+}
+/* get's hair (or keyed) particles state at the "path time" specified in state->time */
+void psys_get_particle_on_path(Object *ob, ParticleSystem *psys, int p, ParticleKey *state, int vel)
+{
+ ParticleSettings *part = psys->part;
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
+ Material *ma = give_current_material(ob, part->omat);
+ ParticleData *pa;
+ ChildParticle *cpa;
+ ParticleTexture ptex;
+ ParticleKey tstate;
+ HairKey *hkey[2];
+ ParticleKey *par=0, keys[4];
+
+ float t, real_t, dfra, keytime;
+ float orco[3];
+ float imat[4][4], hairmat[4][4], cpa_1st[3];
+ float pa_clump = 0.0, pa_kink = 0.0;
+ int totparent = 0;
+ int totpart = psys->totpart;
+ int totchild = psys->totchild;
+ short between = 0, edit = 0;
+
+ float *cpa_fuv; int cpa_num; short cpa_from;
+
+ //if(psys_in_edit_mode(psys)){
+ // if((psys->edit_path->flag & PSYS_EP_SHOW_CHILD)==0)
+ // totchild=0;
+ // edit=1;
+ //}
+
+ if(G.rendering==0 && part->flag & PART_CHILD_RENDER)
+ totchild=0;
+
+ /* user want's cubic interpolation but only without sb it possible */
+ //if(interpolation==PART_INTER_CUBIC && baked && psys->softflag==OB_SB_ENABLE)
+ // interpolation=PART_INTER_BSPLINE;
+ //else if(baked==0) /* it doesn't make sense to use other types for keyed */
+ // interpolation=PART_INTER_CUBIC;
+
+ t=state->time;
+ CLAMP(t, 0.0, 1.0);
+
+ if(p<totpart){
+ pa = psys->particles + p;
+
+ if(pa->alive==PARS_DEAD && part->flag & PART_STICKY && pa->flag & PARS_STICKY && pa->stick_ob){
+ copy_particle_key(state,&pa->state,0);
+ key_from_object(pa->stick_ob,state);
+ return;
+ }
+
+ hkey[0] = pa->hair;
+ hkey[1] = pa->hair + 1;
+
+ real_t = hkey[0]->time + (hkey[0][pa->totkey-1].time - hkey[0]->time) * t;
+
+ while(hkey[1]->time < real_t)
+ hkey[1]++;
+
+ hkey[0] = hkey[1] - 1;
+
+ hair_to_particle(keys + 1, hkey[0]);
+ hair_to_particle(keys + 2, hkey[1]);
+
+ //if(soft){
+ // if(key[0] != sbel.keys)
+ // DB_copy_key(&k1,key[0]-1);
+ // else
+ // DB_copy_key(&k1,&k2);
+ //}
+ //else{
+ if(hkey[0] != pa->hair)
+ hair_to_particle(keys, hkey[0] - 1);
+ else
+ hair_to_particle(keys, hkey[0]);
+ //}
+
+ //if(soft){
+ // if(key[1] != sbel.keys + sbel.totkey-1)
+ // DB_copy_key(&k4,key[1]+1);
+ // else
+ // DB_copy_key(&k4,&k3);
+ //}
+ //else {
+ if(hkey[1] != pa->hair + pa->totkey - 1)
+ hair_to_particle(keys + 3, hkey[1] + 1);
+ else
+ hair_to_particle(keys + 3, hkey[1]);
+ //}
+
+ //psys_get_particle_on_path(bsys,p,t,bkey,ckey[0]);
+
+ //if(part->rotfrom==PART_ROT_KEYS)
+ // QuatInterpol(state->rot,k2.rot,k3.rot,keytime);
+ //else{
+ // /* TODO: different rotations */
+ // float nvel[3];
+ // float *q2;
+ // VECCOPY(nvel,state->vel);
+ // VecMulf(nvel,-1.0f);
+ // q2=vectoquat(nvel, OB_POSX, OB_POSZ);
+ // QUATCOPY(state->rot,q2);
+ //}
+
+ dfra = keys[2].time - keys[1].time;
+
+ keytime = (real_t - keys[1].time) / dfra;
+
+ interpolate_particle((psys->part->flag & PART_HAIR_BSPLINE) ? KEY_BSPLINE : KEY_CARDINAL
+ ,keys, keytime, state);
+
+ if((pa->flag & PARS_REKEY)==0) {
+ psys_mat_hair_to_global(ob, psmd->dm, part->from, pa, hairmat);
+ Mat4MulVecfl(hairmat, state->co);
+
+ if(psys->effectors.first && (part->flag & PART_CHILD_GUIDE)==0) {
+ do_guide(state, p, state->time, &psys->effectors);
+ /* TODO: proper velocity handling */
+ }
+
+ if(psys->lattice && edit==0)
+ calc_latt_deform(state->co,1.0f);
+ }
+ }
+ else if(totchild){
+ Mat4Invert(imat,ob->obmat);
+
+ cpa=psys->child+p-totpart;
+
+ if(totchild && part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
+ totparent=(int)(totchild*part->parents*0.3);
+ /* part->parents could still be 0 so we can't test with totparent */
+ between=1;
+ }
+ if(between){
+ int w = 0;
+ float foffset;
+
+ /* get parent states */
+ while(w<4 && cpa->pa[w]>=0){
+ keys[w].time = t;
+ psys_get_particle_on_path(ob, psys, cpa->pa[w], keys+w, 1);
+ w++;
+ }
+
+ /* get the original coordinates (orco) for texture usage */
+ cpa_num=cpa->num;
+
+ foffset= cpa->foffset;
+ if(part->childtype == PART_CHILD_FACES)
+ foffset = -(2.0f + part->childspread);
+ cpa_fuv = cpa->fuv;
+ cpa_from = PART_FROM_FACE;
+
+ psys_particle_on_emitter(ob,psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,orco,0,0,0);
+
+ /* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
+ VECCOPY(cpa_1st,orco);
+
+ //w=0;
+ //while(w<4 && cpa->pa[w]>=0){
+ // pa=psys->particles+cpa->pa[w];
+ // psys_particle_on_emitter(ob,psmd,part->from,pa->num,pa->fuv,pa->foffset,vec,0,0,0);
+ // cpa_1st[0] -= cpa->w[w]*vec[0];
+ // cpa_1st[1] -= cpa->w[w]*vec[1];
+ // cpa_1st[2] -= cpa->w[w]*vec[2];
+ // w++;
+ //}
+
+ Mat4MulVecfl(ob->obmat,cpa_1st);
+
+ pa=0;
+ }
+ else{
+ /* get the parent state */
+
+ keys->time = t;
+ psys_get_particle_on_path(ob,psys,cpa->parent,keys,1);
+
+ /* get the original coordinates (orco) for texture usage */
+ pa=psys->particles+cpa->parent;
+
+ cpa_from=part->from;
+ cpa_num=pa->num;
+ cpa_fuv=pa->fuv;
+
+ psys_particle_on_emitter(ob,psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa_fuv,pa->foffset,orco,0,0,0);
+ }
+
+ /* correct child ipo timing */
+ if((part->flag&PART_ABS_TIME)==0 && part->ipo){
+ calc_ipo(part->ipo, 100.0f*t);
+ execute_ipo((ID *)part, part->ipo);
+ }
+
+ /* get different child parameters from textures & vgroups */
+ ptex.clump=1.0;
+ ptex.kink=1.0;
+
+ get_cpa_texture(psmd->dm,ma,cpa_num,cpa_fuv,orco,&ptex,MAP_PA_CACHE-MAP_PA_LENGTH);
+
+ pa_clump=ptex.clump;
+ pa_kink=ptex.kink;
+
+ /* TODO: vertex groups */
+
+ if(between){
+ int w=0;
+
+ state->co[0] = state->co[1] = state->co[2] = 0.0f;
+ state->vel[0] = state->vel[1] = state->vel[2] = 0.0f;
+
+ /* child position is the weighted sum of parent positions */
+ while(w<4 && cpa->pa[w]>=0){
+ state->co[0] += cpa->w[w] * keys[w].co[0];
+ state->co[1] += cpa->w[w] * keys[w].co[1];
+ state->co[2] += cpa->w[w] * keys[w].co[2];
+
+ state->vel[0] += cpa->w[w] * keys[w].vel[0];
+ state->vel[1] += cpa->w[w] * keys[w].vel[1];
+ state->vel[2] += cpa->w[w] * keys[w].vel[2];
+ w++;
+ }
+ /* apply offset for correct positioning */
+ VECADD(state->co,state->co,cpa_1st);
+ }
+ else{
+ /* offset the child from the parent position */
+ offset_child(cpa, keys, state, part->childflat, part->childrad);
+ }
+
+ par = keys;
+ //if(totparent){
+ // if(p-totpart>=totparent){
+ // key.time=t;
+ // psys_get_particle_on_path(ob,psys,totpart+cpa->parent,&key,1);
+ // bti->convert_dynamic_key(bsys,&key,par,cpar);
+ // }
+ // else
+ // par=0;
+ //}
+ //else
+ // DB_get_key_on_path(bsys,cpa->parent,t,par,cpar);
+
+ /* apply different deformations to the child path */
+ if(part->kink)
+ do_prekink(state, par, par->rot, t, part->kink_freq * pa_kink, part->kink_shape,
+ part->kink_amp, part->kink, part->kink_axis, ob->obmat);
+
+ do_clump(state, par, t, part->clumpfac, part->clumppow, 1.0f);
+
+ if(part->kink)
+ do_postkink(state, par, par->rot, t, part->kink_freq * pa_kink, part->kink_shape,
+ part->kink_amp, part->kink, part->kink_axis, ob->obmat);
+
+ if(part->rough1 != 0.0)
+ do_rough(orco, t, part->rough1, part->rough1_size, 0.0, state);
+
+ if(part->rough2 != 0.0)
+ do_rough(cpa->rand, t, part->rough2, part->rough2_size, part->rough2_thres, state);
+
+ if(part->rough_end != 0.0)
+ do_rough_end(cpa->rand, t, part->rough_end, part->rough_end_shape, state, par);
+
+ if(vel){
+ if(t>=0.001f){
+ tstate.time=t-0.001f;
+ psys_get_particle_on_path(ob,psys,p,&tstate,0);
+ VECSUB(state->vel,state->co,tstate.co);
+ }
+ else{
+ tstate.time=t+0.001f;
+ psys_get_particle_on_path(ob,psys,p,&tstate,0);
+ VECSUB(state->vel,tstate.co,state->co);
+ }
+ }
+
+ }
+}
+/* gets particle's state at a time, returns 1 if particle exists and can be seen and 0 if not */
+int psys_get_particle_state(Object *ob, ParticleSystem *psys, int p, ParticleKey *state, int always){
+ ParticleSettings *part=psys->part;
+ ParticleData *pa=0;
+ float cfra;
+ int totpart=psys->totpart, between=0;
+
+ if(state->time>0)
+ cfra=state->time;
+ else
+ cfra=bsystem_time(0,(float)G.scene->r.cfra,0.0);
+
+ if(psys->totchild && p>=totpart){
+ if(G.rendering==0 && part->flag&PART_CHILD_RENDER)
+ return 0;
+ if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
+ between=1;
+ }
+ else
+ pa=psys->particles+(psys->child+p-totpart)->parent;
+ }
+ else
+ pa=psys->particles+p;
+
+ if(between){
+ state->time = psys_get_child_time(psys,p-totpart,cfra);
+
+ if(always==0)
+ if((state->time<0.0 && (part->flag & PART_UNBORN)==0)
+ || (state->time>1.0 && (part->flag & PART_DIED)==0))
+ return 0;
+ }
+ else{
+ if(pa->alive==PARS_KILLED) return 0;
+ if(always==0)
+ if((pa->alive==PARS_UNBORN && (part->flag & PART_UNBORN)==0)
+ || (pa->alive==PARS_DEAD && (part->flag & PART_DIED)==0))
+ return 0;
+ }
+
+ //if(bsys->flag & (BSYS_DONE|BSYS_KEYED)){
+ // if(between){
+ // //ChildParticle *cpa=psys->child+p-totpart;
+ // //state->time= (cfra-(part->sta+(part->end-part->sta)*cpa->rand[0]))/(part->lifetime*cpa->rand[1]);
+ // }
+ // else
+ // state->time= (cfra-pa->time)/(pa->dietime-pa->time);//pa->lifetime;
+
+ // psys_get_particle_on_path(ob,psys,p,state,1);
+ // return 1;
+ //}
+ //else{
+ //if(psys->totchild && p>=psys->totpart){
+ // ChildParticle *cpa=psys->child+p-psys->totpart;
+ // ParticleKey *key1, skey;
+ // float t=(cfra-pa->time)/pa->lifetime, clump;
+
+ // pa=psys->particles+cpa->parent;
+
+ // if(pa->alive==PARS_DEAD && part->flag&PART_STICKY && pa->flag&PARS_STICKY && pa->stick_ob){
+ // key1=&skey;
+ // copy_particle_key(key1,&pa->state,0);
+ // key_from_object(pa->stick_ob,key1);
+ // }
+ // else{
+ // key1=&pa->state;
+ // }
+ //
+ // offset_child(cpa, key1, state, part->childflat, part->childrad);
+ //
+ // CLAMP(t,0.0,1.0);
+ // if(part->kink) /* TODO: part->kink_freq*pa_kink */
+ // do_prekink(state,key1,t,part->kink_freq,part->kink_shape,part->kink_amp,part->kink,part->kink_axis,ob->obmat);
+ //
+ // /* TODO: pa_clump vgroup */
+ // do_clump(state,key1,t,part->clumpfac,part->clumppow,0);
+
+ // if(part->kink) /* TODO: part->kink_freq*pa_kink */
+ // do_postkink(state,key1,t,part->kink_freq,part->kink_shape,part->kink_amp,part->kink,part->kink_axis,ob->obmat);
+
+ //}
+ //else{
+ if (pa) { /* TODO PARTICLE - should this ever be NULL? - Campbell */
+ copy_particle_key(state,&pa->state,0);
+
+ if(pa->alive==PARS_DEAD && part->flag&PART_STICKY && pa->flag&PARS_STICKY && pa->stick_ob){
+ key_from_object(pa->stick_ob,state);
+ }
+
+ if(psys->lattice)
+ calc_latt_deform(state->co,1.0f);
+ }
+ //}
+
+ return 1;
+ //}
+}
+
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
new file mode 100644
index 00000000000..0bcf6be0a4a
--- /dev/null
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -0,0 +1,4371 @@
+/* particle_system.c
+ *
+ *
+ * $Id: particle_system.c $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 by Janne Karhu.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_particle_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_force.h"
+#include "DNA_object_types.h"
+#include "DNA_material_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_group_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_rand.h"
+#include "BLI_jitter.h"
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_kdtree.h"
+#include "BLI_linklist.h"
+
+#include "BKE_anim.h"
+#include "BKE_bad_level_calls.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_displist.h"
+
+#include "BKE_particle.h"
+#include "BKE_global.h"
+#include "BKE_utildefines.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_object.h"
+#include "BKE_material.h"
+#include "BKE_ipo.h"
+#include "BKE_softbody.h"
+#include "BKE_depsgraph.h"
+#include "BKE_lattice.h"
+#include "BKE_pointcache.h"
+#include "BKE_modifier.h"
+
+#include "BSE_headerbuttons.h"
+
+#include "blendef.h"
+
+#include "RE_shader_ext.h"
+
+/************************************************/
+/* Reacting to system events */
+/************************************************/
+
+static int get_current_display_percentage(ParticleSystem *psys)
+{
+ ParticleSettings *part=psys->part;
+
+ if(G.rendering || (part->child_nbr && part->childtype))
+ return 100;
+
+ if(part->phystype==PART_PHYS_KEYED){
+ if(psys->flag & PSYS_FIRST_KEYED)
+ return psys->part->disp;
+ else
+ return 100;
+ }
+ else
+ return psys->part->disp;
+}
+
+static void alloc_particles(ParticleSystem *psys, int new_totpart)
+{
+ ParticleData *newpars = 0, *pa;
+ int i, totpart, totsaved = 0;
+
+ if(new_totpart<0){
+ if(psys->part->distr==PART_DISTR_GRID){
+ totpart= psys->part->grid_res;
+ totpart*=totpart*totpart;
+ }
+ else
+ totpart=psys->part->totpart;
+ }
+ else
+ totpart=new_totpart;
+
+ if(totpart)
+ newpars= MEM_callocN(totpart*sizeof(ParticleData), "particles");
+ if(psys->particles){
+ totsaved=MIN2(psys->totpart,totpart);
+ /*save old pars*/
+ if(totsaved)
+ memcpy(newpars,psys->particles,totsaved*sizeof(ParticleData));
+
+ for(i=totsaved, pa=psys->particles+totsaved; i<psys->totpart; i++, pa++)
+ if(pa->hair) MEM_freeN(pa->hair);
+
+ MEM_freeN(psys->particles);
+ }
+ psys->particles=newpars;
+
+ if(psys->part->child_nbr && psys->part->childtype){
+ if(psys->child)
+ MEM_freeN(psys->child);
+ psys->child = NULL;
+ if(totpart)
+ psys->child= MEM_callocN(totpart*psys->part->child_nbr*sizeof(ChildParticle), "child_particles");
+ psys->totchild=totpart*psys->part->child_nbr;
+ }
+ else if(psys->child){
+ MEM_freeN(psys->child);
+ psys->child=0;
+ psys->totchild=0;
+ }
+
+ psys->totpart=totpart;
+}
+
+/* only run this if from == PART_FROM_FACE */
+static void psys_calc_dmfaces(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
+{
+ /* use for building derived mesh face-origin info,
+ node - the allocated links - total derived mesh face count
+ node_array - is the array of nodes alligned with the base mesh's faces, so each original face can reference its derived faces
+ */
+ Mesh *me= (Mesh*)ob->data;
+ ParticleData *pa= 0;
+ int p;
+
+ /* CACHE LOCATIONS */
+ if(!dm->deformedOnly) {
+ /* Will use later to speed up subsurf/derivedmesh */
+
+ int tot_dm_face = dm->getNumFaces(dm);
+ int totface = me->totface;
+ int *origindex = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ int i;
+ LinkNode *node, *node_dm_faces, **node_array;
+
+ node_dm_faces = node = MEM_callocN(sizeof(LinkNode)*tot_dm_face, "faceindicies");
+ node_array = MEM_callocN(sizeof(LinkNode *)*totface, "faceindicies array");
+
+ for(i=0; i < tot_dm_face; i++, origindex++, node++) {
+ node->link = (void *)i; // or use the index?
+ if(*origindex != -1) {
+ if(node_array[*origindex]) {
+ /* prepend */
+ node->next = node_array[*origindex];
+ node_array[*origindex] = node;
+ } else {
+ node_array[*origindex] = node;
+ }
+ }
+ }
+
+ /* cache the faces! */
+
+
+ for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
+ //i = pa->num;
+ //if (i<totface) // should never happen
+ i = psys_particle_dm_face_lookup(ob, dm, pa->num, pa->fuv, node_array[pa->num]);
+ pa->num_dmcache = i;
+ }
+
+ //for (i=0; i < totface; i++) {
+ // i = psys_particle_dm_face_lookup(ob, dm, node_array[], fuv, (LinkNode*)NULL);
+ //}
+ MEM_freeN(node_array);
+ MEM_freeN(node_dm_faces);
+
+ } else {
+ /* set the num_dmcache to an invalid value, just incase */
+ /* TODO PARTICLE, make the following line unnecessary, each function should know to use the num or num_dmcache */
+
+ /*
+ for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
+ pa->num_dmcache = pa->num;
+ }
+ */
+ for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
+ pa->num_dmcache = -1;
+ }
+ }
+}
+
+static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
+{
+ ParticleData *pa=0;
+ float min[3], max[3], delta[3], d;
+ MVert *mv, *mvert = dm->getVertDataArray(dm,0);
+ int totvert=dm->getNumVerts(dm), from=psys->part->from;
+ int i, j, k, p, res=psys->part->grid_res, size[3], axis;
+
+ mv=mvert;
+
+ /* find bounding box of dm */
+ VECCOPY(min,mv->co);
+ VECCOPY(max,mv->co);
+ mv++;
+
+ for(i=1; i<totvert; i++, mv++){
+ min[0]=MIN2(min[0],mv->co[0]);
+ min[1]=MIN2(min[1],mv->co[1]);
+ min[2]=MIN2(min[2],mv->co[2]);
+
+ max[0]=MAX2(max[0],mv->co[0]);
+ max[1]=MAX2(max[1],mv->co[1]);
+ max[2]=MAX2(max[2],mv->co[2]);
+ }
+
+ VECSUB(delta,max,min);
+
+ /* determine major axis */
+ axis = (delta[0]>=delta[1])?0:((delta[1]>=delta[2])?1:2);
+
+ d = delta[axis]/(float)res;
+
+ size[axis]=res;
+ size[(axis+1)%3]=(int)ceil(delta[(axis+1)%3]/d);
+ size[(axis+2)%3]=(int)ceil(delta[(axis+2)%3]/d);
+
+ /* float errors grrr.. */
+ size[(axis+1)%3] = MIN2(size[(axis+1)%3],res);
+ size[(axis+2)%3] = MIN2(size[(axis+2)%3],res);
+
+ min[0]+=d/2.0f;
+ min[1]+=d/2.0f;
+ min[2]+=d/2.0f;
+
+ for(i=0,p=0,pa=psys->particles; i<res; i++){
+ for(j=0; j<res; j++){
+ for(k=0; k<res; k++,p++,pa++){
+ pa->fuv[0]=min[0]+(float)i*d;
+ pa->fuv[1]=min[1]+(float)j*d;
+ pa->fuv[2]=min[2]+(float)k*d;
+ pa->flag |= PARS_UNEXIST;
+ pa->loop=0; /* abused in volume calculation */
+ }
+ }
+ }
+
+ /* enable particles near verts/edges/faces/inside surface */
+ if(from==PART_FROM_VERT){
+ float vec[3];
+
+ pa=psys->particles;
+
+ min[0]-=d/2.0f;
+ min[1]-=d/2.0f;
+ min[2]-=d/2.0f;
+
+ for(i=0,mv=mvert; i<totvert; i++,mv++){
+ VecSubf(vec,mv->co,min);
+ vec[0]/=delta[0];
+ vec[1]/=delta[1];
+ vec[2]/=delta[2];
+ (pa +((int)(vec[0]*(size[0]-1))*res
+ +(int)(vec[1]*(size[1]-1)))*res
+ +(int)(vec[2]*(size[2]-1)))->flag &= ~PARS_UNEXIST;
+ }
+ }
+ else if(ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)){
+ float co1[3], co2[3];
+
+ MFace *mface=0;
+ float v1[3], v2[3], v3[3], v4[4], lambda;
+ int a, a1, a2, a0mul, a1mul, a2mul, totface;
+ int amax= from==PART_FROM_FACE ? 3 : 1;
+
+ totface=dm->getNumFaces(dm);
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+
+ for(a=0; a<amax; a++){
+ if(a==0){ a0mul=res*res; a1mul=res; a2mul=1; }
+ else if(a==1){ a0mul=res; a1mul=1; a2mul=res*res; }
+ else{ a0mul=1; a1mul=res*res; a2mul=res; }
+
+ for(a1=0; a1<size[(a+1)%3]; a1++){
+ for(a2=0; a2<size[(a+2)%3]; a2++){
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+
+ pa=psys->particles + a1*a1mul + a2*a2mul;
+ VECCOPY(co1,pa->fuv);
+ co1[a]-=d/2.0f;
+ VECCOPY(co2,co1);
+ co2[a]+=delta[a] + 0.001f*d;
+ co1[a]-=0.001f*d;
+
+ /* lets intersect the faces */
+ for(i=0; i<totface; i++,mface++){
+ VECCOPY(v1,mvert[mface->v1].co);
+ VECCOPY(v2,mvert[mface->v2].co);
+ VECCOPY(v3,mvert[mface->v3].co);
+
+ if(AxialLineIntersectsTriangle(a,co1, co2, v2, v3, v1, &lambda)){
+ if(from==PART_FROM_FACE)
+ (pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST;
+ else /* store number of intersections */
+ (pa+(int)(lambda*size[a])*a0mul)->loop++;
+ }
+
+ if(mface->v4){
+ VECCOPY(v4,mvert[mface->v4].co);
+
+ if(AxialLineIntersectsTriangle(a,co1, co2, v4, v1, v3, &lambda)){
+ if(from==PART_FROM_FACE)
+ (pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST;
+ else
+ (pa+(int)(lambda*size[a])*a0mul)->loop++;
+ }
+ }
+ }
+
+ if(from==PART_FROM_VOLUME){
+ int in=pa->loop%2;
+ if(in) pa->loop++;
+ for(i=0; i<size[0]; i++){
+ if(in || (pa+i*a0mul)->loop%2)
+ (pa+i*a0mul)->flag &= ~PARS_UNEXIST;
+ /* odd intersections == in->out / out->in */
+ /* even intersections -> in stays same */
+ in=(in + (pa+i*a0mul)->loop) % 2;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if(psys->part->flag & PART_GRID_INVERT){
+ for(i=0,pa=psys->particles; i<size[0]; i++){
+ for(j=0; j<size[1]; j++){
+ pa=psys->particles + res*(i*res + j);
+ for(k=0; k<size[2]; k++, pa++){
+ pa->flag ^= PARS_UNEXIST;
+ }
+ }
+ }
+ }
+}
+
+/* modified copy from effect.c */
+static void init_mv_jit(float *jit, int num, int seed2, float amount)
+{
+ RNG *rng;
+ float *jit2, x, rad1, rad2, rad3;
+ int i, num2;
+
+ if(num==0) return;
+
+ rad1= (float)(1.0/sqrt((float)num));
+ rad2= (float)(1.0/((float)num));
+ rad3= (float)sqrt((float)num)/((float)num);
+
+ rng = rng_new(31415926 + num + seed2);
+ x= 0;
+ num2 = 2 * num;
+ for(i=0; i<num2; i+=2) {
+
+ jit[i]= x + amount*rad1*(0.5f - rng_getFloat(rng));
+ jit[i+1]= i/(2.0f*num) + amount*rad1*(0.5f - rng_getFloat(rng));
+
+ jit[i]-= (float)floor(jit[i]);
+ jit[i+1]-= (float)floor(jit[i+1]);
+
+ x+= rad3;
+ x -= (float)floor(x);
+ }
+
+ jit2= MEM_mallocN(12 + 2*sizeof(float)*num, "initjit");
+
+ for (i=0 ; i<4 ; i++) {
+ BLI_jitterate1(jit, jit2, num, rad1);
+ BLI_jitterate1(jit, jit2, num, rad1);
+ BLI_jitterate2(jit, jit2, num, rad2);
+ }
+ MEM_freeN(jit2);
+ rng_free(rng);
+}
+
+static void psys_uv_to_w(float u, float v, int quad, float *w)
+{
+ float vert[4][3], co[3];
+
+ if(!quad) {
+ if(u+v > 1.0f)
+ v= 1.0f-v;
+ else
+ u= 1.0f-u;
+ }
+
+ vert[0][0]= 0.0f; vert[0][1]= 0.0f; vert[0][2]= 0.0f;
+ vert[1][0]= 1.0f; vert[1][1]= 0.0f; vert[1][2]= 0.0f;
+ vert[2][0]= 1.0f; vert[2][1]= 1.0f; vert[2][2]= 0.0f;
+
+ co[0]= u;
+ co[1]= v;
+ co[2]= 0.0f;
+
+ if(quad) {
+ vert[3][0]= 0.0f; vert[3][1]= 1.0f; vert[3][2]= 0.0f;
+ MeanValueWeights(vert, 4, co, w);
+ }
+ else {
+ MeanValueWeights(vert, 3, co, w);
+ w[3]= 0.0f;
+ }
+}
+
+static int binary_search_distribution(float *sum, int n, float value)
+{
+ int mid, low=0, high=n;
+
+ while(low <= high) {
+ mid= (low + high)/2;
+ if(sum[mid] <= value && value <= sum[mid+1])
+ return mid;
+ else if(sum[mid] > value)
+ high= mid - 1;
+ else if(sum[mid] < value)
+ low= mid + 1;
+ else
+ return mid;
+ }
+
+ return low;
+}
+
+/* creates a distribution of coordinates on a DerivedMesh */
+/* */
+/* 1. lets check from what we are emitting */
+/* 2. now we know that we have something to emit from so */
+/* let's calculate some weights */
+/* 2.1 from even distribution */
+/* 2.2 and from vertex groups */
+/* 3. next we determine the indexes of emitting thing that */
+/* the particles will have */
+/* 4. let's do jitter if we need it */
+/* 5. now we're ready to set the indexes & distributions to */
+/* the particles */
+/* 6. and we're done! */
+
+/* This is to denote functionality that does not yet work with mesh - only derived mesh */
+#define ONLY_WORKING_WITH_PA_VERTS 0
+static void distribute_particles_on_dm(DerivedMesh *finaldm, Object *ob, ParticleSystem *psys, int from)
+{
+ Object *tob;
+ ParticleData *pa=0, *tpars=0, *tpa;
+ ParticleSettings *part;
+ ParticleSystem *tpsys;
+ ChildParticle *cpa=0;
+ KDTree *tree=0;
+ ParticleSeam *seams=0;
+ float *jit= NULL;
+ int p=0,i;
+ int no_distr=0, cfrom=0;
+ int tot=0, totpart, *index=0, children=0, totseam=0;
+ //int *vertpart=0;
+ int jitlevel= 1, intersect, distr;
+ float *weight=0,*sum=0,*jitoff=0;
+ float cur, maxweight=0.0,tweight;
+ float *v1, *v2, *v3, *v4, co[3], nor[3], co1[3], co2[3], nor1[3];
+ float cur_d, min_d;
+ DerivedMesh *dm= NULL;
+
+ if(ob==0 || psys==0 || psys->part==0)
+ return;
+
+ part=psys->part;
+ totpart=psys->totpart;
+ if(totpart==0)
+ return;
+
+ if (!finaldm->deformedOnly && !CustomData_has_layer( &finaldm->faceData, CD_ORIGINDEX ) ) {
+ error("Can't paint with the current modifier stack, disable destructive modifiers");
+ return;
+ }
+
+ BLI_srandom(31415926 + psys->seed);
+
+ if(from==PART_FROM_CHILD){
+ distr=PART_DISTR_RAND;
+ cpa=psys->child;
+ if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
+ dm= finaldm;
+ children=1;
+
+ tree=BLI_kdtree_new(totpart);
+
+ for(p=0,pa=psys->particles; p<totpart; p++,pa++){
+ psys_particle_on_dm(ob,dm,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,nor,0,0);
+ BLI_kdtree_insert(tree, p, co, nor);
+ }
+
+ BLI_kdtree_balance(tree);
+
+ totpart=psys->totchild;
+ cfrom=from=PART_FROM_FACE;
+
+ if(part->flag&PART_CHILD_SEAMS){
+ MEdge *ed, *medge=dm->getEdgeDataArray(dm,CD_MEDGE);
+ MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
+ int totedge=dm->getNumEdges(dm);
+
+ for(p=0, ed=medge; p<totedge; p++,ed++)
+ if(ed->flag&ME_SEAM)
+ totseam++;
+
+ if(totseam){
+ ParticleSeam *cur_seam=seams=MEM_callocN(totseam*sizeof(ParticleSeam),"Child Distribution Seams");
+ float temp[3],temp2[3];
+
+ for(p=0, ed=medge; p<totedge; p++,ed++){
+ if(ed->flag&ME_SEAM){
+ VecCopyf(cur_seam->v0,(mvert+ed->v1)->co);
+ VecCopyf(cur_seam->v1,(mvert+ed->v2)->co);
+
+ VecSubf(cur_seam->dir,cur_seam->v1,cur_seam->v0);
+
+ cur_seam->length2=VecLength(cur_seam->dir);
+ cur_seam->length2*=cur_seam->length2;
+
+ temp[0]=(float)((mvert+ed->v1)->no[0]);
+ temp[1]=(float)((mvert+ed->v1)->no[1]);
+ temp[2]=(float)((mvert+ed->v1)->no[2]);
+ temp2[0]=(float)((mvert+ed->v2)->no[0]);
+ temp2[1]=(float)((mvert+ed->v2)->no[1]);
+ temp2[2]=(float)((mvert+ed->v2)->no[2]);
+
+ VecAddf(cur_seam->nor,temp,temp2);
+ Normalize(cur_seam->nor);
+
+ Crossf(cur_seam->tan,cur_seam->dir,cur_seam->nor);
+
+ Normalize(cur_seam->tan);
+
+ cur_seam++;
+ }
+ }
+ }
+
+ }
+ }
+ else{
+ /* no need to figure out distribution */
+ for(i=0; i<part->child_nbr; i++){
+ for(p=0; p<psys->totpart; p++,cpa++){
+ float length=2.0;
+ cpa->parent=p;
+
+ /* create even spherical distribution inside unit sphere */
+ while(length>=1.0f){
+ cpa->fuv[0]=2.0f*BLI_frand()-1.0f;
+ cpa->fuv[1]=2.0f*BLI_frand()-1.0f;
+ cpa->fuv[2]=2.0f*BLI_frand()-1.0f;
+ length=VecLength(cpa->fuv);
+ }
+
+ cpa->rand[0]=BLI_frand();
+ cpa->rand[1]=BLI_frand();
+ cpa->rand[2]=BLI_frand();
+
+ cpa->num=-1;
+ }
+ }
+
+ return;
+ }
+ }
+ else{
+ dm= CDDM_from_mesh((Mesh*)ob->data, ob);
+
+ /* special handling of grid distribution */
+ if(part->distr==PART_DISTR_GRID){
+ distribute_particles_in_grid(dm,psys);
+ dm->release(dm);
+ return;
+ }
+
+ distr=part->distr;
+ pa=psys->particles;
+ if(from==PART_FROM_VERT){
+ MVert *mv= dm->getVertDataArray(dm,0);
+ int totvert = dm->getNumVerts(dm);
+
+ tree=BLI_kdtree_new(totvert);
+
+ for(p=0; p<totvert; p++,mv++){
+ VECCOPY(co,mv->co);
+ BLI_kdtree_insert(tree,p,co,NULL);
+ }
+
+ BLI_kdtree_balance(tree);
+ }
+ }
+
+ /* 1. */
+ switch(from){
+ case PART_FROM_VERT:
+ tot = dm->getNumVerts(dm);
+ break;
+ case PART_FROM_VOLUME:
+ case PART_FROM_FACE:
+ tot = dm->getNumFaces(dm);
+ break;
+ case PART_FROM_PARTICLE:
+ if(psys->target_ob)
+ tob=psys->target_ob;
+ else
+ tob=ob;
+
+ if((tpsys=BLI_findlink(&tob->particlesystem,psys->target_psys-1))){
+ tpars=tpsys->particles;
+ tot=tpsys->totpart;
+ }
+ break;
+ }
+
+ if(tot==0){
+ no_distr=1;
+ if(children){
+ fprintf(stderr,"Particle child distribution error: Nothing to emit from!\n");
+ for(p=0,cpa=psys->child; p<totpart; p++,cpa++){
+ cpa->fuv[0]=cpa->fuv[1]=cpa->fuv[2]=cpa->fuv[3]= 0.0;
+ cpa->foffset= 0.0f;
+ cpa->parent=0;
+ cpa->pa[0]=cpa->pa[1]=cpa->pa[2]=cpa->pa[3]=0;
+ cpa->num= -1;
+ }
+ }
+ else {
+ fprintf(stderr,"Particle distribution error: Nothing to emit from!\n");
+ for(p=0,pa=psys->particles; p<totpart; p++,pa++){
+ pa->fuv[0]=pa->fuv[1]=pa->fuv[2]= pa->fuv[3]= 0.0;
+ pa->foffset= 0.0f;
+ pa->num= -1;
+ }
+ }
+
+ if(dm != finaldm) dm->release(dm);
+ return;
+ }
+
+ /* 2. */
+
+ weight=MEM_callocN(sizeof(float)*tot, "particle_distribution_weights");
+ index=MEM_callocN(sizeof(int)*totpart, "particle_distribution_indexes");
+ sum=MEM_callocN(sizeof(float)*(tot+1), "particle_distribution_sum");
+ jitoff=MEM_callocN(sizeof(float)*tot, "particle_distribution_jitoff");
+
+ /* 2.1 */
+ if((part->flag&PART_EDISTR || children) && ELEM(from,PART_FROM_PARTICLE,PART_FROM_VERT)==0){
+ float totarea=0.0;
+
+ for(i=0; i<tot; i++){
+ MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MVert *mv1=dm->getVertData(dm,mf->v1,CD_MVERT);
+ MVert *mv2=dm->getVertData(dm,mf->v2,CD_MVERT);
+ MVert *mv3=dm->getVertData(dm,mf->v3,CD_MVERT);
+
+ if (mf->v4){
+ MVert *mv4=dm->getVertData(dm,mf->v4,CD_MVERT);
+ cur= AreaQ3Dfl(mv1->co,mv2->co,mv3->co,mv4->co);
+ }
+ else
+ cur= AreaT3Dfl(mv1->co,mv2->co,mv3->co);
+
+ if(cur>maxweight)
+ maxweight=cur;
+
+ weight[i]= cur;
+ totarea+=cur;
+ }
+
+ for(i=0; i<tot; i++)
+ weight[i] /= totarea;
+
+ maxweight /= totarea;
+ }
+ else if(from==PART_FROM_PARTICLE){
+ float val=(float)tot/(float)totpart;
+ for(i=0; i<tot; i++)
+ weight[i]=val;
+ maxweight=val;
+ }
+ else{
+ float min=1.0f/(float)(MIN2(tot,totpart));
+ for(i=0; i<tot; i++)
+ weight[i]=min;
+ maxweight=min;
+ }
+
+ /* 2.2 */
+ if(ELEM3(from,PART_FROM_VERT,PART_FROM_FACE,PART_FROM_VOLUME)){
+ float *vweight= psys_cache_vgroup(dm,psys,PSYS_VG_DENSITY);
+
+ if(vweight){
+ if(from==PART_FROM_VERT) {
+ for(i=0;i<tot; i++)
+ weight[i]*=vweight[i];
+ }
+ else { /* PART_FROM_FACE / PART_FROM_VOLUME */
+ for(i=0;i<tot; i++){
+ MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ tweight = vweight[mf->v1] + vweight[mf->v2] + vweight[mf->v3];
+
+ if(mf->v4) {
+ tweight += vweight[mf->v4];
+ tweight /= 4.0;
+ }
+ else {
+ tweight /= 3.0;
+ }
+
+ weight[i]*=tweight;
+ }
+ }
+ MEM_freeN(vweight);
+ }
+ }
+
+ /* 3. */
+ sum[0]= 0.0f;
+ for(i=0;i<tot; i++)
+ sum[i+1]= sum[i]+weight[i];
+
+ if(part->flag&PART_TRAND){
+ float pos;
+
+ for(p=0; p<totpart; p++) {
+ pos= BLI_frand();
+ index[p]= binary_search_distribution(sum, tot, pos);
+ jitoff[index[p]]= pos;
+ }
+ }
+ else {
+ float step, pos;
+
+ step= (totpart <= 1)? 0.5f: 1.0f/(totpart-1);
+ pos= 0.0f;
+ i= 0;
+
+ for(p=0; p<totpart; p++, pos+=step) {
+ while((i < tot) && (pos > sum[i+1]))
+ i++;
+
+ index[p]= MIN2(tot-1, i);
+ jitoff[index[p]]= pos;
+ }
+ }
+
+ /* weights are no longer used except for FROM_PARTICLE, which needs them zeroed for indexing */
+ if(from==PART_FROM_PARTICLE){
+ for(i=0; i<tot; i++)
+ weight[i]=0.0f;
+ }
+
+ /* 4. */
+ if(distr==PART_DISTR_JIT && ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
+ jitlevel= part->userjit;
+
+ if(jitlevel == 0) {
+ jitlevel= totpart/tot;
+ if(part->flag & PART_EDISTR) jitlevel*= 2; /* looks better in general, not very scietific */
+ if(jitlevel<3) jitlevel= 3;
+ //if(jitlevel>100) jitlevel= 100;
+ }
+
+ jit= MEM_callocN(2+ jitlevel*2*sizeof(float), "jit");
+
+ init_mv_jit(jit, jitlevel, psys->seed, part->jitfac);
+ BLI_array_randomize(jit, 2*sizeof(float), jitlevel, psys->seed); /* for custom jit or even distribution */
+ }
+
+ /* 5. */
+ if(children) from=PART_FROM_CHILD;
+ for(p=0,pa=psys->particles; p<totpart; p++,pa++,cpa++){
+ switch(from){
+ case PART_FROM_VERT:
+ /* TODO_PARTICLE - use original index */
+ pa->num=index[p];
+ pa->fuv[0] = 1.0f;
+ pa->fuv[1] = pa->fuv[2] = pa->fuv[3] = 0.0;
+ //pa->verts[0] = pa->verts[1] = pa->verts[2] = 0;
+
+#if ONLY_WORKING_WITH_PA_VERTS
+ if(tree){
+ KDTreeNearest ptn[3];
+ int w,maxw;
+
+ psys_particle_on_dm(ob,dm,from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0);
+ maxw = BLI_kdtree_find_n_nearest(tree,3,co1,NULL,ptn);
+
+ for(w=0; w<maxw; w++){
+ pa->verts[w]=ptn->num;
+ }
+ }
+#endif
+ break;
+ case PART_FROM_FACE:
+ case PART_FROM_VOLUME:
+ {
+ MFace *mface;
+ pa->num = i = index[p];
+ mface = dm->getFaceData(dm,i,CD_MFACE);
+
+ switch(distr){
+ case PART_DISTR_JIT:
+ jitoff[i] = fmod(jitoff[i],(float)jitlevel);
+ psys_uv_to_w(jit[2*(int)jitoff[i]], jit[2*(int)jitoff[i]+1], mface->v4, pa->fuv);
+ jitoff[i]++;
+ //jitoff[i]=(float)fmod(jitoff[i]+maxweight/weight[i],(float)jitlevel);
+ break;
+ case PART_DISTR_RAND:
+ psys_uv_to_w(BLI_frand(), BLI_frand(), mface->v4, pa->fuv);
+ break;
+ }
+ pa->foffset= 0.0f;
+
+ /*
+ pa->verts[0] = mface->v1;
+ pa->verts[1] = mface->v2;
+ pa->verts[2] = mface->v3;
+ */
+
+ /* experimental */
+ if(from==PART_FROM_VOLUME){
+ MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
+
+ tot=dm->getNumFaces(dm);
+
+ psys_interpolate_face(mvert,mface,0,pa->fuv,co1,nor,0,0);
+
+ Normalize(nor);
+ VecMulf(nor,-100.0);
+
+ VECADD(co2,co1,nor);
+
+ min_d=2.0;
+ intersect=0;
+
+ for(i=0,mface=dm->getFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
+ if(i==pa->num) continue;
+
+ v1=mvert[mface->v1].co;
+ v2=mvert[mface->v2].co;
+ v3=mvert[mface->v3].co;
+
+ if(LineIntersectsTriangle(co1, co2, v2, v3, v1, &cur_d, 0)){
+ if(cur_d<min_d){
+ min_d=cur_d;
+ pa->foffset=cur_d*50.0f; /* to the middle of volume */
+ intersect=1;
+ }
+ }
+ if(mface->v4){
+ v4=mvert[mface->v4].co;
+
+ if(LineIntersectsTriangle(co1, co2, v4, v1, v3, &cur_d, 0)){
+ if(cur_d<min_d){
+ min_d=cur_d;
+ pa->foffset=cur_d*50.0f; /* to the middle of volume */
+ intersect=1;
+ }
+ }
+ }
+ }
+ if(intersect==0)
+ pa->foffset=0.0;
+ else switch(distr){
+ case PART_DISTR_JIT:
+ pa->foffset*= jit[2*(int)jitoff[i]];
+ break;
+ case PART_DISTR_RAND:
+ pa->foffset*=BLI_frand();
+ break;
+ }
+ }
+ break;
+ }
+ case PART_FROM_PARTICLE:
+
+ //pa->verts[0]=0; /* not applicable */
+ //pa->verts[1]=0;
+ //pa->verts[2]=0;
+
+ tpa=tpars+index[p];
+ pa->num=index[p];
+ pa->fuv[0]=tpa->fuv[0];
+ pa->fuv[1]=tpa->fuv[1];
+ /* abusing foffset a little for timing in near reaction */
+ pa->foffset=weight[index[p]];
+ weight[index[p]]+=maxweight;
+ break;
+ case PART_FROM_CHILD:
+ if(index[p]>=0){
+ MFace *mf;
+
+ mf=dm->getFaceData(dm,index[p],CD_MFACE);
+
+ //switch(distr){
+ // case PART_DISTR_JIT:
+ // i=index[p];
+ // psys_uv_to_w(jit[2*(int)jitoff[i]], jit[2*(int)jitoff[i]+1], mf->v4, cpa->fuv);
+ // jitoff[i]=(float)fmod(jitoff[i]+maxweight/weight[i],(float)jitlevel);
+ // break;
+ // case PART_DISTR_RAND:
+ psys_uv_to_w(BLI_frand(), BLI_frand(), mf->v4, cpa->fuv);
+ // break;
+ //}
+
+ cpa->rand[0] = BLI_frand();
+ cpa->rand[1] = BLI_frand();
+ cpa->rand[2] = BLI_frand();
+ cpa->num = index[p];
+
+ if(tree){
+ KDTreeNearest ptn[10];
+ int w,maxw, do_seams;
+ float maxd,mind,dd,totw=0.0;
+ int parent[10];
+ float pweight[10];
+
+ do_seams= (part->flag&PART_CHILD_SEAMS && seams);
+
+ psys_particle_on_dm(ob,dm,cfrom,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co1,nor1,0,0);
+ maxw = BLI_kdtree_find_n_nearest(tree,(do_seams)?10:4,co1,nor1,ptn);
+
+ maxd=ptn[maxw-1].dist;
+ mind=ptn[0].dist;
+ dd=maxd-mind;
+
+ /* the weights here could be done better */
+ for(w=0; w<maxw; w++){
+ parent[w]=ptn[w].index;
+ pweight[w]=(float)pow(2.0,(double)(-6.0f*ptn[w].dist/maxd));
+ //totw+=cpa->w[w];
+ }
+ for(;w<10; w++){
+ parent[w]=-1;
+ pweight[w]=0.0f;
+ }
+ if(do_seams){
+ ParticleSeam *seam=seams;
+ float temp[3],temp2[3],tan[3];
+ float inp,cur_len,min_len=10000.0f;
+ int min_seam=0, near_vert=0;
+ /* find closest seam */
+ for(i=0; i<totseam; i++, seam++){
+ VecSubf(temp,co1,seam->v0);
+ inp=Inpf(temp,seam->dir)/seam->length2;
+ if(inp<0.0f){
+ cur_len=VecLenf(co1,seam->v0);
+ }
+ else if(inp>1.0f){
+ cur_len=VecLenf(co1,seam->v1);
+ }
+ else{
+ VecCopyf(temp2,seam->dir);
+ VecMulf(temp2,inp);
+ cur_len=VecLenf(temp,temp2);
+ }
+ if(cur_len<min_len){
+ min_len=cur_len;
+ min_seam=i;
+ if(inp<0.0f) near_vert=-1;
+ else if(inp>1.0f) near_vert=1;
+ else near_vert=0;
+ }
+ }
+ seam=seams+min_seam;
+
+ VecCopyf(temp,seam->v0);
+
+ if(near_vert){
+ if(near_vert==-1)
+ VecSubf(tan,co1,seam->v0);
+ else{
+ VecSubf(tan,co1,seam->v1);
+ VecCopyf(temp,seam->v1);
+ }
+
+ Normalize(tan);
+ }
+ else{
+ VecCopyf(tan,seam->tan);
+ VecSubf(temp2,co1,temp);
+ if(Inpf(tan,temp2)<0.0f)
+ VecMulf(tan,-1.0f);
+ }
+ for(w=0; w<maxw; w++){
+ VecSubf(temp2,ptn[w].co,temp);
+ if(Inpf(tan,temp2)<0.0f){
+ parent[w]=-1;
+ pweight[w]=0.0f;
+ }
+ }
+
+ }
+
+ for(w=0,i=0; w<maxw && i<4; w++){
+ if(parent[w]>=0){
+ cpa->pa[i]=parent[w];
+ cpa->w[i]=pweight[w];
+ totw+=pweight[w];
+ i++;
+ }
+ }
+ for(;i<4; i++){
+ cpa->pa[i]=-1;
+ cpa->w[i]=0.0f;
+ }
+
+ if(totw>0.0f) for(w=0; w<4; w++)
+ cpa->w[w]/=totw;
+
+ cpa->parent=cpa->pa[0];
+ }
+ }
+ else{
+ cpa->num=0;
+ cpa->fuv[0]=cpa->fuv[1]=cpa->fuv[2]=cpa->fuv[3]=0.0f;
+ cpa->pa[0]=cpa->pa[1]=cpa->pa[2]=cpa->pa[3]=0;
+ cpa->rand[0]=cpa->rand[1]=cpa->rand[2]=0.0f;
+ }
+ break;
+ }
+ }
+
+ /* 6. */
+ if(jit) MEM_freeN(jit);
+ if(sum) MEM_freeN(sum);
+ if(jitoff) MEM_freeN(jitoff);
+ if(weight){
+ MEM_freeN(weight);
+ weight=0;
+ }
+ if(index) MEM_freeN(index);
+ if(seams) MEM_freeN(seams);
+ //if(vertpart) MEM_freeN(vertpart);
+ BLI_kdtree_free(tree);
+
+ if (from == PART_FROM_FACE)
+ psys_calc_dmfaces(ob, finaldm, psys);
+
+ if(dm != finaldm) dm->release(dm);
+}
+
+/* ready for future use, to emit particles without geometry */
+static void distribute_particles_on_shape(Object *ob, ParticleSystem *psys, int from)
+{
+ ParticleData *pa;
+ int totpart=psys->totpart, p;
+
+ fprintf(stderr,"Shape emission not yet possible!\n");
+
+ for(p=0,pa=psys->particles; p<totpart; p++,pa++){
+ pa->fuv[0]=pa->fuv[1]=pa->fuv[2]=pa->fuv[3]= 0.0;
+ pa->foffset= 0.0f;
+ pa->num= -1;
+ }
+}
+static void distribute_particles(Object *ob, ParticleSystem *psys, int from)
+{
+ ParticleSystemModifierData *psmd=0;
+ int distr_error=0;
+ psmd=psys_get_modifier(ob,psys);
+
+ if(psmd){
+ if(psmd->dm)
+ distribute_particles_on_dm(psmd->dm,ob,psys,from);
+ else
+ distr_error=1;
+ }
+ else
+ distribute_particles_on_shape(ob,psys,from);
+
+ if(distr_error){
+ ParticleData *pa;
+ int totpart=psys->totpart, p;
+
+ fprintf(stderr,"Particle distribution error!\n");
+
+ for(p=0,pa=psys->particles; p<totpart; p++,pa++){
+ pa->fuv[0]=pa->fuv[1]=pa->fuv[2]=pa->fuv[3]= 0.0;
+ pa->foffset= 0.0f;
+ pa->num= -1;
+ }
+ }
+}
+/* set particle parameters that don't change during particle's life */
+void initialize_particle(ParticleData *pa, int p, Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd)
+{
+ ParticleSettings *part;
+ ParticleTexture ptex;
+ Material *ma=0;
+ IpoCurve *icu=0;
+ int totpart;
+ float rand,length;
+
+ part=psys->part;
+
+ totpart=psys->totpart;
+
+ ptex.life=ptex.size=ptex.exist=ptex.length=1.0;
+ ptex.time=(float)p/(float)totpart;
+
+ BLI_srandom(psys->seed+p);
+
+ if(part->from!=PART_FROM_PARTICLE){
+ ma=give_current_material(ob,part->omat);
+
+ /* TODO: needs some work to make most blendtypes generally usefull */
+ psys_get_texture(ob,ma,psmd,psys,pa,&ptex,MAP_PA_INIT);
+ }
+
+ pa->lifetime= part->lifetime*ptex.life;
+
+ if(part->type==PART_HAIR)
+ pa->time=0.0f;
+ else if(part->type==PART_REACTOR && (part->flag&PART_REACT_STA_END)==0)
+ pa->time=MAXFRAMEF;
+ else{
+ //icu=find_ipocurve(psys->part->ipo,PART_EMIT_TIME);
+ //if(icu){
+ // calc_icu(icu,100*ptex.time);
+ // ptex.time=icu->curval;
+ //}
+
+ pa->time= part->sta + (part->end - part->sta)*ptex.time;
+ }
+
+
+ if(part->type==PART_HAIR){
+ pa->lifetime=100.0f;
+ }
+ else{
+ icu=find_ipocurve(psys->part->ipo,PART_EMIT_LIFE);
+ if(icu){
+ calc_icu(icu,100*ptex.time);
+ pa->lifetime*=icu->curval;
+ }
+
+ /* need to get every rand even if we don't use them so that randoms don't affect eachother */
+ rand= BLI_frand();
+ if(part->randlife!=0.0)
+ pa->lifetime*= 1.0f - part->randlife*rand;
+ }
+
+ pa->dietime= pa->time+pa->lifetime;
+
+ pa->sizemul= BLI_frand();
+
+ rand= BLI_frand();
+
+ /* while loops are to have a spherical distribution (avoid cubic distribution) */
+ length=2.0f;
+ while(length>1.0){
+ pa->r_ve[0]=2.0f*(BLI_frand()-0.5f);
+ pa->r_ve[1]=2.0f*(BLI_frand()-0.5f);
+ pa->r_ve[2]=2.0f*(BLI_frand()-0.5f);
+ length=VecLength(pa->r_ve);
+ }
+
+ length=2.0f;
+ while(length>1.0){
+ pa->r_ave[0]=2.0f*(BLI_frand()-0.5f);
+ pa->r_ave[1]=2.0f*(BLI_frand()-0.5f);
+ pa->r_ave[2]=2.0f*(BLI_frand()-0.5f);
+ length=VecLength(pa->r_ave);
+ }
+
+ pa->r_rot[0]=2.0f*(BLI_frand()-0.5f);
+ pa->r_rot[1]=2.0f*(BLI_frand()-0.5f);
+ pa->r_rot[2]=2.0f*(BLI_frand()-0.5f);
+ pa->r_rot[3]=2.0f*(BLI_frand()-0.5f);
+
+ NormalQuat(pa->r_rot);
+
+ if(part->distr!=PART_DISTR_GRID){
+ /* any unique random number will do (r_ave[0]) */
+ if(ptex.exist < 0.5*(1.0+pa->r_ave[0]))
+ pa->flag |= PARS_UNEXIST;
+ else
+ pa->flag &= ~PARS_UNEXIST;
+ }
+
+ pa->loop=0;
+ /* we can't reset to -1 anymore since we've figured out correct index in distribute_particles */
+ /* usage other than straight after distribute has to handle this index by itself - jahka*/
+ //pa->num_dmcache = DMCACHE_NOTFOUND; /* assume we dont have a derived mesh face */
+}
+static void initialize_all_particles(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd)
+{
+ IpoCurve *icu=0;
+ ParticleData *pa;
+ int p, totpart=psys->totpart;
+
+ for(p=0, pa=psys->particles; p<totpart; p++, pa++)
+ initialize_particle(pa,p,ob,psys,psmd);
+
+ /* store the derived mesh face index for each particle */
+ //if(psys->part->from==PART_FROM_FACE)
+ // psys_calc_dmfaces(ob, psmd->dm, psys);
+
+ icu=find_ipocurve(psys->part->ipo,PART_EMIT_FREQ);
+ if(icu){
+ float time=psys->part->sta, end=psys->part->end;
+ float v1, v2, a=0.0f, t1,t2, d;
+
+ p=0;
+ pa=psys->particles;
+
+ calc_icu(icu,time);
+ v1=icu->curval;
+ if(v1<0.0f) v1=0.0f;
+
+ calc_icu(icu,time+1.0f);
+ v2=icu->curval;
+ if(v2<0.0f) v2=0.0f;
+
+ for(p=0, pa=psys->particles; p<totpart && time<end; p++, pa++){
+ while(a+0.5f*(v1+v2) < (float)(p+1) && time<end){
+ a+=0.5f*(v1+v2);
+ v1=v2;
+ time++;
+ calc_icu(icu,time+1.0f);
+ v2=icu->curval;
+ }
+ if(time<end){
+ if(v1==v2){
+ pa->time=time+((float)(p+1)-a)/v1;
+ }
+ else{
+ d=(float)sqrt(v1*v1-2.0f*(v2-v1)*(a-(float)(p+1)));
+ t1=(-v1+d)/(v2-v1);
+ t2=(-v1-d)/(v2-v1);
+
+ /* the root between 0-1 is the correct one */
+ if(t1>0.0f && t1<=1.0f)
+ pa->time=time+t1;
+ else
+ pa->time=time+t2;
+ }
+ }
+
+ pa->dietime = pa->time+pa->lifetime;
+ pa->flag &= ~PARS_UNEXIST;
+ }
+ for(; p<totpart; p++, pa++){
+ pa->flag |= PARS_UNEXIST;
+ }
+ }
+}
+/* sets particle to the emitter surface with initial velocity & rotation */
+void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifierData *psmd, Object *ob,
+ float dtime, float cfra, float *vg_vel, float *vg_tan, float *vg_rot)
+{
+ ParticleSettings *part;
+ ParticleTexture ptex;
+ ParticleKey state;
+ IpoCurve *icu=0;
+ float fac, nor[3]={0,0,0},loc[3],tloc[3],vel[3]={0.0,0.0,0.0},rot[4],*q2=0;
+ float r_vel[3],r_ave[3],r_rot[4],p_vel[3]={0.0,0.0,0.0};
+ float x_vec[3]={1.0,0.0,0.0}, utan[3]={0.0,1.0,0.0}, vtan[3]={0.0,0.0,1.0};
+
+ float q_one[4]={1.0,0.0,0.0,0.0}, q_phase[4];
+ part=psys->part;
+
+ ptex.ivel=1.0;
+
+ if(part->from==PART_FROM_PARTICLE){
+ Object *tob;
+ ParticleSystem *tpsys=0;
+ float speed;
+
+ tob=psys->target_ob;
+ if(tob==0)
+ tob=ob;
+
+ tpsys=BLI_findlink(&tob->particlesystem,psys->target_psys-1);
+
+ /*TODO: get precise location of particle at birth*/
+
+ state.time=cfra;
+ psys_get_particle_state(tob,tpsys,pa->num,&state,1);
+ psys_get_from_key(&state,loc,nor,rot,0);
+
+ QuatMulVecf(rot,vtan);
+ QuatMulVecf(rot,utan);
+ VECCOPY(r_vel,pa->r_ve);
+ VECCOPY(r_rot,pa->r_rot);
+ VECCOPY(r_ave,pa->r_ave);
+
+ VECCOPY(p_vel,state.vel);
+ speed=Normalize(p_vel);
+ VecMulf(p_vel,Inpf(pa->r_ve,p_vel));
+ VECSUB(p_vel,pa->r_ve,p_vel);
+ Normalize(p_vel);
+ VecMulf(p_vel,speed);
+ }
+ else{
+ /* get precise emitter matrix if particle is born */
+ if(part->type!=PART_HAIR && pa->time < cfra && pa->time >= psys->cfra)
+ where_is_object_time(ob,pa->time);
+
+ /* get birth location from object */
+ psys_particle_on_emitter(ob,psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan);
+
+ /* save local coordinates for later */
+ VECCOPY(tloc,loc);
+
+ /* get possible textural influence */
+ psys_get_texture(ob,give_current_material(ob,part->omat),psmd,psys,pa,&ptex,MAP_PA_IVEL);
+
+ if(vg_vel){
+ ptex.ivel*=psys_interpolate_value_from_verts(psmd->dm,part->from,pa->num,pa->fuv,vg_vel);
+ }
+
+ /* particles live in global space so */
+ /* let's convert: */
+ /* -location */
+ Mat4MulVecfl(ob->obmat,loc);
+
+ /* -normal */
+ VECADD(nor,tloc,nor);
+ Mat4MulVecfl(ob->obmat,nor);
+ VECSUB(nor,nor,loc);
+ Normalize(nor);
+
+ /* -tangent */
+ if(part->tanfac!=0.0){
+ float phase=vg_rot?2.0f*(psys_interpolate_value_from_verts(psmd->dm,part->from,pa->num,pa->fuv,vg_rot)-0.5f):0.0f;
+ VecMulf(vtan,-(float)cos(M_PI*(part->tanphase+phase)));
+ fac=-(float)sin(M_PI*(part->tanphase+phase));
+ VECADDFAC(vtan,vtan,utan,fac);
+
+ VECADD(vtan,tloc,vtan);
+ Mat4MulVecfl(ob->obmat,vtan);
+ VECSUB(vtan,vtan,loc);
+
+ VECCOPY(utan,nor);
+ VecMulf(utan,Inpf(vtan,nor));
+ VECSUB(vtan,vtan,utan);
+
+ Normalize(vtan);
+ }
+
+
+ /* -velocity */
+ if(part->randfac!=0.0){
+ VECADD(r_vel,tloc,pa->r_ve);
+ Mat4MulVecfl(ob->obmat,r_vel);
+ VECSUB(r_vel,r_vel,loc);
+ Normalize(r_vel);
+ }
+
+ /* -angular velocity */
+ if(part->avemode==PART_AVE_RAND){
+ VECADD(r_ave,tloc,pa->r_ave);
+ Mat4MulVecfl(ob->obmat,r_ave);
+ VECSUB(r_ave,r_ave,loc);
+ Normalize(r_ave);
+ }
+
+ /* -rotation */
+ if(part->rotmode==PART_ROT_RAND){
+ QUATCOPY(r_rot,pa->r_rot);
+ Mat4ToQuat(ob->obmat,rot);
+ QuatMul(r_rot,r_rot,rot);
+ }
+ }
+ /* conversion done so now we apply new: */
+ /* -velocity from: */
+ /* *emitter velocity */
+ if(dtime!=0.0 && part->obfac!=0.0){
+ VECSUB(vel,loc,pa->state.co);
+ VecMulf(vel,part->obfac/dtime);
+ }
+
+ /* *emitter normal */
+ if(part->normfac!=0.0)
+ VECADDFAC(vel,vel,nor,part->normfac);
+
+ /* *emitter tangent */
+ if(part->tanfac!=0.0)
+ VECADDFAC(vel,vel,vtan,part->tanfac*(vg_tan?psys_interpolate_value_from_verts(psmd->dm,part->from,pa->num,pa->fuv,vg_tan):1.0f));
+
+ /* *texture */
+ /* TODO */
+
+ /* *random */
+ if(part->randfac!=0.0)
+ VECADDFAC(vel,vel,r_vel,part->randfac);
+
+ /* *particle */
+ if(part->partfac!=0.0)
+ VECADDFAC(vel,vel,p_vel,part->partfac);
+
+ icu=find_ipocurve(psys->part->ipo,PART_EMIT_VEL);
+ if(icu){
+ calc_icu(icu,100*((pa->time-part->sta)/(part->end-part->sta)));
+ ptex.ivel*=icu->curval;
+ }
+
+ VecMulf(vel,ptex.ivel);
+
+ VECCOPY(pa->state.vel,vel);
+
+ /* -location from emitter */
+ VECCOPY(pa->state.co,loc);
+
+ /* -rotation */
+ pa->state.rot[0]=1.0;
+ pa->state.rot[1]=pa->state.rot[2]=pa->state.rot[3]=0.0;
+
+ if(part->rotmode){
+ switch(part->rotmode){
+ case PART_ROT_NOR:
+ VecMulf(nor,-1.0);
+ q2= vectoquat(nor, OB_POSX, OB_POSZ);
+ VecMulf(nor,-1.0);
+ break;
+ case PART_ROT_VEL:
+ VecMulf(vel,-1.0);
+ q2= vectoquat(vel, OB_POSX, OB_POSZ);
+ VecMulf(vel,-1.0);
+ break;
+ case PART_ROT_RAND:
+ q2= r_rot;
+ break;
+ }
+ /* how much to rotate from rest position */
+ QuatInterpol(rot,q_one,q2,part->rotfac);
+
+ /* phase */
+ VecRotToQuat(x_vec,part->phasefac*(float)M_PI,q_phase);
+
+ /* combine amount & phase */
+ QuatMul(pa->state.rot,rot,q_phase);
+ }
+
+ /* -angular velocity */
+
+ pa->state.ave[0]=pa->state.ave[1]=pa->state.ave[2]=0.0;
+
+ if(part->avemode){
+ switch(part->avemode){
+ case PART_AVE_SPIN:
+ VECCOPY(pa->state.ave,vel);
+ break;
+ case PART_AVE_RAND:
+ VECCOPY(pa->state.ave,r_ave);
+ break;
+ }
+ Normalize(pa->state.ave);
+ VecMulf(pa->state.ave,part->avefac);
+
+ icu=find_ipocurve(psys->part->ipo,PART_EMIT_AVE);
+ if(icu){
+ calc_icu(icu,100*((pa->time-part->sta)/(part->end-part->sta)));
+ VecMulf(pa->state.ave,icu->curval);
+ }
+ }
+
+ pa->dietime=pa->time+pa->lifetime;
+
+ if(pa->time >= cfra)
+ pa->alive=PARS_UNBORN;
+
+ pa->state.time=cfra;
+
+ pa->stick_ob=0;
+ pa->flag&=~PARS_STICKY;
+}
+static void reset_all_particles(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float dtime, float cfra, int from)
+{
+ ParticleData *pa;
+ int p, totpart=psys->totpart;
+ float *vg_vel=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_VEL);
+ float *vg_tan=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_TAN);
+ float *vg_rot=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROT);
+
+ //if (psys->part->from == PART_FROM_FACE)
+ // psys_calc_dmfaces(ob, psmd->dm, psys);
+
+ for(p=from, pa=psys->particles+from; p<totpart; p++, pa++)
+ reset_particle(pa, psys, psmd, ob, dtime, cfra, vg_vel, vg_tan, vg_rot);
+
+ if(vg_vel)
+ MEM_freeN(vg_vel);
+}
+/************************************************/
+/* Keyed particles */
+/************************************************/
+/* a bit of an unintuitive function :) counts objects in a keyed chain and returns 1 if some of them were selected (used in drawing) */
+int psys_count_keyed_targets(Object *ob, ParticleSystem *psys)
+{
+ ParticleSystem *kpsys=psys,*tpsys;
+ ParticleSettings *tpart;
+ Object *kob=ob,*tob;
+ int select=ob->flag&SELECT;
+ short totkeyed=0;
+ Base *base;
+
+ ListBase lb;
+ lb.first=lb.last=0;
+
+ tob=psys->keyed_ob;
+ while(tob){
+ if((tpsys=BLI_findlink(&tob->particlesystem,kpsys->keyed_psys-1))){
+ tpart=tpsys->part;
+
+ if(tpart->phystype==PART_PHYS_KEYED){
+ if(lb.first){
+ for(base=lb.first;base;base=base->next){
+ if(tob==base->object){
+ fprintf(stderr,"Error: loop in keyed chain!\n");
+ BLI_freelistN(&lb);
+ return select;
+ }
+ }
+ }
+ base=MEM_callocN(sizeof(Base), "keyed base");
+ base->object=tob;
+ BLI_addtail(&lb,base);
+
+ if(tob->flag&SELECT)
+ select++;
+ kob=tob;
+ kpsys=tpsys;
+ tob=tpsys->keyed_ob;
+ totkeyed++;
+ }
+ else{
+ tob=0;
+ totkeyed++;
+ }
+ }
+ else
+ tob=0;
+ }
+ psys->totkeyed=totkeyed;
+ BLI_freelistN(&lb);
+ return select;
+}
+void set_keyed_keys(Object *ob, ParticleSystem *psys)
+{
+ Object *kob = ob;
+ ParticleSystem *kpsys = psys;
+ ParticleData *pa;
+ ParticleKey state;
+ int totpart = psys->totpart, i, k, totkeys = psys->totkeyed + 1;
+ float prevtime, nexttime, keyedtime;
+
+ /* no proper targets so let's clear and bail out */
+ if(psys->totkeyed==0){
+ free_keyed_keys(psys);
+ psys->flag &= ~PSYS_KEYED;
+ return;
+ }
+
+ if(totpart && psys->particles->totkey != totkeys){
+ free_keyed_keys(psys);
+
+ psys->particles->keys = MEM_callocN(psys->totpart * totkeys * sizeof(ParticleKey),"Keyed keys");
+
+ psys->particles->totkey = totkeys;
+
+ for(i=1, pa=psys->particles+1; i<totpart; i++,pa++){
+ pa->keys = (pa-1)->keys + totkeys;
+ pa->totkey = totkeys;
+ }
+ }
+
+ psys->flag &= ~PSYS_KEYED;
+ state.time=-1.0;
+
+ for(k=0; k<totkeys; k++){
+ for(i=0,pa=psys->particles; i<totpart; i++, pa++){
+ psys_get_particle_state(kob, kpsys, i%kpsys->totpart, pa->keys + k, 1);
+
+ if(k==0)
+ pa->keys->time = pa->time;
+ else if(k==totkeys-1)
+ (pa->keys + k)->time = pa->time + pa->lifetime;
+ else{
+ if(psys->flag & PSYS_KEYED_TIME){
+ prevtime = (pa->keys + k - 1)->time;
+ nexttime = pa->time + pa->lifetime;
+ keyedtime = kpsys->part->keyed_time;
+ (pa->keys + k)->time = (1.0f - keyedtime) * prevtime + keyedtime * nexttime;
+ }
+ else
+ (pa->keys+k)->time = pa->time + (float)k / (float)(totkeys - 1) * pa->lifetime;
+ }
+ }
+ if(kpsys->keyed_ob){
+ kob = kpsys->keyed_ob;
+ kpsys = BLI_findlink(&kob->particlesystem, kpsys->keyed_psys - 1);
+ }
+ }
+
+ psys->flag |= PSYS_KEYED;
+}
+/************************************************/
+/* Reactors */
+/************************************************/
+static void push_reaction(Object* ob, ParticleSystem *psys, int pa_num, int event, ParticleKey *state)
+{
+ Object *rob;
+ ParticleSystem *rpsys;
+ ParticleSettings *rpart;
+ ParticleData *pa;
+ ListBase *lb=&psys->effectors;
+ ParticleEffectorCache *ec;
+ ParticleReactEvent *re;
+
+ if(lb->first) for(ec = lb->first; ec; ec= ec->next){
+ if(ec->type & PSYS_EC_REACTOR){
+ /* all validity checks already done in add_to_effectors */
+ rob=ec->ob;
+ rpsys=BLI_findlink(&rob->particlesystem,ec->psys_nbr);
+ rpart=rpsys->part;
+ if(rpsys->part->reactevent==event){
+ pa=psys->particles+pa_num;
+ re= MEM_callocN(sizeof(ParticleReactEvent), "react event");
+ re->event=event;
+ re->pa_num = pa_num;
+ re->ob = ob;
+ re->psys = psys;
+ re->size = pa->size;
+ copy_particle_key(&re->state,state,1);
+
+ switch(event){
+ case PART_EVENT_DEATH:
+ re->time=pa->dietime;
+ break;
+ case PART_EVENT_COLLIDE:
+ re->time=state->time;
+ break;
+ case PART_EVENT_NEAR:
+ re->time=state->time;
+ break;
+ }
+
+ BLI_addtail(&rpsys->reactevents, re);
+ }
+ }
+ }
+}
+static void react_to_events(ParticleSystem *psys, int pa_num)
+{
+ ParticleSettings *part=psys->part;
+ ParticleData *pa=psys->particles+pa_num;
+ ParticleReactEvent *re=psys->reactevents.first;
+ int birth=0;
+ float dist=0.0f;
+
+ for(re=psys->reactevents.first; re; re=re->next){
+ birth=0;
+ if(part->from==PART_FROM_PARTICLE){
+ if(pa->num==re->pa_num){
+ if(re->event==PART_EVENT_NEAR){
+ ParticleData *tpa = re->psys->particles+re->pa_num;
+ float pa_time=tpa->time + pa->foffset*tpa->lifetime;
+ if(re->time > pa_time){
+ pa->alive=PARS_ALIVE;
+ pa->time=pa_time;
+ pa->dietime=pa->time+pa->lifetime;
+ }
+ }
+ else{
+ if(pa->alive==PARS_UNBORN){
+ pa->alive=PARS_ALIVE;
+ pa->time=re->time;
+ pa->dietime=pa->time+pa->lifetime;
+ }
+ }
+ }
+ }
+ else{
+ dist=VecLenf(pa->state.co, re->state.co);
+ if(dist <= re->size){
+ if(pa->alive==PARS_UNBORN){
+ pa->alive=PARS_ALIVE;
+ pa->time=re->time;
+ pa->dietime=pa->time+pa->lifetime;
+ birth=1;
+ }
+ if(birth || part->flag&PART_REACT_MULTIPLE){
+ float vec[3];
+ VECSUB(vec,pa->state.co, re->state.co);
+ if(birth==0)
+ VecMulf(vec,(float)pow(1.0f-dist/re->size,part->reactshape));
+ VECADDFAC(pa->state.vel,pa->state.vel,vec,part->reactfac);
+ VECADDFAC(pa->state.vel,pa->state.vel,re->state.vel,part->partfac);
+ }
+ if(birth)
+ VecMulf(pa->state.vel,(float)pow(1.0f-dist/re->size,part->reactshape));
+ }
+ }
+ }
+}
+void psys_get_reactor_target(Object *ob, ParticleSystem *psys, Object **target_ob, ParticleSystem **target_psys)
+{
+ Object *tob;
+
+ tob=psys->target_ob;
+ if(tob==0)
+ tob=ob;
+
+ *target_psys=BLI_findlink(&tob->particlesystem,psys->target_psys-1);
+ if(*target_psys)
+ *target_ob=tob;
+ else
+ *target_ob=0;
+}
+/************************************************/
+/* Point Cache */
+/************************************************/
+void clear_particles_from_cache(Object *ob, ParticleSystem *psys, int cfra)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
+
+ BKE_ptcache_id_clear((ID *)ob, PTCACHE_CLEAR_ALL, cfra, stack_index);
+}
+static void write_particles_to_cache(Object *ob, ParticleSystem *psys, int cfra)
+{
+ FILE *fp = NULL;
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa;
+ int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
+ int i, totpart = psys->totpart;
+
+ if(totpart == 0) return;
+
+ fp = BKE_ptcache_id_fopen((ID *)ob, 'w', cfra, stack_index);
+ if(!fp) return;
+
+ for(i=0, pa=psys->particles; i<totpart; i++, pa++)
+ fwrite(&pa->state, sizeof(ParticleKey), 1, fp);
+
+ fclose(fp);
+}
+static int get_particles_from_cache(Object *ob, ParticleSystem *psys, int cfra)
+{
+ FILE *fp = NULL;
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa;
+ int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
+ int i, totpart = psys->totpart, ret = 1;
+
+ if(totpart == 0) return 0;
+
+ fp = BKE_ptcache_id_fopen((ID *)ob, 'r', cfra, stack_index);
+ if(!fp)
+ ret = 0;
+ else {
+ for(i=0, pa=psys->particles; i<totpart; i++, pa++)
+ if((fread(&pa->state, sizeof(ParticleKey), 1, fp)) != 1) {
+ ret = 0;
+ break;
+ }
+
+ fclose(fp);
+ }
+
+ return ret;
+}
+/************************************************/
+/* Effectors */
+/************************************************/
+static float effector_falloff(PartDeflect *pd, float *eff_velocity, float *vec_to_part)
+{
+ float eff_dir[3], temp[3];
+ float falloff=1.0, fac, r_fac;
+
+ VecCopyf(eff_dir,eff_velocity);
+ Normalize(eff_dir);
+
+ if(pd->flag & PFIELD_POSZ && Inpf(eff_dir,vec_to_part)<0.0f)
+ falloff=0.0f;
+ else switch(pd->falloff){
+ case PFIELD_FALL_SPHERE:
+ fac=VecLength(vec_to_part);
+ if(pd->flag&PFIELD_USEMAX && fac>pd->maxdist){
+ falloff=0.0f;
+ break;
+ }
+
+ if(pd->flag & PFIELD_USEMIN){
+ if(fac>pd->mindist)
+ fac+=1.0f-pd->mindist;
+ else
+ fac=1.0f;
+ }
+ else if(fac<0.001)
+ fac=0.001f;
+
+ falloff=1.0f/(float)pow((double)fac,(double)pd->f_power);
+ break;
+
+ case PFIELD_FALL_TUBE:
+ fac=Inpf(vec_to_part,eff_dir);
+ if(pd->flag&PFIELD_USEMAX && ABS(fac)>pd->maxdist){
+ falloff=0.0f;
+ break;
+ }
+
+ VECADDFAC(temp,vec_to_part,eff_dir,-fac);
+ r_fac=VecLength(temp);
+ if(pd->flag&PFIELD_USEMAXR && r_fac>pd->maxrad){
+ falloff=0.0f;
+ break;
+ }
+
+ fac=ABS(fac);
+
+
+ if(pd->flag & PFIELD_USEMIN){
+ if(fac>pd->mindist)
+ fac+=1.0f-pd->mindist;
+ else
+ fac=1.0f;
+ }
+ else if(fac<0.001)
+ fac=0.001f;
+
+ if(pd->flag & PFIELD_USEMINR){
+ if(r_fac>pd->minrad)
+ r_fac+=1.0f-pd->minrad;
+ else
+ r_fac=1.0f;
+ }
+ else if(r_fac<0.001)
+ r_fac=0.001f;
+
+ falloff=1.0f/((float)pow((double)fac,(double)pd->f_power)*(float)pow((double)r_fac,(double)pd->f_power_r));
+
+ break;
+ case PFIELD_FALL_CONE:
+ fac=Inpf(vec_to_part,eff_dir);
+ if(pd->flag&PFIELD_USEMAX && ABS(fac)>pd->maxdist){
+ falloff=0.0f;
+ break;
+ }
+ r_fac=saacos(fac/VecLength(vec_to_part))*180.0f/(float)M_PI;
+ if(pd->flag&PFIELD_USEMAXR && r_fac>pd->maxrad){
+ falloff=0.0f;
+ break;
+ }
+
+ if(pd->flag & PFIELD_USEMIN){
+ if(fac>pd->mindist)
+ fac+=1.0f-pd->mindist;
+ else
+ fac=1.0f;
+ }
+ else if(fac<0.001)
+ fac=0.001f;
+
+ if(pd->flag & PFIELD_USEMINR){
+ if(r_fac>pd->minrad)
+ r_fac+=1.0f-pd->minrad;
+ else
+ r_fac=1.0f;
+ }
+ else if(r_fac<0.001)
+ r_fac=0.001f;
+
+ falloff=1.0f/((float)pow((double)fac,(double)pd->f_power)*(float)pow((double)r_fac,(double)pd->f_power_r));
+
+ break;
+// case PFIELD_FALL_INSIDE:
+ //for(i=0; i<totface; i++,mface++){
+ // VECCOPY(v1,mvert[mface->v1].co);
+ // VECCOPY(v2,mvert[mface->v2].co);
+ // VECCOPY(v3,mvert[mface->v3].co);
+
+ // if(AxialLineIntersectsTriangle(a,co1, co2, v2, v3, v1, &lambda)){
+ // if(from==PART_FROM_FACE)
+ // (pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST;
+ // else /* store number of intersections */
+ // (pa+(int)(lambda*size[a])*a0mul)->loop++;
+ // }
+ //
+ // if(mface->v4){
+ // VECCOPY(v4,mvert[mface->v4].co);
+
+ // if(AxialLineIntersectsTriangle(a,co1, co2, v4, v1, v3, &lambda)){
+ // if(from==PART_FROM_FACE)
+ // (pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST;
+ // else
+ // (pa+(int)(lambda*size[a])*a0mul)->loop++;
+ // }
+ // }
+ //}
+
+// break;
+ }
+
+ return falloff;
+}
+static void do_physical_effector(short type, float force_val, float distance, float falloff, float size, float damp,
+ float *eff_velocity, float *vec_to_part, float *velocity, float *field, int planar)
+{
+ float mag_vec[3]={0,0,0};
+ float temp[3], temp2[3];
+ float eff_vel[3];
+
+ VecCopyf(eff_vel,eff_velocity);
+ Normalize(eff_vel);
+
+ switch(type){
+ case PFIELD_WIND:
+ VECCOPY(mag_vec,eff_vel);
+
+ VecMulf(mag_vec,force_val*falloff);
+ VecAddf(field,field,mag_vec);
+ break;
+
+ case PFIELD_FORCE:
+ if(planar)
+ Projf(mag_vec,vec_to_part,eff_vel);
+ else
+ VecCopyf(mag_vec,vec_to_part);
+
+ VecMulf(mag_vec,force_val*falloff);
+ VecAddf(field,field,mag_vec);
+ break;
+
+ case PFIELD_VORTEX:
+ Crossf(mag_vec,eff_vel,vec_to_part);
+ Normalize(mag_vec);
+
+ VecMulf(mag_vec,force_val*distance*falloff);
+ VecAddf(field,field,mag_vec);
+
+ break;
+ case PFIELD_MAGNET:
+ if(planar)
+ VecCopyf(temp,eff_vel);
+ else
+ /* magnetic field of a moving charge */
+ Crossf(temp,eff_vel,vec_to_part);
+
+ Crossf(temp2,velocity,temp);
+ VecAddf(mag_vec,mag_vec,temp2);
+
+ VecMulf(mag_vec,force_val*falloff);
+ VecAddf(field,field,mag_vec);
+ break;
+ case PFIELD_HARMONIC:
+ if(planar)
+ Projf(mag_vec,vec_to_part,eff_vel);
+ else
+ VecCopyf(mag_vec,vec_to_part);
+
+ VecMulf(mag_vec,force_val*falloff);
+ VecSubf(field,field,mag_vec);
+
+ VecCopyf(mag_vec,velocity);
+ /* 1.9 is an experimental value to get critical damping at damp=1.0 */
+ VecMulf(mag_vec,damp*1.9f*(float)sqrt(force_val));
+ VecSubf(field,field,mag_vec);
+ break;
+ case PFIELD_NUCLEAR:
+ /*pow here is root of cosine expression below*/
+ //rad=(float)pow(2.0,-1.0/power)*distance/size;
+ //VECCOPY(mag_vec,vec_to_part);
+ //Normalize(mag_vec);
+ //VecMulf(mag_vec,(float)cos(3.0*M_PI/2.0*(1.0-1.0/(pow(rad,power)+1.0)))/(rad+0.2f));
+ //VECADDFAC(field,field,mag_vec,force_val);
+ break;
+ }
+}
+static void do_texture_effector(Tex *tex, short mode, short is_2d, float nabla, short object, float *pa_co, float obmat[4][4], float force_val, float falloff, float *field)
+{
+ TexResult result[4];
+ float tex_co[3], strength, mag_vec[3];
+ int i;
+
+ if(tex==0) return;
+
+ for(i=0; i<4; i++)
+ result[i].nor=0;
+
+ strength= force_val*falloff;///(float)pow((double)distance,(double)power);
+
+ VECCOPY(tex_co,pa_co);
+
+ if(is_2d){
+ float fac=-Inpf(tex_co,obmat[2]);
+ VECADDFAC(tex_co,tex_co,obmat[2],fac);
+ }
+
+ if(object){
+ VecSubf(tex_co,tex_co,obmat[3]);
+ Mat4Mul3Vecfl(obmat,tex_co);
+ }
+
+ multitex_ext(tex, tex_co, NULL,NULL, 1, result);
+
+ if(mode==PFIELD_TEX_RGB){
+ mag_vec[0]= (0.5f-result->tr)*strength;
+ mag_vec[1]= (0.5f-result->tg)*strength;
+ mag_vec[2]= (0.5f-result->tb)*strength;
+ }
+ else{
+ strength/=nabla;
+
+ tex_co[0]+= nabla;
+ multitex_ext(tex, tex_co, NULL,NULL, 1, result+1);
+
+ tex_co[0]-= nabla;
+ tex_co[1]+= nabla;
+ multitex_ext(tex, tex_co, NULL,NULL, 1, result+2);
+
+ tex_co[1]-= nabla;
+ tex_co[2]+= nabla;
+ multitex_ext(tex, tex_co, NULL,NULL, 1, result+3);
+
+ if(mode==PFIELD_TEX_GRAD){
+ mag_vec[0]= (result[0].tin-result[1].tin)*strength;
+ mag_vec[1]= (result[0].tin-result[2].tin)*strength;
+ mag_vec[2]= (result[0].tin-result[3].tin)*strength;
+ }
+ else{ /*PFIELD_TEX_CURL*/
+ float dbdy,dgdz,drdz,dbdx,dgdx,drdy;
+
+ dbdy= result[2].tb-result[0].tb;
+ dgdz= result[3].tg-result[0].tg;
+ drdz= result[3].tr-result[0].tr;
+ dbdx= result[1].tb-result[0].tb;
+ dgdx= result[1].tg-result[0].tg;
+ drdy= result[2].tr-result[0].tr;
+
+ mag_vec[0]=(dbdy-dgdz)*strength;
+ mag_vec[1]=(drdz-dbdx)*strength;
+ mag_vec[2]=(dgdx-drdy)*strength;
+ }
+ }
+
+ if(is_2d){
+ float fac=-Inpf(mag_vec,obmat[2]);
+ VECADDFAC(mag_vec,mag_vec,obmat[2],fac);
+ }
+
+ VecAddf(field,field,mag_vec);
+}
+static void add_to_effectors(ListBase *lb, Object *ob, Object *obsrc, ParticleSystem *psys)
+{
+ ParticleEffectorCache *ec;
+ PartDeflect *pd= ob->pd;
+ short type=0,i;
+
+ if(pd && ob != obsrc){
+ if(pd->forcefield == PFIELD_GUIDE) {
+ if(ob->type==OB_CURVE) {
+ Curve *cu= ob->data;
+ if(cu->flag & CU_PATH) {
+ if(cu->path==NULL || cu->path->data==NULL)
+ makeDispListCurveTypes(ob, 0);
+ if(cu->path && cu->path->data) {
+ type |= PSYS_EC_EFFECTOR;
+ }
+ }
+ }
+ }
+ else if(pd->forcefield)
+ type |= PSYS_EC_EFFECTOR;
+ }
+
+ if(pd && pd->deflect)
+ type |= PSYS_EC_DEFLECT;
+
+ if(type){
+ ec= MEM_callocN(sizeof(ParticleEffectorCache), "effector cache");
+ ec->ob= ob;
+ ec->type=type;
+ ec->distances=0;
+ ec->locations=0;
+ BLI_addtail(lb, ec);
+ }
+
+ type=0;
+
+ /* add particles as different effectors */
+ if(ob->particlesystem.first){
+ ParticleSystem *epsys=ob->particlesystem.first;
+ ParticleSettings *epart=0;
+ Object *tob;
+
+ for(i=0; epsys; epsys=epsys->next,i++){
+ type=0;
+ if(epsys!=psys){
+ epart=epsys->part;
+
+ if(epsys->part->pd && epsys->part->pd->forcefield)
+ type=PSYS_EC_PARTICLE;
+
+ if(epart->type==PART_REACTOR) {
+ tob=epsys->target_ob;
+ if(tob==0)
+ tob=ob;
+ if(BLI_findlink(&tob->particlesystem,epsys->target_psys-1)==psys)
+ type|=PSYS_EC_REACTOR;
+ }
+
+ if(type){
+ ec= MEM_callocN(sizeof(ParticleEffectorCache), "effector cache");
+ ec->ob= ob;
+ ec->type=type;
+ ec->psys_nbr=i;
+ BLI_addtail(lb, ec);
+ }
+ }
+ }
+
+ }
+}
+void psys_init_effectors(Object *obsrc, Group *group, ParticleSystem *psys)
+{
+ ListBase *listb=&psys->effectors;
+ Base *base;
+ unsigned int layer= obsrc->lay;
+
+ listb->first=listb->last=0;
+
+ if(group) {
+ GroupObject *go;
+
+ for(go= group->gobject.first; go; go= go->next) {
+ if( (go->ob->lay & layer) && (go->ob->pd || go->ob->particlesystem.first)) {
+ add_to_effectors(listb, go->ob, obsrc, psys);
+ }
+ }
+ }
+ else {
+ for(base = G.scene->base.first; base; base= base->next) {
+ if( (base->lay & layer) && (base->object->pd || base->object->particlesystem.first)) {
+ add_to_effectors(listb, base->object, obsrc, psys);
+ }
+ }
+ }
+}
+
+void psys_end_effectors(ParticleSystem *psys)
+{
+ ListBase *lb=&psys->effectors;
+ if(lb->first) {
+ ParticleEffectorCache *ec;
+ for(ec= lb->first; ec; ec= ec->next){
+ if(ec->distances)
+ MEM_freeN(ec->distances);
+
+ if(ec->locations)
+ MEM_freeN(ec->locations);
+
+ if(ec->face_minmax)
+ MEM_freeN(ec->face_minmax);
+
+ if(ec->vert_cos)
+ MEM_freeN(ec->vert_cos);
+
+ if(ec->tree)
+ BLI_kdtree_free(ec->tree);
+ }
+
+ BLI_freelistN(lb);
+ }
+}
+
+static void precalc_effectors(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd)
+{
+ ListBase *lb=&psys->effectors;
+ ParticleEffectorCache *ec;
+ ParticleSettings *part=psys->part;
+ ParticleData *pa;
+ float vec2[3],loc[3],*co=0;
+ int p,totpart,totvert;
+
+ for(ec= lb->first; ec; ec= ec->next) {
+ PartDeflect *pd= ec->ob->pd;
+
+ if(ec->type==PSYS_EC_EFFECTOR && pd->forcefield==PFIELD_GUIDE && ec->ob->type==OB_CURVE
+ && part->phystype!=PART_PHYS_BOIDS) {
+ float vec[4];
+
+ where_on_path(ec->ob, 0.0, vec, vec2);
+
+ Mat4MulVecfl(ec->ob->obmat,vec);
+ Mat4Mul3Vecfl(ec->ob->obmat,vec2);
+
+ QUATCOPY(ec->firstloc,vec);
+ VECCOPY(ec->firstdir,vec2);
+
+ totpart=psys->totpart;
+
+ if(totpart){
+ ec->distances=MEM_callocN(totpart*sizeof(float),"particle distances");
+ ec->locations=MEM_callocN(totpart*3*sizeof(float),"particle locations");
+
+ for(p=0,pa=psys->particles; p<totpart; p++, pa++){
+ psys_particle_on_emitter(ob,psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,0,0,0);
+ Mat4MulVecfl(ob->obmat,loc);
+ ec->distances[p]=VecLenf(loc,vec);
+ VECSUB(loc,loc,vec);
+ VECCOPY(ec->locations+3*p,loc);
+ }
+ }
+ }
+ else if(ec->type==PSYS_EC_DEFLECT){
+ DerivedMesh *dm;
+ MFace *mface=0;
+ MVert *mvert=0;
+ int i, totface;
+ float v1[3],v2[3],v3[3],v4[4], *min, *max;
+
+ if(ob==ec->ob)
+ dm=psmd->dm;
+ else{
+ psys_disable_all(ec->ob);
+
+ dm=mesh_get_derived_final(ec->ob,0);
+
+ psys_enable_all(ec->ob);
+ }
+
+ if(dm){
+ totvert=dm->getNumVerts(dm);
+ totface=dm->getNumFaces(dm);
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+ mvert=dm->getVertDataArray(dm,CD_MVERT);
+
+ /* Decide which is faster to calculate by the amount of*/
+ /* matrice multiplications needed to convert spaces. */
+ /* With size deflect we have to convert allways because */
+ /* the object can be scaled nonuniformly (sphere->ellipsoid). */
+ if(totvert<2*psys->totpart || part->flag & PART_SIZE_DEFL){
+ co=ec->vert_cos=MEM_callocN(sizeof(float)*3*totvert,"Particle deflection vert cos");
+ /* convert vert coordinates to global (particle) coordinates */
+ for(i=0; i<totvert; i++, co+=3){
+ VECCOPY(co,mvert[i].co);
+ Mat4MulVecfl(ec->ob->obmat,co);
+ }
+ co=ec->vert_cos;
+ }
+ else
+ ec->vert_cos=0;
+
+ INIT_MINMAX(ec->ob_minmax,ec->ob_minmax+3);
+
+ min=ec->face_minmax=MEM_callocN(sizeof(float)*6*totface,"Particle deflection face minmax");
+ max=min+3;
+
+ for(i=0; i<totface; i++,mface++,min+=6,max+=6){
+ if(co){
+ VECCOPY(v1,co+3*mface->v1);
+ VECCOPY(v2,co+3*mface->v2);
+ VECCOPY(v3,co+3*mface->v3);
+ }
+ else{
+ VECCOPY(v1,mvert[mface->v1].co);
+ VECCOPY(v2,mvert[mface->v2].co);
+ VECCOPY(v3,mvert[mface->v3].co);
+ }
+ INIT_MINMAX(min,max);
+ DO_MINMAX(v1,min,max);
+ DO_MINMAX(v2,min,max);
+ DO_MINMAX(v3,min,max);
+
+ if(mface->v4){
+ if(co){
+ VECCOPY(v4,co+3*mface->v4);
+ }
+ else{
+ VECCOPY(v4,mvert[mface->v4].co);
+ }
+ DO_MINMAX(v4,min,max);
+ }
+
+ DO_MINMAX(min,ec->ob_minmax,ec->ob_minmax+3);
+ DO_MINMAX(max,ec->ob_minmax,ec->ob_minmax+3);
+ }
+ }
+ else
+ ec->face_minmax=0;
+ }
+ else if(ec->type==PSYS_EC_PARTICLE){
+ if(psys->part->phystype==PART_PHYS_BOIDS){
+ Object *eob = ec->ob;
+ ParticleSystem *epsys;
+ ParticleSettings *epart;
+ ParticleData *epa;
+ ParticleKey state;
+ PartDeflect *pd;
+ int totepart, p;
+ epsys= BLI_findlink(&eob->particlesystem,ec->psys_nbr);
+ epart= epsys->part;
+ pd= epart->pd;
+ totepart= epsys->totpart;
+ if(pd->forcefield==PFIELD_FORCE && totepart){
+ KDTree *tree;
+
+ tree=BLI_kdtree_new(totepart);
+ ec->tree=tree;
+
+ for(p=0, epa=epsys->particles; p<totepart; p++,epa++)
+ if(epa->alive==PARS_ALIVE && psys_get_particle_state(eob,epsys,p,&state,0))
+ BLI_kdtree_insert(tree, p, state.co, NULL);
+
+ BLI_kdtree_balance(tree);
+ }
+ }
+ }
+ }
+}
+
+
+/* calculate forces that all effectors apply to a particle*/
+static void do_effectors(int pa_no, ParticleData *pa, ParticleKey *state, Object *ob, ParticleSystem *psys, float *force_field, float *vel,float framestep, float cfra)
+{
+ Object *eob;
+ ParticleSystem *epsys;
+ ParticleSettings *epart;
+ ParticleData *epa;
+ ParticleKey estate;
+ PartDeflect *pd;
+ ListBase *lb=&psys->effectors;
+ ParticleEffectorCache *ec;
+ float distance, vec_to_part[3];
+ float falloff;
+ int p;
+
+ /* check all effector objects for interaction */
+ if(lb->first){
+ for(ec = lb->first; ec; ec= ec->next){
+ eob= ec->ob;
+ if(ec->type & PSYS_EC_EFFECTOR){
+ pd=eob->pd;
+ if(psys->part->type!=PART_HAIR && psys->part->integrator)
+ where_is_object_time(eob,cfra);
+ /* Get IPO force strength and fall off values here */
+ //if (has_ipo_code(eob->ipo, OB_PD_FSTR))
+ // force_val = IPO_GetFloatValue(eob->ipo, OB_PD_FSTR, cfra);
+ //else
+ // force_val = pd->f_strength;
+
+ //if (has_ipo_code(eob->ipo, OB_PD_FFALL))
+ // ffall_val = IPO_GetFloatValue(eob->ipo, OB_PD_FFALL, cfra);
+ //else
+ // ffall_val = pd->f_power;
+
+ //if (has_ipo_code(eob->ipo, OB_PD_FMAXD))
+ // maxdist = IPO_GetFloatValue(eob->ipo, OB_PD_FMAXD, cfra);
+ //else
+ // maxdist = pd->maxdist;
+
+ /* use center of object for distance calculus */
+ //obloc= eob->obmat[3];
+ VecSubf(vec_to_part, state->co, eob->obmat[3]);
+ distance = VecLength(vec_to_part);
+
+ falloff=effector_falloff(pd,eob->obmat[2],vec_to_part);
+
+ if(falloff<=0.0f)
+ ; /* don't do anything */
+ else if(pd->forcefield==PFIELD_TEXTURE)
+ do_texture_effector(pd->tex, pd->tex_mode, pd->flag&PFIELD_TEX_2D, pd->tex_nabla,
+ pd->flag & PFIELD_TEX_OBJECT, state->co, eob->obmat,
+ pd->f_strength, falloff, force_field);
+ else
+ do_physical_effector(pd->forcefield,pd->f_strength,distance,
+ falloff,pd->f_dist,pd->f_damp,eob->obmat[2],vec_to_part,
+ pa->state.vel,force_field,pd->flag&PFIELD_PLANAR);
+ }
+ if(ec->type & PSYS_EC_PARTICLE){
+ int totepart;
+ epsys= BLI_findlink(&eob->particlesystem,ec->psys_nbr);
+ epart= epsys->part;
+ pd= epart->pd;
+ totepart= epsys->totpart;
+
+ if(pd->forcefield==PFIELD_HARMONIC){
+ /* every particle is mapped to only one harmonic effector particle */
+ p= pa_no%epsys->totpart;
+ totepart= p+1;
+ }
+ else{
+ p=0;
+ }
+
+ epsys->lattice=psys_get_lattice(ob,psys);
+
+ for(; p<totepart; p++){
+ epa = epsys->particles + p;
+ estate.time=-1.0;
+ if(psys_get_particle_state(eob,epsys,p,&estate,0)){
+ VECSUB(vec_to_part, state->co, estate.co);
+ distance = VecLength(vec_to_part);
+
+ //if(pd->forcefield==PFIELD_HARMONIC){
+ // //if(cfra < epa->time + radius){ /* radius is fade-in in ui */
+ // // eforce*=(cfra-epa->time)/radius;
+ // //}
+ //}
+ //else{
+ // /* Limit minimum distance to effector particle so that */
+ // /* the force is not too big */
+ // if (distance < 0.001) distance = 0.001f;
+ //}
+
+ falloff=effector_falloff(pd,estate.vel,vec_to_part);
+
+ if(falloff<=0.0f)
+ ; /* don't do anything */
+ else
+ do_physical_effector(pd->forcefield,pd->f_strength,distance,
+ falloff,epart->size,pd->f_damp,estate.vel,vec_to_part,
+ state->vel,force_field,0);
+ }
+ else if(pd->forcefield==PFIELD_HARMONIC && cfra-framestep <= epa->dietime && cfra>epa->dietime){
+ /* first step after key release */
+ psys_get_particle_state(eob,epsys,p,&estate,1);
+ VECADD(vel,vel,estate.vel);
+ /* TODO: add rotation handling here too */
+ }
+ }
+
+ if(epsys->lattice){
+ end_latt_deform();
+ epsys->lattice=0;
+ }
+ }
+ }
+ }
+}
+
+/************************************************/
+/* Newtonian physics */
+/************************************************/
+/* gathers all forces that effect particles and calculates a new state for the particle */
+static void apply_particle_forces(int pa_no, ParticleData *pa, Object *ob, ParticleSystem *psys, ParticleSettings *part, float timestep, float dfra, float cfra, ParticleKey *state)
+{
+ ParticleKey states[5], tkey;
+ float force[3],tvel[3],dx[4][3],dv[4][3];
+ float dtime=dfra*timestep, time, pa_mass=part->mass, fac, fra=psys->cfra;
+ int i, steps=1;
+
+ /* maintain angular velocity */
+ VECCOPY(state->ave,pa->state.ave);
+
+ if(part->flag & PART_SIZEMASS)
+ pa_mass*=pa->size;
+
+ switch(part->integrator){
+ case PART_INT_EULER:
+ steps=1;
+ break;
+ case PART_INT_MIDPOINT:
+ steps=2;
+ break;
+ case PART_INT_RK4:
+ steps=4;
+ break;
+ }
+
+ copy_particle_key(states,&pa->state,1);
+
+ for(i=0; i<steps; i++){
+ force[0]=force[1]=force[2]=0.0;
+ tvel[0]=tvel[1]=tvel[2]=0.0;
+ /* add effectors */
+ do_effectors(pa_no,pa,states+i,ob,psys,force,tvel,dfra,fra);
+
+ /* calculate air-particle interaction */
+ if(part->dragfac!=0.0f){
+ fac=-part->dragfac*pa->size*pa->size*VecLength(states[i].vel);
+ VECADDFAC(force,force,states[i].vel,fac);
+ }
+
+ /* brownian force */
+ if(part->brownfac!=0.0){
+ force[0]+=(BLI_frand()-0.5f)*part->brownfac;
+ force[1]+=(BLI_frand()-0.5f)*part->brownfac;
+ force[2]+=(BLI_frand()-0.5f)*part->brownfac;
+ }
+
+ /* force to acceleration*/
+ VecMulf(force,1.0f/pa_mass);
+
+ /* add global acceleration (gravitation) */
+ VECADD(force,force,part->acc);
+
+ //VecMulf(force,dtime);
+
+ /* calculate next state */
+ VECADD(states[i].vel,states[i].vel,tvel);
+
+ //VecMulf(force,0.5f*dt);
+ switch(part->integrator){
+ case PART_INT_EULER:
+ VECADDFAC(state->co,states->co,states->vel,dtime);
+ VECADDFAC(state->vel,states->vel,force,dtime);
+ break;
+ case PART_INT_MIDPOINT:
+ if(i==0){
+ VECADDFAC(states[1].co,states->co,states->vel,dtime*0.5f);
+ VECADDFAC(states[1].vel,states->vel,force,dtime*0.5f);
+ fra=psys->cfra+0.5f*dfra;
+ }
+ else{
+ VECADDFAC(state->co,states->co,states[1].vel,dtime);
+ VECADDFAC(state->vel,states->vel,force,dtime);
+ }
+ break;
+ case PART_INT_RK4:
+ switch(i){
+ case 0:
+ VECCOPY(dx[0],states->vel);
+ VecMulf(dx[0],dtime);
+ VECCOPY(dv[0],force);
+ VecMulf(dv[0],dtime);
+
+ VECADDFAC(states[1].co,states->co,dx[0],0.5f);
+ VECADDFAC(states[1].vel,states->vel,dv[0],0.5f);
+ fra=psys->cfra+0.5f*dfra;
+ break;
+ case 1:
+ VECADDFAC(dx[1],states->vel,dv[0],0.5f);
+ VecMulf(dx[1],dtime);
+ VECCOPY(dv[1],force);
+ VecMulf(dv[1],dtime);
+
+ VECADDFAC(states[2].co,states->co,dx[1],0.5f);
+ VECADDFAC(states[2].vel,states->vel,dv[1],0.5f);
+ break;
+ case 2:
+ VECADDFAC(dx[2],states->vel,dv[1],0.5f);
+ VecMulf(dx[2],dtime);
+ VECCOPY(dv[2],force);
+ VecMulf(dv[2],dtime);
+
+ VECADD(states[3].co,states->co,dx[2]);
+ VECADD(states[3].vel,states->vel,dv[2]);
+ fra=cfra;
+ break;
+ case 3:
+ VECADD(dx[3],states->vel,dv[2]);
+ VecMulf(dx[3],dtime);
+ VECCOPY(dv[3],force);
+ VecMulf(dv[3],dtime);
+
+ VECADDFAC(state->co,states->co,dx[0],1.0f/6.0f);
+ VECADDFAC(state->co,state->co,dx[1],1.0f/3.0f);
+ VECADDFAC(state->co,state->co,dx[2],1.0f/3.0f);
+ VECADDFAC(state->co,state->co,dx[3],1.0f/6.0f);
+
+ VECADDFAC(state->vel,states->vel,dv[0],1.0f/6.0f);
+ VECADDFAC(state->vel,state->vel,dv[1],1.0f/3.0f);
+ VECADDFAC(state->vel,state->vel,dv[2],1.0f/3.0f);
+ VECADDFAC(state->vel,state->vel,dv[3],1.0f/6.0f);
+ }
+ break;
+ }
+ //VECADD(states[i+1].co,states[i+1].co,force);
+ }
+
+ /* damp affects final velocity */
+ if(part->dampfac!=0.0)
+ VecMulf(state->vel,1.0f-part->dampfac);
+
+ /* finally we do guides */
+ time=(cfra-pa->time)/pa->lifetime;
+ CLAMP(time,0.0,1.0);
+
+ VECCOPY(tkey.co,state->co);
+ VECCOPY(tkey.vel,state->vel);
+ tkey.time=state->time;
+ if(do_guide(&tkey,pa_no,time,&psys->effectors)){
+ VECCOPY(state->co,tkey.co);
+ /* guides don't produce valid velocity */
+ VECSUB(state->vel,tkey.co,pa->state.co);
+ VecMulf(state->vel,1.0f/dtime);
+ state->time=tkey.time;
+ }
+}
+static void rotate_particle(ParticleSettings *part, ParticleData *pa, float dfra, float timestep, ParticleKey *state)
+{
+ float rotfac, rot1[4], rot2[4]={1.0,0.0,0.0,0.0}, dtime=dfra*timestep;
+
+ if((part->flag & PART_ROT_DYN)==0){
+ if(ELEM(part->avemode,PART_AVE_SPIN,PART_AVE_VEL)){
+ float angle;
+ float len1 = VecLength(pa->state.vel);
+ float len2 = VecLength(state->vel);
+
+ if(len1==0.0f || len2==0.0f)
+ state->ave[0]=state->ave[1]=state->ave[2]=0.0f;
+ else{
+ Crossf(state->ave,pa->state.vel,state->vel);
+ Normalize(state->ave);
+ angle=Inpf(pa->state.vel,state->vel)/(len1*len2);
+ VecMulf(state->ave,saacos(angle)/dtime);
+ }
+ }
+
+ if(part->avemode == PART_AVE_SPIN)
+ VecRotToQuat(state->vel,dtime*part->avefac,rot2);
+ }
+
+ rotfac=VecLength(state->ave);
+ if(rotfac==0.0){ /* QuatOne (in VecRotToQuat) doesn't give unit quat [1,0,0,0]?? */
+ rot1[0]=1.0;
+ rot1[1]=rot1[2]=rot1[3]=0;
+ }
+ else{
+ VecRotToQuat(state->ave,rotfac*dtime,rot1);
+ }
+ QuatMul(state->rot,rot1,pa->state.rot);
+ QuatMul(state->rot,rot2,state->rot);
+
+ /* keep rotation quat in good health */
+ NormalQuat(state->rot);
+}
+
+/* convert from triangle barycentric weights to quad mean value weights */
+static void intersect_dm_quad_weights(float *v1, float *v2, float *v3, float *v4, float *w)
+{
+ float co[3], vert[4][3];
+
+ VECCOPY(vert[0], v1);
+ VECCOPY(vert[1], v2);
+ VECCOPY(vert[2], v3);
+ VECCOPY(vert[3], v4);
+
+ co[0]= v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3];
+ co[1]= v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
+ co[2]= v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
+
+ MeanValueWeights(vert, 4, co, w);
+}
+
+/* check intersection with a derivedmesh */
+int psys_intersect_dm(Object *ob, DerivedMesh *dm, float *vert_cos, float *co1, float* co2, float *min_d, int *min_face, float *min_w,
+ float *face_minmax, float *pa_minmax, float radius, float *ipoint)
+{
+ MFace *mface=0;
+ MVert *mvert=0;
+ int i, totface, intersect=0;
+ float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3],p_max[3];
+ float cur_ipoint[3];
+
+ if(dm==0){
+ psys_disable_all(ob);
+
+ dm=mesh_get_derived_final(ob,0);
+ if(dm==0)
+ mesh_get_derived_deform(ob,0);
+
+ psys_enable_all(ob);
+
+ if(dm==0)
+ return 0;
+ }
+
+
+
+ if(pa_minmax==0){
+ INIT_MINMAX(p_min,p_max);
+ DO_MINMAX(co1,p_min,p_max);
+ DO_MINMAX(co2,p_min,p_max);
+ }
+ else{
+ VECCOPY(p_min,pa_minmax);
+ VECCOPY(p_max,pa_minmax+3);
+ }
+
+ totface=dm->getNumFaces(dm);
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+ mvert=dm->getVertDataArray(dm,CD_MVERT);
+
+ /* lets intersect the faces */
+ for(i=0; i<totface; i++,mface++){
+ if(vert_cos){
+ VECCOPY(v1,vert_cos+3*mface->v1);
+ VECCOPY(v2,vert_cos+3*mface->v2);
+ VECCOPY(v3,vert_cos+3*mface->v3);
+ if(mface->v4)
+ VECCOPY(v4,vert_cos+3*mface->v4)
+ }
+ else{
+ VECCOPY(v1,mvert[mface->v1].co);
+ VECCOPY(v2,mvert[mface->v2].co);
+ VECCOPY(v3,mvert[mface->v3].co);
+ if(mface->v4)
+ VECCOPY(v4,mvert[mface->v4].co)
+ }
+
+ if(face_minmax==0){
+ INIT_MINMAX(min,max);
+ DO_MINMAX(v1,min,max);
+ DO_MINMAX(v2,min,max);
+ DO_MINMAX(v3,min,max);
+ if(mface->v4)
+ DO_MINMAX(v4,min,max)
+ if(AabbIntersectAabb(min,max,p_min,p_max)==0)
+ continue;
+ }
+ else{
+ VECCOPY(min, face_minmax+6*i);
+ VECCOPY(max, face_minmax+6*i+3);
+ if(AabbIntersectAabb(min,max,p_min,p_max)==0)
+ continue;
+ }
+
+ if(radius>0.0f){
+ if(SweepingSphereIntersectsTriangleUV(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)){
+ if(cur_d<*min_d){
+ *min_d=cur_d;
+ VECCOPY(ipoint,cur_ipoint);
+ *min_face=i;
+ intersect=1;
+ }
+ }
+ if(mface->v4){
+ if(SweepingSphereIntersectsTriangleUV(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)){
+ if(cur_d<*min_d){
+ *min_d=cur_d;
+ VECCOPY(ipoint,cur_ipoint);
+ *min_face=i;
+ intersect=1;
+ }
+ }
+ }
+ }
+ else{
+ if(LineIntersectsTriangle(co1, co2, v1, v2, v3, &cur_d, cur_uv)){
+ if(cur_d<*min_d){
+ *min_d=cur_d;
+ min_w[0]= 1.0 - cur_uv[0] - cur_uv[1];
+ min_w[1]= cur_uv[0];
+ min_w[2]= cur_uv[1];
+ min_w[3]= 0.0f;
+ if(mface->v4)
+ intersect_dm_quad_weights(v1, v2, v3, v4, min_w);
+ *min_face=i;
+ intersect=1;
+ }
+ }
+ if(mface->v4){
+ if(LineIntersectsTriangle(co1, co2, v1, v3, v4, &cur_d, cur_uv)){
+ if(cur_d<*min_d){
+ *min_d=cur_d;
+ min_w[0]= 1.0 - cur_uv[0] - cur_uv[1];
+ min_w[1]= 0.0f;
+ min_w[2]= cur_uv[0];
+ min_w[3]= cur_uv[1];
+ intersect_dm_quad_weights(v1, v2, v3, v4, min_w);
+ *min_face=i;
+ intersect=1;
+ }
+ }
+ }
+ }
+ }
+ return intersect;
+}
+/* particle - mesh collision code */
+/* in addition to basic point to surface collisions handles friction & damping,*/
+/* angular momentum <-> linear momentum and swept sphere - mesh collisions */
+/* 1. check for all possible deflectors for closest intersection on particle path */
+/* 2. if deflection was found kill the particle or calculate new coordinates */
+static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, ParticleSystem *psys, ParticleSettings *part, ParticleData *pa, int p, float dfra, float cfra, ParticleKey *state, int *pa_die){
+ Object *ob, *min_ob;
+ MFace *mface;
+ MVert *mvert;
+ DerivedMesh *dm;
+ ListBase *lb=&psys->effectors;
+ ParticleEffectorCache *ec;
+ ParticleKey cstate;
+ float imat[4][4];
+ float co1[3],co2[3],def_loc[3],def_nor[3],unit_nor[3],def_tan[3],dvec[3],def_vel[3],dave[3],dvel[3];
+ float pa_minmax[6];
+ float min_w[4], zerovec[3]={0.0,0.0,0.0}, ipoint[3];
+ float min_d,dotprod,damp,frict,o_len,d_len,radius=-1.0f;
+ int min_face=0, intersect=1, through=0;
+ short deflections=0, global=0;
+
+ VECCOPY(def_loc,pa->state.co);
+ VECCOPY(def_vel,pa->state.vel);
+
+ /* 10 iterations to catch multiple deflections */
+ if(lb->first) while(deflections<10){
+ intersect=0;
+ global=0;
+ min_d=20000.0;
+ min_ob=NULL;
+ /* 1. */
+ for(ec=lb->first; ec; ec=ec->next){
+ if(ec->type & PSYS_EC_DEFLECT){
+ ob= ec->ob;
+
+ if(part->type!=PART_HAIR)
+ where_is_object_time(ob,cfra);
+
+ if(ob==pob){
+ dm=psmd->dm;
+ /* particles should not collide with emitter at birth */
+ if(pa->time < cfra && pa->time >= psys->cfra)
+ continue;
+ }
+ else
+ dm=0;
+
+ VECCOPY(co1,def_loc);
+ VECCOPY(co2,state->co);
+
+ if(ec->vert_cos==0){
+ /* convert particle coordinates to object coordinates */
+ Mat4Invert(imat,ob->obmat);
+
+ Mat4MulVecfl(imat,co1);
+ Mat4MulVecfl(imat,co2);
+ }
+
+ INIT_MINMAX(pa_minmax,pa_minmax+3);
+ DO_MINMAX(co1,pa_minmax,pa_minmax+3);
+ DO_MINMAX(co2,pa_minmax,pa_minmax+3);
+ if(part->flag&PART_SIZE_DEFL){
+ pa_minmax[0]-=pa->size;
+ pa_minmax[1]-=pa->size;
+ pa_minmax[2]-=pa->size;
+ pa_minmax[3]+=pa->size;
+ pa_minmax[4]+=pa->size;
+ pa_minmax[5]+=pa->size;
+
+ radius=pa->size;
+ }
+
+ if(ec->face_minmax==0 || AabbIntersectAabb(pa_minmax,pa_minmax+3,ec->ob_minmax,ec->ob_minmax+3))
+ if(psys_intersect_dm(ob,dm,ec->vert_cos,co1,co2,&min_d,&min_face,min_w,
+ ec->face_minmax,pa_minmax,radius,ipoint)){
+ min_ob=ob;
+ if(ec->vert_cos)
+ global=1;
+ else
+ global=0;
+ }
+ }
+ }
+
+ /* 2. */
+ if(min_ob){
+ BLI_srandom((int)cfra+p);
+ ob=min_ob;
+
+ if(ob==pob){
+ dm=psmd->dm;
+ }
+ else{
+ psys_disable_all(ob);
+
+ dm=mesh_get_derived_final(ob,0);
+
+ psys_enable_all(ob);
+ }
+
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+ mface+=min_face;
+ mvert=dm->getVertDataArray(dm,CD_MVERT);
+
+
+ /* permeability check */
+ if(BLI_frand()<ob->pd->pdef_perm)
+ through=1;
+ else
+ through=0;
+
+ if(through==0 && (part->flag & PART_DIE_ON_COL || ob->pd->flag & PDEFLE_KILL_PART)){
+ pa->dietime = cfra-(1.0f-min_d)*dfra;
+ VecLerpf(def_loc,co1,co2,min_d);
+
+ if(global==0)
+ Mat4MulVecfl(ob->obmat,def_loc);
+
+ VECCOPY(state->co,def_loc);
+ VecLerpf(state->vel,pa->state.vel,state->vel,min_d);
+ QuatInterpol(state->rot,pa->state.rot,state->rot,min_d);
+ VecLerpf(state->ave,pa->state.ave,state->ave,min_d);
+
+ *pa_die=1;
+
+ /* particle is dead so we don't need to calculate further */
+ deflections=10;
+
+ /* store for reactors */
+ copy_particle_key(&cstate,state,0);
+
+ if(part->flag & PART_STICKY){
+ pa->stick_ob=ob;
+ pa->flag |= PARS_STICKY;
+ //stick_particle_to_object(ob,pa,state);
+ }
+ }
+ else{
+ VecLerpf(def_loc,co1,co2,min_d);
+
+ if(radius>0.0f){
+ VECSUB(unit_nor,def_loc,ipoint);
+ }
+ else{
+ /* get deflection point & normal */
+ psys_interpolate_face(mvert,mface,0,min_w,ipoint,unit_nor,0,0);
+ if(global){
+ Mat4Mul3Vecfl(ob->obmat,unit_nor);
+ Mat4MulVecfl(ob->obmat,ipoint);
+ }
+ }
+
+ Normalize(unit_nor);
+
+ VECSUB(dvec,co1,co2);
+ /* scale to remaining length after deflection */
+ VecMulf(dvec,1.0f-min_d);
+
+ /* flip normal to face particle */
+ if(Inpf(unit_nor,dvec)<0.0f)
+ VecMulf(unit_nor,-1.0f);
+
+ /* store for easy velocity calculation */
+ o_len=VecLength(dvec);
+
+ /* project particle movement to normal & create tangent */
+ dotprod=Inpf(dvec,unit_nor);
+ VECCOPY(def_nor,unit_nor);
+ VecMulf(def_nor,dotprod);
+ VECSUB(def_tan,def_nor,dvec);
+
+ damp=ob->pd->pdef_damp+ob->pd->pdef_rdamp*2*(BLI_frand()-0.5f);
+
+ /* create location after deflection */
+ VECCOPY(dvec,def_nor);
+ damp=ob->pd->pdef_damp+ob->pd->pdef_rdamp*2*(BLI_frand()-0.5f);
+ CLAMP(damp,0.0,1.0);
+ VecMulf(dvec,1.0f-damp);
+ if(through)
+ VecMulf(dvec,-1.0);
+
+ frict=ob->pd->pdef_frict+ob->pd->pdef_rfrict*2.0f*(BLI_frand()-0.5f);
+ CLAMP(frict,0.0,1.0);
+ VECADDFAC(dvec,dvec,def_tan,1.0f-frict);
+
+ /* store for easy velocity calculation */
+ d_len=VecLength(dvec);
+
+ /* just to be sure we don't hit the current face again */
+ if(through){
+ VECADDFAC(ipoint,ipoint,unit_nor,-0.0001f);
+ VECADDFAC(def_loc,def_loc,unit_nor,-0.0001f);
+
+ if(part->flag & PART_ROT_DYN){
+ VECADDFAC(def_tan,def_tan,unit_nor,-0.0001f);
+ VECADDFAC(def_nor,def_nor,unit_nor,-0.0001f);
+ }
+ }
+ else{
+ VECADDFAC(ipoint,ipoint,unit_nor,0.0001f);
+ VECADDFAC(def_loc,def_loc,unit_nor,0.0001f);
+
+ if(part->flag & PART_ROT_DYN){
+ VECADDFAC(def_tan,def_tan,unit_nor,0.0001f);
+ VECADDFAC(def_nor,def_nor,unit_nor,0.0001f);
+ }
+ }
+
+ /* lets get back to global space */
+ if(global==0){
+ Mat4Mul3Vecfl(ob->obmat,dvec);
+ Mat4MulVecfl(ob->obmat,ipoint);
+ Mat4MulVecfl(ob->obmat,def_loc);/* def_loc remains as intersection point for next iteration */
+ }
+
+ /* store for reactors */
+ VECCOPY(cstate.co,ipoint);
+ VecLerpf(cstate.vel,pa->state.vel,state->vel,min_d);
+ QuatInterpol(cstate.rot,pa->state.rot,state->rot,min_d);
+
+ /* slightly unphysical but looks nice enough */
+ if(part->flag & PART_ROT_DYN){
+ if(global==0){
+ Mat4Mul3Vecfl(ob->obmat,def_nor);
+ Mat4Mul3Vecfl(ob->obmat,def_tan);
+ }
+
+ Normalize(def_tan);
+ Normalize(def_nor);
+ VECCOPY(unit_nor,def_nor);
+
+ /* create normal velocity */
+ VecMulf(def_nor,Inpf(pa->state.vel,def_nor));
+
+ /* create tangential velocity */
+ VecMulf(def_tan,Inpf(pa->state.vel,def_tan));
+
+ /* angular velocity change due to tangential velocity */
+ Crossf(dave,unit_nor,def_tan);
+ VecMulf(dave,1.0f/pa->size);
+
+ /* linear velocity change due to angular velocity */
+ VecMulf(unit_nor,pa->size); /* point of impact from particle center */
+ Crossf(dvel,pa->state.ave,unit_nor);
+
+ if(through)
+ VecMulf(def_nor,-1.0);
+
+ VecMulf(def_nor,1.0f-damp);
+ VECSUB(dvel,dvel,def_nor);
+
+ VecMulf(dvel,1.0f-frict);
+ VecMulf(dave,1.0f-frict);
+ }
+
+ if(d_len<0.001 && VecLength(pa->state.vel)<0.001){
+ /* kill speed to stop slipping */
+ VECCOPY(state->vel,zerovec);
+ VECCOPY(state->co,def_loc);
+ if(part->flag & PART_ROT_DYN)
+ VECCOPY(state->ave,zerovec);
+ deflections=10;
+ }
+ else{
+
+ /* apply new coordinates */
+ VECADD(state->co,def_loc,dvec);
+
+ Normalize(dvec);
+
+ /* we have to use original velocity because otherwise we get slipping */
+ /* when forces like gravity balance out damping & friction */
+ VecMulf(dvec,VecLength(pa->state.vel)*(d_len/o_len));
+ VECCOPY(state->vel,dvec);
+
+ if(part->flag & PART_ROT_DYN){
+ VECADD(state->vel,state->vel,dvel);
+ VecMulf(state->vel,0.5);
+ VECADD(state->ave,state->ave,dave);
+ VecMulf(state->ave,0.5);
+ }
+ }
+ }
+ deflections++;
+
+ cstate.time=cfra-(1.0f-min_d)*dfra;
+ //particle_react_to_collision(min_ob,pob,psys,pa,p,&cstate);
+ push_reaction(pob,psys,p,PART_EVENT_COLLIDE,&cstate);
+ }
+ else
+ return;
+ }
+}
+/************************************************/
+/* Boid physics */
+/************************************************/
+static int boid_see_mesh(ListBase *lb, Object *pob, ParticleSystem *psys, float *vec1, float *vec2, float *loc, float *nor, float cfra)
+{
+ Object *ob, *min_ob;
+ DerivedMesh *dm;
+ MFace *mface;
+ MVert *mvert;
+ ParticleEffectorCache *ec;
+ ParticleSystemModifierData *psmd=psys_get_modifier(pob,psys);
+ float imat[4][4];
+ float co1[3], co2[3], min_w[4], min_d;
+ int min_face=0, intersect=0;
+
+ if(lb->first){
+ intersect=0;
+ min_d=20000.0;
+ min_ob=NULL;
+ for(ec=lb->first; ec; ec=ec->next){
+ if(ec->type & PSYS_EC_DEFLECT){
+ ob= ec->ob;
+
+ if(psys->part->type!=PART_HAIR)
+ where_is_object_time(ob,cfra);
+
+ if(ob==pob)
+ dm=psmd->dm;
+ else
+ dm=0;
+
+ VECCOPY(co1,vec1);
+ VECCOPY(co2,vec2);
+
+ if(ec->vert_cos==0){
+ /* convert particle coordinates to object coordinates */
+ Mat4Invert(imat,ob->obmat);
+
+ Mat4MulVecfl(imat,co1);
+ Mat4MulVecfl(imat,co2);
+ }
+
+ if(psys_intersect_dm(ob,dm,ec->vert_cos,co1,co2,&min_d,&min_face,min_w,ec->face_minmax,0,0,0))
+ min_ob=ob;
+ }
+ }
+ if(min_ob){
+ ob=min_ob;
+
+ if(ob==pob){
+ dm=psmd->dm;
+ }
+ else{
+ psys_disable_all(ob);
+
+ dm=mesh_get_derived_deform(ob,0);
+
+ psys_enable_all(ob);
+ }
+
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+ mface+=min_face;
+ mvert=dm->getVertDataArray(dm,CD_MVERT);
+
+ /* get deflection point & normal */
+ psys_interpolate_face(mvert,mface,0,min_w,loc,nor,0,0);
+
+ VECADD(nor,nor,loc);
+ Mat4MulVecfl(ob->obmat,loc);
+ Mat4MulVecfl(ob->obmat,nor);
+ VECSUB(nor,nor,loc);
+ return 1;
+ }
+ }
+ return 0;
+}
+/* vector calculus functions in 2d vs. 3d */
+static void set_boid_vec_func(BoidVecFunc *bvf, int is_2d)
+{
+ if(is_2d){
+ bvf->Addf = Vec2Addf;
+ bvf->Subf = Vec2Subf;
+ bvf->Mulf = Vec2Mulf;
+ bvf->Length = Vec2Length;
+ bvf->Normalize = Normalize2;
+ bvf->Inpf = Inp2f;
+ bvf->Copyf = Vec2Copyf;
+ }
+ else{
+ bvf->Addf = VecAddf;
+ bvf->Subf = VecSubf;
+ bvf->Mulf = VecMulf;
+ bvf->Length = VecLength;
+ bvf->Normalize = Normalize;
+ bvf->Inpf = Inpf;
+ bvf->Copyf = VecCopyf;
+ }
+}
+/* boids have limited processing capability so once there's too much information (acceleration) no more is processed */
+static int add_boid_acc(BoidVecFunc *bvf, float lat_max, float tan_max, float *lat_accu, float *tan_accu, float *acc, float *dvec, float *vel)
+{
+ static float tangent[3];
+ static float tan_length;
+
+ if(vel){
+ bvf->Copyf(tangent,vel);
+ tan_length=bvf->Normalize(tangent);
+ return 1;
+ }
+ else{
+ float cur_tan, cur_lat;
+ float tan_acc[3], lat_acc[3];
+ int ret=0;
+
+ bvf->Copyf(tan_acc,tangent);
+
+ if(tan_length>0.0){
+ bvf->Mulf(tan_acc,Inpf(tangent,dvec));
+
+ bvf->Subf(lat_acc,dvec,tan_acc);
+ }
+ else{
+ bvf->Copyf(tan_acc,dvec);
+ lat_acc[0]=lat_acc[1]=lat_acc[2]=0.0f;
+ *lat_accu=lat_max;
+ }
+
+ cur_tan=bvf->Length(tan_acc);
+ cur_lat=bvf->Length(lat_acc);
+
+ /* add tangential acceleration */
+ if(*lat_accu+cur_lat<=lat_max){
+ bvf->Addf(acc,acc,lat_acc);
+ *lat_accu+=cur_lat;
+ ret=1;
+ }
+ else{
+ bvf->Mulf(lat_acc,(lat_max-*lat_accu)/cur_lat);
+ bvf->Addf(acc,acc,lat_acc);
+ *lat_accu=lat_max;
+ }
+
+ /* add lateral acceleration */
+ if(*tan_accu+cur_tan<=tan_max){
+ bvf->Addf(acc,acc,tan_acc);
+ *tan_accu+=cur_tan;
+ ret=1;
+ }
+ else{
+ bvf->Mulf(tan_acc,(tan_max-*tan_accu)/cur_tan);
+ bvf->Addf(acc,acc,tan_acc);
+ *tan_accu=tan_max;
+ }
+
+ return ret;
+ }
+}
+/* determines the acceleration that the boid tries to acchieve */
+static void boid_brain(BoidVecFunc *bvf, ParticleData *pa, Object *ob, ParticleSystem *psys, ParticleSettings *part, KDTree *tree, float timestep, float cfra, float *acc, int *pa_die)
+{
+ ParticleData *pars=psys->particles;
+ KDTreeNearest ptn[MAX_BOIDNEIGHBOURS+1];
+ ParticleEffectorCache *ec=0;
+ float dvec[3]={0.0,0.0,0.0}, ob_co[3], ob_nor[3];
+ float avoid[3]={0.0,0.0,0.0}, velocity[3]={0.0,0.0,0.0}, center[3]={0.0,0.0,0.0};
+ float cubedist[MAX_BOIDNEIGHBOURS+1];
+ int i, n, neighbours=0, near, not_finished=1;
+
+ float cur_vel;
+ float lat_accu=0.0f, max_lat_acc=part->max_vel*part->max_lat_acc;
+ float tan_accu=0.0f, max_tan_acc=part->max_vel*part->max_tan_acc;
+ float avg_vel=part->average_vel*part->max_vel;
+
+ acc[0]=acc[1]=acc[2]=0.0f;
+ /* the +1 neighbour is because boid itself is in the tree */
+ neighbours=BLI_kdtree_find_n_nearest(tree,part->boidneighbours+1,pa->state.co,NULL,ptn);
+
+ for(n=1; n<neighbours; n++){
+ cubedist[n]=(float)pow((double)(ptn[n].dist/pa->size),3.0);
+ cubedist[n]=1.0f/MAX2(cubedist[n],1.0f);
+ }
+
+ /* initialize tangent */
+ add_boid_acc(bvf,0.0,0.0,0,0,0,0,pa->state.vel);
+
+ for(i=0; i<BOID_TOT_RULES && not_finished; i++){
+ switch(part->boidrule[i]){
+ case BOID_COLLIDE:
+ /* collision avoidance */
+ bvf->Copyf(dvec,pa->state.vel);
+ bvf->Mulf(dvec,5.0f);
+ bvf->Addf(dvec,dvec,pa->state.co);
+ if(boid_see_mesh(&psys->effectors,ob,psys,pa->state.co,dvec,ob_co,ob_nor,cfra)){
+ float probelen = bvf->Length(dvec);
+ float proj;
+ float oblen;
+
+ Normalize(ob_nor);
+ proj = bvf->Inpf(ob_nor,pa->state.vel);
+
+ bvf->Subf(dvec,pa->state.co,ob_co);
+ oblen=bvf->Length(dvec);
+
+ bvf->Copyf(dvec,ob_nor);
+ bvf->Mulf(dvec,-proj);
+ bvf->Mulf(dvec,((probelen/oblen)-1.0f)*100.0f*part->boidfac[BOID_COLLIDE]);
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ break;
+ case BOID_AVOID:
+ /* predator avoidance */
+ if(psys->effectors.first){
+ for(ec=psys->effectors.first; ec; ec=ec->next){
+ if(ec->type & PSYS_EC_EFFECTOR){
+ Object *eob = ec->ob;
+ PartDeflect *pd = eob->pd;
+
+ if(pd->forcefield==PFIELD_FORCE && pd->f_strength<0.0){
+ float distance;
+ VECSUB(dvec,eob->obmat[3],pa->state.co);
+
+ distance=Normalize(dvec);
+
+ if(part->flag & PART_DIE_ON_COL && distance < pd->mindist){
+ *pa_die=1;
+ pa->dietime=cfra;
+ i=BOID_TOT_RULES;
+ break;
+ }
+
+ if(pd->flag&PFIELD_USEMAX && distance > pd->maxdist)
+ ;
+ else{
+ bvf->Mulf(dvec,part->boidfac[BOID_AVOID]*pd->f_strength/(float)pow((double)distance,(double)pd->f_power));
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ }
+ }
+ else if(ec->type & PSYS_EC_PARTICLE){
+ Object *eob = ec->ob;
+ ParticleSystem *epsys;
+ ParticleSettings *epart;
+ ParticleKey state;
+ PartDeflect *pd;
+ KDTreeNearest ptn2[MAX_BOIDNEIGHBOURS];
+ int totepart, p, count;
+ float distance;
+ epsys= BLI_findlink(&eob->particlesystem,ec->psys_nbr);
+ epart= epsys->part;
+ pd= epart->pd;
+ totepart= epsys->totpart;
+
+ if(pd->forcefield==PFIELD_FORCE && pd->f_strength<0.0){
+ count=BLI_kdtree_find_n_nearest(ec->tree,epart->boidneighbours,pa->state.co,NULL,ptn2);
+ for(p=0; p<count; p++){
+ state.time=-1.0;
+ if(psys_get_particle_state(eob,epsys,ptn2[p].index,&state,0)){
+ VECSUB(dvec, state.co, pa->state.co);
+
+ distance = Normalize(dvec);
+
+ if(part->flag & PART_DIE_ON_COL && distance < (epsys->particles+ptn2[p].index)->size){
+ *pa_die=1;
+ pa->dietime=cfra;
+ i=BOID_TOT_RULES;
+ break;
+ }
+
+ if(pd->flag&PFIELD_USEMAX && distance > pd->maxdist)
+ ;
+ else{
+ bvf->Mulf(dvec,part->boidfac[BOID_AVOID]*pd->f_strength/(float)pow((double)distance,(double)pd->f_power));
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ break;
+ case BOID_CROWD:
+ /* crowd avoidance */
+ near=0;
+ for(n=1; n<neighbours; n++){
+ if(ptn[n].dist<2.0f*pa->size){
+ bvf->Subf(dvec,pa->state.co,pars[ptn[n].index].state.co);
+ bvf->Mulf(dvec,(2.0f*pa->size-ptn[n].dist)/ptn[n].dist);
+ bvf->Addf(avoid,avoid,dvec);
+ near++;
+ }
+ /* ptn[] is distance ordered so no need to check others */
+ else break;
+ }
+ if(near){
+ bvf->Mulf(avoid,part->boidfac[BOID_CROWD]*2.0f/timestep);
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,avoid,0);
+ }
+ break;
+ case BOID_CENTER:
+ /* flock centering */
+ if(neighbours>1){
+ for(n=1; n<neighbours; n++){
+ bvf->Addf(center,center,pars[ptn[n].index].state.co);
+ }
+ bvf->Mulf(center,1.0f/((float)neighbours-1.0f));
+
+ bvf->Subf(dvec,center,pa->state.co);
+
+ bvf->Mulf(dvec,part->boidfac[BOID_CENTER]*2.0f);
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ break;
+ case BOID_AV_VEL:
+ /* average velocity */
+ cur_vel=bvf->Length(pa->state.vel);
+ if(cur_vel>0.0){
+ bvf->Copyf(dvec,pa->state.vel);
+ bvf->Mulf(dvec,part->boidfac[BOID_AV_VEL]*(avg_vel-cur_vel)/cur_vel);
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ break;
+ case BOID_VEL_MATCH:
+ /* velocity matching */
+ if(neighbours>1){
+ for(n=1; n<neighbours; n++){
+ bvf->Copyf(dvec,pars[ptn[n].index].state.vel);
+ bvf->Mulf(dvec,cubedist[n]);
+ bvf->Addf(velocity,velocity,dvec);
+ }
+ bvf->Mulf(velocity,1.0f/((float)neighbours-1.0f));
+
+ bvf->Subf(dvec,velocity,pa->state.vel);
+
+ bvf->Mulf(dvec,part->boidfac[BOID_VEL_MATCH]);
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ break;
+ case BOID_GOAL:
+ /* goal seeking */
+ if(psys->effectors.first){
+ for(ec=psys->effectors.first; ec; ec=ec->next){
+ if(ec->type & PSYS_EC_EFFECTOR){
+ Object *eob = ec->ob;
+ PartDeflect *pd = eob->pd;
+ float temp[4];
+
+ if(pd->forcefield==PFIELD_FORCE && pd->f_strength>0.0){
+ float distance;
+ VECSUB(dvec,eob->obmat[3],pa->state.co);
+
+ distance=Normalize(dvec);
+
+ if(pd->flag&PFIELD_USEMAX && distance > pd->maxdist)
+ ;
+ else{
+ VecMulf(dvec,pd->f_strength*part->boidfac[BOID_GOAL]/(float)pow((double)distance,(double)pd->f_power));
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ }
+ else if(pd->forcefield==PFIELD_GUIDE){
+ float distance;
+
+ where_on_path(eob, (cfra-pa->time)/pa->lifetime, temp, dvec);
+
+ VECSUB(dvec,temp,pa->state.co);
+
+ distance=Normalize(dvec);
+
+ if(pd->flag&PFIELD_USEMAX && distance > pd->maxdist)
+ ;
+ else{
+ VecMulf(dvec,pd->f_strength*part->boidfac[BOID_GOAL]/(float)pow((double)distance,(double)pd->f_power));
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ }
+ }
+ else if(ec->type & PSYS_EC_PARTICLE){
+ Object *eob = ec->ob;
+ ParticleSystem *epsys;
+ ParticleSettings *epart;
+ ParticleKey state;
+ PartDeflect *pd;
+ KDTreeNearest ptn2[MAX_BOIDNEIGHBOURS];
+ int totepart, p, count;
+ float distance;
+ epsys= BLI_findlink(&eob->particlesystem,ec->psys_nbr);
+ epart= epsys->part;
+ pd= epart->pd;
+ totepart= epsys->totpart;
+
+ if(pd->forcefield==PFIELD_FORCE && pd->f_strength>0.0){
+ count=BLI_kdtree_find_n_nearest(ec->tree,epart->boidneighbours,pa->state.co,NULL,ptn2);
+ for(p=0; p<count; p++){
+ state.time=-1.0;
+ if(psys_get_particle_state(eob,epsys,ptn2[p].index,&state,0)){
+ VECSUB(dvec, state.co, pa->state.co);
+
+ distance = Normalize(dvec);
+
+ if(pd->flag&PFIELD_USEMAX && distance > pd->maxdist)
+ ;
+ else{
+ bvf->Mulf(dvec,part->boidfac[BOID_AVOID]*pd->f_strength/(float)pow((double)distance,(double)pd->f_power));
+
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ break;
+ case BOID_LEVEL:
+ /* level flight */
+ if((part->flag & PART_BOIDS_2D)==0){
+ dvec[0]=dvec[1]=0.0;
+ dvec[2]=-pa->state.vel[2];
+
+ VecMulf(dvec,part->boidfac[BOID_LEVEL]);
+ not_finished=add_boid_acc(bvf,max_lat_acc,max_tan_acc,&lat_accu,&tan_accu,acc,dvec,0);
+ }
+ break;
+ }
+ }
+}
+/* tries to realize the wanted acceleration */
+static void boid_body(BoidVecFunc *bvf, ParticleData *pa, ParticleSystem *psys, ParticleSettings *part, float timestep, float *acc, ParticleKey *state)
+{
+ float dvec[3], bvec[3], length, max_vel=part->max_vel;
+ float *q2, q[4];
+ float g=9.81f, pa_mass=part->mass;
+ float yvec[3]={0.0,1.0,0.0}, zvec[3]={0.0,0.0,-1.0}, bank;
+
+ /* apply new velocity, location & rotation */
+ copy_particle_key(state,&pa->state,0);
+
+ if(part->flag & PART_SIZEMASS)
+ pa_mass*=pa->size;
+
+ /* by regarding the acceleration as a force at this stage we*/
+ /* can get better controll allthough it's a bit unphysical */
+ bvf->Mulf(acc,1.0f/pa_mass);
+
+ bvf->Copyf(dvec,acc);
+ bvf->Mulf(dvec,timestep*timestep*0.5f);
+
+ bvf->Copyf(bvec,state->vel);
+ bvf->Mulf(bvec,timestep);
+ bvf->Addf(dvec,dvec,bvec);
+ bvf->Addf(state->co,state->co,dvec);
+
+ /* air speed from wind effectors */
+ if(psys->effectors.first){
+ ParticleEffectorCache *ec;
+ for(ec=psys->effectors.first; ec; ec=ec->next){
+ if(ec->type & PSYS_EC_EFFECTOR){
+ Object *eob = ec->ob;
+ PartDeflect *pd = eob->pd;
+
+ if(pd->forcefield==PFIELD_WIND && pd->f_strength!=0.0){
+ float distance, wind[3];
+ VecCopyf(wind,eob->obmat[2]);
+ distance=VecLenf(state->co,eob->obmat[3]);
+
+ if (distance < 0.001) distance = 0.001f;
+
+ if(pd->flag&PFIELD_USEMAX && distance > pd->maxdist)
+ ;
+ else{
+ Normalize(wind);
+ VecMulf(wind,pd->f_strength/(float)pow((double)distance,(double)pd->f_power));
+ bvf->Addf(state->co,state->co,wind);
+ }
+ }
+ }
+ }
+ }
+
+
+ if((part->flag & PART_BOIDS_2D)==0 && pa->state.vel[0]!=0.0 && pa->state.vel[0]!=0.0 && pa->state.vel[0]!=0.0){
+ Crossf(yvec,state->vel,zvec);
+
+ Normalize(yvec);
+
+ bank=Inpf(yvec,acc);
+
+ bank=-(float)atan((double)(bank/g));
+
+ bank*=part->banking;
+
+ bank-=pa->bank;
+ if(bank>M_PI*part->max_bank){
+ bank=pa->bank+(float)M_PI*part->max_bank;
+ }
+ else if(bank<-M_PI*part->max_bank){
+ bank=pa->bank-(float)M_PI*part->max_bank;
+ }
+ else
+ bank+=pa->bank;
+
+ pa->bank=bank;
+ }
+ else{
+ bank=0.0;
+ }
+
+
+ VecRotToQuat(state->vel,bank,q);
+
+ VECCOPY(dvec,state->vel);
+ VecMulf(dvec,-1.0f);
+ q2= vectoquat(dvec, OB_POSX, OB_POSZ);
+
+ QuatMul(state->rot,q,q2);
+
+ bvf->Mulf(acc,timestep);
+ bvf->Addf(state->vel,state->vel,acc);
+
+ if(part->flag & PART_BOIDS_2D){
+ state->vel[2]=0.0;
+ state->co[2]=part->groundz;
+
+ if(psys->keyed_ob){
+ Object *zob=psys->keyed_ob;
+ int min_face;
+ float co1[3],co2[3],min_d=2.0,min_w[4],imat[4][4];
+ VECCOPY(co1,state->co);
+ VECCOPY(co2,state->co);
+
+ co1[2]=1000.0f;
+ co2[2]=-1000.0f;
+
+ Mat4Invert(imat,zob->obmat);
+ Mat4MulVecfl(imat,co1);
+ Mat4MulVecfl(imat,co2);
+
+ if(psys_intersect_dm(zob,0,0,co1,co2,&min_d,&min_face,min_w,0,0,0,0)){
+ DerivedMesh *dm;
+ MFace *mface;
+ MVert *mvert;
+ float loc[3],nor[3],q1[4];
+
+ psys_disable_all(zob);
+ dm=mesh_get_derived_final(zob,0);
+ psys_enable_all(zob);
+
+ mface=dm->getFaceDataArray(dm,CD_MFACE);
+ mface+=min_face;
+ mvert=dm->getVertDataArray(dm,CD_MVERT);
+
+ /* get deflection point & normal */
+ psys_interpolate_face(mvert,mface,0,min_w,loc,nor,0,0);
+
+ Mat4MulVecfl(zob->obmat,loc);
+ Mat4Mul3Vecfl(zob->obmat,nor);
+
+ Normalize(nor);
+
+ VECCOPY(state->co,loc);
+
+ zvec[2]=1.0;
+
+ Crossf(loc,zvec,nor);
+
+ bank=VecLength(loc);
+ if(bank>0.0){
+ bank=saasin(bank);
+
+ VecRotToQuat(loc,bank,q);
+
+ QUATCOPY(q1,state->rot);
+
+ QuatMul(state->rot,q,q1);
+ }
+ }
+ }
+ }
+
+ length=bvf->Length(state->vel);
+ if(length > max_vel)
+ bvf->Mulf(state->vel,max_vel/length);
+}
+/************************************************/
+/* Hair */
+/************************************************/
+void save_hair(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float cfra){
+ ParticleData *pa;
+ HairKey *key;
+ int totpart;
+ int i;
+
+ Mat4Invert(ob->imat,ob->obmat);
+
+ psys->lattice=psys_get_lattice(ob,psys);
+
+ if(psys->totpart==0) return;
+
+ totpart=psys->totpart;
+
+ /* save new keys for elements if needed */
+ for(i=0,pa=psys->particles; i<totpart; i++,pa++) {
+ /* first time alloc */
+ if(pa->totkey==0 || pa->hair==NULL) {
+ pa->hair = MEM_callocN((psys->part->hair_step + 1) * sizeof(HairKey), "HairKeys");
+ pa->totkey = 0;
+ }
+
+ key = pa->hair + pa->totkey;
+
+ /* convert from global to geometry space */
+ VecCopyf(key->co, pa->state.co);
+ Mat4MulVecfl(ob->imat, key->co);
+
+ if(pa->totkey) {
+ VECSUB(key->co, key->co, pa->hair->co);
+ psys_vec_rot_to_face(psmd->dm, pa, key->co);
+ }
+
+ key->time = pa->state.time;
+
+ key->weight = 1.0f - key->time / 100.0f;
+
+ pa->totkey++;
+
+ /* root is always in the origin of hair space so we set it to be so after the last key is saved*/
+ if(pa->totkey == psys->part->hair_step + 1)
+ pa->hair->co[0] = pa->hair->co[1] = pa->hair->co[2] = 0.0f;
+ }
+}
+/************************************************/
+/* System Core */
+/************************************************/
+/* unbaked particles are calculated dynamically */
+static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float cfra,
+ float *vg_vel, float *vg_tan, float *vg_rot, float *vg_size)
+{
+ ParticleData *pa;
+ ParticleKey *outstate, *key;
+ ParticleSettings *part=psys->part;
+ KDTree *tree=0;
+ BoidVecFunc bvf;
+ IpoCurve *icu_esize=find_ipocurve(part->ipo,PART_EMIT_SIZE);
+ Material *ma=give_current_material(ob,part->omat);
+ float timestep;
+ int p, totpart, pa_die;
+ /* current time */
+ float ctime, ipotime;
+ /* frame & time changes */
+ float dfra, dtime, pa_dtime, pa_dfra=0.0;
+ float birthtime, dietime;
+
+ /* where have we gone in time since last time */
+ dfra= cfra - psys->cfra;
+
+ totpart=psys->totpart;
+
+ timestep=psys_get_timestep(part);
+ dtime= dfra*timestep;
+ ctime= cfra*timestep;
+ ipotime= cfra;
+
+ if(part->flag&PART_ABS_TIME && part->ipo){
+ calc_ipo(part->ipo, cfra);
+ execute_ipo((ID *)part, part->ipo);
+ }
+
+ if(dfra<0.0){
+ float *vg_size=0;
+ if(part->type==PART_REACTOR)
+ vg_size=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
+
+ for(p=0, pa=psys->particles; p<totpart; p++,pa++){
+ if(pa->flag & (PARS_NO_DISP+PARS_UNEXIST)) continue;
+
+ /* set correct ipo timing */
+ if((part->flag&PART_ABS_TIME)==0 && part->ipo){
+ ipotime=100.0f*(cfra-pa->time)/pa->lifetime;
+ calc_ipo(part->ipo, ipotime);
+ execute_ipo((ID *)part, part->ipo);
+ }
+ pa->size=psys_get_size(ob,ma,psmd,icu_esize,psys,part,pa,vg_size);
+
+ if(part->type==PART_REACTOR)
+ initialize_particle(pa,p,ob,psys,psmd);
+
+ reset_particle(pa,psys,psmd,ob,dtime,cfra,vg_vel,vg_tan,vg_rot);
+
+ if(cfra>pa->time && part->flag & PART_LOOP && (part->flag & PART_LOOP_INSTANT)==0){
+ pa->loop=(short)((cfra-pa->time)/pa->lifetime)+1;
+ pa->alive=PARS_UNBORN;
+ }
+ else{
+ pa->loop=0;
+ if(cfra<=pa->time)
+ pa->alive=PARS_UNBORN;
+ /* without dynamics the state is allways known so no need to kill */
+ else if(ELEM(part->phystype,PART_PHYS_NO,PART_PHYS_KEYED)==0)
+ pa->alive=PARS_KILLED;
+ }
+ }
+
+ if(vg_size)
+ MEM_freeN(vg_size);
+
+ //if(part->phystype==PART_PHYS_SOLID)
+ // reset_to_first_fragment(psys);
+ }
+ else{
+ BLI_srandom(31415926 + (int)cfra + psys->seed);
+
+ /* outstate is used so that particles are updated in parallel */
+ outstate=MEM_callocN(totpart*sizeof(ParticleKey),"Particle Outstates");
+
+ /* update effectors */
+ if(psys->effectors.first)
+ psys_end_effectors(psys);
+
+ psys_init_effectors(ob,part->eff_group,psys);
+
+ if(psys->effectors.first)
+ precalc_effectors(ob,psys,psmd);
+
+ if(part->phystype==PART_PHYS_BOIDS){
+ /* create particle tree for fast inter-particle comparisons */
+ KDTree *tree=BLI_kdtree_new(totpart);
+ for(p=0, pa=psys->particles; p<totpart; p++,pa++){
+ if(pa->flag & (PARS_NO_DISP+PARS_UNEXIST) || pa->alive!=PARS_ALIVE)
+ continue;
+
+ BLI_kdtree_insert(tree, p, pa->state.co, NULL);
+ }
+ BLI_kdtree_balance(tree);
+ set_boid_vec_func(&bvf,part->flag&PART_BOIDS_2D);
+ }
+
+ /* main loop: calculate physics for all particles */
+ for(p=0, pa=psys->particles, key=outstate; p<totpart; p++,pa++,key++){
+ if(pa->flag & (PARS_NO_DISP|PARS_UNEXIST)) continue;
+
+ copy_particle_key(key,&pa->state,1);
+
+ /* set correct ipo timing */
+ if((part->flag&PART_ABS_TIME)==0 && part->ipo){
+ ipotime=100.0f*(cfra-pa->time)/pa->lifetime;
+ calc_ipo(part->ipo, ipotime);
+ execute_ipo((ID *)part, part->ipo);
+ }
+ pa->size=psys_get_size(ob,ma,psmd,icu_esize,psys,part,pa,vg_size);
+
+ pa_die=0;
+
+ if(pa->alive==PARS_UNBORN || pa->alive==PARS_KILLED || ELEM(part->phystype,PART_PHYS_NO,PART_PHYS_KEYED)){
+ /* allways reset particles to emitter before birth */
+ reset_particle(pa,psys,psmd,ob,dtime,cfra,vg_vel,vg_tan,vg_rot);
+ copy_particle_key(key,&pa->state,1);
+ }
+
+ if(dfra>0.0 || psys->recalc){
+
+ if(psys->reactevents.first && ELEM(pa->alive,PARS_DEAD,PARS_KILLED)==0)
+ react_to_events(psys,p);
+
+ pa_dfra= dfra;
+ pa_dtime= dtime;
+
+ if(pa->flag & PART_LOOP && pa->flag & PART_LOOP_INSTANT)
+ birthtime=pa->dietime;
+ else
+ birthtime=pa->time+pa->loop*pa->lifetime;
+
+ dietime=birthtime+pa->lifetime;
+
+ if(birthtime < cfra && birthtime >= psys->cfra){
+ /* particle is born some time between this and last step*/
+ pa->alive=PARS_ALIVE;
+ pa_dfra= cfra - birthtime;
+ pa_dtime= pa_dfra*timestep;
+ }
+ else if(dietime <= cfra && psys->cfra < dietime){
+ /* particle dies some time between this and last step */
+ pa_dfra= dietime - psys->cfra;
+ pa_dtime= pa_dfra*timestep;
+ pa_die=1;
+ }
+ else if(dietime < cfra){
+ /* TODO: figure out if there's something to be done when particle is dead */
+ }
+
+ copy_particle_key(key,&pa->state,1);
+
+ if(dfra>0.0 && pa->alive==PARS_ALIVE){
+ switch(part->phystype){
+ case PART_PHYS_NEWTON:
+ /* do global forces & effectors */
+ apply_particle_forces(p,pa,ob,psys,part,timestep,pa_dfra,cfra,key);
+
+ /* deflection */
+ deflect_particle(ob,psmd,psys,part,pa,p,pa_dfra,cfra,key,&pa_die);
+
+ /* rotations */
+ rotate_particle(part,pa,pa_dfra,timestep,key);
+
+ break;
+ case PART_PHYS_BOIDS:
+ {
+ float acc[3];
+ boid_brain(&bvf,pa,ob,psys,part,tree,timestep,cfra,acc,&pa_die);
+ if(pa_die==0)
+ boid_body(&bvf,pa,psys,part,timestep,acc,key);
+ break;
+ }
+ }
+
+ push_reaction(ob,psys,p,PART_EVENT_NEAR,key);
+
+ if(pa_die){
+ push_reaction(ob,psys,p,PART_EVENT_DEATH,key);
+
+ if(part->flag & PART_LOOP){
+ pa->loop++;
+
+ if(part->flag & PART_LOOP_INSTANT){
+ reset_particle(pa,psys,psmd,ob,0.0,cfra,vg_vel,vg_tan,vg_rot);
+ pa->alive=PARS_ALIVE;
+ copy_particle_key(key,&pa->state,1);
+ }
+ else
+ pa->alive=PARS_UNBORN;
+ }
+ else{
+ pa->alive=PARS_DEAD;
+ key->time=pa->dietime;
+
+ if(pa->flag&PARS_STICKY)
+ psys_key_to_object(pa->stick_ob,key,0);
+ }
+ }
+ else
+ key->time=cfra;
+ }
+ }
+ }
+ /* apply outstates to particles */
+ for(p=0, pa=psys->particles, key=outstate; p<totpart; p++,pa++,key++)
+ copy_particle_key(&pa->state,key,1);
+
+ MEM_freeN(outstate);
+ }
+ if(psys->reactevents.first)
+ BLI_freelistN(&psys->reactevents);
+
+ if(tree)
+ BLI_kdtree_free(tree);
+}
+
+/* check if path cache or children need updating and do it if needed */
+static void psys_update_path_cache(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra)
+{
+ ParticleSettings *part=psys->part;
+ ParticleEditSettings *pset=&G.scene->toolsettings->particle;
+ int distr=0,alloc=0;
+
+ if((psys->part->childtype && psys->totchild != psys->totpart*part->child_nbr) || psys->recalc&PSYS_ALLOC)
+ alloc=1;
+
+ if(alloc || psys->recalc&PSYS_DISTR || (psys->vgroup[PSYS_VG_DENSITY] && (G.f & G_WEIGHTPAINT)))
+ distr=1;
+
+ if(distr){
+ if(alloc)
+ alloc_particles(psys,psys->totpart);
+
+ if(psys->totchild && part->childtype){
+ distribute_particles(ob,psys,PART_FROM_CHILD);
+
+ if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES && part->parents!=0.0)
+ psys_find_parents(ob,psmd,psys);
+ }
+ }
+
+ if((part->type==PART_HAIR || psys->flag&PSYS_KEYED) && (psys_in_edit_mode(psys)
+ || part->draw_as==PART_DRAW_PATH || part->draw&PART_DRAW_KEYS)){
+ psys_cache_paths(ob, psys, cfra, 0);
+
+ if(part->childtype){
+ if((G.rendering || (part->flag&PART_CHILD_RENDER)==0)
+ || (psys_in_edit_mode(psys) && (pset->flag&PE_SHOW_CHILD)))
+ psys_cache_child_paths(ob, psys, cfra, 0);
+ }
+ }
+ else if(psys->pathcache)
+ psys_free_path_cache(psys);
+}
+
+static void hair_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra)
+{
+ ParticleSettings *part = psys->part;
+
+ if(psys->recalc & PSYS_DISTR){
+ /* need this for changing subsurf levels */
+ psys_calc_dmfaces(ob, psmd->dm, psys);
+ }
+
+ if(psys->effectors.first)
+ psys_end_effectors(psys);
+
+ psys_init_effectors(ob,part->eff_group,psys);
+ if(psys->effectors.first)
+ precalc_effectors(ob,psys,psmd);
+
+ if(psys_in_edit_mode(psys))
+ PE_recalc_world_cos(ob, psys);
+
+ psys_update_path_cache(ob,psmd,psys,cfra);
+}
+
+/* updates cached particles' alive & other flags etc..*/
+static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra, float *vg_size)
+{
+ ParticleSettings *part=psys->part;
+ ParticleData *pa;
+ ParticleKey state;
+ IpoCurve *icu_esize=find_ipocurve(part->ipo,PART_EMIT_SIZE);
+ Material *ma=give_current_material(ob,part->omat);
+ int p;
+ float ipotime=cfra, disp;
+
+ /* deprecated */
+ //if(psys->recalc&PSYS_DISTR){
+ // /* The dm could have been changed so particle emitter element */
+ // /* indices might be wrong. There's really no "nice" way to handle*/
+ // /* this so we just try not to crash by correcting indices. */
+ // int totnum=-1;
+ // switch(part->from){
+ // case PART_FROM_VERT:
+ // totnum=psmd->dm->getNumVerts(psmd->dm);
+ // break;
+ // case PART_FROM_FACE:
+ // case PART_FROM_VOLUME:
+ // totnum=psmd->dm->getNumFaces(psmd->dm);
+ // break;
+ // }
+
+ // if(totnum==0){
+ // /* Now we're in real trouble, there's no emitter elements!! */
+ // for(p=0, pa=psys->particles; p<psys->totpart; p++,pa++)
+ // pa->num=-1;
+ // }
+ // else if(totnum>0){
+ // for(p=0, pa=psys->particles; p<psys->totpart; p++,pa++)
+ // pa->num=pa->num%totnum;
+ // }
+ //}
+
+ if(psys->effectors.first)
+ psys_end_effectors(psys);
+
+ //if(part->flag & (PART_BAKED_GUIDES+PART_BAKED_DEATHS)){
+ psys_init_effectors(ob,part->eff_group,psys);
+ if(psys->effectors.first)
+ precalc_effectors(ob,psys,psmd);
+ //}
+
+ disp= (float)get_current_display_percentage(psys)/50.0f-1.0f;
+
+ for(p=0, pa=psys->particles; p<psys->totpart; p++,pa++){
+ if((part->flag&PART_ABS_TIME)==0 && part->ipo){
+ ipotime=100.0f*(cfra-pa->time)/pa->lifetime;
+ calc_ipo(part->ipo, ipotime);
+ execute_ipo((ID *)part, part->ipo);
+ }
+ pa->size= psys_get_size(ob,ma,psmd,icu_esize,psys,part,pa,vg_size);
+
+ psys->lattice=psys_get_lattice(ob,psys);
+
+ /* update alive status and push events */
+ if(pa->time>cfra)
+ pa->alive=PARS_UNBORN;
+ else if(pa->dietime<=cfra){
+ if(pa->dietime>psys->cfra){
+ state.time=pa->dietime;
+ psys_get_particle_state(ob,psys,p,&state,1);
+ push_reaction(ob,psys,p,PART_EVENT_DEATH,&state);
+ }
+ pa->alive=PARS_DEAD;
+ }
+ else{
+ pa->alive=PARS_ALIVE;
+ state.time=cfra;
+ psys_get_particle_state(ob,psys,p,&state,1);
+ state.time=cfra;
+ push_reaction(ob,psys,p,PART_EVENT_NEAR,&state);
+ }
+
+ if(psys->lattice){
+ end_latt_deform();
+ psys->lattice=0;
+ }
+
+ if(pa->r_rot[0] > disp)
+ pa->flag |= PARS_NO_DISP;
+ else
+ pa->flag &= ~PARS_NO_DISP;
+ }
+}
+/* Calculates the next state for all particles of the system */
+/* In particles code most fra-ending are frames, time-ending are fra*timestep (seconds)*/
+static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float cfra)
+{
+ ParticleSettings *part;
+ ParticleData *pa;
+ int totpart,oldtotpart=0,p;
+ float disp, *vg_vel=0, *vg_tan=0, *vg_rot=0, *vg_size=0;
+ int init=0,distr=0,alloc=0;
+
+ /*----start validity checks----*/
+
+ part=psys->part;
+
+ if(part->flag&PART_ABS_TIME && part->ipo){
+ calc_ipo(part->ipo, cfra);
+ execute_ipo((ID *)part, part->ipo);
+ }
+
+ if(part->from!=PART_FROM_PARTICLE)
+ vg_size=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
+
+ if(part->type == PART_HAIR) {
+ if(psys->flag & PSYS_HAIR_DONE) {
+ hair_step(ob, psmd, psys, cfra);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
+ }
+ }
+ else {
+ if(psys->recalc)
+ clear_particles_from_cache(ob,psys,(int)cfra);
+ else if(get_particles_from_cache(ob, psys, (int)cfra)){
+ cached_step(ob,psmd,psys,cfra,vg_size);
+ psys->cfra=cfra;
+ psys->recalc = 0;
+ return;
+ }
+ }
+
+ /* if still here react to events */
+
+ if(psys->recalc&PSYS_TYPE) {
+ /* system type has changed so set sensible defaults and clear non applicable flags */
+ if(part->from == PART_FROM_PARTICLE) {
+ if(part->type != PART_REACTOR)
+ part->from = PART_FROM_FACE;
+ if(part->distr == PART_DISTR_GRID)
+ part->distr = PART_DISTR_JIT;
+ }
+
+ if(psys->part->phystype != PART_PHYS_KEYED)
+ psys->flag &= ~PSYS_KEYED;
+
+ if(part->type == PART_HAIR) {
+ part->draw_as = PART_DRAW_PATH;
+ part->rotfrom = PART_ROT_IINCR;
+ }
+ else
+ free_hair(psys);
+
+ psys->recalc &= ~PSYS_TYPE;
+ alloc = 1;
+ }
+ else
+ oldtotpart = psys->totpart;
+
+ if(part->distr == PART_DISTR_GRID)
+ totpart = part->grid_res * part->grid_res * part->grid_res;
+ else
+ totpart = psys->part->totpart;
+
+ if(oldtotpart != totpart || psys->recalc&PSYS_ALLOC || (psys->part->childtype && psys->totchild != psys->totpart*part->child_nbr))
+ alloc = 1;
+
+ if(alloc || psys->recalc&PSYS_DISTR || (psys->vgroup[PSYS_VG_DENSITY] && (G.f & G_WEIGHTPAINT) && ob==OBACT))
+ distr = 1;
+
+ if(distr || psys->recalc&PSYS_INIT)
+ init = 1;
+
+ if(init) {
+ if(distr) {
+ if(alloc)
+ alloc_particles(psys, totpart);
+
+ distribute_particles(ob, psys, part->from);
+
+ if(psys->totchild && part->childtype)
+ distribute_particles(ob, psys, PART_FROM_CHILD);
+ }
+ initialize_all_particles(ob, psys, psmd);
+
+ if(alloc)
+ reset_all_particles(ob, psys, psmd, 0.0, cfra, oldtotpart);
+
+ /* flag for possible explode modifiers after this system */
+ psmd->flag |= eParticleSystemFlag_Pars;
+ }
+
+
+ if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED)
+ psys_count_keyed_targets(ob,psys);
+
+ if(part->from!=PART_FROM_PARTICLE){
+ vg_vel=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_VEL);
+ vg_tan=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_TAN);
+ vg_rot=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROT);
+ }
+
+ /* set particles to be not calculated */
+ disp= (float)get_current_display_percentage(psys)/50.0f-1.0f;
+
+ if(disp<1.0f) for(p=0, pa=psys->particles; p<totpart; p++,pa++){
+ if(pa->r_rot[0] > disp)
+ pa->flag |= PARS_NO_DISP;
+ else
+ pa->flag &= ~PARS_NO_DISP;
+ }
+
+ /* ok now we're all set so let's go */
+ if(psys->totpart) {
+ //if(psys->part->from==PART_FROM_FACE) {
+ // psys_calc_dmfaces(ob, psmd->dm, psys);
+ //}
+ dynamics_step(ob,psys,psmd,cfra,vg_vel,vg_tan,vg_rot,vg_size);
+ }
+ psys->recalc = 0;
+ psys->cfra=cfra;
+
+ if(part->type!=PART_HAIR)
+ write_particles_to_cache(ob, psys, cfra);
+
+ /* for keyed particles the path is allways known so it can be drawn */
+ if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED){
+ set_keyed_keys(ob, psys);
+ psys_update_path_cache(ob,psmd,psys,(int)cfra);
+ }
+ else if(psys->pathcache)
+ psys_free_path_cache(psys);
+
+ if(vg_vel)
+ MEM_freeN(vg_vel);
+
+ if(psys->lattice){
+ end_latt_deform();
+ psys->lattice=0;
+ }
+}
+
+void psys_to_softbody(Object *ob, ParticleSystem *psys, int force_recalc)
+{
+ SoftBody *sb;
+ short softflag;
+
+ if((psys->softflag&OB_SB_ENABLE)==0) return;
+
+ if((ob->recalc&OB_RECALC_TIME)==0)
+ psys->softflag|=OB_SB_REDO;
+
+ /* let's replace the object's own softbody with the particle softbody */
+ /* a temporary solution before cloth simulation is implemented, jahka */
+
+ /* save these */
+ sb=ob->soft;
+ softflag=ob->softflag;
+
+ /* swich to new ones */
+ ob->soft=psys->soft;
+ ob->softflag=psys->softflag;
+
+ /* signal for before/free bake */
+ //if(psys->flag & PSYS_SOFT_BAKE || force_recalc){
+ // sbObjectToSoftbody(ob);
+ // psys->flag &= ~PSYS_SOFT_BAKE;
+ //}
+
+ /* do softbody */
+ sbObjectStep(ob, (float)G.scene->r.cfra, NULL, psys_count_keys(psys));
+
+ /* return things back to normal */
+ psys->soft=ob->soft;
+ psys->softflag=ob->softflag;
+
+ ob->soft=sb;
+ ob->softflag=softflag;
+}
+static int hair_needs_recalc(ParticleSystem *psys)
+{
+ if((psys->flag & PSYS_EDITED)==0 && (
+ (psys->flag & PSYS_HAIR_DONE)==0
+ || psys->recalc & PSYS_RECALC_HAIR)
+ ) {
+ psys->recalc &= ~PSYS_RECALC_HAIR;
+ return 1;
+ }
+
+ return 0;
+}
+/* main particle update call, checks that things are ok on the large scale before actual particle calculations */
+void particle_system_update(Object *ob, ParticleSystem *psys){
+
+ ParticleSystemModifierData *psmd=0;
+ float cfra;
+
+ if((psys->flag & PSYS_ENABLED)==0) return;
+
+ psmd=psys_get_modifier(ob,psys);
+
+ cfra=bsystem_time(ob,(float)CFRA,0.0);
+
+ /* system was already updated from modifier stack */
+ if(psmd->flag&eParticleSystemFlag_psys_updated){
+ psmd->flag &= ~eParticleSystemFlag_psys_updated;
+ /* make sure it really was updated to cfra */
+ if(psys->cfra==cfra)
+ return;
+ }
+
+ /* baked path softbody */
+ if(psys->part->type==PART_HAIR && psys->soft)
+ psys_to_softbody(ob, psys, 0);
+
+ /* not needed, this is all handled in hair_step */
+ ///* is the mesh changing under the edited particles? */
+ //if((psys->flag & PSYS_EDITED) && psys->part->type==PART_HAIR && psys->recalc & PSYS_RECALC_HAIR) {
+ // /* Just update the particles on the mesh */
+ // psys_update_edithair_dmfaces(ob, psmd->dm, psys);
+ //}
+
+ if(psys->part->type==PART_HAIR && hair_needs_recalc(psys)){
+ float hcfra=0.0f;
+ int i;
+ free_hair(psys);
+
+ /* first step is negative so particles get killed and reset */
+ psys->cfra=1.0f;
+
+ for(i=0; i<=psys->part->hair_step; i++){
+ hcfra=100.0f*(float)i/(float)psys->part->hair_step;
+ system_step(ob,psys,psmd,hcfra);
+ save_hair(ob,psys,psmd,hcfra);
+ }
+
+ psys->flag |= PSYS_HAIR_DONE;
+
+ if(psys->softflag&OB_SB_ENABLE)
+ psys_to_softbody(ob,psys,1);
+ }
+
+ system_step(ob,psys,psmd,cfra);
+
+ Mat4CpyMat4(psys->imat, ob->imat); /* used for duplicators */
+}
+
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
new file mode 100644
index 00000000000..9492754260c
--- /dev/null
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -0,0 +1,185 @@
+/**
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+* Contributor(s): Campbell Barton <ideasman42@gmail.com>
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+
+#include "BKE_pointcache.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+
+#include "BLI_blenlib.h"
+#include "BKE_utildefines.h"
+#include "blendef.h"
+
+/* needed for directory lookup */
+#ifndef WIN32
+ #include <dirent.h>
+#else
+ #include "BLI_winstuff.h"
+#endif
+
+/* Takes an Object ID and returns a unique name
+ - id: object id
+ - cfra: frame for the cache, can be negative
+ - stack_index: index in the modifier stack. we can have cache for more then one stack_index
+*/
+
+static int ptcache_path(char *filename)
+{
+ sprintf(filename, PTCACHE_PATH);
+ BLI_convertstringcode(filename, G.sce, 0);
+ return strlen(filename);
+}
+
+int BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_index, short do_path, short do_ext)
+{
+ int len=0;
+ char *idname;
+ char *newname;
+ filename[0] = '\0';
+ newname = filename;
+
+ /* start with temp dir */
+ if (do_path) {
+ len = ptcache_path(filename);
+ newname += len;
+ }
+ idname = (id->name+2);
+ /* convert chars to hex so they are always a valid filename */
+ while('\0' != *idname) {
+ sprintf(newname, "%02X", (char)(*idname++));
+ newname+=2;
+ len += 2;
+ }
+
+ if (do_ext) {
+ sprintf(newname, "_%06d_%02d"PTCACHE_EXT, cfra, stack_index); /* always 6 chars */
+ len += 16;
+ }
+
+ return len; /* make sure the above string is always 16 chars */
+}
+
+/* youll need to close yourself after! */
+FILE *BKE_ptcache_id_fopen(struct ID *id, char mode, int cfra, int stack_index)
+{
+ /* mode is same as fopen's modes */
+ FILE *fp = NULL;
+ char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
+
+ BKE_ptcache_id_filename(id, filename, cfra, stack_index, 1, 1);
+
+ if (mode=='r') {
+ if (!BLI_exists(filename)) {
+ return NULL;
+ }
+ fp = fopen(filename, "rb");
+ } else if (mode=='w') {
+ BLI_make_existing_file(filename); /* will create the dir if needs be, same as //textures is created */
+ fp = fopen(filename, "wb");
+ }
+
+ if (!fp) {
+ return NULL;
+ }
+
+ return fp;
+}
+
+/* youll need to close yourself after!
+ * mode,
+
+*/
+
+void BKE_ptcache_id_clear(struct ID *id, char mode, int cfra, int stack_index)
+{
+ int len; /* store the length of the string */
+
+ /* mode is same as fopen's modes */
+ DIR *dir;
+ struct dirent *de;
+ char path[FILE_MAX];
+ char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
+ char path_full[(FILE_MAXDIR+FILE_MAXFILE)*2];
+
+ /* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
+ switch (mode) {
+ case PTCACHE_CLEAR_ALL:
+ case PTCACHE_CLEAR_BEFORE:
+ case PTCACHE_CLEAR_AFTER:
+ ptcache_path(path);
+ len = BKE_ptcache_id_filename(id, filename, cfra, stack_index, 0, 0); /* no path */
+
+ dir = opendir(path);
+ if (dir==NULL)
+ return;
+
+ while ((de = readdir(dir)) != NULL) {
+ if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
+ if (strncmp(filename, de->d_name, len ) == 0) { /* do we have the right prefix */
+ if (mode == PTCACHE_CLEAR_ALL) {
+ BLI_join_dirfile(path_full, path, de->d_name);
+ BLI_delete(path_full, 0, 0);
+ } else {
+ /* read the number of the file */
+ int frame, len2 = strlen(de->d_name);
+ char num[7];
+ if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
+ strncpy(num, de->d_name + (strlen(de->d_name) - 15), 6);
+ frame = atoi(num);
+
+ if((mode==PTCACHE_CLEAR_BEFORE && frame < cfra) ||
+ (mode==PTCACHE_CLEAR_AFTER && frame > cfra) ) {
+
+ BLI_join_dirfile(path_full, path, de->d_name);
+ BLI_delete(path_full, 0, 0);
+ }
+ }
+ }
+ }
+ }
+ }
+ closedir(dir);
+ break;
+
+ case PTCACHE_CLEAR_FRAME:
+ len = BKE_ptcache_id_filename(id, filename, cfra, stack_index, 1, 1); /* no path */
+ BLI_delete(filename, 0, 0);
+ break;
+ }
+ return;
+}
+
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 88de43fa85d..aa9c489044a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -174,6 +174,8 @@ void free_scene(Scene *sce)
Scene *add_scene(char *name)
{
Scene *sce;
+ ParticleEditSettings *pset;
+ int a;
sce= alloc_libblock(&G.main->scene, ID_SCE, name);
sce->lay= 1;
@@ -232,6 +234,19 @@ Scene *add_scene(char *name)
sce->toolsettings->unwrapper = 1;
sce->toolsettings->select_thresh= 0.01f;
sce->toolsettings->jointrilimit = 0.8f;
+
+ pset= &sce->toolsettings->particle;
+ pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
+ pset->emitterdist= 0.25f;
+ pset->totrekey= 5;
+ pset->totaddkey= 5;
+ pset->brushtype= PE_BRUSH_NONE;
+ for(a=0; a<PE_TOT_BRUSH; a++) {
+ pset->brush[a].strength= 50;
+ pset->brush[a].size= 50;
+ pset->brush[a].step= 10;
+ }
+ pset->brush[PE_BRUSH_CUT].strength= 100;
sce->jumpframe = 10;
sce->audio.mixrate = 44100;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 36d114cf023..bd9d1cb75ca 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -61,9 +61,11 @@ variables on the UI for now
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h" /* here is the softbody struct */
+#include "DNA_particle_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_lattice_types.h"
#include "DNA_scene_types.h"
@@ -75,9 +77,12 @@ variables on the UI for now
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_object.h"
+#include "BKE_particle.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_pointcache.h"
+#include "BKE_modifier.h"
#include "BIF_editdeform.h"
#include "BIF_graphics.h"
@@ -90,18 +95,6 @@ static int (*SB_localInterruptCallBack)(void) = NULL;
/* ********** soft body engine ******* */
-
-typedef struct BodyPoint {
- float origS[3], origE[3], origT[3], pos[3], vec[3], force[3];
- float goal;
- float prevpos[3], prevvec[3], prevdx[3], prevdv[3]; /* used for Heun integration */
- int nofsprings; int *springs;
- float choke;
- float colball;
- short flag;
- char octantflag;
-} BodyPoint;
-
typedef struct BodySpring {
int v1, v2;
float len, strength, cf;
@@ -480,21 +473,31 @@ void ccd_build_deflector_hache(Object *vertexowner,GHash *hash)
while (base) {
/*Only proceed for mesh object in same layer */
if(base->object->type==OB_MESH && (base->lay & vertexowner->lay)) {
+ int particles=0;
ob= base->object;
- if((vertexowner) && (ob == vertexowner)){
- /* if vertexowner is given we don't want to check collision with owner object */
- base = base->next;
- continue;
+ if((vertexowner) && (ob == vertexowner)) {
+ if(vertexowner->soft->particles){
+ particles=1;
+ }
+ else {
+ /* if vertexowner is given we don't want to check collision with owner object */
+ base = base->next;
+ continue;
+ }
}
/*+++ only with deflecting set */
if(ob->pd && ob->pd->deflect && BLI_ghash_lookup(hash, ob) == 0) {
DerivedMesh *dm= NULL;
-
- if(ob->softflag & OB_SB_COLLFINAL) { /* so maybe someone wants overkill to collide with subsurfed */
- dm = mesh_get_derived_final(ob, CD_MASK_BAREMESH);
- } else {
- dm = mesh_get_derived_deform(ob, CD_MASK_BAREMESH);
+
+ if(particles) {
+ dm = psys_get_modifier(ob,psys_get_current(ob))->dm;
+ }
+ else {
+ if(ob->softflag & OB_SB_COLLFINAL) /* so maybe someone wants overkill to collide with subsurfed */
+ dm = mesh_get_derived_final(ob, CD_MASK_BAREMESH);
+ else
+ dm = mesh_get_derived_deform(ob, CD_MASK_BAREMESH);
}
if(dm){
@@ -852,10 +855,11 @@ static void renew_softbody(Object *ob, int totpoint, int totspring)
{
SoftBody *sb;
int i;
-
+ short softflag;
if(ob->soft==NULL) ob->soft= sbNew();
else free_softbody_intern(ob->soft);
sb= ob->soft;
+ softflag=ob->softflag;
if(totpoint) {
sb->totpoint= totpoint;
@@ -869,8 +873,8 @@ static void renew_softbody(Object *ob, int totpoint, int totspring)
for (i=0; i<totpoint; i++) {
BodyPoint *bp = &sb->bpoint[i];
- if(ob->softflag & OB_SB_GOAL) {
- bp->goal= ob->soft->defgoal;
+ if(softflag & OB_SB_GOAL) {
+ bp->goal= sb->defgoal;
}
else {
bp->goal= 0.0f;
@@ -900,7 +904,6 @@ static void free_softbody_baked(SoftBody *sb)
sb->keys= NULL;
sb->totkey= 0;
-
}
static void free_scratch(SoftBody *sb)
{
@@ -1203,9 +1206,9 @@ int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_
Crossf(d_nvect, edge2, edge1);
Normalize(d_nvect);
if (
- LineIntersectsTriangle(nv1, nv2, face_v1, face_v2, face_v3, &t) ||
- LineIntersectsTriangle(nv2, nv3, face_v1, face_v2, face_v3, &t) ||
- LineIntersectsTriangle(nv3, nv1, face_v1, face_v2, face_v3, &t) ){
+ LineIntersectsTriangle(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) ||
+ LineIntersectsTriangle(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
+ LineIntersectsTriangle(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
Vec3PlusStVec(force,-1.0f,d_nvect);
*damp=ob->pd->pdef_sbdamp;
deflected = 2;
@@ -1217,9 +1220,9 @@ int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_
Crossf(d_nvect, edge2, edge1);
Normalize(d_nvect);
if (
- LineIntersectsTriangle(nv1, nv3, face_v1, face_v2, face_v3, &t) ||
- LineIntersectsTriangle(nv3, nv4, face_v1, face_v2, face_v3, &t) ||
- LineIntersectsTriangle(nv4, nv1, face_v1, face_v2, face_v3, &t) ){
+ LineIntersectsTriangle(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
+ LineIntersectsTriangle(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) ||
+ LineIntersectsTriangle(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
Vec3PlusStVec(force,-1.0f,d_nvect);
*damp=ob->pd->pdef_sbdamp;
deflected = 2;
@@ -1402,7 +1405,7 @@ int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp
Crossf(d_nvect, edge2, edge1);
Normalize(d_nvect);
- if ( LineIntersectsTriangle(edge_v1, edge_v2, nv1, nv2, nv3, &t)){
+ if ( LineIntersectsTriangle(edge_v1, edge_v2, nv1, nv2, nv3, &t, NULL)){
float v1[3],v2[3];
float intrusiondepth,i1,i2;
VECSUB(v1, edge_v1, nv2);
@@ -1421,7 +1424,7 @@ int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp
Crossf(d_nvect, edge2, edge1);
Normalize(d_nvect);
- if (LineIntersectsTriangle( edge_v1, edge_v2,nv1, nv3, nv4, &t)){
+ if (LineIntersectsTriangle( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)){
float v1[3],v2[3];
float intrusiondepth,i1,i2;
VECSUB(v1, edge_v1, nv4);
@@ -1550,7 +1553,7 @@ int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], float *
Object *ob= NULL;
GHash *hash;
GHashIterator *ihash;
- float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3],
+ float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3]={0.0,0.0,0.0},
vv1[3], vv2[3], vv3[3], vv4[3], coledge[3], mindistedge = 1000.0f,
outerforceaccu[3],innerforceaccu[3],
facedist,n_mag,force_mag_norm,minx,miny,minz,maxx,maxy,maxz,
@@ -2953,6 +2956,103 @@ static void curve_surf_to_softbody(Object *ob)
}
+static void springs_from_particles(Object *ob)
+{
+ ParticleSystem *psys;
+ ParticleSystemModifierData *psmd=0;
+ ParticleData *pa=0;
+ HairKey *key=0;
+ SoftBody *sb;
+ BodyPoint *bp;
+ BodySpring *bs;
+ int a,k;
+ float hairmat[4][4];
+
+ psys= ob->soft->particles;
+ sb= ob->soft;
+ if(ob && sb && psys) {
+ psmd = psys_get_modifier(ob, psys);
+
+ bp= sb->bpoint;
+ for(a=0, pa=psys->particles; a<psys->totpart; a++, pa++) {
+ for(k=0, key=pa->hair; k<pa->totkey; k++, bp++, key++) {
+ VECCOPY(bp->origS, key->co);
+
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+
+ Mat4MulVecfl(hairmat, bp->origS);
+ }
+ }
+
+ for(a=0, bs=sb->bspring; a<sb->totspring; a++, bs++)
+ bs->len= VecLenf(sb->bpoint[bs->v1].origS, sb->bpoint[bs->v2].origS);
+ }
+}
+
+static void particles_to_softbody(Object *ob)
+{
+ SoftBody *sb;
+ BodyPoint *bp;
+ BodySpring *bs;
+ ParticleData *pa;
+ HairKey *key;
+ ParticleSystem *psys= ob->soft->particles;
+ float goalfac;
+ int a, k, curpoint;
+ int totpoint= psys_count_keys(psys);
+ int totedge= totpoint-psys->totpart;
+
+ /* renew ends with ob->soft with points and edges, also checks & makes ob->soft */
+ renew_softbody(ob, totpoint, totedge);
+
+ psys->particles->bpi = 0;
+ for(a=1, pa=psys->particles+1; a<psys->totpart; a++, pa++)
+ pa->bpi = (pa-1)->bpi + pa->totkey;
+
+ /* we always make body points */
+ sb= ob->soft;
+ bp= sb->bpoint;
+ bs= sb->bspring;
+ goalfac= ABS(sb->maxgoal - sb->mingoal);
+
+ if((ob->softflag & OB_SB_GOAL)) {
+ for(a=0, pa=psys->particles; a<psys->totpart; a++, pa++) {
+ for(k=0, key=pa->hair; k<pa->totkey; k++,bp++,key++) {
+ if(k) {
+ bp->goal= key->weight;
+ bp->goal= sb->mingoal + bp->goal*goalfac;
+ bp->goal= (float)pow(bp->goal, 4.0f);
+ }
+ else{
+ /* hair roots are allways fixed fully to goal */
+ bp->goal= 1.0f;
+ }
+ }
+ }
+ }
+
+ bp= sb->bpoint;
+ curpoint=0;
+ for(a=0, pa=psys->particles; a<psys->totpart; a++, curpoint++, pa++) {
+ for(k=0; k<pa->totkey-1; k++,bs++,curpoint++) {
+ bs->v1=curpoint;
+ bs->v2=curpoint+1;
+ bs->strength= 1.0;
+ bs->order=1;
+ }
+ }
+
+ build_bps_springlist(ob); /* scan for springs attached to bodypoints ONCE */
+ /* insert *other second order* springs if desired */
+ if(sb->secondspring > 0.0000001f) {
+ add_2nd_order_springs(ob,sb->secondspring*10.0); /* exploits the the first run of build_bps_springlist(ob);*/
+ build_bps_springlist(ob); /* yes we need to do it again*/
+ }
+ springs_from_particles(ob); /* write the 'rest'-lenght of the springs */
+ if(ob->softflag & OB_SB_SELF)
+ calculate_collision_balls(ob);
+}
+
/* copies softbody result back in object */
static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts, int local)
{
@@ -2969,117 +3069,94 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts,
}
}
-/* return 1 if succesfully baked and applied step */
-static int softbody_baked_step(Object *ob, float framenr, float (*vertexCos)[3], int numVerts)
+void softbody_clear_cache(Object *ob, float framenr)
{
- SoftBody *sb= ob->soft;
- SBVertex *key0, *key1, *key2, *key3;
- BodyPoint *bp;
- float data[4], sfra, efra, cfra, dfra, fac; /* start, end, current, delta */
- int ofs1, a;
-
- /* precondition check */
- if(sb==NULL || sb->keys==NULL || sb->totkey==0) return 0;
- /* so we got keys, but no bodypoints... even without simul we need it for the bake */
- if(sb->bpoint==NULL) sb->bpoint= MEM_callocN( sb->totpoint*sizeof(BodyPoint), "bodypoint");
-
- /* convert cfra time to system time */
- sfra= (float)sb->sfra;
- cfra= bsystem_time(ob, framenr, 0.0);
- efra= (float)sb->efra;
- dfra= (float)sb->interval;
+ SoftBody *sb = ob->soft;
+ ModifierData *md = ob->modifiers.first;
+ int stack_index = -1;
+ int a;
- /* offset in keys array */
- ofs1= (int)floor( (cfra-sfra)/dfra );
+ if(sb==NULL) return;
- if(ofs1 < 0) {
- key0=key1=key2=key3= *sb->keys;
- }
- else if(ofs1 >= sb->totkey-1) {
- key0=key1=key2=key3= *(sb->keys+sb->totkey-1);
- }
+ if(sb->particles)
+ stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,sb->particles));
else {
- key1= *(sb->keys+ofs1);
- key2= *(sb->keys+ofs1+1);
-
- if(ofs1>0) key0= *(sb->keys+ofs1-1);
- else key0= key1;
-
- if(ofs1<sb->totkey-2) key3= *(sb->keys+ofs1+2);
- else key3= key2;
- }
-
- sb->ctime= cfra; /* needed? */
-
- /* timing */
- fac= ((cfra-sfra)/dfra) - (float)ofs1;
- CLAMP(fac, 0.0, 1.0);
- set_four_ipo(fac, data, KEY_BSPLINE);
- if (key0&&key1&&key2&&key3) // may be null because we SHIFT_ESCAPED
- for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++, key0++, key1++, key2++, key3++) {
- bp->pos[0]= data[0]*key0->vec[0] + data[1]*key1->vec[0] + data[2]*key2->vec[0] + data[3]*key3->vec[0];
- bp->pos[1]= data[0]*key0->vec[1] + data[1]*key1->vec[1] + data[2]*key2->vec[1] + data[3]*key3->vec[1];
- bp->pos[2]= data[0]*key0->vec[2] + data[1]*key1->vec[2] + data[2]*key2->vec[2] + data[3]*key3->vec[2];
+ for(a=0; md; md=md->next, a++) {
+ if(md->type == eModifierType_Softbody) {
+ stack_index = a;
+ break;
+ }
+ }
}
-
- softbody_to_object(ob, vertexCos, numVerts, sb->local);
-
- return 1;
-}
-/* only gets called after succesfully doing softbody_step */
-/* already checked for OB_SB_BAKE flag */
-static void softbody_baked_add(Object *ob, float framenr)
+ BKE_ptcache_id_clear((ID *)ob, PTCACHE_CLEAR_ALL, framenr, stack_index);
+}
+static void softbody_write_cache(Object *ob, float framenr)
{
- SoftBody *sb= ob->soft;
- SBVertex *key;
+ FILE *fp = NULL;
+ SoftBody *sb = ob->soft;
BodyPoint *bp;
- float sfra, efra, cfra, dfra, fac1; /* start, end, current, delta */
- int ofs1, a;
-
- /* convert cfra time to system time */
- sfra= (float)sb->sfra;
- fac1= ob->sf; ob->sf= 0.0f; /* disable startframe */
- cfra= bsystem_time(ob, framenr, 0.0);
- ob->sf= fac1;
- efra= (float)sb->efra;
- dfra= (float)sb->interval;
-
- if(sb->totkey==0) {
- if(sb->sfra >= sb->efra) return; /* safety, UI or py setting allows */
- if(sb->interval<1) sb->interval= 1; /* just be sure */
-
- sb->totkey= 1 + (int)(ceil( (efra-sfra)/dfra ) );
- sb->keys= MEM_callocN( sizeof(void *)*sb->totkey, "sb keys");
+ ModifierData *md = ob->modifiers.first;
+ int stack_index = -1;
+ int a;
+
+ if(sb->totpoint == 0) return;
+
+ if(sb->particles)
+ stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,sb->particles));
+ else {
+ for(a=0; md; md=md->next, a++) {
+ if(md->type == eModifierType_Softbody) {
+ stack_index = a;
+ break;
+ }
+ }
}
+
+ fp = BKE_ptcache_id_fopen((ID *)ob, 'w', framenr, stack_index);
+ if(!fp) return;
+
+ for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++)
+ fwrite(&bp->pos, sizeof(float), 3, fp);
- /* inverse matrix might not be uptodate... */
- Mat4Invert(ob->imat, ob->obmat);
-
- /* now find out if we have to store a key */
-
- /* offset in keys array */
- if(cfra>=(efra)) {
- ofs1= sb->totkey-1;
- fac1= 0.0;
- }
+ fclose(fp);
+}
+static int softbody_read_cache(Object *ob, float framenr)
+{
+ FILE *fp = NULL;
+ SoftBody *sb = ob->soft;
+ BodyPoint *bp;
+ ModifierData *md = ob->modifiers.first;
+ int stack_index = -1;
+ int a, ret = 1;
+
+ if(sb->totpoint == 0) return 0;
+
+ if(sb->particles)
+ stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,sb->particles));
else {
- ofs1= (int)floor( (cfra-sfra)/dfra );
- fac1= ((cfra-sfra)/dfra) - (float)ofs1;
- }
- if( fac1 < 1.0/dfra ) {
-
- key= *(sb->keys+ofs1);
- if(key == NULL) {
- *(sb->keys+ofs1)= key= MEM_mallocN(sb->totpoint*sizeof(SBVertex), "softbody key");
-
- for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++, key++) {
- VECCOPY(key->vec, bp->pos);
- if(sb->local)
- Mat4MulVecfl(ob->imat, key->vec);
+ for(a=0; md; md=md->next, a++) {
+ if(md->type == eModifierType_Softbody) {
+ stack_index = a;
+ break;
}
}
}
+
+ fp = BKE_ptcache_id_fopen((ID *)ob, 'r', framenr, stack_index);
+ if(!fp)
+ ret = 0;
+ else {
+ for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++)
+ if(fread(&bp->pos, sizeof(float), 3, fp) != 3) {
+ ret = 0;
+ break;
+ }
+
+ fclose(fp);
+ }
+
+ return ret;
}
/* +++ ************ maintaining scratch *************** */
void sb_new_scratch(SoftBody *sb)
@@ -3175,15 +3252,14 @@ void sbSetInterruptCallBack(int (*f)(void))
/* simulates one step. framenr is in frames */
void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts)
{
+ ParticleSystemModifierData *psmd=0;
+ ParticleData *pa=0;
SoftBody *sb;
+ HairKey *key= NULL;
BodyPoint *bp;
int a;
float dtime,ctime,forcetime,err;
-
- /* baking works with global time */
- if(!(ob->softflag & OB_SB_BAKEDO) )
- if(softbody_baked_step(ob, framenr, vertexCos, numVerts) ) return;
-
+ float hairmat[4][4];
/* This part only sets goals and springs, based on original mesh/curve/lattice data.
Copying coordinates happens in next chunk by setting softbody flag OB_SB_RESET */
@@ -3194,7 +3270,13 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
(numVerts!=ob->soft->totpoint) || /* should never happen, just to be safe */
((ob->softflag & OB_SB_EDGES) && !ob->soft->bspring && object_has_edges(ob))) /* happens when in UI edges was set */
{
- switch(ob->type) {
+ if(ob->soft && ob->soft->bpoint) /* don't clear on file load */
+ softbody_clear_cache(ob, framenr);
+
+ if(ob->soft->particles){
+ particles_to_softbody(ob);
+ }
+ else switch(ob->type) {
case OB_MESH:
mesh_to_softbody(ob);
break;
@@ -3220,6 +3302,10 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
/* still no points? go away */
if(sb->totpoint==0) return;
+ if(sb->particles){
+ psmd=psys_get_modifier(ob,sb->particles);
+ pa=sb->particles->particles;
+ }
/* checking time: */
@@ -3231,17 +3317,45 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
dtime= ctime - sb->ctime;
}
+ if(softbody_read_cache(ob, framenr)) {
+ if(sb->particles==0)
+ softbody_to_object(ob, vertexCos, numVerts, sb->local);
+ sb->ctime = ctime;
+ return;
+ }
+
/* the simulator */
/* update the vertex locations */
if (dtime!=0.0) {
+ if(sb->particles) {
+ pa=sb->particles->particles;
+ key = pa->hair;
+
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ }
+
for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
/* store where goals are now */
VECCOPY(bp->origS, bp->origE);
/* copy the position of the goals at desired end time */
- VECCOPY(bp->origE, vertexCos[a]);
- /* vertexCos came from local world, go global */
- Mat4MulVecfl(ob->obmat, bp->origE);
+ if(sb->particles) {
+ if(key == pa->hair + pa->totkey) {
+ pa++;
+ key = pa->hair;
+
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ }
+ VECCOPY(bp->origE, key->co);
+ Mat4MulVecfl(hairmat,bp->origE);
+
+ key++;
+ }
+ else{
+ VECCOPY(bp->origE, vertexCos[a]);
+ /* vertexCos came from local world, go global */
+ Mat4MulVecfl(ob->obmat, bp->origE);
+ }
/* just to be save give bp->origT a defined value
will be calulated in interpolate_exciter()*/
VECCOPY(bp->origT, bp->origE);
@@ -3253,9 +3367,29 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
(dtime>=9.9*G.scene->r.framelen) /* too far forward in time --> goals won't be accurate enough */
)
{
+ if(sb->particles) {
+ pa=sb->particles->particles;
+ key = pa->hair;
+
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ }
+
for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
- VECCOPY(bp->pos, vertexCos[a]);
- Mat4MulVecfl(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
+ if(sb->particles) {
+ if(key == pa->hair + pa->totkey) {
+ pa++;
+ key = pa->hair;
+
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ }
+ VECCOPY(bp->pos, key->co);
+ Mat4MulVecfl(hairmat, bp->pos);
+ key++;
+ }
+ else {
+ VECCOPY(bp->pos, vertexCos[a]);
+ Mat4MulVecfl(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
+ }
VECCOPY(bp->origS, bp->pos);
VECCOPY(bp->origE, bp->pos);
VECCOPY(bp->origT, bp->pos);
@@ -3283,23 +3417,22 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
sb_new_scratch(sb); /* make a new */
sb->scratch->needstobuildcollider=1;
-
- /* copy some info to scratch */
- switch(ob->type) {
- case OB_MESH:
- if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
- break;
- case OB_LATTICE:
- break;
- case OB_CURVE:
- case OB_SURF:
- break;
- default:
- break;
+ if((sb->particles)==0) {
+ /* copy some info to scratch */
+ switch(ob->type) {
+ case OB_MESH:
+ if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
+ break;
+ case OB_LATTICE:
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ break;
+ default:
+ break;
+ }
}
-
-
ob->softflag &= ~OB_SB_RESET;
}
else if(dtime>0.0) {
@@ -3411,10 +3544,10 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
}
}
- softbody_to_object(ob, vertexCos, numVerts, 0);
+ if(sb->particles==0)
+ softbody_to_object(ob, vertexCos, numVerts, 0);
sb->ctime= ctime;
-
- if(ob->softflag & OB_SB_BAKEDO) softbody_baked_add(ob, framenr);
+ softbody_write_cache(ob, framenr);
}