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authorPablo Dobarro <pablodp606@gmail.com>2020-08-23 02:50:49 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-08-25 00:09:10 +0300
commit5a634735e6e2fe805b639b03168afa983c52fa5b (patch)
tree6133398e379f928663503479fa4ddd4747748764 /source/blender/blenkernel/intern
parented4c83f61fd330ba0728ce6774548906e524f36b (diff)
Fix T80008: Smooth brush not deforming mesh boundaries correctly
In 2.83 and previous versions there was a bug that was causing boundary vertices to be detected incorrectly that was preventing the smooth brush to work on boundaries if there was a pole on them. In 2.90 the boundary vertex detection was fixed, but it was still using a simplified version of the algorithm without any boundary smoothing. This patch implements a similar smoothing algorithm to what I think it was the intention of 2.83 and previous versions, but working correctly. Reviewed By: sergey Maniphest Tasks: T80008 Differential Revision: https://developer.blender.org/D8680
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/brush.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 8cd30c2241f..3c83ee55213 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -1539,7 +1539,6 @@ void BKE_brush_sculpt_reset(Brush *br)
break;
case SCULPT_TOOL_SMOOTH:
br->flag &= ~BRUSH_SPACE_ATTEN;
- br->automasking_flags |= BRUSH_AUTOMASKING_BOUNDARY_EDGES;
br->spacing = 5;
br->alpha = 0.7f;
br->surface_smooth_shape_preservation = 0.5f;