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authorBastien Montagne <bastien@blender.org>2020-08-21 18:28:50 +0300
committerBastien Montagne <bastien@blender.org>2020-08-21 18:35:18 +0300
commitebf10b72b05f2a274299f1822d2f4514e6b14624 (patch)
treec0b385772354f209177aca8d38cbc9f6654e8985 /source/blender/blenkernel/intern
parent05e1ccf108366ee9ef95b41643dcbd656d819f5a (diff)
Fix critical bug in foreach ID looper of Scene data-block.
Since stone age of lib_query, the code would iterate over the current list of active sequences (from a meta strip e.g.), and not over the whole list of those. This is a critical issue as it means in some cases (editing a meta strip typically), some ID pointers would be missed/ignored by this foreach looper, which is now at the center of most of our ID management code. This caused a bug here at the studio, leading to loss of all sound IDs used by sound strips when editing and undoing inside a meta strip, since ID refcounting would not happen properly on strips using sounds outside the meta-strip context during file reading of the undo steps. To be backported to 2.83. Differential Revision: https://developer.blender.org/D8671
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/scene.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 5ae2f4b9005..141737b46ee 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -469,7 +469,7 @@ static void scene_foreach_id(ID *id, LibraryForeachIDData *data)
}
if (scene->ed) {
Sequence *seq;
- SEQP_BEGIN (scene->ed, seq) {
+ SEQ_BEGIN (scene->ed, seq) {
BKE_LIB_FOREACHID_PROCESS(data, seq->scene, IDWALK_CB_NEVER_SELF);
BKE_LIB_FOREACHID_PROCESS(data, seq->scene_camera, IDWALK_CB_NOP);
BKE_LIB_FOREACHID_PROCESS(data, seq->clip, IDWALK_CB_USER);