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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-25 03:09:25 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-25 03:09:25 +0400
commit2043d801e88c8f56b0153f8acf0cccb554f0fa0c (patch)
treebffa8f8ea9769d092e7e75b9817b9bd4be7e6862 /source/blender/blenkernel/intern
parent11c6abe53b77baefa09737fa8f615f5c734f4b63 (diff)
Fix #34806: rigid body world settings were not copied with a full scene copy.
Now copying a scene will also duplicate groups that consist entirely of objects that are duplicated with the scene. The rigid body world will then also pointers to these new groups.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/group.c2
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c37
-rw-r--r--source/blender/blenkernel/intern/scene.c10
3 files changed, 45 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index b1d0e8df754..ad0aed4691a 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -148,7 +148,7 @@ Group *BKE_group_copy(Group *group)
{
Group *groupn;
- groupn = MEM_dupallocN(group);
+ groupn = BKE_libblock_copy(&group->id);
BLI_duplicatelist(&groupn->gobject, &group->gobject);
return groupn;
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index ca7bb542598..879ba6651c2 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -58,12 +58,13 @@
#include "BKE_animsys.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_effect.h"
+#include "BKE_global.h"
#include "BKE_group.h"
-#include "BKE_object.h"
+#include "BKE_library.h"
#include "BKE_mesh.h"
+#include "BKE_object.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
-#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
@@ -724,6 +725,36 @@ RigidBodyWorld *BKE_rigidbody_create_world(Scene *scene)
return rbw;
}
+RigidBodyWorld *BKE_rigidbody_world_copy(RigidBodyWorld *rbw)
+{
+ RigidBodyWorld *rbwn = MEM_dupallocN(rbw);
+
+ if (rbw->effector_weights)
+ rbwn->effector_weights = MEM_dupallocN(rbw->effector_weights);
+ if (rbwn->group)
+ id_us_plus(&rbwn->group->id);
+ if (rbwn->constraints)
+ id_us_plus(&rbwn->constraints->id);
+
+ rbwn->pointcache = BKE_ptcache_copy_list(&rbwn->ptcaches, &rbw->ptcaches, FALSE);
+
+ rbwn->objects = NULL;
+ rbwn->physics_world = NULL;
+ rbwn->numbodies = 0;
+
+ return rbwn;
+}
+
+void BKE_rigidbody_world_groups_relink(RigidBodyWorld *rbw)
+{
+ if (rbw->group && rbw->group->id.newid)
+ rbw->group = (Group*)rbw->group->id.newid;
+ if (rbw->constraints && rbw->constraints->id.newid)
+ rbw->constraints = (Group*)rbw->constraints->id.newid;
+ if (rbw->effector_weights->group && rbw->effector_weights->group->id.newid)
+ rbw->effector_weights->group = (Group*)rbw->effector_weights->group->id.newid;
+}
+
/* Add rigid body settings to the specified object */
RigidBodyOb *BKE_rigidbody_create_object(Scene *scene, Object *ob, short type)
{
@@ -1332,6 +1363,8 @@ void BKE_rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, short re
void BKE_rigidbody_validate_sim_constraint(RigidBodyWorld *rbw, Object *ob, short rebuild) {}
void BKE_rigidbody_validate_sim_world(Scene *scene, RigidBodyWorld *rbw, short rebuild) {}
struct RigidBodyWorld *BKE_rigidbody_create_world(Scene *scene) { return NULL; }
+struct RigidBodyWorld *BKE_rigidbody_world_copy(RigidBodyWorld *rbw) { return NULL; }
+void BKE_rigidbody_world_groups_relink(struct RigidBodyWorld *rbw) {}
struct RigidBodyOb *BKE_rigidbody_create_object(Scene *scene, Object *ob, short type) { return NULL; }
struct RigidBodyCon *BKE_rigidbody_create_constraint(Scene *scene, Object *ob, short type) { return NULL; }
struct RigidBodyWorld *BKE_rigidbody_get_world(Scene *scene) { return NULL; }
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 29396a7edfe..d140dfa6a2d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -176,7 +176,9 @@ Scene *BKE_scene_copy(Scene *sce, int type)
scen->obedit = NULL;
scen->stats = NULL;
scen->fps_info = NULL;
- scen->rigidbody_world = NULL; /* RB_TODO figure out a way of copying the rigid body world */
+
+ if(sce->rigidbody_world)
+ scen->rigidbody_world = BKE_rigidbody_world_copy(sce->rigidbody_world);
BLI_duplicatelist(&(scen->markers), &(sce->markers));
BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
@@ -295,6 +297,12 @@ Scene *BKE_scene_copy(Scene *sce, int type)
return scen;
}
+void BKE_scene_groups_relink(Scene *sce)
+{
+ if (sce->rigidbody_world)
+ BKE_rigidbody_world_groups_relink(sce->rigidbody_world);
+}
+
/* do not free scene itself */
void BKE_scene_free(Scene *sce)
{