diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-21 03:14:18 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-21 03:14:18 +0400 |
commit | 8655be437dc46af6b64e3d1e96dba5173cce9450 (patch) | |
tree | 0e3f93344b47b46aa9dffb3dcf5fe721ae2a3212 /source/blender/blenkernel/intern | |
parent | 885441e75804a92d4c2270fd006f3e71fc460d7b (diff) |
code cleanup: use bool where values are true/false, for view3d and related functions.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/anim.c | 6 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/camera.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/deform.c | 10 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/displist.c | 12 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 12 |
5 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index ddb4cc4391a..ad791852253 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -1712,7 +1712,7 @@ static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBas /* Returns a list of DupliObject * note; group dupli's already set transform matrix. see note in group_duplilist() */ -ListBase *object_duplilist_ex(Scene *sce, Object *ob, int update, int for_render) +ListBase *object_duplilist_ex(Scene *sce, Object *ob, bool update, bool for_render) { ListBase *duplilist = MEM_mallocN(sizeof(ListBase), "duplilist"); int persistent_id[MAX_DUPLI_RECUR] = {0}; @@ -1728,9 +1728,9 @@ ListBase *object_duplilist_ex(Scene *sce, Object *ob, int update, int for_render /* note: previously updating was always done, this is why it defaults to be on * but there are likely places it can be called without updating */ -ListBase *object_duplilist(Scene *sce, Object *ob, int for_render) +ListBase *object_duplilist(Scene *sce, Object *ob, bool for_render) { - return object_duplilist_ex(sce, ob, TRUE, for_render); + return object_duplilist_ex(sce, ob, true, for_render); } diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c index 34c2d144f4c..ae1fa3025b9 100644 --- a/source/blender/blenkernel/intern/camera.c +++ b/source/blender/blenkernel/intern/camera.c @@ -371,7 +371,7 @@ void BKE_camera_params_compute_matrix(CameraParams *params) /***************************** Camera View Frame *****************************/ -void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3], +void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const bool do_clip, const float scale[3], float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]) { float facx, facy; diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c index 2ba71ecd9b5..7543892f2e3 100644 --- a/source/blender/blenkernel/intern/deform.c +++ b/source/blender/blenkernel/intern/deform.c @@ -126,7 +126,7 @@ void defvert_copy_index(MDeformVert *dvert_dst, const MDeformVert *dvert_src, co /* only sync over matching weights, don't add or remove groups * warning, loop within loop. */ -void defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, int use_verify) +void defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, const bool use_verify) { if (dvert_src->totweight && dvert_dst->totweight) { int i; @@ -145,7 +145,7 @@ void defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, int use_ /* be sure all flip_map values are valid */ void defvert_sync_mapped(MDeformVert *dvert_dst, const MDeformVert *dvert_src, - const int *flip_map, const int flip_map_len, const int use_verify) + const int *flip_map, const int flip_map_len, const bool use_verify) { if (dvert_src->totweight && dvert_dst->totweight) { int i; @@ -346,7 +346,7 @@ int defgroup_name_index(Object *ob, const char *name) } /* note, must be freed */ -int *defgroup_flip_map(Object *ob, int *flip_map_len, int use_default) +int *defgroup_flip_map(Object *ob, int *flip_map_len, const bool use_default) { int defbase_tot = *flip_map_len = BLI_countlist(&ob->defbase); @@ -384,7 +384,7 @@ int *defgroup_flip_map(Object *ob, int *flip_map_len, int use_default) } /* note, must be freed */ -int *defgroup_flip_map_single(Object *ob, int *flip_map_len, int use_default, int defgroup) +int *defgroup_flip_map_single(Object *ob, int *flip_map_len, const bool use_default, int defgroup) { int defbase_tot = *flip_map_len = BLI_countlist(&ob->defbase); @@ -416,7 +416,7 @@ int *defgroup_flip_map_single(Object *ob, int *flip_map_len, int use_default, in } } -int defgroup_flip_index(Object *ob, int index, int use_default) +int defgroup_flip_index(Object *ob, int index, const bool use_default) { bDeformGroup *dg = BLI_findlink(&ob->defbase, index); int flip_index = -1; diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 6f85d4de60e..e4d7814c4e1 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -122,17 +122,17 @@ DispList *BKE_displist_find(ListBase *lb, int type) return NULL; } -int BKE_displist_has_faces(ListBase *lb) +bool BKE_displist_has_faces(ListBase *lb) { DispList *dl; for (dl = lb->first; dl; dl = dl->next) { if (ELEM3(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) { - return TRUE; + return true; } } - return FALSE; + return false; } void BKE_displist_copy(ListBase *lbn, ListBase *lb) @@ -271,10 +271,10 @@ void BKE_displist_count(ListBase *lb, int *totvert, int *totface, int *tottri) } } -int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4) +bool BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4) { if ((dl->flag & DL_CYCL_V) == 0 && a == (dl->parts) - 1) { - return 0; + return false; } if (dl->flag & DL_CYCL_U) { @@ -297,7 +297,7 @@ int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, in (*p4) -= dl->nr * dl->parts; } - return 1; + return true; } /* ****************** make displists ********************* */ diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 55ec5db419d..8d3e92975fe 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1581,7 +1581,7 @@ void BKE_object_scale_to_mat3(Object *ob, float mat[3][3]) size_to_mat3(mat, vec); } -void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], short use_drot) +void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], bool use_drot) { float rmat[3][3], dmat[3][3]; @@ -1618,7 +1618,7 @@ void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], short use_drot) copy_m3_m3(mat, rmat); } -void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], short use_compat) +void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], bool use_compat) { switch (ob->rotmode) { case ROT_MODE_QUAT: @@ -1721,7 +1721,7 @@ void BKE_object_tfm_protected_restore(Object *ob, } /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */ -void BKE_object_apply_mat4(Object *ob, float mat[4][4], const short use_compat, const short use_parent) +void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, const bool use_parent) { float rot[3][3]; @@ -2362,7 +2362,7 @@ void BKE_object_dimensions_set(Object *ob, const float *value) } } -void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const short use_hidden) +void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool use_hidden) { BoundBox bb; float vec[3]; @@ -2466,7 +2466,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const short u } } -int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const short use_hidden) +int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden) { int ok = FALSE; if ((ob->transflag & OB_DUPLI) == 0) { @@ -2478,7 +2478,7 @@ int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_ma lb = object_duplilist(scene, ob, FALSE); for (dob = lb->first; dob; dob = dob->next) { - if ((use_hidden == FALSE) && (dob->no_draw != 0)) { + if ((use_hidden == false) && (dob->no_draw != 0)) { /* pass */ } else { |