diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-02-06 13:35:49 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2017-02-06 13:35:49 +0300 |
commit | 6d4f75a123cdbc33d83b61e46b7bd2ede6cc0fe9 (patch) | |
tree | b3ddbd80b68fb471f536fa094eafc757be6521e5 /source/blender/blenkernel/intern | |
parent | 0412b0d29633470561b411b6ce1d95cf13202454 (diff) | |
parent | 520ced4ad504bfcbcf0e86ff07651736dc51b8f0 (diff) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 15 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/brush.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/cachefile.c | 8 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 24 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/library.c | 252 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/library_query.c | 344 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/library_remap.c | 32 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 53 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 10 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/rigidbody.c | 8 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/sca.c | 44 |
11 files changed, 507 insertions, 285 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index e0bbe345fc4..39f1db0b886 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -2216,6 +2216,12 @@ static void mesh_calc_modifiers( } } + /* Some modifiers, like datatransfer, may generate those data as temp layer, we do not want to keep them, + * as they are used by display code when available (i.e. even if autosmooth is disabled). */ + if (!do_loop_normals && CustomData_has_layer(&finaldm->loopData, CD_NORMAL)) { + CustomData_free_layers(&finaldm->loopData, CD_NORMAL, finaldm->numLoopData); + } + #ifdef WITH_GAMEENGINE /* NavMesh - this is a hack but saves having a NavMesh modifier */ if ((ob->gameflag & OB_NAVMESH) && (finaldm->type == DM_TYPE_CDDM)) { @@ -2551,6 +2557,15 @@ static void editbmesh_calc_modifiers( /* same as mesh_calc_modifiers (if using loop normals, poly nors have already been computed). */ if (!do_loop_normals) { dm_ensure_display_normals(*r_final); + + /* Some modifiers, like datatransfer, may generate those data, we do not want to keep them, + * as they are used by display code when available (i.e. even if autosmooth is disabled). */ + if (CustomData_has_layer(&(*r_final)->loopData, CD_NORMAL)) { + CustomData_free_layers(&(*r_final)->loopData, CD_NORMAL, (*r_final)->numLoopData); + } + if (r_cage && CustomData_has_layer(&(*r_cage)->loopData, CD_NORMAL)) { + CustomData_free_layers(&(*r_cage)->loopData, CD_NORMAL, (*r_cage)->numLoopData); + } } /* add an orco layer if needed */ diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index 0d509ecea06..57b707a31d3 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -239,7 +239,7 @@ void BKE_brush_make_local(Main *bmain, Brush *brush, const bool lib_local) if (lib_local || is_local) { if (!is_lib) { id_clear_lib_data(bmain, &brush->id); - BKE_id_expand_local(&brush->id); + BKE_id_expand_local(bmain, &brush->id); /* enable fake user by default */ id_fake_user_set(&brush->id); diff --git a/source/blender/blenkernel/intern/cachefile.c b/source/blender/blenkernel/intern/cachefile.c index deeb35bd880..3dce08eb756 100644 --- a/source/blender/blenkernel/intern/cachefile.c +++ b/source/blender/blenkernel/intern/cachefile.c @@ -215,7 +215,9 @@ void BKE_cachefile_clean(Scene *scene, CacheFile *cache_file) if (cache_file == mcmd->cache_file) { #ifdef WITH_ALEMBIC - CacheReader_free(mcmd->reader); + if (mcmd->reader != NULL) { + CacheReader_free(mcmd->reader); + } #endif mcmd->reader = NULL; mcmd->object_path[0] = '\0'; @@ -231,7 +233,9 @@ void BKE_cachefile_clean(Scene *scene, CacheFile *cache_file) if (cache_file == data->cache_file) { #ifdef WITH_ALEMBIC - CacheReader_free(data->reader); + if (data->reader != NULL) { + CacheReader_free(data->reader); + } #endif data->reader = NULL; data->object_path[0] = '\0'; diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index f2dd2a3fcf6..fc3e358cb25 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -2408,36 +2408,46 @@ static DerivedMesh *cddm_copy_ex(DerivedMesh *source, int faces_from_tessfaces) int numLoops = source->numLoopData; int numPolys = source->numPolyData; + /* NOTE: Don't copy tessellation faces if not requested explicitly. */ + /* ensure these are created if they are made on demand */ source->getVertDataArray(source, CD_ORIGINDEX); source->getEdgeDataArray(source, CD_ORIGINDEX); - source->getTessFaceDataArray(source, CD_ORIGINDEX); source->getPolyDataArray(source, CD_ORIGINDEX); /* this initializes dm, and copies all non mvert/medge/mface layers */ - DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces, + DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, + faces_from_tessfaces ? numTessFaces : 0, numLoops, numPolys); dm->deformedOnly = source->deformedOnly; dm->cd_flag = source->cd_flag; dm->dirty = source->dirty; + /* Tessellation data is never copied, so tag it here. */ + dm->dirty |= DM_DIRTY_TESS_CDLAYERS; + CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts); CustomData_copy_data(&source->edgeData, &dm->edgeData, 0, 0, numEdges); - CustomData_copy_data(&source->faceData, &dm->faceData, 0, 0, numTessFaces); /* now add mvert/medge/mface layers */ cddm->mvert = source->dupVertArray(source); cddm->medge = source->dupEdgeArray(source); - cddm->mface = source->dupTessFaceArray(source); CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, cddm->mvert, numVerts); CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, cddm->medge, numEdges); - CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numTessFaces); - if (!faces_from_tessfaces) + if (!faces_from_tessfaces) { DM_DupPolys(source, dm); - else + } + else { + source->getTessFaceDataArray(source, CD_ORIGINDEX); + CustomData_copy_data(&source->faceData, &dm->faceData, 0, 0, numTessFaces); + + cddm->mface = source->dupTessFaceArray(source); + CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numTessFaces); + CDDM_tessfaces_to_faces(dm); + } cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP); cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY); diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index de35d1e0eac..2398c6724ed 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -76,6 +76,7 @@ #include "BLI_ghash.h" #include "BLI_linklist.h" #include "BLI_memarena.h" +#include "BLI_mempool.h" #include "BLI_string_utils.h" #include "BLI_threads.h" @@ -273,8 +274,12 @@ void BKE_id_clear_newpoin(ID *id) } static int id_expand_local_callback( - void *UNUSED(user_data), struct ID *id_self, struct ID **id_pointer, int UNUSED(cd_flag)) + void *UNUSED(user_data), struct ID *id_self, struct ID **id_pointer, int cb_flag) { + if (cb_flag & IDWALK_CB_PRIVATE) { + return IDWALK_RET_NOP; + } + /* Can hapen that we get unlinkable ID here, e.g. with shapekey referring to itself (through drivers)... * Just skip it, shape key can only be either indirectly linked, or fully local, period. * And let's curse one more time that stupid useless shapekey ID type! */ @@ -288,9 +293,9 @@ static int id_expand_local_callback( /** * Expand ID usages of given id as 'extern' (and no more indirect) linked data. Used by ID copy/make_local functions. */ -void BKE_id_expand_local(ID *id) +void BKE_id_expand_local(Main *bmain, ID *id) { - BKE_library_foreach_ID_link(id, id_expand_local_callback, NULL, 0); + BKE_library_foreach_ID_link(bmain, id, id_expand_local_callback, NULL, IDWALK_READONLY); } /** @@ -299,7 +304,7 @@ void BKE_id_expand_local(ID *id) void BKE_id_copy_ensure_local(Main *bmain, ID *old_id, ID *new_id) { if (ID_IS_LINKED_DATABLOCK(old_id)) { - BKE_id_expand_local(new_id); + BKE_id_expand_local(bmain, new_id); BKE_id_lib_local_paths(bmain, old_id->lib, new_id); } } @@ -326,7 +331,7 @@ void BKE_id_make_local_generic(Main *bmain, ID *id, const bool id_in_mainlist, c if (lib_local || is_local) { if (!is_lib) { id_clear_lib_data_ex(bmain, id, id_in_mainlist); - BKE_id_expand_local(id); + BKE_id_expand_local(bmain, id); } else { ID *id_new; @@ -1252,6 +1257,10 @@ void BKE_main_free(Main *mainvar) } } + if (mainvar->relations) { + BKE_main_relations_free(mainvar); + } + BLI_spin_end((SpinLock *)mainvar->lock); MEM_freeN(mainvar->lock); DEG_evaluation_context_free(mainvar->eval_ctx); @@ -1268,6 +1277,78 @@ void BKE_main_unlock(struct Main *bmain) BLI_spin_unlock((SpinLock *) bmain->lock); } + +static int main_relations_create_cb(void *user_data, ID *id_self, ID **id_pointer, int cb_flag) +{ + MainIDRelations *rel = user_data; + + if (*id_pointer) { + MainIDRelationsEntry *entry, **entry_p; + + entry = BLI_mempool_alloc(rel->entry_pool); + if (BLI_ghash_ensure_p(rel->id_user_to_used, id_self, (void ***)&entry_p)) { + entry->next = *entry_p; + } + else { + entry->next = NULL; + } + entry->id_pointer = id_pointer; + entry->usage_flag = cb_flag; + *entry_p = entry; + + entry = BLI_mempool_alloc(rel->entry_pool); + if (BLI_ghash_ensure_p(rel->id_used_to_user, *id_pointer, (void ***)&entry_p)) { + entry->next = *entry_p; + } + else { + entry->next = NULL; + } + entry->id_pointer = (ID **)id_self; + entry->usage_flag = cb_flag; + *entry_p = entry; + } + + return IDWALK_RET_NOP; +} + +/** Generate the mappings between used IDs and their users, and vice-versa. */ +void BKE_main_relations_create(Main *bmain) +{ + ListBase *lbarray[MAX_LIBARRAY]; + ID *id; + int a; + + if (bmain->relations != NULL) { + BKE_main_relations_free(bmain); + } + + bmain->relations = MEM_mallocN(sizeof(*bmain->relations), __func__); + bmain->relations->id_used_to_user = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); + bmain->relations->id_user_to_used = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); + bmain->relations->entry_pool = BLI_mempool_create(sizeof(MainIDRelationsEntry), 128, 128, BLI_MEMPOOL_NOP); + + for (a = set_listbasepointers(bmain, lbarray); a--; ) { + for (id = lbarray[a]->first; id; id = id->next) { + BKE_library_foreach_ID_link(NULL, id, main_relations_create_cb, bmain->relations, IDWALK_READONLY); + } + } +} + +void BKE_main_relations_free(Main *bmain) +{ + if (bmain->relations) { + if (bmain->relations->id_used_to_user) { + BLI_ghash_free(bmain->relations->id_used_to_user, NULL, NULL); + } + if (bmain->relations->id_user_to_used) { + BLI_ghash_free(bmain->relations->id_user_to_used, NULL, NULL); + } + BLI_mempool_destroy(bmain->relations->entry_pool); + MEM_freeN(bmain->relations); + bmain->relations = NULL; + } +} + /** * Generates a raw .blend file thumbnail data from given image. * @@ -1623,6 +1704,53 @@ void BKE_main_id_clear_newpoins(Main *bmain) } } + +static void library_make_local_copying_check(ID *id, GSet *loop_tags, MainIDRelations *id_relations, GSet *done_ids) +{ + if (BLI_gset_haskey(done_ids, id)) { + return; /* Already checked, nothing else to do. */ + } + + MainIDRelationsEntry *entry = BLI_ghash_lookup(id_relations->id_used_to_user, id); + BLI_gset_insert(loop_tags, id); + for (; entry != NULL; entry = entry->next) { + ID *par_id = (ID *)entry->id_pointer; /* used_to_user stores ID pointer, not pointer to ID pointer... */ + + /* Shapekeys are considered 'private' to their owner ID here, and never tagged (since they cannot be linked), + * so we have to switch effective parent to their owner. */ + if (GS(par_id->name) == ID_KE) { + par_id = ((Key *)par_id)->from; + } + + if (par_id->lib == NULL) { + /* Local user, early out to avoid some gset querying... */ + continue; + } + if (!BLI_gset_haskey(done_ids, par_id)) { + if (BLI_gset_haskey(loop_tags, par_id)) { + /* We are in a 'dependency loop' of IDs, this does not say us anything, skip it. + * Note that this is the situation that can lead to archipelagoes of linked data-blocks + * (since all of them have non-local users, they would all be duplicated, leading to a loop of unused + * linked data-blocks that cannot be freed since they all use each other...). */ + continue; + } + /* Else, recursively check that user ID. */ + library_make_local_copying_check(par_id, loop_tags, id_relations, done_ids); + } + + if (par_id->tag & LIB_TAG_DOIT) { + /* This user will be fully local in future, so far so good, nothing to do here but check next user. */ + } + else { + /* This user won't be fully local in future, so current ID won't be either. And we are done checking it. */ + id->tag &= ~LIB_TAG_DOIT; + break; + } + } + BLI_gset_add(done_ids, id); + BLI_gset_remove(loop_tags, id, NULL); +} + /** Make linked datablocks local. * * \param bmain Almost certainly G.main. @@ -1633,11 +1761,10 @@ void BKE_main_id_clear_newpoins(Main *bmain) /* Note: Old (2.77) version was simply making (tagging) datablocks as local, without actually making any check whether * they were also indirectly used or not... * - * Current version uses regular id_make_local callback, which is not super-efficient since this ends up - * duplicating some IDs and then removing original ones (due to missing knowledge of which ID uses some other ID). - * - * However, we now have a first check that allows us to use 'direct localization' of a lot of IDs, so performances - * are now *reasonably* OK. + * Current version uses regular id_make_local callback, with advanced pre-processing step to detect all cases of + * IDs currently indirectly used, but which will be used by local data only once this function is finished. + * This allows to avoid any uneeded duplication of IDs, and hence all time lost afterwards to remove + * orphaned linked data-blocks... */ void BKE_library_make_local( Main *bmain, const Library *lib, GHash *old_to_new_ids, const bool untagged_only, const bool set_fake) @@ -1648,9 +1775,12 @@ void BKE_library_make_local( LinkNode *todo_ids = NULL; LinkNode *copied_ids = NULL; - LinkNode *linked_loop_candidates = NULL; MemArena *linklist_mem = BLI_memarena_new(512 * sizeof(*todo_ids), __func__); + BKE_main_relations_create(bmain); + + GSet *done_ids = BLI_gset_ptr_new(__func__); + /* Step 1: Detect datablocks to make local. */ for (a = set_listbasepointers(bmain, lbarray); a--; ) { id = lbarray[a]->first; @@ -1660,16 +1790,25 @@ void BKE_library_make_local( const bool do_skip = (id && !BKE_idcode_is_linkable(GS(id->name))); for (; id; id = id->next) { + ID *ntree = (ID *)ntreeFromID(id); + id->tag &= ~LIB_TAG_DOIT; + if (ntree != NULL) { + ntree->tag &= ~LIB_TAG_DOIT; + } if (id->lib == NULL) { id->tag &= ~(LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW); } - /* The check on the fourth line (LIB_TAG_PRE_EXISTING) is done so its - * possible to tag data you don't want to be made local, used for - * appending data, so any libdata already linked wont become local - * (very nasty to discover all your links are lost after appending). + /* The check on the fourth line (LIB_TAG_PRE_EXISTING) is done so its possible to tag data you don't want to + * be made local, used for appending data, so any libdata already linked wont become local (very nasty + * to discover all your links are lost after appending). * Also, never ever make proxified objects local, would not make any sense. */ + /* Some more notes: + * - Shapekeys are never tagged here (since they are not linkable). + * - Nodetrees used in materials etc. have to be tagged manually, since they do not exist in Main (!). + * This is ok-ish on 'make local' side of things (since those are handled by their 'owner' IDs), + * but complicates slightly the pre-processing of relations between IDs at step 2... */ else if (!do_skip && id->tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW) && ELEM(lib, NULL, id->lib) && !(GS(id->name) == ID_OB && ((Object *)id)->proxy_from != NULL) && @@ -1677,13 +1816,32 @@ void BKE_library_make_local( { BLI_linklist_prepend_arena(&todo_ids, id, linklist_mem); id->tag |= LIB_TAG_DOIT; + + /* Tag those nasty non-ID nodetrees, but do not add them to todo list, making them local is handled + * by 'owner' ID. This is needed for library_make_local_copying_check() to work OK at step 2. */ + if (ntree != NULL) { + ntree->tag |= LIB_TAG_DOIT; + } + } + else { + /* Linked ID that we won't be making local (needed info for step 2, see below). */ + BLI_gset_add(done_ids, id); } } } /* Step 2: Check which datablocks we can directly make local (because they are only used by already, or future, - * local data), others will need to be duplicated and further processed later. */ - BKE_library_indirectly_used_data_tag_clear(bmain); + * local data), others will need to be duplicated. */ + GSet *loop_tags = BLI_gset_ptr_new(__func__); + for (LinkNode *it = todo_ids; it; it = it->next) { + library_make_local_copying_check(it->link, loop_tags, bmain->relations, done_ids); + BLI_assert(BLI_gset_size(loop_tags) == 0); + } + BLI_gset_free(loop_tags, NULL); + BLI_gset_free(done_ids, NULL); + + /* Next step will most likely add new IDs, better to get rid of this mapping now. */ + BKE_main_relations_free(bmain); /* Step 3: Make IDs local, either directly (quick and simple), or using generic process, * which involves more complex checks and might instead create a local copy of original linked ID. */ @@ -1693,10 +1851,10 @@ void BKE_library_make_local( if (id->tag & LIB_TAG_DOIT) { /* We know all users of this object are local or will be made fully local, even if currently there are - * some indirect usages. So instead of making a copy that se'll likely get rid of later, directly make + * some indirect usages. So instead of making a copy that we'll likely get rid of later, directly make * that data block local. Saves a tremendous amount of time with complex scenes... */ id_clear_lib_data_ex(bmain, id, true); - BKE_id_expand_local(id); + BKE_id_expand_local(bmain, id); id->tag &= ~LIB_TAG_DOIT; } else { @@ -1732,6 +1890,9 @@ void BKE_library_make_local( /* Step 4: We have to remap local usages of old (linked) ID to new (local) id in a separated loop, * as lbarray ordering is not enough to ensure us we did catch all dependencies * (e.g. if making local a parent object before its child...). See T48907. */ + /* TODO This is now the biggest step by far (in term of processing time). We may be able to gain here by + * using again main->relations mapping, but... this implies BKE_libblock_remap & co to be able to update + * main->relations on the fly. Have to think about it a bit more, and see whether new code is OK first, anyway. */ for (LinkNode *it = copied_ids; it; it = it->next) { id = it->link; @@ -1750,6 +1911,53 @@ void BKE_library_make_local( } } + /* Note: Keeping both version of the code (old one being safer, since it still has checks against unused IDs) + * for now, we can remove old one once it has been tested for some time in master... */ +#if 1 + /* Step 5: proxy 'remapping' hack. */ + for (LinkNode *it = copied_ids; it; it = it->next) { + /* Attempt to re-link copied proxy objects. This allows appending of an entire scene + * from another blend file into this one, even when that blend file contains proxified + * armatures that have local references. Since the proxified object needs to be linked + * (not local), this will only work when the "Localize all" checkbox is disabled. + * TL;DR: this is a dirty hack on top of an already weak feature (proxies). */ + if (GS(id->name) == ID_OB && ((Object *)id)->proxy != NULL) { + Object *ob = (Object *)id; + Object *ob_new = (Object *)id->newid; + bool is_local = false, is_lib = false; + + /* Proxies only work when the proxified object is linked-in from a library. */ + if (ob->proxy->id.lib == NULL) { + printf("Warning, proxy object %s will loose its link to %s, because the " + "proxified object is local.\n", id->newid->name, ob->proxy->id.name); + continue; + } + + BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib); + + /* We can only switch the proxy'ing to a made-local proxy if it is no longer + * referred to from a library. Not checking for local use; if new local proxy + * was not used locally would be a nasty bug! */ + if (is_local || is_lib) { + printf("Warning, made-local proxy object %s will loose its link to %s, " + "because the linked-in proxy is referenced (is_local=%i, is_lib=%i).\n", + id->newid->name, ob->proxy->id.name, is_local, is_lib); + } + else { + /* we can switch the proxy'ing from the linked-in to the made-local proxy. + * BKE_object_make_proxy() shouldn't be used here, as it allocates memory that + * was already allocated by BKE_object_make_local_ex() (which called BKE_object_copy_ex). */ + ob_new->proxy = ob->proxy; + ob_new->proxy_group = ob->proxy_group; + ob_new->proxy_from = ob->proxy_from; + ob_new->proxy->proxy_from = ob_new; + ob->proxy = ob->proxy_from = ob->proxy_group = NULL; + } + } + } +#else + LinkNode *linked_loop_candidates = NULL; + /* Step 5: remove datablocks that have been copied to be localized and are no more used in the end... * Note that we may have to loop more than once here, to tackle dependencies between linked objects... */ bool do_loop = true; @@ -1800,6 +2008,8 @@ void BKE_library_make_local( if (!is_local) { if (!is_lib) { /* Not used at all, we can free it! */ + BLI_assert(!"Unused linked data copy remaining from MakeLibLocal process, should not happen anymore"); + printf("\t%s (from %s)\n", id->name, id->lib->id.name); BKE_libblock_free(bmain, id); it->link = NULL; do_loop = true; @@ -1813,7 +2023,7 @@ void BKE_library_make_local( /* Grrrrrrr... those half-datablocks-stuff... grrrrrrrrrrr... * Here we have to also tag them as potential candidates, otherwise they would falsy report - * ID they used as 'directly used' in fourth step. */ + * ID they used as 'directly used' in sixth step. */ ID *ntree = (ID *)ntreeFromID(id); if (ntree != NULL) { ntree->tag |= LIB_TAG_DOIT; @@ -1838,6 +2048,7 @@ void BKE_library_make_local( /* Note: in theory here we are only handling datablocks forming exclusive linked dependency-cycles-based * archipelagos, so no need to check again after we have deleted one, as done in previous step. */ if (id->tag & LIB_TAG_DOIT) { + BLI_assert(!"Unused linked data copy remaining from MakeLibLocal process (archipelago case), should not happen anymore"); /* Object's deletion rely on valid ob->data, but ob->data may have already been freed here... * Setting it to NULL may not be 100% correct, but should be safe and do the work. */ if (GS(id->name) == ID_OB) { @@ -1858,6 +2069,7 @@ void BKE_library_make_local( it->link = NULL; } } +#endif BKE_main_id_clear_newpoins(bmain); BLI_memarena_free(linklist_mem); diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c index 99aab6daedc..ef629ce7ef8 100644 --- a/source/blender/blenkernel/intern/library_query.c +++ b/source/blender/blenkernel/intern/library_query.c @@ -63,6 +63,7 @@ #include "DNA_world_types.h" #include "BLI_utildefines.h" +#include "BLI_listbase.h" #include "BLI_ghash.h" #include "BLI_linklist_stack.h" @@ -84,11 +85,12 @@ #define FOREACH_FINALIZE _finalize #define FOREACH_FINALIZE_VOID FOREACH_FINALIZE: (void)0 -#define FOREACH_CALLBACK_INVOKE_ID_PP(_data, id_pp, cb_flag) \ +#define FOREACH_CALLBACK_INVOKE_ID_PP(_data, id_pp, _cb_flag) \ + CHECK_TYPE(id_pp, ID **); \ if (!((_data)->status & IDWALK_STOP)) { \ const int _flag = (_data)->flag; \ ID *old_id = *(id_pp); \ - const int callback_return = (_data)->callback((_data)->user_data, (_data)->self_id, id_pp, cb_flag | (_data)->cd_flag); \ + const int callback_return = (_data)->callback((_data)->user_data, (_data)->self_id, id_pp, _cb_flag | (_data)->cb_flag); \ if (_flag & IDWALK_READONLY) { \ BLI_assert(*(id_pp) == old_id); \ } \ @@ -129,7 +131,7 @@ enum { typedef struct LibraryForeachIDData { ID *self_id; int flag; - int cd_flag; + int cb_flag; LibraryIDLinkCallback callback; void *user_data; int status; @@ -140,19 +142,19 @@ typedef struct LibraryForeachIDData { } LibraryForeachIDData; static void library_foreach_rigidbodyworldSceneLooper( - struct RigidBodyWorld *UNUSED(rbw), ID **id_pointer, void *user_data, int cd_flag) + struct RigidBodyWorld *UNUSED(rbw), ID **id_pointer, void *user_data, int cb_flag) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } static void library_foreach_modifiersForeachIDLink( - void *user_data, Object *UNUSED(object), ID **id_pointer, int cd_flag) + void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } @@ -161,44 +163,44 @@ static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con), ID bool is_reference, void *user_data) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - const int cd_flag = is_reference ? IDWALK_USER : IDWALK_NOP; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } static void library_foreach_particlesystemsObjectLooper( - ParticleSystem *UNUSED(psys), ID **id_pointer, void *user_data, int cd_flag) + ParticleSystem *UNUSED(psys), ID **id_pointer, void *user_data, int cb_flag) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } static void library_foreach_sensorsObjectLooper( - bSensor *UNUSED(sensor), ID **id_pointer, void *user_data, int cd_flag) + bSensor *UNUSED(sensor), ID **id_pointer, void *user_data, int cb_flag) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } static void library_foreach_controllersObjectLooper( - bController *UNUSED(controller), ID **id_pointer, void *user_data, int cd_flag) + bController *UNUSED(controller), ID **id_pointer, void *user_data, int cb_flag) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } static void library_foreach_actuatorsObjectLooper( - bActuator *UNUSED(actuator), ID **id_pointer, void *user_data, int cd_flag) + bActuator *UNUSED(actuator), ID **id_pointer, void *user_data, int cb_flag) { LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cd_flag); + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); FOREACH_FINALIZE_VOID; } @@ -207,7 +209,7 @@ static void library_foreach_nla_strip(LibraryForeachIDData *data, NlaStrip *stri { NlaStrip *substrip; - FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_USER); + FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_CB_USER); for (substrip = strip->strips.first; substrip; substrip = substrip->next) { library_foreach_nla_strip(data, substrip); @@ -230,14 +232,14 @@ static void library_foreach_animationData(LibraryForeachIDData *data, AnimData * /* only used targets */ DRIVER_TARGETS_USED_LOOPER(dvar) { - FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_NOP); + FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_CB_NOP); } DRIVER_TARGETS_LOOPER_END } } - FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_USER); - FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_USER); + FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_CB_USER); + FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_CB_USER); for (nla_track = adt->nla_tracks.first; nla_track; nla_track = nla_track->next) { for (nla_strip = nla_track->strips.first; nla_strip; nla_strip = nla_strip->next) { @@ -250,23 +252,28 @@ static void library_foreach_animationData(LibraryForeachIDData *data, AnimData * static void library_foreach_mtex(LibraryForeachIDData *data, MTex *mtex) { - FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_NOP); - FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_USER); + FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_CB_NOP); + FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_CB_USER); FOREACH_FINALIZE_VOID; } static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint) { - FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_USER); - FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_USER); + FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_CB_USER); + FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_CB_USER); FOREACH_FINALIZE_VOID; } static void library_foreach_ID_as_subdata_link( - ID *id, LibraryIDLinkCallback callback, void *user_data, int flag, LibraryForeachIDData *data) + ID **id_pp, LibraryIDLinkCallback callback, void *user_data, int flag, LibraryForeachIDData *data) { + /* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */ + ID *id = *id_pp; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_PRIVATE); + BLI_assert(id == *id_pp); + if (flag & IDWALK_RECURSE) { /* Defer handling into main loop, recursively calling BKE_library_foreach_ID_link in IDWALK_RECURSE case is * troublesome, see T49553. */ @@ -276,8 +283,10 @@ static void library_foreach_ID_as_subdata_link( } } else { - BKE_library_foreach_ID_link(id, callback, user_data, flag); + BKE_library_foreach_ID_link(NULL, id, callback, user_data, flag); } + + FOREACH_FINALIZE_VOID; } /** @@ -285,7 +294,7 @@ static void library_foreach_ID_as_subdata_link( * * \note: May be extended to be recursive in the future. */ -void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *user_data, int flag) +void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback callback, void *user_data, int flag) { LibraryForeachIDData data; int i; @@ -313,9 +322,21 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u #define CALLBACK_INVOKE(check_id_super, cb_flag) \ FOREACH_CALLBACK_INVOKE(&data, check_id_super, cb_flag) - do { + for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) { data.self_id = id; - data.cd_flag = ID_IS_LINKED_DATABLOCK(id) ? IDWALK_INDIRECT_USAGE : 0; + data.cb_flag = ID_IS_LINKED_DATABLOCK(id) ? IDWALK_CB_INDIRECT_USAGE : 0; + + if (bmain != NULL && bmain->relations != NULL && (flag & IDWALK_READONLY)) { + /* Note that this is minor optimization, even in worst cases (like id being an object with lots of + * drivers and constraints and modifiers, or material etc. with huge node tree), + * but we might as well use it (Main->relations is always assumed valid, it's responsability of code + * creating it to free it, especially if/when it starts modifying Main database). */ + MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id); + for (; entry != NULL; entry = entry->next) { + FOREACH_CALLBACK_INVOKE_ID_PP(&data, entry->id_pointer, entry->usage_flag); + } + continue; + } AnimData *adt = BKE_animdata_from_id(id); if (adt) { @@ -326,7 +347,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_LI: { Library *lib = (Library *) id; - CALLBACK_INVOKE(lib->parent, IDWALK_NOP); + CALLBACK_INVOKE(lib->parent, IDWALK_CB_NOP); break; } case ID_SCE: @@ -336,39 +357,39 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u SceneRenderLayer *srl; Base *legacy_base; - CALLBACK_INVOKE(scene->camera, IDWALK_NOP); - CALLBACK_INVOKE(scene->world, IDWALK_USER); - CALLBACK_INVOKE(scene->set, IDWALK_NOP); - CALLBACK_INVOKE(scene->clip, IDWALK_USER); + CALLBACK_INVOKE(scene->camera, IDWALK_CB_NOP); + CALLBACK_INVOKE(scene->world, IDWALK_CB_USER); + CALLBACK_INVOKE(scene->set, IDWALK_CB_NOP); + CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER); if (scene->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID *)scene->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, callback, user_data, flag, &data); } /* DO NOT handle scene->basact here, it's doubling with the loop over whole scene->base later, * since basact is just a pointer to one of those items. */ - CALLBACK_INVOKE(scene->obedit, IDWALK_NOP); + CALLBACK_INVOKE(scene->obedit, IDWALK_CB_NOP); for (srl = scene->r.layers.first; srl; srl = srl->next) { FreestyleModuleConfig *fmc; FreestyleLineSet *fls; if (srl->mat_override) { - CALLBACK_INVOKE(srl->mat_override, IDWALK_USER); + CALLBACK_INVOKE(srl->mat_override, IDWALK_CB_USER); } if (srl->light_override) { - CALLBACK_INVOKE(srl->light_override, IDWALK_USER); + CALLBACK_INVOKE(srl->light_override, IDWALK_CB_USER); } for (fmc = srl->freestyleConfig.modules.first; fmc; fmc = fmc->next) { if (fmc->script) { - CALLBACK_INVOKE(fmc->script, IDWALK_NOP); + CALLBACK_INVOKE(fmc->script, IDWALK_CB_NOP); } } for (fls = srl->freestyleConfig.linesets.first; fls; fls = fls->next) { if (fls->group) { - CALLBACK_INVOKE(fls->group, IDWALK_USER); + CALLBACK_INVOKE(fls->group, IDWALK_CB_USER); } if (fls->linestyle) { - CALLBACK_INVOKE(fls->linestyle, IDWALK_USER); + CALLBACK_INVOKE(fls->linestyle, IDWALK_CB_USER); } } } @@ -377,33 +398,33 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u Sequence *seq; SEQP_BEGIN(scene->ed, seq) { - CALLBACK_INVOKE(seq->scene, IDWALK_NOP); - CALLBACK_INVOKE(seq->scene_camera, IDWALK_NOP); - CALLBACK_INVOKE(seq->clip, IDWALK_USER); - CALLBACK_INVOKE(seq->mask, IDWALK_USER); - CALLBACK_INVOKE(seq->sound, IDWALK_USER); + CALLBACK_INVOKE(seq->scene, IDWALK_CB_NOP); + CALLBACK_INVOKE(seq->scene_camera, IDWALK_CB_NOP); + CALLBACK_INVOKE(seq->clip, IDWALK_CB_USER); + CALLBACK_INVOKE(seq->mask, IDWALK_CB_USER); + CALLBACK_INVOKE(seq->sound, IDWALK_CB_USER); for (SequenceModifierData *smd = seq->modifiers.first; smd; smd = smd->next) { - CALLBACK_INVOKE(smd->mask_id, IDWALK_USER); + CALLBACK_INVOKE(smd->mask_id, IDWALK_CB_USER); } } SEQ_END } - CALLBACK_INVOKE(scene->gpd, IDWALK_USER); + CALLBACK_INVOKE(scene->gpd, IDWALK_CB_USER); for (legacy_base = scene->base.first; legacy_base; legacy_base = legacy_base->next) { - CALLBACK_INVOKE(legacy_base->object, IDWALK_USER); + CALLBACK_INVOKE(legacy_base->object, IDWALK_CB_USER); } SceneCollection *sc; FOREACH_SCENE_COLLECTION(scene, sc) { for (LinkData *link = sc->objects.first; link; link = link->next) { - CALLBACK_INVOKE_ID(link->data, IDWALK_USER); + CALLBACK_INVOKE_ID(link->data, IDWALK_CB_USER); } for (LinkData *link = sc->filter_objects.first; link; link = link->next) { - CALLBACK_INVOKE_ID(link->data, IDWALK_USER); + CALLBACK_INVOKE_ID(link->data, IDWALK_CB_USER); } } FOREACH_SCENE_COLLECTION_END @@ -416,19 +437,20 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } for (TimeMarker *marker = scene->markers.first; marker; marker = marker->next) { - CALLBACK_INVOKE(marker->camera, IDWALK_NOP); + CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP); } if (toolsett) { - CALLBACK_INVOKE(toolsett->skgen_template, IDWALK_NOP); + CALLBACK_INVOKE(toolsett->skgen_template, IDWALK_CB_NOP); + + CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_CB_NOP); + CALLBACK_INVOKE(toolsett->particle.object, IDWALK_CB_NOP); + CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_CB_NOP); - CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_NOP); - CALLBACK_INVOKE(toolsett->particle.object, IDWALK_NOP); - CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_NOP); library_foreach_paint(&data, &toolsett->imapaint.paint); - CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_USER); - CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_USER); - CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_USER); + CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_CB_USER); + CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_CB_USER); + CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_CB_USER); if (toolsett->vpaint) { library_foreach_paint(&data, &toolsett->vpaint->paint); @@ -438,7 +460,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (toolsett->sculpt) { library_foreach_paint(&data, &toolsett->sculpt->paint); - CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_NOP); + CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_CB_NOP); } if (toolsett->uvsculpt) { library_foreach_paint(&data, &toolsett->uvsculpt->paint); @@ -449,7 +471,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u BKE_rigidbody_world_id_loop(scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, &data); } - CALLBACK_INVOKE(scene->gm.dome.warptext, IDWALK_NOP); + CALLBACK_INVOKE(scene->gm.dome.warptext, IDWALK_CB_NOP); break; } @@ -460,75 +482,75 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u ParticleSystem *psys; /* Object is special, proxies make things hard... */ - const int data_cd_flag = data.cd_flag; - const int proxy_cd_flag = (object->proxy || object->proxy_group) ? IDWALK_INDIRECT_USAGE : 0; + const int data_cb_flag = data.cb_flag; + const int proxy_cb_flag = (object->proxy || object->proxy_group) ? IDWALK_CB_INDIRECT_USAGE : 0; /* object data special case */ - data.cd_flag |= proxy_cd_flag; + data.cb_flag |= proxy_cb_flag; if (object->type == OB_EMPTY) { /* empty can have NULL or Image */ - CALLBACK_INVOKE_ID(object->data, IDWALK_USER); + CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER); } else { /* when set, this can't be NULL */ if (object->data) { - CALLBACK_INVOKE_ID(object->data, IDWALK_USER | IDWALK_NEVER_NULL); + CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL); } } - data.cd_flag = data_cd_flag; + data.cb_flag = data_cb_flag; - CALLBACK_INVOKE(object->parent, IDWALK_NOP); - CALLBACK_INVOKE(object->track, IDWALK_NOP); + CALLBACK_INVOKE(object->parent, IDWALK_CB_NOP); + CALLBACK_INVOKE(object->track, IDWALK_CB_NOP); /* object->proxy is refcounted, but not object->proxy_group... *sigh* */ - CALLBACK_INVOKE(object->proxy, IDWALK_USER); - CALLBACK_INVOKE(object->proxy_group, IDWALK_NOP); + CALLBACK_INVOKE(object->proxy, IDWALK_CB_USER); + CALLBACK_INVOKE(object->proxy_group, IDWALK_CB_NOP); /* Special case! * Since this field is set/owned by 'user' of this ID (and not ID itself), it is only indirect usage * if proxy object is linked... Twisted. */ if (object->proxy_from) { - data.cd_flag = ID_IS_LINKED_DATABLOCK(object->proxy_from) ? IDWALK_INDIRECT_USAGE : 0; + data.cb_flag = ID_IS_LINKED_DATABLOCK(object->proxy_from) ? IDWALK_CB_INDIRECT_USAGE : 0; } - CALLBACK_INVOKE(object->proxy_from, IDWALK_NOP); - data.cd_flag = data_cd_flag; + CALLBACK_INVOKE(object->proxy_from, IDWALK_CB_NOP); + data.cb_flag = data_cb_flag; - CALLBACK_INVOKE(object->poselib, IDWALK_USER); + CALLBACK_INVOKE(object->poselib, IDWALK_CB_USER); - data.cd_flag |= proxy_cd_flag; + data.cb_flag |= proxy_cb_flag; for (i = 0; i < object->totcol; i++) { - CALLBACK_INVOKE(object->mat[i], IDWALK_USER); + CALLBACK_INVOKE(object->mat[i], IDWALK_CB_USER); } - data.cd_flag = data_cd_flag; + data.cb_flag = data_cb_flag; - CALLBACK_INVOKE(object->gpd, IDWALK_USER); - CALLBACK_INVOKE(object->dup_group, IDWALK_USER); + CALLBACK_INVOKE(object->gpd, IDWALK_CB_USER); + CALLBACK_INVOKE(object->dup_group, IDWALK_CB_USER); if (object->pd) { - CALLBACK_INVOKE(object->pd->tex, IDWALK_USER); - CALLBACK_INVOKE(object->pd->f_source, IDWALK_NOP); + CALLBACK_INVOKE(object->pd->tex, IDWALK_CB_USER); + CALLBACK_INVOKE(object->pd->f_source, IDWALK_CB_NOP); } /* Note that ob->effect is deprecated, so no need to handle it here. */ if (object->pose) { bPoseChannel *pchan; - data.cd_flag |= proxy_cd_flag; + data.cb_flag |= proxy_cb_flag; for (pchan = object->pose->chanbase.first; pchan; pchan = pchan->next) { - CALLBACK_INVOKE(pchan->custom, IDWALK_USER); + CALLBACK_INVOKE(pchan->custom, IDWALK_CB_USER); BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, &data); } - data.cd_flag = data_cd_flag; + data.cb_flag = data_cb_flag; } if (object->rigidbody_constraint) { - CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_NOP); - CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_NOP); + CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_CB_NOP); + CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_CB_NOP); } if (object->lodlevels.first) { LodLevel *level; for (level = object->lodlevels.first; level; level = level->next) { - CALLBACK_INVOKE(level->source, IDWALK_NOP); + CALLBACK_INVOKE(level->source, IDWALK_CB_NOP); } } @@ -540,10 +562,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (object->soft) { - CALLBACK_INVOKE(object->soft->collision_group, IDWALK_NOP); + CALLBACK_INVOKE(object->soft->collision_group, IDWALK_CB_NOP); if (object->soft->effector_weights) { - CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_NOP); + CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_CB_NOP); } } @@ -556,10 +578,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_ME: { Mesh *mesh = (Mesh *) id; - CALLBACK_INVOKE(mesh->texcomesh, IDWALK_USER); - CALLBACK_INVOKE(mesh->key, IDWALK_USER); + CALLBACK_INVOKE(mesh->texcomesh, IDWALK_CB_USER); + CALLBACK_INVOKE(mesh->key, IDWALK_CB_USER); for (i = 0; i < mesh->totcol; i++) { - CALLBACK_INVOKE(mesh->mat[i], IDWALK_USER); + CALLBACK_INVOKE(mesh->mat[i], IDWALK_CB_USER); } /* XXX Really not happy with this - probably texface should rather use some kind of @@ -571,7 +593,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u MTexPoly *txface = (MTexPoly *)mesh->pdata.layers[i].data; for (int j = 0; j < mesh->totpoly; j++, txface++) { - CALLBACK_INVOKE(txface->tpage, IDWALK_USER_ONE); + CALLBACK_INVOKE(txface->tpage, IDWALK_CB_USER_ONE); } } } @@ -581,7 +603,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u MTFace *tface = (MTFace *)mesh->fdata.layers[i].data; for (int j = 0; j < mesh->totface; j++, tface++) { - CALLBACK_INVOKE(tface->tpage, IDWALK_USER_ONE); + CALLBACK_INVOKE(tface->tpage, IDWALK_CB_USER_ONE); } } } @@ -592,17 +614,17 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_CU: { Curve *curve = (Curve *) id; - CALLBACK_INVOKE(curve->bevobj, IDWALK_NOP); - CALLBACK_INVOKE(curve->taperobj, IDWALK_NOP); - CALLBACK_INVOKE(curve->textoncurve, IDWALK_NOP); - CALLBACK_INVOKE(curve->key, IDWALK_USER); + CALLBACK_INVOKE(curve->bevobj, IDWALK_CB_NOP); + CALLBACK_INVOKE(curve->taperobj, IDWALK_CB_NOP); + CALLBACK_INVOKE(curve->textoncurve, IDWALK_CB_NOP); + CALLBACK_INVOKE(curve->key, IDWALK_CB_USER); for (i = 0; i < curve->totcol; i++) { - CALLBACK_INVOKE(curve->mat[i], IDWALK_USER); + CALLBACK_INVOKE(curve->mat[i], IDWALK_CB_USER); } - CALLBACK_INVOKE(curve->vfont, IDWALK_USER); - CALLBACK_INVOKE(curve->vfontb, IDWALK_USER); - CALLBACK_INVOKE(curve->vfonti, IDWALK_USER); - CALLBACK_INVOKE(curve->vfontbi, IDWALK_USER); + CALLBACK_INVOKE(curve->vfont, IDWALK_CB_USER); + CALLBACK_INVOKE(curve->vfontb, IDWALK_CB_USER); + CALLBACK_INVOKE(curve->vfonti, IDWALK_CB_USER); + CALLBACK_INVOKE(curve->vfontbi, IDWALK_CB_USER); break; } @@ -610,7 +632,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u { MetaBall *metaball = (MetaBall *) id; for (i = 0; i < metaball->totcol; i++) { - CALLBACK_INVOKE(metaball->mat[i], IDWALK_USER); + CALLBACK_INVOKE(metaball->mat[i], IDWALK_CB_USER); } break; } @@ -625,9 +647,9 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (material->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID *)material->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&material->nodetree, callback, user_data, flag, &data); } - CALLBACK_INVOKE(material->group, IDWALK_USER); + CALLBACK_INVOKE(material->group, IDWALK_CB_USER); break; } @@ -636,26 +658,26 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u Tex *texture = (Tex *) id; if (texture->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID *)texture->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&texture->nodetree, callback, user_data, flag, &data); } - CALLBACK_INVOKE(texture->ima, IDWALK_USER); + CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER); if (texture->env) { - CALLBACK_INVOKE(texture->env->object, IDWALK_NOP); - CALLBACK_INVOKE(texture->env->ima, IDWALK_USER); + CALLBACK_INVOKE(texture->env->object, IDWALK_CB_NOP); + CALLBACK_INVOKE(texture->env->ima, IDWALK_CB_USER); } if (texture->pd) - CALLBACK_INVOKE(texture->pd->object, IDWALK_NOP); + CALLBACK_INVOKE(texture->pd->object, IDWALK_CB_NOP); if (texture->vd) - CALLBACK_INVOKE(texture->vd->object, IDWALK_NOP); + CALLBACK_INVOKE(texture->vd->object, IDWALK_CB_NOP); if (texture->ot) - CALLBACK_INVOKE(texture->ot->object, IDWALK_NOP); + CALLBACK_INVOKE(texture->ot->object, IDWALK_CB_NOP); break; } case ID_LT: { Lattice *lattice = (Lattice *) id; - CALLBACK_INVOKE(lattice->key, IDWALK_USER); + CALLBACK_INVOKE(lattice->key, IDWALK_CB_USER); break; } @@ -669,7 +691,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (lamp->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID *)lamp->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, callback, user_data, flag, &data); } break; } @@ -677,7 +699,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_CA: { Camera *camera = (Camera *) id; - CALLBACK_INVOKE(camera->dof_ob, IDWALK_NOP); + CALLBACK_INVOKE(camera->dof_ob, IDWALK_CB_NOP); break; } @@ -688,14 +710,14 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u * (see also foreach_libblock_id_users_callback). */ Key *key = (Key *) id; - CALLBACK_INVOKE_ID(key->from, IDWALK_NOP); + CALLBACK_INVOKE_ID(key->from, IDWALK_CB_NOP); break; } case ID_SCR: { bScreen *screen = (bScreen *) id; - CALLBACK_INVOKE(screen->scene, IDWALK_USER_ONE); + CALLBACK_INVOKE(screen->scene, IDWALK_CB_USER_ONE); break; } @@ -709,7 +731,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (world->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID *)world->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&world->nodetree, callback, user_data, flag, &data); } break; } @@ -717,7 +739,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_SPK: { Speaker *speaker = (Speaker *) id; - CALLBACK_INVOKE(speaker->sound, IDWALK_USER); + CALLBACK_INVOKE(speaker->sound, IDWALK_CB_USER); break; } @@ -726,7 +748,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u Group *group = (Group *) id; GroupObject *gob; for (gob = group->gobject.first; gob; gob = gob->next) { - CALLBACK_INVOKE(gob->ob, IDWALK_USER_ONE); + CALLBACK_INVOKE(gob->ob, IDWALK_CB_USER_ONE); } break; } @@ -735,9 +757,9 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u { bNodeTree *ntree = (bNodeTree *) id; bNode *node; - CALLBACK_INVOKE(ntree->gpd, IDWALK_USER); + CALLBACK_INVOKE(ntree->gpd, IDWALK_CB_USER); for (node = ntree->nodes.first; node; node = node->next) { - CALLBACK_INVOKE_ID(node->id, IDWALK_USER); + CALLBACK_INVOKE_ID(node->id, IDWALK_CB_USER); } break; } @@ -745,9 +767,9 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_BR: { Brush *brush = (Brush *) id; - CALLBACK_INVOKE(brush->toggle_brush, IDWALK_NOP); - CALLBACK_INVOKE(brush->clone.image, IDWALK_NOP); - CALLBACK_INVOKE(brush->paint_curve, IDWALK_USER); + CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP); + CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP); + CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER); library_foreach_mtex(&data, &brush->mtex); library_foreach_mtex(&data, &brush->mask_mtex); break; @@ -756,10 +778,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u case ID_PA: { ParticleSettings *psett = (ParticleSettings *) id; - CALLBACK_INVOKE(psett->dup_group, IDWALK_NOP); - CALLBACK_INVOKE(psett->dup_ob, IDWALK_NOP); - CALLBACK_INVOKE(psett->bb_ob, IDWALK_NOP); - CALLBACK_INVOKE(psett->collision_group, IDWALK_NOP); + CALLBACK_INVOKE(psett->dup_group, IDWALK_CB_NOP); + CALLBACK_INVOKE(psett->dup_ob, IDWALK_CB_NOP); + CALLBACK_INVOKE(psett->bb_ob, IDWALK_CB_NOP); + CALLBACK_INVOKE(psett->collision_group, IDWALK_CB_NOP); for (i = 0; i < MAX_MTEX; i++) { if (psett->mtex[i]) { @@ -768,16 +790,16 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (psett->effector_weights) { - CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_NOP); + CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_CB_NOP); } if (psett->pd) { - CALLBACK_INVOKE(psett->pd->tex, IDWALK_USER); - CALLBACK_INVOKE(psett->pd->f_source, IDWALK_NOP); + CALLBACK_INVOKE(psett->pd->tex, IDWALK_CB_USER); + CALLBACK_INVOKE(psett->pd->f_source, IDWALK_CB_NOP); } if (psett->pd2) { - CALLBACK_INVOKE(psett->pd2->tex, IDWALK_USER); - CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_NOP); + CALLBACK_INVOKE(psett->pd2->tex, IDWALK_CB_USER); + CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_CB_NOP); } if (psett->boids) { @@ -788,11 +810,11 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u for (rule = state->rules.first; rule; rule = rule->next) { if (rule->type == eBoidRuleType_Avoid) { BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule; - CALLBACK_INVOKE(gabr->ob, IDWALK_NOP); + CALLBACK_INVOKE(gabr->ob, IDWALK_CB_NOP); } else if (rule->type == eBoidRuleType_FollowLeader) { BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule; - CALLBACK_INVOKE(flbr->ob, IDWALK_NOP); + CALLBACK_INVOKE(flbr->ob, IDWALK_CB_NOP); } } } @@ -808,19 +830,19 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u MovieTrackingTrack *track; MovieTrackingPlaneTrack *plane_track; - CALLBACK_INVOKE(clip->gpd, IDWALK_USER); + CALLBACK_INVOKE(clip->gpd, IDWALK_CB_USER); for (track = tracking->tracks.first; track; track = track->next) { - CALLBACK_INVOKE(track->gpd, IDWALK_USER); + CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER); } for (object = tracking->objects.first; object; object = object->next) { for (track = object->tracks.first; track; track = track->next) { - CALLBACK_INVOKE(track->gpd, IDWALK_USER); + CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER); } } for (plane_track = tracking->plane_tracks.first; plane_track; plane_track = plane_track->next) { - CALLBACK_INVOKE(plane_track->image, IDWALK_USER); + CALLBACK_INVOKE(plane_track->image, IDWALK_CB_USER); } break; } @@ -835,7 +857,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u for (mask_spline = mask_layer->splines.first; mask_spline; mask_spline = mask_spline->next) { for (i = 0; i < mask_spline->tot_point; i++) { MaskSplinePoint *point = &mask_spline->points[i]; - CALLBACK_INVOKE_ID(point->parent.id, IDWALK_USER); + CALLBACK_INVOKE_ID(point->parent.id, IDWALK_CB_USER); } } } @@ -853,14 +875,14 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u } if (linestyle->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID *)linestyle->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&linestyle->nodetree, callback, user_data, flag, &data); } for (lsm = linestyle->color_modifiers.first; lsm; lsm = lsm->next) { if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { LineStyleColorModifier_DistanceFromObject *p = (LineStyleColorModifier_DistanceFromObject *)lsm; if (p->target) { - CALLBACK_INVOKE(p->target, IDWALK_NOP); + CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); } } } @@ -868,7 +890,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { LineStyleAlphaModifier_DistanceFromObject *p = (LineStyleAlphaModifier_DistanceFromObject *)lsm; if (p->target) { - CALLBACK_INVOKE(p->target, IDWALK_NOP); + CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); } } } @@ -876,7 +898,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { LineStyleThicknessModifier_DistanceFromObject *p = (LineStyleThicknessModifier_DistanceFromObject *)lsm; if (p->target) { - CALLBACK_INVOKE(p->target, IDWALK_NOP); + CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); } } } @@ -887,7 +909,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u bAction *act = (bAction *) id; for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) { - CALLBACK_INVOKE(marker->camera, IDWALK_NOP); + CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP); } break; } @@ -910,7 +932,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u break; } - } while ((id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL)); + } FOREACH_FINALIZE: if (data.ids_handled) { @@ -928,13 +950,13 @@ FOREACH_FINALIZE: /** * re-usable function, use when replacing ID's */ -void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cd_flag) +void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag) { - if (cd_flag & IDWALK_USER) { + if (cb_flag & IDWALK_CB_USER) { id_us_min(id_src); id_us_plus(id_dst); } - else if (cd_flag & IDWALK_USER_ONE) { + else if (cb_flag & IDWALK_CB_USER_ONE) { id_us_ensure_real(id_dst); } } @@ -964,7 +986,7 @@ bool BKE_library_idtype_can_use_idtype(const short id_type_owner, const short id /* Could be the following, but simpler to just always say 'yes' here. */ #if 0 return ELEM(id_type_used, ID_ME, ID_CU, ID_MB, ID_LT, ID_SPK, ID_AR, ID_LA, ID_CA, /* obdata */ - ID_OB, ID_MA, ID_GD, ID_GR, ID_TE, ID_TXT, ID_SO, ID_MC, ID_IM, ID_AC + ID_OB, ID_MA, ID_GD, ID_GR, ID_TE, ID_PA, ID_TXT, ID_SO, ID_MC, ID_IM, ID_AC /* + constraints, modifiers and game logic ID types... */); #else return true; @@ -1068,7 +1090,7 @@ static int foreach_libblock_id_users_callback(void *user_data, ID *self_id, ID * (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0, (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0); #endif - if (cb_flag & IDWALK_INDIRECT_USAGE) { + if (cb_flag & IDWALK_CB_INDIRECT_USAGE) { iter->count_indirect++; } else { @@ -1099,7 +1121,7 @@ int BKE_library_ID_use_ID(ID *id_user, ID *id_used) iter.curr_id = id_user; iter.count_direct = iter.count_indirect = 0; - BKE_library_foreach_ID_link(iter.curr_id, foreach_libblock_id_users_callback, (void *)&iter, IDWALK_NOP); + BKE_library_foreach_ID_link(NULL, iter.curr_id, foreach_libblock_id_users_callback, (void *)&iter, IDWALK_READONLY); return iter.count_direct + iter.count_indirect; } @@ -1128,7 +1150,7 @@ static bool library_ID_is_used(Main *bmain, void *idv, const bool check_linked) } iter.curr_id = id_curr; BKE_library_foreach_ID_link( - id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_NOP); + bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY); is_defined = ((check_linked ? iter.count_indirect : iter.count_direct) != 0); } @@ -1179,7 +1201,7 @@ void BKE_library_ID_test_usages(Main *bmain, void *idv, bool *is_used_local, boo continue; } iter.curr_id = id_curr; - BKE_library_foreach_ID_link(id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_NOP); + BKE_library_foreach_ID_link(bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY); is_defined = (iter.count_direct != 0 && iter.count_indirect != 0); } @@ -1256,7 +1278,8 @@ void BKE_library_unused_linked_data_set_tag(Main *bmain, const bool do_init_tag) /* Unused ID (so far), no need to check it further. */ continue; } - BKE_library_foreach_ID_link(id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_NOP); + BKE_library_foreach_ID_link( + bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY); } } } @@ -1283,7 +1306,8 @@ void BKE_library_indirectly_used_data_tag_clear(Main *bmain) /* Local or non-indirectly-used ID (so far), no need to check it further. */ continue; } - BKE_library_foreach_ID_link(id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_NOP); + BKE_library_foreach_ID_link( + bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY); } } } diff --git a/source/blender/blenkernel/intern/library_remap.c b/source/blender/blenkernel/intern/library_remap.c index df6440d89f8..5d7be2e207a 100644 --- a/source/blender/blenkernel/intern/library_remap.c +++ b/source/blender/blenkernel/intern/library_remap.c @@ -159,6 +159,10 @@ enum { static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id_p, int cb_flag) { + if (cb_flag & IDWALK_CB_PRIVATE) { + return IDWALK_RET_NOP; + } + IDRemap *id_remap_data = user_data; ID *old_id = id_remap_data->old_id; ID *new_id = id_remap_data->new_id; @@ -170,14 +174,14 @@ static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id } if (*id_p && (*id_p == old_id)) { - const bool is_indirect = (cb_flag & IDWALK_INDIRECT_USAGE) != 0; + const bool is_indirect = (cb_flag & IDWALK_CB_INDIRECT_USAGE) != 0; const bool skip_indirect = (id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0; /* Note: proxy usage implies LIB_TAG_EXTERN, so on this aspect it is direct, * on the other hand since they get reset to lib data on file open/reload it is indirect too... * Edit Mode is also a 'skip direct' case. */ const bool is_obj = (GS(id->name) == ID_OB); const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id)); - const bool is_never_null = ((cb_flag & IDWALK_NEVER_NULL) && (new_id == NULL) && + const bool is_never_null = ((cb_flag & IDWALK_CB_NEVER_NULL) && (new_id == NULL) && (id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0); const bool skip_never_null = (id_remap_data->flag & ID_REMAP_SKIP_NEVER_NULL_USAGE) != 0; @@ -186,7 +190,7 @@ static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id id->name, old_id->name, old_id, new_id ? new_id->name : "<NONE>", new_id, skip_indirect); #endif - if ((id_remap_data->flag & ID_REMAP_FLAG_NEVER_NULL_USAGE) && (cb_flag & IDWALK_NEVER_NULL)) { + if ((id_remap_data->flag & ID_REMAP_FLAG_NEVER_NULL_USAGE) && (cb_flag & IDWALK_CB_NEVER_NULL)) { id->tag |= LIB_TAG_DOIT; } @@ -204,10 +208,10 @@ static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id else { BLI_assert(0); } - if (cb_flag & IDWALK_USER) { + if (cb_flag & IDWALK_CB_USER) { id_remap_data->skipped_refcounted++; } - else if (cb_flag & IDWALK_USER_ONE) { + else if (cb_flag & IDWALK_CB_USER_ONE) { /* No need to count number of times this happens, just a flag is enough. */ id_remap_data->status |= ID_REMAP_IS_USER_ONE_SKIPPED; } @@ -217,13 +221,13 @@ static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id *id_p = new_id; DAG_id_tag_update_ex(id_remap_data->bmain, id_self, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); } - if (cb_flag & IDWALK_USER) { + if (cb_flag & IDWALK_CB_USER) { id_us_min(old_id); /* We do not want to handle LIB_TAG_INDIRECT/LIB_TAG_EXTERN here. */ if (new_id) new_id->us++; } - else if (cb_flag & IDWALK_USER_ONE) { + else if (cb_flag & IDWALK_CB_USER_ONE) { id_us_ensure_real(new_id); /* We cannot affect old_id->us directly, LIB_TAG_EXTRAUSER(_SET) are assumed to be set as needed, * that extra user is processed in final handling... */ @@ -457,7 +461,7 @@ ATTR_NONNULL(1) static void libblock_remap_data( #endif r_id_remap_data->id = id; libblock_remap_data_preprocess(r_id_remap_data); - BKE_library_foreach_ID_link(id, foreach_libblock_remap_callback, (void *)r_id_remap_data, IDWALK_NOP); + BKE_library_foreach_ID_link(NULL, id, foreach_libblock_remap_callback, (void *)r_id_remap_data, IDWALK_NOP); } else { i = set_listbasepointers(bmain, lb_array); @@ -479,7 +483,7 @@ ATTR_NONNULL(1) static void libblock_remap_data( r_id_remap_data->id = id_curr; libblock_remap_data_preprocess(r_id_remap_data); BKE_library_foreach_ID_link( - id_curr, foreach_libblock_remap_callback, (void *)r_id_remap_data, IDWALK_NOP); + NULL, id_curr, foreach_libblock_remap_callback, (void *)r_id_remap_data, IDWALK_NOP); } } } @@ -708,13 +712,17 @@ void BKE_libblock_relink_ex( } } -static int id_relink_to_newid_looper(void *UNUSED(user_data), ID *UNUSED(self_id), ID **id_pointer, const int cd_flag) +static int id_relink_to_newid_looper(void *UNUSED(user_data), ID *UNUSED(self_id), ID **id_pointer, const int cb_flag) { + if (cb_flag & IDWALK_CB_PRIVATE) { + return IDWALK_RET_NOP; + } + ID *id = *id_pointer; if (id) { /* See: NEW_ID macro */ if (id->newid) { - BKE_library_update_ID_link_user(id->newid, id, cd_flag); + BKE_library_update_ID_link_user(id->newid, id, cb_flag); *id_pointer = id->newid; } else if (id->tag & LIB_TAG_NEW) { @@ -734,7 +742,7 @@ void BKE_libblock_relink_to_newid(ID *id) if (ID_IS_LINKED_DATABLOCK(id)) return; - BKE_library_foreach_ID_link(id, id_relink_to_newid_looper, NULL, 0); + BKE_library_foreach_ID_link(NULL, id, id_relink_to_newid_looper, NULL, 0); } void BKE_libblock_free_data(Main *UNUSED(bmain), ID *id) diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index ffa82f33d25..f7817171220 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1207,7 +1207,7 @@ void BKE_object_make_local_ex(Main *bmain, Object *ob, const bool lib_local, con if (lib_local || is_local) { if (!is_lib) { id_clear_lib_data(bmain, &ob->id); - BKE_id_expand_local(&ob->id); + BKE_id_expand_local(bmain, &ob->id); if (clear_proxy) { if (ob->proxy_from != NULL) { ob->proxy_from->proxy = NULL; @@ -2239,18 +2239,6 @@ void BKE_boundbox_minmax(const BoundBox *bb, float obmat[4][4], float r_min[3], } } -void BKE_boundbox_scale(struct BoundBox *bb_dst, const struct BoundBox *bb_src, float scale) -{ - float cent[3]; - BKE_boundbox_calc_center_aabb(bb_src, cent); - - for (int i = 0; i < ARRAY_SIZE(bb_dst->vec); i++) { - bb_dst->vec[i][0] = ((bb_src->vec[i][0] - cent[0]) * scale) + cent[0]; - bb_dst->vec[i][1] = ((bb_src->vec[i][1] - cent[1]) * scale) + cent[1]; - bb_dst->vec[i][2] = ((bb_src->vec[i][2] - cent[2]) * scale) + cent[2]; - } -} - /** * Returns a BBox which each dimensions are at least epsilon. * \note In case a given dimension needs to be enlarged, its final value will be in [epsilon, 3 * epsilon] range. @@ -2819,45 +2807,6 @@ int BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc, return 1; } -/* - * Test a bounding box for ray intersection - * assumes the ray is already local to the boundbox space - */ -bool BKE_boundbox_ray_hit_check( - const struct BoundBox *bb, - const float ray_start[3], const float ray_normal[3], - float *r_lambda) -{ - const int triangle_indexes[12][3] = { - {0, 1, 2}, {0, 2, 3}, - {3, 2, 6}, {3, 6, 7}, - {1, 2, 6}, {1, 6, 5}, - {5, 6, 7}, {4, 5, 7}, - {0, 3, 7}, {0, 4, 7}, - {0, 1, 5}, {0, 4, 5}}; - - bool result = false; - int i; - - for (i = 0; i < 12 && (!result || r_lambda); i++) { - float lambda; - int v1, v2, v3; - v1 = triangle_indexes[i][0]; - v2 = triangle_indexes[i][1]; - v3 = triangle_indexes[i][2]; - if (isect_ray_tri_v3(ray_start, ray_normal, bb->vec[v1], bb->vec[v2], bb->vec[v3], &lambda, NULL) && - (!r_lambda || *r_lambda > lambda)) - { - result = true; - if (r_lambda) { - *r_lambda = lambda; - } - } - } - - return result; -} - static int pc_cmp(const void *a, const void *b) { const LinkData *ad = a, *bd = b; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index ee435051151..943dc781246 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -4328,12 +4328,12 @@ void BKE_particlesystem_id_loop(ParticleSystem *psys, ParticleSystemIDFunc func, { ParticleTarget *pt; - func(psys, (ID **)&psys->part, userdata, IDWALK_USER | IDWALK_NEVER_NULL); - func(psys, (ID **)&psys->target_ob, userdata, IDWALK_NOP); - func(psys, (ID **)&psys->parent, userdata, IDWALK_NOP); + func(psys, (ID **)&psys->part, userdata, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL); + func(psys, (ID **)&psys->target_ob, userdata, IDWALK_CB_NOP); + func(psys, (ID **)&psys->parent, userdata, IDWALK_CB_NOP); for (pt = psys->targets.first; pt; pt = pt->next) { - func(psys, (ID **)&pt->ob, userdata, IDWALK_NOP); + func(psys, (ID **)&pt->ob, userdata, IDWALK_CB_NOP); } /* Even though psys->part should never be NULL, this can happen as an exception during deletion. @@ -4343,7 +4343,7 @@ void BKE_particlesystem_id_loop(ParticleSystem *psys, ParticleSystemIDFunc func, int p; for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) { - func(psys, (ID **)&pa->boid->ground, userdata, IDWALK_NOP); + func(psys, (ID **)&pa->boid->ground, userdata, IDWALK_CB_NOP); } } } diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 6f86c68dc07..73fe5ae6cb8 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -974,14 +974,14 @@ void BKE_rigidbody_world_groups_relink(RigidBodyWorld *rbw) void BKE_rigidbody_world_id_loop(RigidBodyWorld *rbw, RigidbodyWorldIDFunc func, void *userdata) { - func(rbw, (ID **)&rbw->group, userdata, IDWALK_NOP); - func(rbw, (ID **)&rbw->constraints, userdata, IDWALK_NOP); - func(rbw, (ID **)&rbw->effector_weights->group, userdata, IDWALK_NOP); + func(rbw, (ID **)&rbw->group, userdata, IDWALK_CB_NOP); + func(rbw, (ID **)&rbw->constraints, userdata, IDWALK_CB_NOP); + func(rbw, (ID **)&rbw->effector_weights->group, userdata, IDWALK_CB_NOP); if (rbw->objects) { int i; for (i = 0; i < rbw->numbodies; i++) { - func(rbw, (ID **)&rbw->objects[i], userdata, IDWALK_NOP); + func(rbw, (ID **)&rbw->objects[i], userdata, IDWALK_CB_NOP); } } } diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c index fa221348932..7920d8b5696 100644 --- a/source/blender/blenkernel/intern/sca.c +++ b/source/blender/blenkernel/intern/sca.c @@ -992,19 +992,19 @@ void BKE_sca_sensors_id_loop(ListBase *senslist, SCASensorIDFunc func, void *use bSensor *sensor; for (sensor = senslist->first; sensor; sensor = sensor->next) { - func(sensor, (ID **)&sensor->ob, userdata, IDWALK_NOP); + func(sensor, (ID **)&sensor->ob, userdata, IDWALK_CB_NOP); switch (sensor->type) { case SENS_TOUCH: /* DEPRECATED */ { bTouchSensor *ts = sensor->data; - func(sensor, (ID **)&ts->ma, userdata, IDWALK_NOP); + func(sensor, (ID **)&ts->ma, userdata, IDWALK_CB_NOP); break; } case SENS_MESSAGE: { bMessageSensor *ms = sensor->data; - func(sensor, (ID **)&ms->fromObject, userdata, IDWALK_NOP); + func(sensor, (ID **)&ms->fromObject, userdata, IDWALK_CB_NOP); break; } case SENS_ALWAYS: @@ -1035,7 +1035,7 @@ void BKE_sca_controllers_id_loop(ListBase *contlist, SCAControllerIDFunc func, v case CONT_PYTHON: { bPythonCont *pc = controller->data; - func(controller, (ID **)&pc->text, userdata, IDWALK_NOP); + func(controller, (ID **)&pc->text, userdata, IDWALK_CB_NOP); break; } case CONT_LOGIC_AND: @@ -1056,89 +1056,89 @@ void BKE_sca_actuators_id_loop(ListBase *actlist, SCAActuatorIDFunc func, void * bActuator *actuator; for (actuator = actlist->first; actuator; actuator = actuator->next) { - func(actuator, (ID **)&actuator->ob, userdata, IDWALK_NOP); + func(actuator, (ID **)&actuator->ob, userdata, IDWALK_CB_NOP); switch (actuator->type) { case ACT_ADD_OBJECT: /* DEPRECATED */ { bAddObjectActuator *aoa = actuator->data; - func(actuator, (ID **)&aoa->ob, userdata, IDWALK_NOP); + func(actuator, (ID **)&aoa->ob, userdata, IDWALK_CB_NOP); break; } case ACT_ACTION: { bActionActuator *aa = actuator->data; - func(actuator, (ID **)&aa->act, userdata, IDWALK_NOP); + func(actuator, (ID **)&aa->act, userdata, IDWALK_CB_NOP); break; } case ACT_SOUND: { bSoundActuator *sa = actuator->data; - func(actuator, (ID **)&sa->sound, userdata, IDWALK_NOP); + func(actuator, (ID **)&sa->sound, userdata, IDWALK_CB_NOP); break; } case ACT_EDIT_OBJECT: { bEditObjectActuator *eoa = actuator->data; - func(actuator, (ID **)&eoa->ob, userdata, IDWALK_NOP); - func(actuator, (ID **)&eoa->me, userdata, IDWALK_NOP); + func(actuator, (ID **)&eoa->ob, userdata, IDWALK_CB_NOP); + func(actuator, (ID **)&eoa->me, userdata, IDWALK_CB_NOP); break; } case ACT_SCENE: { bSceneActuator *sa = actuator->data; - func(actuator, (ID **)&sa->scene, userdata, IDWALK_NOP); - func(actuator, (ID **)&sa->camera, userdata, IDWALK_NOP); + func(actuator, (ID **)&sa->scene, userdata, IDWALK_CB_NOP); + func(actuator, (ID **)&sa->camera, userdata, IDWALK_CB_NOP); break; } case ACT_PROPERTY: { bPropertyActuator *pa = actuator->data; - func(actuator, (ID **)&pa->ob, userdata, IDWALK_NOP); + func(actuator, (ID **)&pa->ob, userdata, IDWALK_CB_NOP); break; } case ACT_OBJECT: { bObjectActuator *oa = actuator->data; - func(actuator, (ID **)&oa->reference, userdata, IDWALK_NOP); + func(actuator, (ID **)&oa->reference, userdata, IDWALK_CB_NOP); break; } case ACT_CAMERA: { bCameraActuator *ca = actuator->data; - func(actuator, (ID **)&ca->ob, userdata, IDWALK_NOP); + func(actuator, (ID **)&ca->ob, userdata, IDWALK_CB_NOP); break; } case ACT_MESSAGE: { bMessageActuator *ma = actuator->data; - func(actuator, (ID **)&ma->toObject, userdata, IDWALK_NOP); + func(actuator, (ID **)&ma->toObject, userdata, IDWALK_CB_NOP); break; } case ACT_2DFILTER: { bTwoDFilterActuator *tdfa = actuator->data; - func(actuator, (ID **)&tdfa->text, userdata, IDWALK_NOP); + func(actuator, (ID **)&tdfa->text, userdata, IDWALK_CB_NOP); break; } case ACT_PARENT: { bParentActuator *pa = actuator->data; - func(actuator, (ID **)&pa->ob, userdata, IDWALK_NOP); + func(actuator, (ID **)&pa->ob, userdata, IDWALK_CB_NOP); break; } case ACT_ARMATURE: { bArmatureActuator *aa = actuator->data; - func(actuator, (ID **)&aa->target, userdata, IDWALK_NOP); - func(actuator, (ID **)&aa->subtarget, userdata, IDWALK_NOP); + func(actuator, (ID **)&aa->target, userdata, IDWALK_CB_NOP); + func(actuator, (ID **)&aa->subtarget, userdata, IDWALK_CB_NOP); break; } case ACT_STEERING: { bSteeringActuator *sa = actuator->data; - func(actuator, (ID **)&sa->target, userdata, IDWALK_NOP); - func(actuator, (ID **)&sa->navmesh, userdata, IDWALK_NOP); + func(actuator, (ID **)&sa->target, userdata, IDWALK_CB_NOP); + func(actuator, (ID **)&sa->navmesh, userdata, IDWALK_CB_NOP); break; } /* Note: some types seems to be non-implemented? ACT_LAMP, ACT_MATERIAL... */ |